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Saga Edition RPG Omnibus

Force Techniques: Difference between revisions

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{{forcemenu}}
{{forcemenu}}<!--


<div style="margin-top: 1em;"><p class="single">Force techniques represent a deeper understanding of [[the&nbsp;Force]] and, like martial skills, usually come with years of practice. A few gifted or devoted Force-users learn to master them more quickly. In general, Force techniques are only available to characters with levels in certain Force-using [[Prestige_Classes|prestige&nbsp;classes]] (such as the [[Force_Adept_(prestige_class)|Force&nbsp;adept]], [[Jedi&nbsp;Knight (prestige class)|Jedi&nbsp;Knight]], and [[Sith&nbsp;Apprentice (prestige class)|Sith&nbsp;Apprentice]]).{{newline}}Whenever you gain access to a new Force technique, select it from the following list. Once selected, a Force technique cannot be changed.</p></div>
--><div class="topdiv"><!--


<div id="advvital" style="margin-top: 1.5em;">
--><p class="single nomargin">Force techniques represent a deeper understanding of [[the&nbsp;Force]] and, like martial skills, usually come with years of practice. A few gifted or devoted Force-users learn to master them more quickly. In general, Force techniques are only available to characters with levels in certain Force-using [[Prestige_Classes|prestige&nbsp;classes]] (such as the [[Force_Adept_(prestige_class)|Force&nbsp;adept]], [[Jedi&nbsp;Knight (prestige class)|Jedi&nbsp;Knight]], and [[Sith&nbsp;Apprentice (prestige class)|Sith&nbsp;Apprentice]]).{{newline}}Whenever you gain access to a new Force technique, select it from the following list. Once selected, a Force technique cannot be changed.</p><!--
<h3 class="headline">Advanced Vital Trasnfer</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="curedisease" style="margin-top: 1.5em;">
<h3 class="headline">Cure Disease</h3>
{{referencetag|book=Jedi Academy Training Manual|page=36}}
</div>


<div id="detaxpoison" style="margin-top: 1.5em;">
<h3 class="headline">Detoxify Poison</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=55}}
</div>


<div id="dominate" style="margin-top: 1.5em;">
<h3 class="headline">Dominate Mind</h3>
{{referencetag|book=Knights of the Old Republic|page=53}}
</div>


<div id="extendblind" style="margin-top: 1.5em;">
--><div id="advvital"class="spacer"><!--
<h3 class="headline">Extended Blind</h3>
{{referencetag|book=Jedi Academy Training Manual|page=36}}
</div>


<div id="extenddisarm" style="margin-top: 1.5em;">
--><h4 class="headline">Advanced Vital Trasnfer</h4><!--
<h3 class="headline">Extended Force Disarm</h3>
{{referencetag|book=Jedi Academy Training Manual|page=36}}
</div>


<div id="extendgrip" style="margin-top: 1.5em;">
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
<h3 class="headline">Extended Force Grip</h3>
{{referencetag|book=Jedi Academy Training Manual|page=36}}
</div>


<div id="extendthrust" style="margin-top: 1.5em;">
--><p class="single nomargin"></p><!--
<h3 class="headline">Extended Force Thrust</h3>
{{referencetag|book=Jedi Academy Training Manual|page=36}}
</div>


<div id="extendmove" style="margin-top: 1.5em;">
--></div><!--
<h3 class="headline">Extended Move Object</h3>
{{referencetag|book=Jedi Academy Training Manual|page=36}}
</div>


<div id="recovery" style="margin-top: 1.5em;">
<h3 class="headline">Force Point Recovery</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=102}}
<p class="single">At the end of an encounter, you automatically recover 1 [[Force&nbsp;Point]] spent during the encounter.</p></div>


<div id="mastery" style="margin-top: 1.5em;">
<h3 class="headline">Force Power Mastery</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=102}}
<p class="single">Choose a single [[Force Powers|Force&nbsp;power]]. You may take 10 on [[Use&nbsp;the&nbsp;Force]] checks to activate this Force power even when distracted or threatened.{{newline}}You may select this Force technique multiple times; each time you select this Force technique, it applies to a different Force power.</p></div>


