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--><p class="single nomargin">A feat is a special feature that either gives your character a new capability or improves one they already have. Unlike [[Skills]] and [[Talent Trees|Talents]], your choice of feats is not restricted by your class. Any character can take any feat as long as the prerequisites are met.</p><!-- | |||
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<h2 class="headline">'''List of Feats'''</h2> | |||
--><div id="acquiring"><!-- | |||
--><h2 class="headline">'''Acquiring Feats'''</h2><!-- | |||
--><p class="single nomargin">Choose the feats you feel best represent your character’s interests and capabilities. Each character gets one feat when the character is created (at 1st level). At 3rd, 6th, 9th, 12th, 15th, and 18th level, characters gain another feat. For [[Heroic Classes#multiclass|multiclass characters]], feats are gained according to total character Level, not by individual class Level.</p><!-- | |||
--><p class="single nomargin">{{indent}}Additionally, [[Heroic Classes|heroic classes]] get bonus feats chosen from special lists (see individual class descriptions). Humans also get a bonus feat at 1st level, chosen from any feat the character qualifies for.</p><!-- | |||
--></div><!-- | |||
--><div id="prerequisites"><!-- | |||
--><h2 class="headline">'''Prerequisites'''</h2><!-- | |||
--><p class="single nomargin">Some feats have prerequisites. A character must have the listed [[Abilities|ability score]], feat, trained skill, or base attack bonus in order to select or use that feat. A character can gain a feat at the same level at which they gain the prerequisite(s).</p><!-- | |||
--><p class="single nomargin">{{indent}}A prerequisite that contains a numerical value is a minimum; any value higher than the one given also meets the prerequisite. For instance, the prerequisites for the [[Cleave (feat)|Cleave]] feat are “[[Strength]] 13, [[Power Attack (feat)|Power Attack]].” Any character with a Strength score of 13 or higher and the Power Attack feat meets the prerequisites. You can’t use a feat if you’ve lost a prerequisite. For example, if your Strength drops below 13 for any reason, you can’t use the Cleave feat until your Strength returns to 13 or higher.</p><!-- | |||
--></div><!-- | |||
--><div id="descriptions""><!-- | |||
--><h2 class="headline">'''Feat Descriptions'''</h2><!-- | |||
--><p class="single nomargin">Here is the format for feat descriptions.</p><!-- | |||
--><div id="featname"><!-- | |||
--><h3 class="headline">Feat Name</h3><!-- | |||
--><p class="single nomargin">{{indent}}Sourcebook link, page #<br />A description of what the feat does or represents in plain language, with no game mechanics.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Prerequisite(s):''' A minimum ability score, another feat or feats, a minimum base attack bonus, a s[ecial skill requirement, and/or a minimum level in a class that a character must have to acquire this feat. This entry is absent if it has no prerequisite.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Benefit:''' What the feat enables you (the character) to do.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Normal:''' What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Special:''' Some unique or unusual circumstance that may apply to this feat. If none exists, this entry is absent.</p><!-- | |||
