No edit summary |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{tocright}} | {{tocright}}<!-- | ||
<div><!-- | |||
--><p class="single nomargin">A feat is a special feature that either gives your character a new capability or improves one they already have. Unlike [[Skills]] and [[Talent Trees|Talents]], your choice of feats is not restricted by your class. Any character can take any feat as long as the prerequisites are met.</p></div><!-- | --><div class="topdiv"><!-- | ||
--><p class="single nomargin">A feat is a special feature that either gives your character a new capability or improves one they already have. Unlike [[Skills]] and [[Talent Trees|Talents]], your choice of feats is not restricted by your class. Any character can take any feat as long as the prerequisites are met.</p><!-- | |||
--></div><!-- | |||
Line 7: | Line 11: | ||
--><div id="acquiring"><!-- | --><div id="acquiring"><!-- | ||
--><p class="single nomargin">{{indent}}Additionally, [[Heroic Classes|heroic classes]] get bonus feats chosen from special lists (see individual class descriptions). Humans also get a bonus feat at 1st level, chosen from any feat the character qualifies for.</p></div><!-- | --><h2 class="headline">'''Acquiring Feats'''</h2><!-- | ||
--><p class="single nomargin">Choose the feats you feel best represent your character’s interests and capabilities. Each character gets one feat when the character is created (at 1st level). At 3rd, 6th, 9th, 12th, 15th, and 18th level, characters gain another feat. For [[Heroic Classes#multiclass|multiclass characters]], feats are gained according to total character Level, not by individual class Level.</p><!-- | |||
--><p class="single nomargin">{{indent}}Additionally, [[Heroic Classes|heroic classes]] get bonus feats chosen from special lists (see individual class descriptions). Humans also get a bonus feat at 1st level, chosen from any feat the character qualifies for.</p><!-- | |||
--></div><!-- | |||
Line 16: | Line 24: | ||
--><div id="prerequisites"><!-- | --><div id="prerequisites"><!-- | ||
--><p class="single nomargin">{{indent}}A prerequisite that contains a numerical value is a minimum; any value higher than the one given also meets the prerequisite. For instance, the prerequisites for the [[Cleave (feat)|Cleave]] feat are “[[Strength]] 13, [[Power Attack (feat)|Power Attack]].” Any character with a Strength score of 13 or higher and the Power Attack feat meets the prerequisites. You can’t use a feat if you’ve lost a prerequisite. For example, if your Strength drops below 13 for any reason, you can’t use the Cleave feat until your Strength returns to 13 or higher.</p></div><!-- | --><h2 class="headline">'''Prerequisites'''</h2><!-- | ||
--><p class="single nomargin">Some feats have prerequisites. A character must have the listed [[Abilities|ability score]], feat, trained skill, or base attack bonus in order to select or use that feat. A character can gain a feat at the same level at which they gain the prerequisite(s).</p><!-- | |||
--><p class="single nomargin">{{indent}}A prerequisite that contains a numerical value is a minimum; any value higher than the one given also meets the prerequisite. For instance, the prerequisites for the [[Cleave (feat)|Cleave]] feat are “[[Strength]] 13, [[Power Attack (feat)|Power Attack]].” Any character with a Strength score of 13 or higher and the Power Attack feat meets the prerequisites. You can’t use a feat if you’ve lost a prerequisite. For example, if your Strength drops below 13 for any reason, you can’t use the Cleave feat until your Strength returns to 13 or higher.</p><!-- | |||
--></div><!-- | |||
Line 25: | Line 37: | ||
--><div id="descriptions""><!-- | --><div id="descriptions""><!-- | ||