<div id="impbalista" style="margin-top: 1.5em;">
<h3 class="headline">Improved Balistakinesis</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=55}}
</div>


<div id="impbattlestrike" style="margin-top: 1.5em;">
--><div id="curedisease"class="spacer"><!--
<h3 class="headline">Improved Battle Strike</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=88}}
</div>


<div id="impcloak" style="margin-top: 1.5em;">
--><h4 class="headline">Cure Disease</h4><!--
<h3 class="headline">Improved Cloak</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="impconvection" style="margin-top: 1.5em;">
-->{{referencetag|book=Jedi Academy Training Manual|page=36}}<!--
<h3 class="headline">Improved Convection</h3>
{{referencetag|book=Jedi Academy Training Manual|page=36}}
</div>


<div id="impcrucitorn" style="margin-top: 1.5em;">
--><p class="single nomargin"></p><!--
<h3 class="headline">Improved Crucitorn</h3>
{{referencetag|book=Jedi Academy Training Manual|page=37}}
</div>


<div id="impcryo" style="margin-top: 1.5em;">
--></div><!--
<h3 class="headline">Improved Cryokinesis</h3>
{{referencetag|book=Jedi Academy Training Manual|page=37}}
</div>


<div id="imprage" style="margin-top: 1.5em;">
<h3 class="headline">Improved Dark Rage</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=88}}
</div>


<div id="impdarktrans" style="margin-top: 1.5em;">
<h3 class="headline">Improved Dark Transfer</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=55}}
</div>


<div id="impdetonate" style="margin-top: 1.5em;">
<h3 class="headline">Improved Detonate</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=56}}
</div>


<div id="impenergyresist" style="margin-top: 1.5em;">
--><div id="detaxpoison"class="spacer"><!--
<h3 class="headline">Improved Energy Resist</h3>
{{referencetag|book=Knights of the Old Republic|page=53}}
</div>


<div id="impenlighten" style="margin-top: 1.5em;">
--><h4 class="headline">Detoxify Poison</h4><!--
<h3 class="headline">Improved Enlighten</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=56}}
</div>


<div id="impfold" style="margin-top: 1.5em;">
-->{{referencetag|book=Legacy Era Campaign Guide|page=55}}<!--
<h3 class="headline">Improved Fold Space</h3>
{{referencetag|book=Jedi Academy Training Manual|page=37}}
</div>


<div id="impdisarm" style="margin-top: 1.5em;">
--><p class="single nomargin"></p><!--
<h3 class="headline">Improved Force Disarm</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=88}}
</div>


<div id="impgrip" style="margin-top: 1.5em;">
--></div><!--
<h3 class="headline">Improved Force Grip</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=88}}
</div>


<div id="implight" style="margin-top: 1.5em;">
<h3 class="headline">Improved Force Light</h3>
{{referencetag|book=Jedi Academy Training Manual|page=37}}
</div>


<div id="implightning" style="margin-top: 1.5em;">
<h3 class="headline">Improved Force Lightning</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=88}}
</div>


<div id="impshield" style="margin-top: 1.5em;">
<h3 class="headline">Improved Force Shield</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=56}}
</div>


<div id="impslam" style="margin-top: 1.5em;">
--><div id="dominate"class="spacer"><!--
<h3 class="headline">Improved Force Slam</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


<div id="impstorm" style="margin-top: 1.5em;">
--><h4 class="headline">Dominate Mind</h4><!--
<h3 class="headline">Improved Force Storm</h3>
{{referencetag|book=Jedi Academy Training Manual|page=37}}
</div>


<div id="impstun" style="margin-top: 1.5em;">
-->{{referencetag|book=Knights of the Old Republic|page=53}}<!--
<h3 class="headline">Improved Force Stun</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


