(Created page with "{{dramatismenu}} <div style="margin-top: 1.5em;"> thumb|300px|Jango Fett <p class="single nomargin">Bounty hunter, assassin, and mercenary, in his day Jango Fett was one of the most feared individuals in the galaxy. After the death of his parents, Mandalorian warriors adopted, trained, and raised him, a debt he would repay when he led them during the Mandalorian Civil War.</p><p class="single nomargin">{{indent}}Perhaps the most impo...") |
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|dsp=8 | |dsp=8 | ||
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|will=29 | |will=29 | ||
|hp=104 | |hp=104 | ||
|threshold=33 | |threshold=33 | ||
|speed=6 squares, fly 6 squares (jetpack) | |speed=6 squares, fly 6 squares (jetpack) | ||
|melee1=combat gloves +15 (1d6+3) | |melee1=combat gloves +15 (1d6+3) | ||
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|ranged6=whipcord +17 ([[grab]]) | |ranged6=whipcord +17 ([[grab]]) | ||
|ranged7=missile launcher +17 (6d6+7) | |ranged7=missile launcher +17 (6d6+7) | ||
|bab=13 | |bab=13 | ||
|grapple=+14 | |grapple=+14 | ||
|attackoptions=Careful Shot, Deadeye, familiar foe +1, Lucky Shot, Point Blank Shot, Precise Shot, Rapid Shot, Trigger Work, Triple Crit (blaster pistol), trusty sidearm +1 | |attackoptions=Careful Shot, Deadeye, familiar foe +1, Lucky Shot, Point Blank Shot, Precise Shot, Rapid Shot, Trigger Work, Triple Crit (blaster pistol), trusty sidearm +1 | ||
|specialactions=Improved Quick Draw, Knack, Quick Draw, Shake It Off | |specialactions=Improved Quick Draw, Knack, Quick Draw, Shake It Off | ||
|str=15 | |str=15 | ||
|dex=18 | |dex=18 | ||
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|posessions=combat gloves, 2 blaster pistols, flamethrower gauntlet with chemical cartridge, rocket dart launcher, saberdart launcher, whipcord, Mandalorian armor (+8 armor, +3 equipment; as battle armor with helmet package; 4 weapon attachments), flight suit, jet pack (with integrated missile launcher), antisecurity blades, ''[[Slave I]]'' | |posessions=combat gloves, 2 blaster pistols, flamethrower gauntlet with chemical cartridge, rocket dart launcher, saberdart launcher, whipcord, Mandalorian armor (+8 armor, +3 equipment; as battle armor with helmet package; 4 weapon attachments), flight suit, jet pack (with integrated missile launcher), antisecurity blades, ''[[Slave I]]'' | ||
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Latest revision as of 00:19, 9 May 2024

Bounty hunter, assassin, and mercenary, in his day Jango Fett was one of the most feared individuals in the galaxy. After the death of his parents, Mandalorian warriors adopted, trained, and raised him, a debt he would repay when he led them during the Mandalorian Civil War.
Perhaps the most important event in Jango Fett’s long career was meeting Darth Tyranus. After chasing Komari Vosa, the former apprentice of Count Dooku, across the galaxy, Jango Fett finally caught up with her and killed her; this was no small feat, considering that the fallen Jedi was a skilled lightsaber duelist and a master of the Force. It turned out the entire enterprise had been a test to see if Jango Fett would be a worthy candidate to become a template for a new clone army. Tyranus offered an incredible sum of money, but Fett’s true desire was an unmodified clone to raise himself, a clone he would name Boba.
Jango Fett spent the next decade devising training regimens for the clones, instructing them in Mandalorian culture and fighting techniques while seeing to the education and training of his “son.” During this time, Jango also undertook a variety of missions on behalf of Tyranus and occasionally others, including bounty hunting.
Jango Fett (Episode II) (CL 15)
Threats fo the Galaxy, page 19.
Medium Human scoundrel (heroic class) 3 / scout (heroic class) 3 / soldier (heroic class) 3 / gunslinger 3 / bounty hunter 3 / elite trooper 1
Destiny: 1; Force: 8; Dark Side: 8
Initiative: +16; Senses: low-light vision; Perception +16
Languages: Basic, Bocce, Huttese
Defenses: Fort 33, Ref 37 (flat-footed 33), Will 29
Hit Points: 104; Damage Threshold: 33
Speed: 6 squares, fly 6 squares (jetpack)
Melee: combat gloves +15 (1d6+3)
Ranged: blaster pistol +17 (4d6+8) with Rapid Shot or
Ranged: blaster pistol +14 (4d6+8) and
blaster pistol +14 (4d6+8) or
Ranged: flamethrower gauntlet +17 (3d6+7, 6-square cone) or
Ranged: rocket dart +17 (3d6+7) with Rapid Shot or
Ranged: sabredart +17 (1d4+7 plus poison) or
Ranged: whipcord +17 (grab) or
Ranged: missile launcher +17 (6d6+7)
Base Attack: +13; Grapple: +14
Attack Options: Careful Shot, Deadeye, familiar foe +1, Lucky Shot, Point Blank Shot, Precise Shot, Rapid Shot, Trigger Work, Triple Crit (blaster pistol), trusty sidearm +1
Special Actions: Improved Quick Draw, Knack, Quick Draw, Shake It Off
Abilities: Cha 13, Con 15, Dex 18, Int 14, Str 15, Wis 14
Special Qualities: delay damage, familiar foe +1, trusty sidearm +1
Talents: Acute Senses, Armored Defense, Exotic Weapon Mastery, Improved Armored Defense, Improved Initiative, Improved Quick Draw, Knack, Lucky Shot, Notorious, Trigger Work
Feats: Armor Proficiency (light, medium). Careful Shot, Deadeye, Dual Weapon Mastery (I), Martial Arts (I), Point Blank Shot, Precise Shot, Quick Draw, Rapid Shot, Shake It Off, Triple Crit (blaster pistol), Vehicular Combat, Weapon Proficiency (pistols, rifles, simple)
Skills: Endurance +14, Initiative +16 (can reroll, must take second result), Knowledge [tactics] +14, Mechanics +14, Perception +16 (can reroll, must take second result), Persuasion +8 (can reroll when intimidating, must take second result), Pilot +16, Stealth +16, Survival +14
Posessions: combat gloves, 2 blaster pistols, flamethrower gauntlet with chemical cartridge, rocket dart launcher, saberdart launcher, whipcord, Mandalorian armor (+8 armor, +3 equipment; as battle armor with helmet package; 4 weapon attachments), flight suit, jet pack (with integrated missile launcher), antisecurity blades, Slave I