-->< | --><h2 class="headline">'''Feat Descriptions'''</h2><!-- | ||
--><p class="single nomargin">Here is the format for feat descriptions.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Special:''' Some unique or unusual circumstance that may apply to this feat. If none exists, this entry is absent.</p> | |||
<p class="single nomargin">Some feats have multiple aspects (such as [[Weapon Proficiency (feat)|Weapon Proficiency]]) or multiple levels (such as [[Martial Arts (feat)|Martial Arts]]). In these cases, all the aspects or levels are listed on the same page but each one will have its own description section.</p></div><!-- | --><div id="featname"><!-- | ||
--><h3 class="headline">Feat Name</h3><!-- | |||
--><p class="single nomargin">{{indent}}Sourcebook link, page #<br />A description of what the feat does or represents in plain language, with no game mechanics.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Prerequisite(s):''' A minimum ability score, another feat or feats, a minimum base attack bonus, a s[ecial skill requirement, and/or a minimum level in a class that a character must have to acquire this feat. This entry is absent if it has no prerequisite.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Benefit:''' What the feat enables you (the character) to do.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Normal:''' What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Special:''' Some unique or unusual circumstance that may apply to this feat. If none exists, this entry is absent.</p><!-- | |||
--><p class="single nomargin">Some feats have multiple aspects (such as [[Weapon Proficiency (feat)|Weapon Proficiency]]) or multiple levels (such as [[Martial Arts (feat)|Martial Arts]]). In these cases, all the aspects or levels are listed on the same page but each one will have its own description section.</p><!-- | |||
--></div><!-- | |||
--></div><!-- | |||
Line 44: | Line 69: | ||
--><div id="featlist""><!-- | --><div id="featlist""><!-- | ||
--><h2 class="headline">'''List of Feats'''</h2> | |||
--><h2 class="headline">'''List of Feats'''</h2><!-- | |||
--> | |||
{| style="width: 100%; line-height: 100%; font-size: small;" | {| style="width: 100%; line-height: 100%; font-size: small;" | ||
| width="25"%" |[[A Few Maneuvers (feat)|A Few Maneuvers]] | | width="25"%" |[[A Few Maneuvers (feat)|A Few Maneuvers]] | ||
Line 78: | Line 106: | ||
|[[Advantageous Attack (feat)|Advantageous Attack]] | |[[Advantageous Attack (feat)|Advantageous Attack]] | ||
|[[Expert Briber (feat)|Expert Briber]] | |[[Expert Briber (feat)|Expert Briber]] | ||
|[[ | |[[Logic Upgrade: Self Defense (feat)|Logic Upgrade: Self Defense]] | ||
|[[Shake It Off (feat)|Shake It Off]] | |[[Shake It Off (feat)|Shake It Off]] | ||
|- | |- | ||
Line 383: | Line 411: | ||
|[[Droid Shield Mastery (feat)|Droid Shield Mastery]] | |[[Droid Shield Mastery (feat)|Droid Shield Mastery]] | ||
| colspan="3" | | | colspan="3" | | ||
|} | |}<!-- | ||
--><div id="species" class="spacer"><!-- | --><div id="species" class="spacer"><!-- | ||
--><h3 class="headline">Species Feats</h3> | |||
<p class="single nomargin">The species described in the [[Saga Edition Core Rulebook]] represent many of the most common (and popular) species in the galaxy during the [[Eras_of_Play#rebelera|Rebellion era]]. To emphasize the iconic nature of these species, this section introduces new feats, called species feats, to the game. In essence, a species feat rewards you for choosing an iconic species by enhancing something that your species already does well. This section provides species feats for each species except Humans. You can take any or all of these feats for your character. No species feats are considered bonus feats for any class.</p> | --><h3 class="headline">Species Feats</h3><!-- | ||