<div id="impthrust" style="margin-top: 1.5em;">
--><p class="single nomargin">When using [[Mind_Trick_(force_power)|''mind&nbsp;trick'']], if you exceed your target&rsquo;s [[Will&nbsp;Defense ]]by 10 or more points, your can choose what your target does with its [[standard&nbsp;action]] on its next turn.</p><!--
<h3 class="headline">Improved Force Thrust</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=88}}
</div>


<div id="imptrance" style="margin-top: 1.5em;">
--></div><!--
<h3 class="headline">Improved Force Trance</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=102}}
<p class="single">Each hour you remain in a [[Use_the_Force#trance|Force&nbsp;trance]] you regain a number of [[hit&nbsp;points]] equal to 2 x your character level.</p></div>


<div id="impvortex" style="margin-top: 1.5em;">
<h3 class="headline">Improved Force Vortex</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=88}}
<ref name="vortex">There is no known errata if the [[Force_Storm_(force_power)|''Force&nbsp;Storm'']] from ''[[Jedi Academy Training Manual]]'' overwrites that from ''[[Force Unleashed Campaign Guide]]''. Check with your GM if the power is considered overwritten. This archive presumes it does not and has renamed the power and matching technique from ''Force Unleashed'' to something more in line with the power&rsquo;s behavior.</ref>
</div>


<div id="impionize" style="margin-top: 1.5em;">
<h3 class="headline">Improved Ionize</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


<div id="impkinetic" style="margin-top: 1.5em;">
<h3 class="headline">Improved Kinetic Combat</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


<div id="implevitate" style="margin-top: 1.5em;">
--><div id="extendblind"class="spacer"><!--
<h3 class="headline">Improved Levitate</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="implightningburst" style="margin-top: 1.5em;">
--><h4 class="headline">Extended Blind</h4><!--
<h3 class="headline">Improved Lightning Burst</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=56}}
</div>


<div id="impmalacia" style="margin-top: 1.5em;">
-->{{referencetag|book=Jedi Academy Training Manual|page=36}}<!--
<h3 class="headline">Improved Malacia</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="impmindtrick" style="margin-top: 1.5em;">
--><p class="single nomargin"></p><!--
<h3 class="headline">Improved Mind Trick</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=89}}
</div>


<div id="impmovelight" style="margin-top: 1.5em;">
--></div><!--
<h3 class="headline">Improved Move Light Object</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=103}}
<p class="single">You may make a Use the Force check to move a light object as a [[swift&nbsp;action]] instead of a [[move&nbsp;action]]. Using the light object as a projectile weapon requires a move action (instead of a [[standard&nbsp;action]]).</p></div>


<div id="impobscure" style="margin-top: 1.5em;">
<h3 class="headline">Improved Obscure</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=56}}
</div>


<div id="impphase" style="margin-top: 1.5em;">
<h3 class="headline">Improved Phase</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="impplant" style="margin-top: 1.5em;">
<h3 class="headline">Improved Plant Surge</h3>
{{referencetag|book=Jedi Academy Training Manual|page=37}}
</div>


<div id="imprebuke" style="margin-top: 1.5em;">
--><div id="extenddisarm"class="spacer"><!--
<h3 class="headline">Improved Rebuke</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=89}}
</div>


<div id="imprend" style="margin-top: 1.5em;">
--><h4 class="headline">Extended Force Disarm</h4><!--
<h3 class="headline">Improved Rend</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="imprepulse" style="margin-top: 1.5em;">
-->{{referencetag|book=Jedi Academy Training Manual|page=36}}<!--
<h3 class="headline">Improved Repulse</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=89}}
</div>


<div id="impresist" style="margin-top: 1.5em;">
--><p class="single nomargin"></p><!--
<h3 class="headline">Improved Resist Force</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


