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Saga Edition RPG Omnibus

Mandalorian Warrior (talent tree): Difference between revisions

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--><p class="single nomargin">Mandalorians are talented and ferocious warriors. Their skillful training, warrior culture, and advanced combat abilities make them formidable foes in any era. The following talents are particularly suited to the ''Knights of the Old Republic'' era.</p><!--


--><p class="sinlge nomargin">{{indent}}This talent tree is available to [[Elite_Trooper_(prestige_class)|elite&nbsp;troopers]].</p><!--
--><p class="single nomargin">Mandalorians are talented and ferocious warriors. Their skillful training, warrior culture, and advanced combat abilities make them formidable foes in any era. The following talents are particularly suited to the ''Knights of the Old Republic'' era.</p><!--
 
--><p class="sinlge nomargin">{{indent}}This talent tree is available to [[Elite_Trooper_(prestige_class)|elite&nbsp;troopers]].</p><!--
 
 
 
 
--><div id="armored" class="spacer"><!--
 
--><h4 class="headline">Armored Mandalorian</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--
 
--><p class="single nomargin">Mandalorians wear armor constantly and learn to adjust to take an impact on the strongest section of their armor. You add your armor&rsquo;s Fortitude Defense bonus as an equipment bonus to your elite trooper damage reduction (with a maximum bonus equal to your base elite trooper DR). Additionally, if a lightsaber does not ignore the DR of the armor you are wearing (such as cortosis weave/phrik alloy armor), a lightsaber does not ignore your damage reduction.</p><!--
 
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dexterity]] 13, Mandalorian Glory, proficient in armor worn.</p><!--
 
--></div><!--
 
 
 
 
--><div id="advance" class="spacer"><!--


--><h4 class="headline">Mandalorian Advance</h4><!--


-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--


--><p class="single nomargin">Veteran Mandalorians know how to move on the battlefield. Once per encounter, on your turn, you can move up to your speed as a [[free&nbsp;action]] before any other action.</p><!--


--><div id="armored" class="talent"><!--
--></div><!--
--><h4 class="headline">Armored Mandalorian</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--


--><p class="single nomargin">Mandalorians wear armor constantly and learn to adjust to take an impact on the strongest section of their armor. You add your armor&rsquo;s Fortitude Defense bonus as an equipment bonus to your elite trooper damage reduction (with a maximum bonus equal to your base elite trooper DR). Additionally, if a lightsaber does not ignore the DR of the armor you are wearing (such as cortosis weave/phrik alloy armor), a lightsaber does not ignore your
damage reduction.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dexterity]] 13, Mandalorian Glory, proficient in armor worn.</p></div><!--




--><div id="ferocity" class="spacer"><!--


--><h4 class="headline">Mandalorian Ferocity</h4><!--


--><div id="advance" class="talent"><!--
-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--
--><h4 class="headline">Mandalorian Advance</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--


--><p class="single nomargin">Veteran Mandalorians know how to move on the battlefield. Once per encounter, on your turn, you
--><p class="single nomargin">Mandalorians can be ferocious fighters. Select one [[Equipment#groups|weapon&nbsp;group]] or [[Weapon_Group&colon;_Exotic_Weapons|exotic&nbsp;weapon]] you are proficient with. Once per encounter, when making more than one attack in a round, you can add one damage die to each successful hit with the selected weapon group or exotic weapon. You can take this talent more than once, selecting a different weapon group each time.</p><!--
can move up to your speed as a [[free&nbsp;action]] before any
other action.</p></div><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dexterity]] 13, proficient in selected exotic weapon or weapon group.</p><!--


--></div><!--




--><div id="ferocity" class="talent"><!--
--><h4 class="headline">Mandalorian Ferocity</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--


--><p class="single nomargin">Mandalorians can be ferocious fighters. Select one [[Equipment#groups|weapon&nbsp;group]] or [[Weapon_Group&colon;_Exotic_Weapons|exotic&nbsp;weapon]] you are proficient with. Once per encounter, when making more than one attack in a round, you can add one damage die to each successful hit with the selected weapon group or exotic weapon. You can take this talent more than once, selecting a different weapon group each time.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dexterity]] 13, proficient in selected exotic weapon or weapon group.</p></div><!--
--><div id="glory" class="spacer"><!--


--><h4 class="headline">Mandalorian Glory</h4><!--


-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--


--><p class="single nomargin">Above everything else, Mandalorians fight for glory in battle. Once per encounter, when you reduce an opponent&rsquo;s [[hit&nbsp;point]]s to 0, you gain a  &#43;5 attack bonus with your next attack during the same encounter.</p><!--


--><div id="glory" class="talent"><!--
--></div><!--
--><h4 class="headline">Mandalorian Glory</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=38}}<!--


--><p class="single nomargin">Above everything else, Mandalorians fight for glory in battle. Once per encounter, when you reduce an opponent&rsquo;s [[hit&nbsp;point]]s to 0, you gain a  &#43;5 attack bonus with your next attack during the same encounter.</p></div><!--
--></div><!--








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[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Talent Trees]]
[[Category:Talent Trees]]
[[Category:Class Talent Trees]]
[[Category:Class Talent Tree]]
[[Category:Knights of the Old Republic]]
[[Category:Knights of the Old Republic]]

Latest revision as of 01:07, 20 July 2025

Mandalorians are talented and ferocious warriors. Their skillful training, warrior culture, and advanced combat abilities make them formidable foes in any era. The following talents are particularly suited to the Knights of the Old Republic era.

     This talent tree is available to elite troopers.

Armored Mandalorian

     Knights of the Old Republic, page 38.

Mandalorians wear armor constantly and learn to adjust to take an impact on the strongest section of their armor. You add your armor’s Fortitude Defense bonus as an equipment bonus to your elite trooper damage reduction (with a maximum bonus equal to your base elite trooper DR). Additionally, if a lightsaber does not ignore the DR of the armor you are wearing (such as cortosis weave/phrik alloy armor), a lightsaber does not ignore your damage reduction.

     Prerequisites: Dexterity 13, Mandalorian Glory, proficient in armor worn.

Mandalorian Advance

     Knights of the Old Republic, page 38.

Veteran Mandalorians know how to move on the battlefield. Once per encounter, on your turn, you can move up to your speed as a free action before any other action.

Mandalorian Ferocity

     Knights of the Old Republic, page 38.

Mandalorians can be ferocious fighters. Select one weapon group or exotic weapon you are proficient with. Once per encounter, when making more than one attack in a round, you can add one damage die to each successful hit with the selected weapon group or exotic weapon. You can take this talent more than once, selecting a different weapon group each time.

     Prerequisites: Dexterity 13, proficient in selected exotic weapon or weapon group.

Mandalorian Glory

     Knights of the Old Republic, page 38.

Above everything else, Mandalorians fight for glory in battle. Once per encounter, when you reduce an opponent’s hit points to 0, you gain a +5 attack bonus with your next attack during the same encounter.