--><p class="single nomargin">The species described in the [[Saga Edition Core Rulebook]] represent many of the most common (and popular) species in the galaxy during the [[Eras_of_Play#rebelera|Rebellion era]]. To emphasize the iconic nature of these species, this section introduces new feats, called species feats, to the game. In essence, a species feat rewards you for choosing an iconic species by enhancing something that your species already does well. This section provides species feats for each species except Humans. You can take any or all of these feats for your character. No species feats are considered bonus feats for any class.</p><!-- | |||
--> | |||
{| style="width: 100%; line-height: 100%; font-size: small;" | {| style="width: 100%; line-height: 100%; font-size: small;" | ||
| width="25"%" |[[Ample Foraging (feat)|Ample Foraging]] [[Ewok (species)|Ewok]] | | width="25"%" |[[Ample Foraging (feat)|Ample Foraging]] — [[Ewok (species)|Ewok]] | ||
| width="25"%" |[[Fringe Benefits (feat)|Fringe Benefits]] [[Rodian (species)|Rodian]] | | width="25"%" |[[Fringe Benefits (feat)|Fringe Benefits]] — [[Rodian (species)|Rodian]] | ||
| width="25"%" |[[Mind of Reason (feat)|Mind of Reason]] Cerean | | width="25"%" |[[Mind of Reason (feat)|Mind of Reason]] — Cerean | ||
| width="25"%" |[[Scion of Dorin (feat)|Scion of Dorin]] Kel Dor | | width="25"%" |[[Scion of Dorin (feat)|Scion of Dorin]] — Kel Dor | ||
|- | |- | ||
|[[Binary Mind (feat)|Binary Mind]] [[Cerean (species)]] | |[[Binary Mind (feat)|Binary Mind]] — [[Cerean (species)|Cerean]] | ||
|[[Gungan Weapon Master (feat)|Gungan Weapon Master]] [[Gungan (species)|Gungan]] | |[[Gungan Weapon Master (feat)|Gungan Weapon Master]] — [[Gungan (species)|Gungan]] | ||
|[[Mon Calamari Shipwright (feat)|Mon Calamari Shipwright]] Mon Calamari | |[[Mon Calamari Shipwright (feat)|Mon Calamari Shipwright]] — Mon Calamari | ||
|[[Sharp Senses (feat)|Sharp Senses]] Mon Calamari | |[[Sharp Senses (feat)|Sharp Senses]] — Mon Calamari | ||
|- | |- | ||
|[[Bothan Will (feat)|Bothan Will]] [[Bothan (species)]] | |[[Bothan Will (feat)|Bothan Will]] — [[Bothan (species)]] | ||
|[[Hunter's_Instincts_(feat)|Hunter’s Instincts]] | |[[Hunter's_Instincts_(feat)|Hunter’s Instincts]] | ||
|[[Nature Specialist (feat)|Nature Specialist]] Ithorian | |[[Nature Specialist (feat)|Nature Specialist]] — Ithorian | ||
|[[Shrewd Bargainer (feat)|Shrewd Bargainer]] Quarren | |[[Shrewd Bargainer (feat)|Shrewd Bargainer]] — Quarren | ||
|- | |- | ||
|[[Bowcaster Marksman (feat)|Bowcaster Marksman]] [[Wookiee (species)|Wookiee]] | |[[Bowcaster Marksman (feat)|Bowcaster Marksman]] — [[Wookiee (species)|Wookiee]] | ||
|[[Imperceptible Liar (feat)|Imperceptible Liar]] [[Twi'lek (species)|Twi’lek]] | |[[Imperceptible Liar (feat)|Imperceptible Liar]] — [[Twi'lek (species)|Twi’lek]] | ||
|[[Nikto Survival (feat)|Nikto Survival]] [[Nikto (species)|Nikto]] | |[[Nikto Survival (feat)|Nikto Survival]] — [[Nikto (species)|Nikto]] | ||
|[[Spacer's_surge_(feat)|Spacer’s Surge]] Duros | |[[Spacer's_surge_(feat)|Spacer’s Surge]] — Duros | ||
|- | |- | ||
|[[Clawed Subspecies (feat)|Clawed Subspecies]] [[Quarren (species)|Quarren]] | |[[Clawed Subspecies (feat)|Clawed Subspecies]] — [[Quarren (species)|Quarren]] | ||
|[[Inborn Resilience (feat)|Inborn Resilience]] [[Zabrak (species)|Zabrak]] | |[[Inborn Resilience (feat)|Inborn Resilience]] — [[Zabrak (species)|Zabrak]] | ||
|[[Perfect Intiuition (feat)|Perfect Intiuition]] Cerean | |[[Perfect Intiuition (feat)|Perfect Intiuition]] — Cerean | ||