<div id="impsenseforce" style="margin-top: 1.5em;">
--></div><!--
<h3 class="headline">Improved Sense Force</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=103}}
<p class="single">You may use the [[Use the Force#Sense Force|sense&nbsp;Force]] ability of the Use the Force skill as a move action rather than a [[full-round&nbsp;action]].</p></div>


<div id="impsensesurround" style="margin-top: 1.5em;">
<h3 class="headline">Improved Sense Surroundings</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=103}}
<p class="single">You may use the [[Use the Force#Sense Srroundings|sense&nbsp;surroundings]] ability of the Use the Force skill as a [[free&nbsp;action]] rather than a swift action.</p></div>


<div id="impshatter" style="margin-top: 1.5em;">
<h3 class="headline">Improved Shatterpoint</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="impstagger" style="margin-top: 1.5em;">
<h3 class="headline">Improved Stagger</h3>
{{referencetag|book=Legacy Era Campaign Guide|page=56}}
</div>


<div id="imptechno" style="margin-top: 1.5em;">
--><div id="extendgrip"class="spacer"><!--
<h3 class="headline">Improved Technometry</h3>
{{referencetag|book=Clone Wars Campaign Guide|page=53}}
</div>


<div id="imptelepathy" style="margin-top: 1.5em;">
--><h4 class="headline">Extended Force Grip</h4><!--
<h3 class="headline">Improved Telepathy</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=103}}
<p class="single">Whenever you use the [[Use the Force#Telepathy|telepathy]] ability of the Use the Force skill, you can reroll your Use the Force check and keep the better result.</p></div>


<div id="impbomb" style="margin-top: 1.5em;">
-->{{referencetag|book=Jedi Academy Training Manual|page=36}}<!--
<h3 class="headline">Improved Thought Bomb</h3>
{{referencetag|book=Jedi Academy Training Manual|page=37}}
</div>


<div id="impvalor" style="margin-top: 1.5em;">
--><p class="single nomargin"></p><!--
<h3 class="headline">Improved Valor</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


<div id="impvital" style="margin-top: 1.5em;">
--></div><!--
<h3 class="headline">Improved Vital Transfer</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


<div id="language" style="margin-top: 1.5em;">
<h3 class="headline">Language Absorbtion</h3>
{{referencetag|book=Knights of the Old Republic|page=54}}
</div>


{{forcemenu}}


{{referencesection}}
 
<div style="margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;">&nbsp;</div>
--><div id="extendthrust"class="spacer"><!--
 
--><h4 class="headline">Extended Force Thrust</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=36}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="extendmove"class="spacer"><!--
 
--><h4 class="headline">Extended Move Object</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=36}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="recovery"class="spacer"><!--
 
--><h4 class="headline">Force Point Recovery</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=102}}<!--
 
--><p class="single nomargin">At the end of an encounter, you automatically recover 1 [[Force&nbsp;point]] spent during the encounter.</p><!--
 
--></div><!--
 
 
 
 
--><div id="mastery"class="spacer"><!--
 
--><h4 class="headline">Force Power Mastery</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=102}}<!--
 
--><p class="single nomargin">Choose a single [[Force_Powers|Force&nbsp;power]]. You may take 10 on [[Use&nbsp;the&nbsp;Force]] checks to activate this Force power even when distracted or threatened.</p><p class="single nomargin">{{indent}}You may select this Force technique multiple times; each time you select this Force technique, it applies to a different Force power.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impbalista"class="spacer"><!--
 
--><h4 class="headline">Improved Balistakinesis</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=55}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impbattlestrike"class="spacer"><!--
 
--><h4 class="headline">Improved Battle Strike</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=88}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impcloak"class="spacer"><!--
 
--><h4 class="headline">Improved Cloak</h4><!--
 
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impconvection"class="spacer"><!--
 
--><h4 class="headline">Improved Convection</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=36}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impcrucitorn"class="spacer"><!--
 
--><h4 class="headline">Improved Crucitorn</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=37}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impcryo"class="spacer"><!--
 
