Dark Jedi

Embracing the light side of the Force is the Jedi Order, guardians of peace and justice 1n the galaxy. Surrendering to the dark side and opposing the Jedi are the enigmatic Sith. The Dark Jedi, not truly belonging to either organization, fall somewhere in the middle of that ancient conflict.
Those Force-users who claim to be Dark Jedi are, for the most part, former members of the Jedi Order who succumbed to the temptation of the dark side and left the Order. Many who leave the ranks of the Jedi isolate themselves to learn and experiment with the Force, but others do find one versed in the ways of the dark side to complete their training. Some of them are even seduced by the Sith to serve under them with the hope of furthering their knowledge of the Force.
However, some of those classified as Dark Jedi might be Force-sensitive individuals who have never been trained by the Jedi and actually began their instruction under another Dark Jedi. Still others might not have started life being sensitive to the Force and were granted the ability artificially. In any case, Dark Jedi pose a significant threat to freedom throughout the galaxy by opposing those who have sworn to protect it.
Dark Jedi Encounters
The potential for Dark Jedi to be located anywhere in the galaxy is high. Since a large number of them live by themselves to follow their dark pursuits, one could choose just about any planet to make his home and settle in. Whether they decide to live an urban lifestyle to establish themselves in the wilderness, Dark Jedi will locate a haven and make themselves difficult to detect, if they so choose. Historically, they have been found in such locales as the forests of Dathomir, the hidden caverns of Wayland, the Separatist fleet under the command of Count Dooku, and the halls of the Imperial capital serving the Emperor himself, enforcing the will of their master throughout the galaxy.
Although Dark Jedi might live alone, many make astonishing connections to accomplish their goals. Some will seek out and serve under masters of the dark side of the Force, such as a Dark Jedi Master or a Sith Lord, while others will go the other direction and recruit non-Force-using individuals such as mercenaries or pirates, making themselves the master of the Force within the group. Others might try to pass themselves off as true Jedi and associate themselves with diplomats and politicians in legitimate governments, using the institution’s backing to reach their objectives without fear of crossing the local authorities.
Facing a Dark Jedi in battle is a risky venture at best, considering the resources at that individual’s disposal. The dark side of the Force combined with anger or passion can cause even skilled Jedi to balk momentarily. Whether by himself or with supporters, a Dark Jedi enters combat with little hesitation and tends to focus his energy on Force-using heroes who oppose him before turning on any others, using his lightsaber and any offensive Force powers to quickly finish the fight. Most Dark Jedi have little sense of honor and will retreat to fight another day when the battle turns against them, sometimes leaving their associates behind.
Dark Jedi (CL 7)
Threats of the Galaxy, page 28.
Medium Jedi 7 NPC
Force: 8; Dark Side: 14
Initiative: +; Senses: Perception +
Languages: Basic
Defenses: Ref 21 (flat-footed 18, Lightsaber Defense 22), Fort 18, Will 20; Deflect
Hit Points: 66; Damage Threshold: 18
Speed: 6 squares
Melee: lightsaber +9 (2d8+6) or
Melee: lightsaber +7 (3d8+6) with Rapid Strike
Base Attack: +7; Grapple: +9
Attack Options: Cleave, Rapid Strike
Special Actions: Lightsaber Defense, Power of the Dark Side
Force Powers (known) (Use the Force +15): battle strike, dark rage, Force slam
Abilities: Str 13, Dex 14, Con 11, Int 10, Wis 14, Cha 15
Talents: Deflect, Lightsaber Defense, Power of the Dark Side, Weapon Specialization (lightsabers)
Feats: Cleave, Force Sensitivity, Force Training, Martial Arts (I), Rapid Strike, Skill Focus (Use the Force), Weapon Finesse, Weapon Proficiency (lightsabers, simple)
Skills: Acrobatics +10, Use the Force +15
Possessions: lightsaber, dark-colored Jedi robes
Dark Jedi Master