|[[Strong Bellow (feat)|Strong Bellow]] Ithorian | |[[Strong Bellow (feat)|Strong Bellow]] — Ithorian | ||
|- | |- | ||
|[[Confident Success (feat)|Confident Success]] Bothan | |[[Confident Success (feat)|Confident Success]] — Bothan | ||
|[[Increased Resistance (feat)|Increased Resistance]] [[Gamorrean (species)|Gamorrean]] | |[[Increased Resistance (feat)|Increased Resistance]] — [[Gamorrean (species)|Gamorrean]] | ||
|[[Perfect Swimmer (feat)|Perfect Swimmer]] Gungan | |[[Perfect Swimmer (feat)|Perfect Swimmer]] — Gungan | ||
|[[Sure Climber (feat)|Sure Climber]] Sullustan | |[[Sure Climber (feat)|Sure Climber]] — Sullustan | ||
|- | |- | ||
|[[Darkness Dweller (feat)|Darkness Dweller]] [[Sullustan (species)|Sullustan]] | |[[Darkness Dweller (feat)|Darkness Dweller]] — [[Sullustan (species)|Sullustan]] | ||
|[[Instinctive Perception (feat)|Instinctive Perception]] Zabrak | |[[Instinctive Perception (feat)|Instinctive Perception]] — Zabrak | ||
|[[Pitiless Warrior (feat)|Pitiless Warrior]] [[Trandoshan (species)|Trandoshan]] | |[[Pitiless Warrior (feat)|Pitiless Warrior]] — [[Trandoshan (species)|Trandoshan]] | ||
|[[Survivor of Ryloth (feat)|Survivor of Ryloth]] Twi’lek | |[[Survivor of Ryloth (feat)|Survivor of Ryloth]] — Twi’lek | ||
|- | |- | ||
|[[Deep Sight (feat)|Deep Sight]] Quarren | |[[Deep Sight (feat)|Deep Sight]] — Quarren | ||
|[[Jedi Heritage (feat)|Jedi Heritage]] Twi’lek | |[[Jedi Heritage (feat)|Jedi Heritage]] — Twi’lek | ||
|[[Primitive Warrior (feat)|Primitive Warrior]] Gamorrean | |[[Primitive Warrior (feat)|Primitive Warrior]] — Gamorrean | ||
|[[Thick Skin (feat)|Thick Skin]] Trandoshan | |[[Thick Skin (feat)|Thick Skin]] — Trandoshan | ||
|- | |- | ||
|[[Devastating Bellow (feat)|Devastating Bellow]] [[Ithorian (species)|Ithorian]] | |[[Devastating Bellow (feat)|Devastating Bellow]] — [[Ithorian (species)|Ithorian]] | ||
|[[Justice Seeker (feat)|Justice Seeker]] [[Kel Dor (species)|Kel Dor]] | |[[Justice Seeker (feat)|Justice Seeker]] — [[Kel Dor (species)|Kel Dor]] | ||
|[[Quick Comeback (feat)|Quick Comeback]] Gamorrean | |[[Quick Comeback (feat)|Quick Comeback]] — Gamorrean | ||
|[[Unwavering Focus (feat)|Unwavering Focus]] Zabrak | |[[Unwavering Focus (feat)|Unwavering Focus]] — Zabrak | ||
|- | |- | ||
|[[Disarming Charm (feat)|Disarming Charm]] Sullustan | |[[Disarming Charm (feat)|Disarming Charm]] — Sullustan | ||
|[[Keen Scent (feat)|Keen Scent]] Ewok | |[[Keen Scent (feat)|Keen Scent]] — Ewok | ||
|[[Read the Winds (feat)|Read the Winds]] Kel Dor | |[[Read the Winds (feat)|Read the Winds]] — Kel Dor | ||
|[[Veteran Spacer (feat)|Veteran Spacer]] Duros | |[[Veteran Spacer (feat)|Veteran Spacer]] — Duros | ||
|- | |- | ||
|[[Fast Swimmer (feat)|Fast Swimmer]] [[Mon Calamari (species)|Mon Calamari]] | |[[Fast Swimmer (feat)|Fast Swimmer]] — [[Mon Calamari (species)|Mon Calamari]] | ||
|[[Lasting Influence (feat)|Lasting Influence]] Bothan | |[[Lasting Influence (feat)|Lasting Influence]] — Bothan | ||
|[[Regenerative Healing (feat)|Regenerative Healing]] Trandoshan | |[[Regenerative Healing (feat)|Regenerative Healing]] — Trandoshan | ||
|[[Warrior Heritage (feat)|Warrior Heritage]] Gungan | |[[Warrior Heritage (feat)|Warrior Heritage]] — Gungan | ||
|- | |- | ||
|[[Flawless Piliot (feat)|Flawless Piliot]] [[Duros (species)]] | |[[Flawless Piliot (feat)|Flawless Piliot]] — [[Duros (species)]] | ||
|[[Mastger Tracker (feat)|Mastger Tracker]] Rodian | |[[Mastger Tracker (feat)|Mastger Tracker]] — Rodian | ||
|[[Resurgent Vitality (feat)|Resurgent Vitality]] Wookiee | |[[Resurgent Vitality (feat)|Resurgent Vitality]] — Wookiee | ||
|[[Wroshyr Rage (feat)|Wroshyr Rage]] Wookiee | |[[Wroshyr Rage (feat)|Wroshyr Rage]] — Wookiee | ||
|- | |- | ||
