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--><h4 class="headline">Armored Mandalorian</h4><!-- | --><h4 class="headline">Armored Mandalorian</h4><!-- | ||
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--><h4 class="headline">Mandalorian Advance</h4><!-- | --><h4 class="headline">Mandalorian Advance</h4><!-- | ||
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--><h4 class="headline">Mandalorian Ferocity</h4><!-- | --><h4 class="headline">Mandalorian Ferocity</h4><!-- | ||
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--><h4 class="headline">Mandalorian Glory</h4><!-- | --><h4 class="headline">Mandalorian Glory</h4><!-- | ||
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[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Talent Trees]] | [[Category:Talent Trees]] | ||
[[Category:Class Talent | [[Category:Class Talent Tree]] | ||
[[Category:Knights of the Old Republic]] | [[Category:Knights of the Old Republic]] |
Revision as of 22:35, 11 September 2024
Mandalorians are talented and ferocious warriors. Their skillful training, warrior culture, and advanced combat abilities make them formidable foes in any era. The following talents are particularly suited to the Knights of the Old Republic era.
This talent tree is available to elite troopers.
Armored Mandalorian
Knights of the Old Republic, page 38.
Mandalorians wear armor constantly and learn to adjust to take an impact on the strongest section of their armor. You add your armor’s Fortitude Defense bonus as an equipment bonus to your elite trooper damage reduction (with a maximum bonus equal to your base elite trooper DR). Additionally, if a lightsaber does not ignore the DR of the armor you are wearing (such as cortosis weave/phrik alloy armor), a lightsaber does not ignore your damage reduction.
Prerequisites: Dexterity 13, Mandalorian Glory, proficient in armor worn.
Mandalorian Advance
Knights of the Old Republic, page 38.
Veteran Mandalorians know how to move on the battlefield. Once per encounter, on your turn, you can move up to your speed as a free action before any other action.
Mandalorian Ferocity
Knights of the Old Republic, page 38.
Mandalorians can be ferocious fighters. Select one weapon group or exotic weapon you are proficient with. Once per encounter, when making more than one attack in a round, you can add one damage die to each successful hit with the selected weapon group or exotic weapon. You can take this talent more than once, selecting a different weapon group each time.
Prerequisites: Dexterity 13, proficient in selected exotic weapon or weapon group.
Mandalorian Glory
Knights of the Old Republic, page 38.
Above everything else, Mandalorians fight for glory in battle. Once per encounter, when you reduce an opponent’s hit points to 0, you gain a +5 attack bonus with your next attack during the same encounter.