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<div><p class="single nomargin">The mighty Chewbacca fights in the Clone Wars to defend the Republic, working closely with [[Jedi Master (prestige class)|Jedi Master]] [[Yoda]]. When the [[Jedi (force tradition)|Jedi]] are destroyed by the traitorous clone army. Chewbacca decides he is no longer interested in fighting for the Republic. After a brutal battle, he is captured by the Empire and rescued by a young Imperial officer named [[Han Solo]]. Moved by Solo’s courage, Chewbacca decides that he owes Solo a life debt. He promptly attaches himself to Han Solo and follows him everywhere becoming Solo’s closest friend and sometimes conselence.</p></div> | <div style="margin-top: 1.5em;"> | ||
<p class="single nomargin">The mighty Chewbacca fights in the Clone Wars to defend the Republic, working closely with [[Jedi Master (prestige class)|Jedi Master]] [[Yoda]]. When the [[Jedi (force tradition)|Jedi]] are destroyed by the traitorous clone army. Chewbacca decides he is no longer interested in fighting for the Republic. After a brutal battle, he is captured by the Empire and rescued by a young Imperial officer named [[Han Solo]]. Moved by Solo’s courage, Chewbacca decides that he owes Solo a life debt. He promptly attaches himself to Han Solo and follows him everywhere becoming Solo’s closest friend and sometimes conselence.</p></div> | |||
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Revision as of 21:31, 2 May 2024
The mighty Chewbacca fights in the Clone Wars to defend the Republic, working closely with Jedi Master Yoda. When the Jedi are destroyed by the traitorous clone army. Chewbacca decides he is no longer interested in fighting for the Republic. After a brutal battle, he is captured by the Empire and rescued by a young Imperial officer named Han Solo. Moved by Solo’s courage, Chewbacca decides that he owes Solo a life debt. He promptly attaches himself to Han Solo and follows him everywhere becoming Solo’s closest friend and sometimes conselence.
Rise of the Empire Era

Known for his great strength and loyalty. Chewbacca is a wise, sophisticated Wookiee and an exceptional scout. As a close friend to Wookiee city leader Tarfful of Kachirho, Chewbacca is asked to be part of the Wookiee High Command responsible for the battle plan to protect the city from a Separatist invasion. When Order 66 is issued, Chewbacca assists his friend Tarfful in protecting Jedi Master Yoda and aiding the venerable Force-user in his escape from Kashyyyk.
Chewbacca (Episode III) (CL 6)
Clone Wars Campaign Guide, page 216.
Destiny: 1; Force: 4
Initiative: +9; Senses: Perception +8 (can reroll, must take second result)
Languages: Basic (understand only), Huttese (understand only), Shyriiwook
Defenses: Fort 17, Ref 20 (flat-footed 18), Will 16
Hit Points: 67; Damage Threshold: 17; extraordinary recuperation
Speed: 6 squares
Melee: unarmed +8 (106+7) or or
Melee: unarmed +10 (106+10) with Powerful Charge
Ranged: bowcaster +5 (3d10+3)
Base Attack: +4; Grapple: 8
Attack Options: Careful Shot, Pin, Point Blank Shot, Powerful Charge, Precise Shot
Special Actions: rage 1/day
Abilities: Cha 10, Con 20, Dex 12, Int 12, Str 18, Wis 10
Talents: Acute Senses, Extreme Effort, Jury‑Rigger
Feats: Careful Shot, Martial Arts I, Pin, Point Blank Shot, Powerful Charge, Precise Shot, Shake It Off, Weapon Proficiency (pistols, rifles, simple weapons)
Skills: Climb +8 (can take 10 when distracted), Endurance +13, Initiative +9, Mechanics +9 (can reroll when making jury-rigged repair), Perception +8 (can reroll, must take second result), Persuasion +5 (can reroll attempts to intimidate, must take second result), Pilot +9, Survival +5
Posessions: bowcaster, bandolier, tool kit
Rebellion Era
Chewbacca (Episode VI) (CL 10)
Saga Edition Core Rules, page 266.
Medium Wookiee (species) Scout 6 / Scoundrel 4
Destiny: 2; Force: 5
Initiative: +6; Senses: Perception +10
Languages: Basic (understand only), Huttese (understand only), Shyriiwook
Defenses: Fort 27, Ref 24 (flat-footed 22), Will 21
Hit Points: 110; Damage Threshold: 27; extraordinary recuperation
Speed: 6 squares
Melee: unarmed +11 (106+9) or or
Melee: unarmed +15 (106+14) with Powerful Charge
Ranged: bowcaster +8 (3d 10+5) or
Ranged: bowcaster +6 [4d 10+5) with Rapid Shot
Base Attack: +7; Grapple: 11
Attack Options: Careful Shot, Crush, Deadeye, Pin, Point Blank Shot, Powerful Charge, Precise Shot, Rapid Shot
Special Actions: rage 1/day
Abilities: Cha 10, Con 20, Dex 13, Int 12, Str 19, Wis 10
Talents: Acute Senses, Extreme Effort, Jury-Rigger, Spacehound, Stellar Warrior
Feats: Careful Shot, Crush, Deadeye, Martial Arts I, Pin, Point Blank Shot, Powerful Charge, Precise Shot, Rapid Shot, Skill Training (Use Computer), Weapon Proficiency (pistols, rifles, simple weapons)
Skills: Climb +10 (can take 10 when distracted), Endurance +15, Initiative +11, Mechanics +11 (can reroll when making jury-rigged repair), Perception +10 (can reroll), Persuasion +5 (can reroll attempts to intimidate), Pilot +11, Use Computer +11
Posessions: bowcaster, bandolier, tool kit