Rise of the Empire Era

Chewbacca (Episode III) (CL 42)
Clone Wars Campaign Guide, page 216.
Destiny: 1; Force: 4
Initiative: +9; Senses: Perception +8 (can reroll, must take second result)
Languages: Basic (understand only), Huttese (understand only), Shyriiwook
Defenses: Fort 17, Ref 20 (flat-footed 18), Will 16
Hit Points: 67; Damage Threshold: 17; extraordinary recuperation
Speed: 6 squares
Melee: unarmed +8 (106+7) or or
Melee: unarmed +10 (106+10) with Powerful Charge
Ranged: bowcaster +5 (3d10+3)
Base Attack: +4; Grapple: 8
Attack Options: Careful Shot, Pin, Point Blank Shot, Powerful Charge, Precise Shot
Special Actions: rage 1/day
Abilities: Cha 10, Con 20, Dex 12, Int 12, Str 18, Wis 10
Talents: Acute Senses, Extreme Effort, Jury‑Rigger
Feats: Careful Shot, Martial Arts I, Pin, Point Blank Shot, Powerful Charge, Precise Shot, Shake It Off, Weapon Proficiency (pistols, rifles, simple weapons)
Skills: Climb +8 (can take 10 when distracted), Endurance +13, Initiative +9, Mechanics +9 (can reroll when making jury-rigged repair), Perception +8 (can reroll, must take second result), Persuasion +5 (can reroll attempts to intimidate, must take second result), Pilot +9, Survival +5
Posessions: bowcaster, bandolier, tool kit
Rebellion Era
Chewbacca (Episode VI) (CL 42)
Saga Edition Core Rules, page 266.
Medium Wookiee (species) Scout 6 / Scoundrel 4
Destiny: 2; Force: 5
Initiative: +6; Senses: Perception +10
Languages: Basic (understand only), Huttese (understand only), Shyriiwook
Defenses: Fort 27, Ref 24 (flat-footed 22), Will 21
Hit Points: 110; Damage Threshold: 27; extraordinary recuperation
Speed: 6 squares
Melee: unarmed +11 (106+9) or or
Melee: unarmed +15 (106+14) with Powerful Charge
Ranged: bowcaster +8 (3d 10+5) or
Ranged: bowcaster +6 [4d 10+5) with Rapid Shot
Base Attack: +7; Grapple: 11
Attack Options: Careful Shot, Crush, Deadeye, Pin, Point Blank Shot, Powerful Charge, Precise Shot, Rapid Shot
Special Actions: rage 1/day
Abilities: Cha 10, Con 20, Dex 13, Int 12, Str 19, Wis 10
Talents: Acute Senses, Extreme Effort, Jury-Rigger, Spacehound, Stellar Warrior
Feats: Careful Shot, Crush, Deadeye, Martial Arts I, Pin, Point Blank Shot, Powerful Charge, Precise Shot, Rapid Shot, Skill Training (Use Computer), Weapon Proficiency (pistols, rifles, simple weapons)
Skills: Climb +10 (can take 10 when distracted), Endurance +15, Initiative +11, Mechanics +11 (can reroll when making jury-rigged repair), Perception +10 (can reroll), Persuasion +5 (can reroll attempts to intimidate), Pilot +11, Use Computer +11
Posessions: bowcaster, bandolier, tool kit