--><p class="single nomargin">Some feats have multiple aspects (such as [[Weapon Proficiency (feat)|Weapon Proficiency]]) or multiple levels (such as [[Martial Arts (feat)|Martial Arts]]). In these cases, all the aspects or levels are listed on the same page but each one will have its own description section.</p><!-- | |||
--></div><!-- | |||
--></div><!-- | |||
--><div id="featlist""><!-- | |||
--><h2 class="headline">'''List of Feats'''</h2><!-- | |||
--> | |||
{| style="width: 100%; line-height: 100%; font-size: small;" | {| style="width: 100%; line-height: 100%; font-size: small;" | ||
| width="25"%" |[[ | | width="25"%" |[[A Few Maneuvers (feat)|A Few Maneuvers]] | ||
| width="25"%" |[[ | | width="25"%" |[[Droidcraft (feat)|Droidcraft]] | ||
| width="25"%" |[[ | | width="25"%" |[[Jedi Familiarity]] | ||
| width="25"%" |[[Running Attack (feat)|Running Attack]] | | width="25"%" |[[Running Attack (feat)|Running Attack]] | ||
|- | |- | ||
|[[ | |[[Accelerated Strike (feat)|Accelerated Strike]] | ||
|[[Dual_Weapon_Mastery_(feat)|Dual Weapon Mastery (I, II, and III)]] | |[[Dual_Weapon_Mastery_(feat)|Dual Weapon Mastery (I, II, and III)]] | ||
|[[ | |[[Knife Trick (feat)|Knife Trick]] | ||
|[[Sadistic Strike (feat)|Sadistic Strike]] | |[[Sadistic Strike (feat)|Sadistic Strike]] | ||
|- | |- | ||
|[[Acrobatic | |[[Acrobatic Ally (feat)|Acrobatic Ally]] | ||
|[[Duck and Cover (feat)|Duck and Cover]] | |[[Duck and Cover (feat)|Duck and Cover]] | ||
|[[ | |[[Knock Heads (feat)|Knock Heads]] | ||
|[[Savage Attack (feat)|Savage Attack]] | |[[Savage Attack (feat)|Savage Attack]] | ||
|- | |- | ||
|[[Acrobatic | |[[Acrobatic Dodge (feat)|Acrobatic Dodge]] | ||
|[[Echani Training (feat)|Echani Training]] | |[[Echani Training (feat)|Echani Training]] | ||
|[[ | |[[Leader of Droids (feat)|Leader of Droids]] | ||
|[[Scavenger (feat)|Scavenger]] | |[[Scavenger (feat)|Scavenger]] | ||
|- | |- | ||
|[[ | |[[Acrobatic Strike (feat)|Acrobatic Strike]] | ||
|[[Elder's_Knowledge_(feat)|Elder’s Knowledge]] | |[[Elder's_Knowledge_(feat)|Elder’s Knowledge]] | ||
|[[ | |[[Lightning Draw (feat)|Lightning Draw]] | ||
|[[Sensor Link (feat)|Sensor Link]] | |[[Sensor Link (feat)|Sensor Link]] | ||
|- | |- | ||
|[[ | |[[Adaptable Talent (feat)|Adaptable Talent]] | ||
|[[Erratic Target (feat)|Erratic Target]] | |[[Erratic Target (feat)|Erratic Target]] | ||
|[[ | |[[Linguist (feat)|Linguist]] | ||
|[[Separatist Military Training (feat)|Separatist Military Training]] | |[[Separatist Military Training (feat)|Separatist Military Training]] | ||
|- | |- | ||
|[[Advantageous | |[[Advantageous Attack (feat)|Advantageous Attack]] | ||
|[[Expert Briber (feat)|Expert Briber]] | |[[Expert Briber (feat)|Expert Briber]] | ||
|[[ | |[[Logic Upgrade: Self Defense (feat)|Logic Upgrade: Self Defense]] | ||
|[[Shake It Off (feat)|Shake It Off]] | |[[Shake It Off (feat)|Shake It Off]] | ||
|- | |- | ||
|[[ | |[[Advantageous Cover (feat)|Advantageous Cover]] | ||
|[[Exotic Weapon Proficiency (feat)|Exotic Weapon Proficiency]] | |[[Exotic Weapon Proficiency (feat)|Exotic Weapon Proficiency]] | ||
|[[ | |[[Logic Upgrade: Skill Swap (feat)|Logic Upgrade: Skill Swap]] | ||
|[[Shield Surge (feat)|Shield Surge]] | |[[Shield Surge (feat)|Shield Surge]] | ||