|[[Forest Stalker (feat)|Forest Stalker]] Ewok | |[[Forest Stalker (feat)|Forest Stalker]] — Ewok | ||
| colspan="3" | | | colspan="3" | | ||
|}</div><!-- | |}<!-- | ||
--></div><!-- | |||
--><div id="team" class="spacer" style="margin-bottom: 1em; width: 49%; float: left;" | --><div id="team" class="spacer" style="margin-bottom: 1em; width: 49%; float: left;"><!-- | ||
--><p class="single nomargin">{{indent}}Each team feat provides a competence bonus to a particular skill check, the same type of bonus that is provided by the Skill Focus feat. If you are considering taking either a team feat or the Skill Focus feat, consider whether other heroes in your group are willing to take the same team feat. If at least two other allies take the same team feat, you will gain a greater benefit by taking the team feat rather than the Skill Focus feat. However, if fewer than two other allies take the team feat, you will gain a greater benefit by taking the Skill Focus feat instead.</p> | --><h3 class="headline">Team Feats</h3><!-- | ||
--><p class="single nomargin">The following feats, collectively referred to as team feats, allow multiple heroes in a party to take the same feat to gain cumulative benefits. These team feats represent the concept that you and your allies have trained together and are part of the same military unit. When a mission calls for specialized skills, your group is chosen because you work well together and can get the job done.</p><!-- | |||
--><p class="single nomargin">{{indent}}Each team feat provides a competence bonus to a particular skill check, the same type of bonus that is provided by the Skill Focus feat. If you are considering taking either a team feat or the Skill Focus feat, consider whether other heroes in your group are willing to take the same team feat. If at least two other allies take the same team feat, you will gain a greater benefit by taking the team feat rather than the Skill Focus feat. However, if fewer than two other allies take the team feat, you will gain a greater benefit by taking the Skill Focus feat instead.</p><!-- | |||
--> | |||
{| style="width: 100%; line-height: 100%; font-size: small;" | {| style="width: 100%; line-height: 100%; font-size: small;" | ||
| width="33%" |[[Aquatic Specialists (feat)|Aquatic Specialists]] | | width="33%" |[[Aquatic Specialists (feat)|Aquatic Specialists]] | ||
Line 484: | Line 522: | ||
| | | | ||
| | | | ||
|}</div><!-- | |}<!-- | ||
--></div><!-- | |||
--><div id="martialarts" class="spacer" style="margin-bottom: 1em; width: 49%; float: right;"><!-- | |||
--><h3 class="headline">Martial Arts Feats</h3><!-- | |||
--><p class="single nomargin">The following feats represent basic training in a variety of martial arts styles. Additionally, many of them have special effects when used in conjunction with style-specific talents available to the [[Martial_Arts_Master_(prestige_class)|martial arts master]] [[Prestige_Classes|prestige class]].</p><!-- | |||
-- | --> | ||
{| style="width: 100%; line-height: 100%; font-size: small;" | {| style="width: 100%; line-height: 100%; font-size: small;" | ||
| width="33%" |[[Echani Training (feat)|Echani Training]] | | width="33%" |[[Echani Training (feat)|Echani Training]] | ||
Line 504: | Line 548: | ||
|[[Tae-Jitsu_Training_(feat)|Tae‑Jitsu Training]] | |[[Tae-Jitsu_Training_(feat)|Tae‑Jitsu Training]] | ||
| | | | ||
|}</div><!-- | |}<!-- | ||
--></div><!-- | |||
--></div><!-- | |||
Latest revision as of 19:53, 18 July 2025
A feat is a special feature that either gives your character a new capability or improves one they already have. Unlike Skills and Talents, your choice of feats is not restricted by your class. Any character can take any feat as long as the prerequisites are met.