--><h4 class="headline">Improved Cryokinesis</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=37}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="imprage"class="spacer"><!--
 
--><h4 class="headline">Improved Dark Rage</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=88}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impdarktrans"class="spacer"><!--
 
--><h4 class="headline">Improved Dark Transfer</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=55}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impdetonate"class="spacer"><!--
 
--><h4 class="headline">Improved Detonate</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=56}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impenergyresist"class="spacer"><!--
 
--><h4 class="headline">Improved Energy Resistance</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=53}}<!--
 
--><p class="single nomargin">When you activate [[Energy_Resistance_(force_power)|''energy&nbsp;resistance'']], you can choose to have it affect one of your allies within 6 squares instead of you.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impenlighten"class="spacer"><!--
 
--><h4 class="headline">Improved Enlighten</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=56}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impfold"class="spacer"><!--
 
--><h4 class="headline">Improved Fold Space</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=37}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impdisarm"class="spacer"><!--
 
--><h4 class="headline">Improved Force Disarm</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=88}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impgrip"class="spacer"><!--
 
--><h4 class="headline">Improved Force Grip</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=88}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="implight"class="spacer"><!--
 
--><h4 class="headline">Improved Force Light</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=37}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="implightning"class="spacer"><!--
 
--><h4 class="headline">Improved Force Lightning</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=88}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impshield"class="spacer"><!--
 
--><h4 class="headline">Improved Force Shield</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=56}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impslam"class="spacer"><!--
 
--><h4 class="headline">Improved Force Slam</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">When you use the [[Force_Slam_(force_power)|''Force&nbsp;slam'']] power, you can change the time it takes to activate to a [[full-round&nbsp;action]] in order to target all targets within a 2-square radius originating in your square. You can spend a [[Force&nbsp;point]] to increase the area to a 4-square-radius burst that originates from your square.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impstorm"class="spacer"><!--
 
--><h4 class="headline">Improved Force Storm</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=37}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impstun"class="spacer"><!--
 
--><h4 class="headline">Improved Force Stun</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">Your successful [[Force_Stun_(force_power)|''Force&nbsp;stun'']] also temporarily immobilizes the target for one round.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impthrust"class="spacer"><!--
 
--><h4 class="headline">Improved Force Thrust</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=88}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="imptrance"class="spacer"><!--
 
--><h4 class="headline">Improved Force Trance</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=102}}<!--
 
--><p class="single nomargin">Each hour you remain in a [[Use_the_Force#trance|Force&nbsp;trance]] you regain a number of [[hit&nbsp;point]]s equal to 2 x your character level.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impvortex"class="spacer"><!--
 
--><h4 class="headline">Improved Force Vortex</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=88}}<!--
 
--><ref name="vortex">There is no known errata if the [[Force_Storm_(force_power)|''Force&nbsp;storm'']] Force power from ''[[Jedi Academy Training Manual]]'' overwrites that from ''[[Force Unleashed Campaign Guide]]''. Check with your GM if the power is considered overwritten. This archive presumes it does not overwrite and has renamed the power and matching technique from ''Force Unleashed'' to something more in line with the power&rsquo;s behavior.</ref><!--
 
--></div><!--
 
 
 
 
--><div id="impionize"class="spacer"><!--
 
--><h4 class="headline">Improved Ionize</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">When you use the [[Ionize_(force_power)|''ionize'']] power, you can spend a [[Force&nbsp;point]] to have the target take full ion damage (instead of halving the ion damage after comparing it to the target&rsquo;s damage threshold, as normal).</p><!--
 
--></div><!--
 
 
 
 
--><div id="impkinetic"class="spacer"><!--
 
--><h4 class="headline">Improved Kinetic Combat</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">You can wield up to three weapons simultaneously using the [[Kinetic_Combat_(force_power)|''kinetic&nbsp;combat'']] power, though moving and attacking with one of the weapons is still a [[standard&nbsp;action]].</p><!--
 
--></div><!--
 
 
 
