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{{DISPLAYTITLE:Conditional Bonus Feat}} | {{DISPLAYTITLE:Conditional Bonus Feat}} | ||
<div id="trait"> | <div id="trait"> | ||
<p class="single">'''Species:''' [[Bothan (species)|Bothan]], [[Cerean (species)|Cerean]], [[Ewok (species)|Ewok]], [[Ithorian (species)|Ithorian]], [[Mon Calamari (species)|Mon Calamari]], [[Neimoidian (species)|Neimoidian]], [[Quarren (species)|Quarren]]</p> | <p class="single">'''Species:''' [[Bothan (species)|Bothan]], [[Cerean (species)|Cerean]], [[Ewok (species)|Ewok]], [[Ithorian (species)|Ithorian]], [[Mon Calamari (species)|Mon Calamari]], [[Neimoidian (species)|Neimoidian]], [[Quarren (species)|Quarren]], [[Rodian (species)|Rodian]]</p> | ||
<section begin="long" /> | <section begin="long" /> | ||
<p class="single nomargin">Your character gains a bonus feat provided they meet specific requirements. This feat and the requirements are derived from your character’s [[species]] and can be found below or on that species’ page (see species list above).</p> | <p class="single nomargin">Your character gains a bonus feat provided they meet specific requirements. This feat and the requirements are derived from your character’s [[species]] and can be found below or on that species’ page (see species list above).</p> | ||
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<li id="moncal">'''Mon Calamari:''' <section begin="moncal" />Keenly perceptive, a Mon Calamari with [[Perception]] as a trained skill gains [[Skill_Focus_(feat)|Skill Focus (Perception)]] as a bonus [[feat]].<section end="moncal" /></li> | <li id="moncal">'''Mon Calamari:''' <section begin="moncal" />Keenly perceptive, a Mon Calamari with [[Perception]] as a trained skill gains [[Skill_Focus_(feat)|Skill Focus (Perception)]] as a bonus [[feat]].<section end="moncal" /></li> | ||
<li id="nemoidian">'''Nemoidian:''' <section begin="nemoidian" />Neimoidians strive to slant deals in their favor, and they make agreements that they can break easily if they feel so inclined. A Neimoidian with [[Deception]] as a trained skill gains [[Skill_Focus_(feat)|Skill Focus (Deception)]] as a bonus [[feat]].<section end="nemoidian" /></li> | <li id="nemoidian">'''Nemoidian:''' <section begin="nemoidian" />Neimoidians strive to slant deals in their favor, and they make agreements that they can break easily if they feel so inclined. A Neimoidian with [[Deception]] as a trained skill gains [[Skill_Focus_(feat)|Skill Focus (Deception)]] as a bonus [[feat]].<section end="nemoidian" /></li> | ||
<li id="nemoidianpc">'''Nemoidian:'''<ref name="nemoidianintrigue">Neimoidians were originally an NPC species in the core rulebook. To avoid confusion it is suggested that only '''player characters''' use this trait from the [[Galaxy of Intrigue]]. As always, the GM is the final word.</ref> <section begin="nemoidianpc" />A Neimoidian trained in [[Persuasion]] gains [[Skill_Focus_(feat)|Skill Focus (Persuasion)]] as a bonus feat.<section end="nemoidianpc" /></li> | <li id="nemoidianpc">'''Nemoidian:'''<ref name="nemoidianintrigue"> Neimoidians were originally an NPC species in the core rulebook. To avoid confusion it is suggested that only '''player characters''' use this trait from the [[Galaxy of Intrigue]]. As always, the GM is the final word.</ref> <section begin="nemoidianpc" />A Neimoidian trained in [[Persuasion]] gains [[Skill_Focus_(feat)|Skill Focus (Persuasion)]] as a bonus feat.<section end="nemoidianpc" /></li> | ||
<li id="quarren">'''Quarren:''' <section begin="quarren" />Adept traders and negotiators, Quarren with [[Persuasion]] as a trained skill gains [[Skill_Focus_(feat)|Skill Focus (Persuasion)]] as a bonus [[feat]].<section end="quarren" /></li> | <li id="quarren">'''Quarren:''' <section begin="quarren" />Adept traders and negotiators, Quarren with [[Persuasion]] as a trained skill gains [[Skill_Focus_(feat)|Skill Focus (Persuasion)]] as a bonus [[feat]].<section end="quarren" /></li> | ||
<li id="rodian">'''Rodian:''' <section begin="rodian" />Rodians are taught how to track and survive in the wilderness or Rodia from a very young age. A Rodian with [[Survival]] as a trained skill gains [[Skill_Focus_(feat)|Skill Focus (Survival)]] as a bonus [[feat]].<section end="rodian" /></li> | |||
<li id="" style="display: none;"><section begin="" /><section end="" /></li> | <li id="" style="display: none;"><section begin="" /><section end="" /></li> | ||
</ul> | </ul> |
Revision as of 19:48, 24 May 2024
Species: Bothan, Cerean, Ewok, Ithorian, Mon Calamari, Neimoidian, Quarren, Rodian
Your character gains a bonus feat provided they meet specific requirements. This feat and the requirements are derived from your character’s species and can be found below or on that species’ page (see species list above).
- Bothans: Bothans are natural spies and investigators. A Bothan with Gather Information as a trained skill gains Skill Focus (Gather Information) as a bonus feat.
- Cereans: A Cerean with Initiative as a trained skill gains Skill Focus (Initiative) as a bonus feat.
- Ewoks: Ewoks are skilled foragers. An Ewok with Survival as a trained skill gains Skill Focus (Survival) as a bonus feat.
- Ithorian: Ithorians like to maintain close ties with nature. An Ithorian with Knowledge [life sciences] as a trained skill gains Skill Focus (Knowledge [life sciences]) as a bonus feat.
- Mon Calamari: Keenly perceptive, a Mon Calamari with Perception as a trained skill gains Skill Focus (Perception) as a bonus feat.
- Nemoidian: Neimoidians strive to slant deals in their favor, and they make agreements that they can break easily if they feel so inclined. A Neimoidian with Deception as a trained skill gains Skill Focus (Deception) as a bonus feat.
- Nemoidian:[1] A Neimoidian trained in Persuasion gains Skill Focus (Persuasion) as a bonus feat.
- Quarren: Adept traders and negotiators, Quarren with Persuasion as a trained skill gains Skill Focus (Persuasion) as a bonus feat.
- Rodian: Rodians are taught how to track and survive in the wilderness or Rodia from a very young age. A Rodian with Survival as a trained skill gains Skill Focus (Survival) as a bonus feat.
Footnotes and References
Please see the following pages or sites for further information:
- ↑ Neimoidians were originally an NPC species in the core rulebook. To avoid confusion it is suggested that only player characters use this trait from the Galaxy of Intrigue. As always, the GM is the final word.