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{{DISPLAYTITLE:Scent}} | {{DISPLAYTITLE:Scent}} | ||
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<p class="single">'''Species:''' [[Bith (species)|Bith]], [[Ewok (species)|Ewok]]</p> | <p class="single nomargin">'''Species:''' [[Bith (species)|Bith]], [[Ewok (species)|Ewok]]</p><!-- | ||
--><p class="single botmargin">'''Beast Species:''' [[Corellian Sand Panther (beast)|Corellian Sand Panther]], [[Gundark (beast)|Gundark]], [[Massiff (beast)|Massiff]], [[Narglatch (beast)|Narglatch]], [[Nashtah (beast)|Nashtah]], [[Ronto (beast)|Ronto]], [[Tauntaun (beast)|Tauntaun]]</p> | |||
<section begin="long" /> | <section begin="long" /> | ||
<p class="single nomargin">At close range (within 10 squares), your character ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).</p> | <p class="single nomargin">At close range (within 10 squares), your character ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).</p> | ||
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<section begin="short" />Your character ignores concealment and cover for purposes of [[Perception]] checks.<section end="short" /> | <section begin="short" />Your character ignores concealment and cover for purposes of [[Perception]] checks.<section end="short" /> | ||
<p><section begin="bith" />Bith have an extremely strong sense of smell. At close range (within 10 squares), Bith ignore concealment and cover for the purpose of [[Perception]] checks, and they take no penalty for poor visibility when tracking (see [[Survival]]).<section end="bith" /></p> | <p><section begin="bith" />Bith have an extremely strong sense of smell. At close range (within 10 squares), Bith ignore concealment and cover for the purpose of [[Perception]] checks, and they take no penalty for poor visibility when tracking (see [[Survival]]).<section end="bith" /></p><!-- | ||
<p><section begin="ewok" />Ewoks have a keen sense of smell. At close range (within 10 squares), Ewoks ignore concealment and cover for purposes of [[Perception]] checks, and take no penalty from poor visibility while tracking (see [[Survival]]).<section end="ewok" /></p> | |||
<p><section begin="species" /><section end="species" /></p> | --><p><section begin="sandpanther" />At close range (within 10 squares), a Corellian sand panther ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).<section end="sandpanther" /></p><!-- | ||
--><p><section begin="ewok" />Ewoks have a keen sense of smell. At close range (within 10 squares), Ewoks ignore concealment and cover for purposes of [[Perception]] checks, and take no penalty from poor visibility while tracking (see [[Survival]]).<section end="ewok" /></p><!-- | |||
--><p><section begin="gundark" />At close range (within 10 squares), a gundark ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).<section end="gundark" /></p><!-- | |||
--><p><section begin="massiff" />At close range (within 10 squares), a masssiff ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).<section end="massiff" /></p><!-- | |||
--><p><section begin="narglatch" />At close range (within 10 squares), a narglatch ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).<section end="narglatch" /></p><!-- | |||
--><p><section begin="nashtah" />At close range (within 10 squares), a nashtah ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).<section end="nashtah" /></p><!-- | |||
--><p><section begin="ronto" />At close range (within 10 squares), a ronto ignores concealment and cover for purposes of [[Perception]] checks, and takes no penalty from poor visibility while tracking (see [[Survival]]).<section end="ronto" /></p><!-- | |||
--><p><section begin="tauntaun" />Tauntauns ignore concealment and cover when making [[Perception]] checks to notice opponents within 10 squares, and they take no penalty from poor visibility when [[Survival#track|tracking]].<section end="tauntaun" /></p><!-- | |||
--><p><section begin="species" /><section end="species" /></p> | |||
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Latest revision as of 23:45, 27 August 2024
Beast Species: Corellian Sand Panther, Gundark, Massiff, Narglatch, Nashtah, Ronto, Tauntaun
At close range (within 10 squares), your character ignores concealment and cover for purposes of Perception checks, and takes no penalty from poor visibility while tracking (see Survival).