 
--><div id="implevitate"class="spacer"><!--
 
--><h4 class="headline">Improved Levitate</h4><!--
 
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="implightningburst"class="spacer"><!--
 
--><h4 class="headline">Improved Lightning Burst</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=56}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impmalacia"class="spacer"><!--
 
--><h4 class="headline">Improved Malacia</h4><!--
 
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impmindtrick"class="spacer"><!--
 
--><h4 class="headline">Improved Mind Trick</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=89}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impmovelight"class="spacer"><!--
 
--><h4 class="headline">Improved Move Light Object</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=103}}<!--
 
--><p class="single nomargin">You may make a Use the Force check to move a light object as a [[swift&nbsp;action]] instead of a [[move&nbsp;action]]. Using the light object as a projectile weapon requires a move action (instead of a [[standard&nbsp;action]]).</p><!--
 
--></div><!--
 
 
 
 
--><div id="impobscure"class="spacer"><!--
 
--><h4 class="headline">Improved Obscure</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=56}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impphase"class="spacer"><!--
 
--><h4 class="headline">Improved Phase</h4><!--
 
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impplant"class="spacer"><!--
 
--><h4 class="headline">Improved Plant Surge</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=37}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="imprebuke"class="spacer"><!--
 
--><h4 class="headline">Improved Rebuke</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=89}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="imprend"class="spacer"><!--
 
--><h4 class="headline">Improved Rend</h4><!--
 
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="imprepulse"class="spacer"><!--
 
--><h4 class="headline">Improved Repulse</h4><!--
 
-->{{referencetag|book=Force Unleashed Campaign Guide|page=89}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impresist"class="spacer"><!--
 
--><h4 class="headline">Improved Resist Force</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">When you activate [[Resist_Force_(force_power)|''resist&nbsp;Force'']], you can choose to have it affect one of your allies within 6 squares instead of you.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impsenseforce"class="spacer"><!--
 
--><h4 class="headline">Improved Sense Force</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=103}}<!--
 
--><p class="single nomargin">You may use the [[Use the Force#senseforce|sense&nbsp;Force]] ability of the Use the Force skill as a move action rather than a [[full-round&nbsp;action]].</p><!--
 
--></div><!--
 
 
 
 
--><div id="impsurroundings"class="spacer"><!--
 
--><h4 class="headline">Improved Sense Surroundings</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=103}}<!--
 
--><p class="single nomargin">You may use the [[Use the Force#surroundings|sense&nbsp;surroundings]] ability of the Use the Force skill as a [[free&nbsp;action]] rather than a swift action.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impshatter"class="spacer"><!--
 
--><h4 class="headline">Improved Shatterpoint</h4><!--
 
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impstagger"class="spacer"><!--
 
--><h4 class="headline">Improved Stagger</h4><!--
 
-->{{referencetag|book=Legacy Era Campaign Guide|page=56}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="imptechno"class="spacer"><!--
 
--><h4 class="headline">Improved Technometry</h4><!--
 
-->{{referencetag|book=Clone Wars Campaign Guide|page=53}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="imptelepathy"class="spacer"><!--
 
--><h4 class="headline">Improved Telepathy</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=103}}<!--
 
--><p class="single nomargin">Whenever you use the [[Use the Force#telepathy|telepathy]] ability of the Use the Force skill, you can reroll your Use the Force check and keep the better result.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impbomb"class="spacer"><!--
 
--><h4 class="headline">Improved Thought Bomb</h4><!--
 
-->{{referencetag|book=Jedi Academy Training Manual|page=37}}<!--
 
--><p class="single nomargin"></p><!--
 
--></div><!--
 
 
 
 
--><div id="impvalor"class="spacer"><!--
 
--><h4 class="headline">Improved Valor</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">When you activate [[Valor_(force_power)|''valor'']], you gain the benefits of this power as well.</p><!--
 
--></div><!--
 
 
 
