(Created page with "{{DISPLAYTITLE:Trip}} <div> <h3 class="headline">Trip</h3> {{referencetag|book=Saga Edition Core Rulebook|page=88}} You are skilled at tripping grappled foes.{{newline}}This feat is a bonus feat for the Soldier (heroic class) class.{{newline}}'''Prerequisites:''' BAB +1.{{newline}}'''Benefit:''' If you succeed on a grappling attack and your opponent fails the opposed grapple check, it falls prone in its space and is no longer considered grappled.{{newline}}A...") |
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You are skilled at tripping grappled foes.{{ | <p class="single nomargin">You are skilled at tripping grappled foes.</p><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Soldier (heroic class)]] class.</p><p class="single nomargin">{{indent}}'''Prerequisites:''' BAB +1.</p><p class="single nomargin">{{indent}}'''Benefit:''' If you succeed on a grappling attack and your opponent fails the opposed grapple check, it falls prone in its space and is no longer considered grappled.</p><p class="single nomargin">{{indent}}A prone opponent takes a −5 penalty on melee attack rolls. Melee attacks made against a prone target gain a +5 bonus, while ranged attacks made against a prone target take a −5 penalty.</p><p class="single nomargin">{{indent}}'''Special:''' You cannot use the [[Pin (feat)|Pin]] and Trip feats during the same round.</p></div> | ||
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Revision as of 23:46, 30 March 2024
Trip
Saga Edition Core Rulebook, page 88.
You are skilled at tripping grappled foes.
This feat is a bonus feat for the Soldier (heroic class) class.
Prerequisites: BAB +1.
Benefit: If you succeed on a grappling attack and your opponent fails the opposed grapple check, it falls prone in its space and is no longer considered grappled.
A prone opponent takes a −5 penalty on melee attack rolls. Melee attacks made against a prone target gain a +5 bonus, while ranged attacks made against a prone target take a −5 penalty.
Special: You cannot use the Pin and Trip feats during the same round.