Acquiring Feats
Choose the feats you feel best represent your character’s interests and capabilities. Each character gets one feat when the character is created (at 1st level). At 3rd, 6th, 9th, 12th, 15th, and 18th level, characters gain another feat. For multiclass characters, feats are gained according to total character Level, not by individual class Level.
Additionally, heroic classes get bonus feats chosen from special lists (see individual class descriptions). Humans also get a bonus feat at 1st level, chosen from any feat the character qualifies for.
Prerequisites
Some feats have prerequisites. A character must have the listed ability score, feat, trained skill, or base attack bonus in order to select or use that feat. A character can gain a feat at the same level at which they gain the prerequisite(s).
A prerequisite that contains a numerical value is a minimum; any value higher than the one given also meets the prerequisite. For instance, the prerequisites for the Cleave feat are “Strength 13, Power Attack.” Any character with a Strength score of 13 or higher and the Power Attack feat meets the prerequisites. You can’t use a feat if you’ve lost a prerequisite. For example, if your Strength drops below 13 for any reason, you can’t use the Cleave feat until your Strength returns to 13 or higher.
Feat Descriptions
Here is the format for feat descriptions.
Feat Name
Sourcebook link, page #
A description of what the feat does or represents in plain language, with no game mechanics.
Prerequisite(s): A minimum ability score, another feat or feats, a minimum base attack bonus, a s[ecial skill requirement, and/or a minimum level in a class that a character must have to acquire this feat. This entry is absent if it has no prerequisite.
Benefit: What the feat enables you (the character) to do.
Normal: What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.
Special: Some unique or unusual circumstance that may apply to this feat. If none exists, this entry is absent.
Some feats have multiple aspects (such as Weapon Proficiency) or multiple levels (such as Martial Arts). In these cases, all the aspects or levels are listed on the same page but each one will have its own description section.
List of Feats
Species Feats
The species described in the Saga Edition Core Rulebook represent many of the most common (and popular) species in the galaxy during the Rebellion era. To emphasize the iconic nature of these species, this section introduces new feats, called species feats, to the game. In essence, a species feat rewards you for choosing an iconic species by enhancing something that your species already does well. This section provides species feats for each species except Humans. You can take any or all of these feats for your character. No species feats are considered bonus feats for any class.
Team Feats
The following feats, collectively referred to as team feats, allow multiple heroes in a party to take the same feat to gain cumulative benefits. These team feats represent the concept that you and your allies have trained together and are part of the same military unit. When a mission calls for specialized skills, your group is chosen because you work well together and can get the job done.
Each team feat provides a competence bonus to a particular skill check, the same type of bonus that is provided by the Skill Focus feat. If you are considering taking either a team feat or the Skill Focus feat, consider whether other heroes in your group are willing to take the same team feat. If at least two other allies take the same team feat, you will gain a greater benefit by taking the team feat rather than the Skill Focus feat. However, if fewer than two other allies take the team feat, you will gain a greater benefit by taking the Skill Focus feat instead.
Martial Arts Feats
The following feats represent basic training in a variety of martial arts styles. Additionally, many of them have special effects when used in conjunction with style-specific talents available to the martial arts master prestige class.
Echani Training | K’thri Training | Teräs Käsi Training |
Hijkata Training | Stave Training | Wrruushi Training |
K’tara Training | Tae‑Jitsu Training |
- Gameplay
- Character
- Saga Edition Core Rulebook
- Starships of the Galaxy
- Knights of the Old Republic
- Force Unleashed Campaign Guide
- Scum and Villainy
- Clone Wars Campaign Guide
- Legacy Era Campaign Guide
- Jedi Academy Training Manual
- Rebellion Era Campaign Guide
- Galaxy at War
- Scavenger's Guide to Droids
- Galaxy of Intrigue
- Unknown Regions