|- | |- | ||
|[[ | |[[Aiming Accuracy (feat)|Aiming Accuracy]] | ||
|[[Extra Rage (feat)|Extra Rage]] | |[[Extra Rage (feat)|Extra Rage]] | ||
|[[Logic Upgrade: | |[[Logic Upgrade: Tactician (feat)|Logic Upgrade: Tactician]] | ||
|[[Signature Device (feat)|Signature Device]] | |[[Signature Device (feat)|Signature Device]] | ||
|- | |- | ||
|[[ | |[[Angled Throw (feat)|Angled Throw]] | ||
|[[Extra Second Wind (feat)|Extra Second Wind]] | |[[Extra Second Wind (feat)|Extra Second Wind]] | ||
|[[ | |[[Long Haft Strike (feat)|Long Haft Strike]] | ||
|[[Silver Tounge (feat)|Silver Tounge]] | |[[Silver Tounge (feat)|Silver Tounge]] | ||
|- | |- | ||
|[[ | |[[Annointed Hunter (feat)|Annointed Hunter]] | ||
|[[Far Shot (feat)|Far Shot]] | |[[Far Shot (feat)|Far Shot]] | ||
|[[ | |[[Mandalorian Training (feat)|Mandalorian Training]] | ||
|[[Sith Military Training (feat)|Sith Military Training]] | |[[Sith Military Training (feat)|Sith Military Training]] | ||
|- | |- | ||
|[[ | |[[Armor Proficiency (feat)|Armor Proficiency]] | ||
|[[Fast Surge (feat)|Fast Surge]] | |[[Fast Surge (feat)|Fast Surge]] | ||
|[[ | |[[Manical Charge (feat)|Manical Charge]] | ||
|[[Skill Challenge: Catastrophic Avoidance (feat)|Skill Challenge: Catastrophic Avoidance]] | |[[Skill Challenge: Catastrophic Avoidance (feat)|Skill Challenge: Catastrophic Avoidance]] | ||
|- | |- | ||
|[[ | |[[Artillery Shot (feat)|Artillery Shot]] | ||
|[[Fatal Hit (feat)|Fatal Hit]] | |[[Fatal Hit (feat)|Fatal Hit]] | ||
|[[ | |[[Martial_Arts_(feat)|Martial Arts (I, II, and III)]] | ||
|[[Skill Challenge: Last Resort (feat)|Skill Challenge: Last Resort]] | |[[Skill Challenge: Last Resort (feat)|Skill Challenge: Last Resort]] | ||
|- | |- | ||
|[[ | |[[Assured Attack (feat)|Assured Attack]] | ||
|[[Feat of Strength (feat)|Feat of Strength]] | |[[Feat of Strength (feat)|Feat of Strength]] | ||
|[[ | |[[Master of Disguise (feat)|Master of Disguise]] | ||
|[[Skill Challenge: Recovery (feat)|Skill Challenge: Recovery]] | |[[Skill Challenge: Recovery (feat)|Skill Challenge: Recovery]] | ||
|- | |- | ||
|[[Attack Combo ( | |[[Attack Combo (Fire and Strike) (feat)|Attack Combo (Fire and Strike)]] | ||
|[[Flèche (feat)|Flèche]] | |[[Flèche (feat)|Flèche]] | ||
|[[ | |[[Meat Shield (feat)|Meat Shield]] | ||
|[[Skill Focus (feat)|Skill Focus]] | |[[Skill Focus (feat)|Skill Focus]] | ||
|- | |- | ||
|[[Attack Combo ( | |[[Attack Combo (Melee) (feat)|Attack Combo (Melee)]] | ||
|[[Fight Through Pain (feat)|Fight Through Pain]] | |[[Fight Through Pain (feat)|Fight Through Pain]] | ||
|[[ | |[[Mechanical Martial Arts (feat)|Mechanical Martial Arts]] | ||
|[[Skill Training (feat)|Skill Training]] | |[[Skill Training (feat)|Skill Training]] | ||
|- | |- | ||
|[[ | |[[Attack Combo (Ranged) (feat)|Attack Combo (Ranged)]] | ||
|[[Flurry (feat)|Flurry]] | |[[Flurry (feat)|Flurry]] | ||
|[[ | |[[Melee Defense (feat)|Melee Defense]] | ||
|[[Slammer (feat)|Slammer]] | |[[Slammer (feat)|Slammer]] | ||
|- | |- | ||
|[[Autofire | |[[Autofire Assault (feat)|Autofire Assault]] | ||
|[[Fleet-Footed_(feat)|Fleet‑Footed]] | |[[Fleet-Footed_(feat)|Fleet‑Footed]] | ||
|[[ | |[[Metamorph (feat)|Metamorph]] | ||
|[[Slippery Maneuver (feat)|Slippery Maneuver]] | |[[Slippery Maneuver (feat)|Slippery Maneuver]] | ||
|- | |- | ||
|[[ | |[[Autofire Sweep (feat)|Autofire Sweep]] | ||