 
--><div id="impvital"class="spacer"><!--
 
--><h4 class="headline">Improved Vital Transfer</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">You can use the [[Vital_Transfer_(force_power)|''vital&nbsp;transfer'']] power against a target within 6 squares and line of sight.</p><!--
 
--></div><!--
 
 
 
 
--><div id="language"class="spacer"><!--
 
--><h4 class="headline">Language Absorbtion</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=54}}<!--
 
--><p class="single nomargin">You can use [[Use_the_Force#telepathy|telepathy]] to forcibly learn a language from another creature. If the target is unwilling, you must succeed on a Use the Force check against the target&rsquo;s [[Will&nbsp;Defense]], as with the telepathy aspect of the Use the Force skill. You retain the ability to speak and understand this language for 24 hours.</p><!--
 
--></div><!--
 
--></div><!--
 
 
 
 
-->{{forcemenu}}<!--
-->{{referencesection}}<!--
-->{{endbar}}
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Latest revision as of 01:22, 8 August 2025

Force techniques represent a deeper understanding of the Force and, like martial skills, usually come with years of practice. A few gifted or devoted Force-users learn to master them more quickly. In general, Force techniques are only available to characters with levels in certain Force-using prestige classes (such as the Force adept, Jedi Knight, and Sith Apprentice).
     Whenever you gain access to a new Force technique, select it from the following list. Once selected, a Force technique cannot be changed.

Advanced Vital Trasnfer

     Clone Wars Campaign Guide, page 53.

Cure Disease

     Jedi Academy Training Manual, page 36.

Detoxify Poison

     Legacy Era Campaign Guide, page 55.

Dominate Mind

     Knights of the Old Republic, page 53.

When using mind trick, if you exceed your target’s Will Defense by 10 or more points, your can choose what your target does with its standard action on its next turn.

Extended Blind

     Jedi Academy Training Manual, page 36.

Extended Force Disarm

     Jedi Academy Training Manual, page 36.

Extended Force Grip

     Jedi Academy Training Manual, page 36.

Extended Force Thrust

     Jedi Academy Training Manual, page 36.

Extended Move Object

     Jedi Academy Training Manual, page 36.

Force Point Recovery

     Saga Edition Core Rulebook, page 102.

At the end of an encounter, you automatically recover 1 Force point spent during the encounter.

Force Power Mastery

     Saga Edition Core Rulebook, page 102.

Choose a single Force power. You may take 10 on Use the Force checks to activate this Force power even when distracted or threatened.

     You may select this Force technique multiple times; each time you select this Force technique, it applies to a different Force power.

Improved Balistakinesis

     Legacy Era Campaign Guide, page 55.

Improved Battle Strike

     Force Unleashed Campaign Guide, page 88.

Improved Cloak

     Clone Wars Campaign Guide, page 53.

Improved Convection

     Jedi Academy Training Manual, page 36.

Improved Crucitorn

     Jedi Academy Training Manual, page 37.

Improved Cryokinesis

     Jedi Academy Training Manual, page 37.

Improved Dark Rage

     Force Unleashed Campaign Guide, page 88.

Improved Dark Transfer

     Legacy Era Campaign Guide, page 55.

Improved Detonate

     Legacy Era Campaign Guide, page 56.

Improved Energy Resistance

     Knights of the Old Republic, page 53.

When you activate energy resistance, you can choose to have it affect one of your allies within 6 squares instead of you.

Improved Enlighten

     Legacy Era Campaign Guide, page 56.

Improved Fold Space

     Jedi Academy Training Manual, page 37.

Improved Force Disarm

     Force Unleashed Campaign Guide, page 88.

Improved Force Grip

     Force Unleashed Campaign Guide, page 88.

Improved Force Light

     Jedi Academy Training Manual, page 37.

Improved Force Lightning

     Force Unleashed Campaign Guide, page 88.

Improved Force Shield

     Legacy Era Campaign Guide, page 56.

Improved Force Slam

     Knights of the Old Republic, page 54.