The Dark Jedi are Force-attuned individuals who reject the teachings of the Jedi and, for some, the Sith. Most are fallen Jedi who have failed to live up to the ideals and lifestyle of the Jedi and instead embrace the baser emotions that lead to corruption and evil. Every Dark Jedi is a tragedy, a terrible shame that stains the illustrious history of the Jedi Order, but when a Jedi Master falls, it is a tragedy beyond compare.
Dark Jedi Master Encounters
Dark Jedi Masters are excellent high-level villains for just about any era. Since Dark Jedi are not bound by the Rule of Two that limits the number of Sith in the galaxy, Dark Jedi Masters can coexist with the Emperor and any of his apprentices (Darth Maul, Darth Tyranus, or Darth Vader). Dark Jedi Masters have their own Dark Jedi apprentices, and there’s no limit to the number of cronies they might employ.
Although many Dark Jedi Masters have grand designs of their own, hatching evil plots in the shadows of the galaxy, some, such as Jerec, are actually in the employ of the Sith, serving as Imperial Inquisitors, Hands of the Emperor, or in just about any other capacity the Dark Lord of the Sith can conceive.
Dark Jedi Master (CL 17)
Threats of the Galaxy, page 30.
Medium Jedi 9 / Jedi Knight 5 / Jedi Master 3 NPC
Force: 1, Strong in the Force; Dark Side: 18
Initiative: +20; Senses: Force Perception;Perception +20
Languages: Basic
Defenses: Ref 32 (flat-footed 31), Fort 30, Will 31; Block, Deflect, Dodge
Hit Points: 135; Damage Threshold: 30
Immune: fear
Speed: 6 squares
Melee: lightsaber +21 (2d8+12) or
Melee: lightsaber +19 (3d8+12) with Rapid Strike
Base Attack: +17; Grapple: +19
Attack Options: Acrobatic Strike, Melee Defense, Rapid Strike, Triple Crit (lightsaber)
Special Actions: Power of the Dark Side, Redirect Shot, serenity, Telekinetic Power, Telekinetic Savant
Force Powers (known) (Use the Force +20): battle strike (3), dark rage, Force grip (2), Force lightning (2), Force slam (2), Force thrust (2), move object, rebuke, surge
Force Techniques: Force Point Recovery, Improved Sense Force
Force Secrets: Devastating Power, Quicken Power
Abilities: Str 14, Dex 13, Con 12, Int 10, Wis 18, Cha 14
Special Qualities: serenity
Talents: Block, Deflect, Force Intuition, Force Perception, Power of the Dark Side, Redirect Shot, Swift Power, Telekinetic Power, Telekinetic Savant, Weapon Specialization (lightsabers)
Feats: Acrobatic Strike, Dodge, Force Sensitivity, Force Training (3), Melee Defense, Rapid Strike, Skill Focus (Use the Force), Strong in the Force, Triple Crit (lightsaber), Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, simple)
Skills: Acrobatics +14, Initiative +20, Perception +20, Use the Force +20
Possessions: lightsaber (self-built), Jedi robes, utility belt with medpac
The Reborn

The Reborn is the achievement of the dream of artificially imbuing the ability to perceive and manipulate the Force into beings that didn’t have it before. Working as Dark Jedi warriors, the Reborn serve as the foot soldiers of the faction known as the Empire Reborn, dedicated to returning the ideals of Emperor Palpatine back to the galaxy at large.
The Reborn originated with Desann, one of Luke Skywalker’s former students at the Jedi Praxeum who fell to the dark side, and Hethrir, a former apprentice to Darth Vader and servant of the Emperor. By deceiving Kyle Katarn into giving away the location of the Valley of the Jedi and the Force nexus located there, Hethrir increased his powers fourfold by absorbing energy from ancient Jedi and Sith spirits. After gaining that power, the two Dark Jedi were able to imbue others with the power of the Force and use them as warriors to threaten the New Republic and Skywalker’s New Jedi Order.
Dispatched by Desann and the Empire Reborn, the Reborn worked in conjunction with units of the Imperial Army to perform various missions across the galaxy. Desann used these missions not only to further the cause of the Empire Reborn but also to help train the Reborn for Desann’s ultimate goal: the death of Skywalker and the destruction of his Jedi. They were stopped by Kyle Katarn and Rogue Squadron.
A short time later, those Reborn who survived the assault assembled under the leadership of Tavion Axmis, Desann’s apprentice. With the assistance of the Imperial Remnant, Tavion created a Sith cult called the Disciples of Ragos and named it the New Reborn. Striving to continue Desann’s work, the cultists eventually made their way to Korriban, where they were defeated within the ancient Sith tombs in the Valley of the Dark Lords by Jaden Korr and a band of Jedi from Skywalker’s academy.
The Reborn are easily recognized by their orange cloaks and simple, redbladed lightsabers. Even though they have been granted the ability to use the Force, their aptitude to wield it is not very strong, but their ability with the lightsaber compensates for this shortcoming.
The Reborn (CL 2)
Threats of the Galaxy, page 29.
Medium nonheroic 6 NPC
Dark Side: 2
Initiative: +9; Senses: Perception +9
Languages: Basic
Defenses: Ref 12 (flat-footed 11), Fort 12, Will 11; Dodge
Hit Points: 19; Damage Threshold: 12
Speed: 6 squares
Melee: lightsaber +5 (2d8+4)
Base Attack: +4; Grapple: +5
Force Powers (known) (Use the Force +7): battle strike (2)
Abilities: Str 13, Dex 12, Con 10, Int 11, Wis 12, Cha 9
Feats: Dodge, Force Sensitivity, Force Training, Skill Training (Use the Force), Weapon Proficiency (lightsabers, pistols, simple)
Skills: Endurance +8, Initiative +9, Perception +9, Use the Force +7
Possessions: lightsaber, orange cloak