When you use the Force slam power, you can change the time it takes to activate to a full-round action in order to target all targets within a 2-square radius originating in your square. You can spend a Force point to increase the area to a 4-square-radius burst that originates from your square.

Improved Force Storm

     Jedi Academy Training Manual, page 37.

Improved Force Stun

     Knights of the Old Republic, page 54.

Your successful Force stun also temporarily immobilizes the target for one round.

Improved Force Thrust

     Force Unleashed Campaign Guide, page 88.

Improved Force Trance

     Saga Edition Core Rulebook, page 102.

Each hour you remain in a Force trance you regain a number of hit points equal to 2 x your character level.

Improved Force Vortex

     Force Unleashed Campaign Guide, page 88.

[1]

Improved Ionize

     Knights of the Old Republic, page 54.

When you use the ionize power, you can spend a Force point to have the target take full ion damage (instead of halving the ion damage after comparing it to the target’s damage threshold, as normal).

Improved Kinetic Combat

     Knights of the Old Republic, page 54.

You can wield up to three weapons simultaneously using the kinetic combat power, though moving and attacking with one of the weapons is still a standard action.

Improved Levitate

     Clone Wars Campaign Guide, page 53.

Improved Lightning Burst

     Legacy Era Campaign Guide, page 56.

Improved Malacia

     Clone Wars Campaign Guide, page 53.

Improved Mind Trick

     Force Unleashed Campaign Guide, page 89.

Improved Move Light Object

     Saga Edition Core Rulebook, page 103.

You may make a Use the Force check to move a light object as a swift action instead of a move action. Using the light object as a projectile weapon requires a move action (instead of a standard action).

Improved Obscure

     Legacy Era Campaign Guide, page 56.

Improved Phase

     Clone Wars Campaign Guide, page 53.

Improved Plant Surge

     Jedi Academy Training Manual, page 37.

Improved Rebuke

     Force Unleashed Campaign Guide, page 89.

Improved Rend

     Clone Wars Campaign Guide, page 53.

Improved Repulse

     Force Unleashed Campaign Guide, page 89.

Improved Resist Force

     Knights of the Old Republic, page 54.

When you activate resist Force, you can choose to have it affect one of your allies within 6 squares instead of you.

Improved Sense Force

     Saga Edition Core Rulebook, page 103.

You may use the sense Force ability of the Use the Force skill as a move action rather than a full-round action.

Improved Sense Surroundings

     Saga Edition Core Rulebook, page 103.

You may use the sense surroundings ability of the Use the Force skill as a free action rather than a swift action.

Improved Shatterpoint

     Clone Wars Campaign Guide, page 53.

Improved Stagger

     Legacy Era Campaign Guide, page 56.

Improved Technometry

     Clone Wars Campaign Guide, page 53.

Improved Telepathy

     Saga Edition Core Rulebook, page 103.

Whenever you use the telepathy ability of the Use the Force skill, you can reroll your Use the Force check and keep the better result.

Improved Thought Bomb

     Jedi Academy Training Manual, page 37.

Improved Valor

     Knights of the Old Republic, page 54.

When you activate valor, you gain the benefits of this power as well.

Improved Vital Transfer

     Knights of the Old Republic, page 54.

You can use the vital transfer power against a target within 6 squares and line of sight.

Language Absorbtion

     Knights of the Old Republic, page 54.

You can use telepathy to forcibly learn a language from another creature. If the target is unwilling, you must succeed on a Use the Force check against the target’s Will Defense, as with the telepathy aspect of the Use the Force skill. You retain the ability to speak and understand this language for 24 hours.

Footnotes and References
Please see the following pages or sites for further information:

  1. There is no known errata if the Force storm Force power from Jedi Academy Training Manual overwrites that from Force Unleashed Campaign Guide. Check with your GM if the power is considered overwritten. This archive presumes it does not overwrite and has renamed the power and matching technique from Force Unleashed to something more in line with the power’s behavior.