|[[Focused Rage (feat)|Focused Rage]] | |[[Focused Rage (feat)|Focused Rage]] | ||
|[[ | |[[Mighty Swing (feat)|Mighty Swing]] | ||
|[[Sniper (feat)|Sniper]] | |[[Sniper (feat)|Sniper]] | ||
|- | |- | ||
|[[ | |[[Bad Feeling (feat)|Bad Feeling]] | ||
|[[Follow Through (feat)|Follow Through]] | |[[Follow Through (feat)|Follow Through]] | ||
|[[Mighty | |[[Mighty Throw (feat)|Mighty Throw]] | ||
|[[Sniper Shot (feat)|Sniper Shot]] | |[[Sniper Shot (feat)|Sniper Shot]] | ||
|- | |- | ||
|[[Bantha | |[[Bantha Herder (feat)|Bantha Herder]] | ||
|[[Force Boon (feat)|Force Boon]] | |[[Force Boon (feat)|Force Boon]] | ||
|[[ | |[[Mobility (feat)|Mobility]] | ||
|[[Spray Shot (feat)|Spray Shot]] | |[[Spray Shot (feat)|Spray Shot]] | ||
|- | |- | ||
|[[ | |[[Bantha Rush (feat)|Bantha Rush]] | ||
|[[Force of Personality (feat)|Force of Personality]] | |[[Force of Personality (feat)|Force of Personality]] | ||
|[[ | |[[Momentum Strike (feat)|Momentum Strike]] | ||
|[[Sport Hunter (feat)|Sport Hunter]] | |[[Sport Hunter (feat)|Sport Hunter]] | ||
|- | |- | ||
|[[ | |[[Battering Attack (feat)|Battering Attack]] | ||
|[[Force Readiness (feat)|Force Readiness]] | |[[Force Readiness (feat)|Force Readiness]] | ||
|[[Mounted Combat (feat)|Mounted Combat]] | |[[Mounted Combat (feat)|Mounted Combat]] | ||
|[[Staggering Attack (Scum) (feat)|Staggering Attack (Scum)]] | |[[Staggering Attack (Scum) (feat)|Staggering Attack (Scum)]] | ||
|- | |||
|[[Biotech Specialist (feat)|Biotech Specialist]] | |||
|[[Force Regimen Mastery (feat)|Force Regimen Mastery]] | |||
|[[Mounted Defense (feat)|Mounted Defense]] | |||
|[[Staggering Attack (War) (feat)|Staggering Attack (War)]] | |||
|- | |- | ||
|[[Biotech Surgery (feat)|Biotech Surgery]] | |[[Biotech Surgery (feat)|Biotech Surgery]] | ||
|[[Force | |[[Force Sensitivity (feat)|Force Sensitivity]] | ||
|[[Moving Target (feat)|Moving Target]] | |[[Moving Target (feat)|Moving Target]] | ||
|[[ | |[[Stand Tall (feat)|Stand Tall]] | ||
|- | |- | ||
|[[Blaster Barage (feat)|Blaster Barage]] | |[[Blaster Barage (feat)|Blaster Barage]] | ||
|[[Force | |[[Force Training (feat)|Force Training]] | ||
|[[Multi-Grab_(feat)|Multi‑Grab]] | |[[Multi-Grab_(feat)|Multi‑Grab]] | ||
|[[ | |[[Starship Designer (feat)|Starship Designer]] | ||
|- | |- | ||
|[[Bone Crusher (feat)|Bone Crusher]] | |[[Bone Crusher (feat)|Bone Crusher]] | ||
|[[ | |[[Forceful Blast (feat)|Forceful Blast]] | ||
|[[Multi-Targeting (feat)|Multi‑Targeting]] | |[[Multi-Targeting (feat)|Multi‑Targeting]] | ||
|[[Starship | |[[Starship Tactics (feat)|Starship Tactics]] | ||
|- | |- | ||
|[[Brilliant Defense (feat)|Brilliant Defense]] | |[[Brilliant Defense (feat)|Brilliant Defense]] | ||
|[[Forceful | |[[Forceful Recovery (feat)|Forceful Recovery]] | ||
|[[Never Surrender (feat)|Never Surrender]] | |[[Never Surrender (feat)|Never Surrender]] | ||
|[[ | |[[Stay Up (feat)|Stay Up]] | ||
|- | |- | ||
|[[Brink of Death (feat)|Brink of Death]] | |[[Brink of Death (feat)|Brink of Death]] | ||
|[[ | |[[Fortifying recovery (feat)|Fortifying recovery]] | ||
|[[Officer Candidacy Training (feat)|Officer Candidacy Training]] | |[[Officer Candidacy Training (feat)|Officer Candidacy Training]] | ||
|[[ | |[[Steadying Position (feat)|Steadying Position]] | ||
|- | |- | ||
|[[Burst Fire (feat)|Burst Fire]] | |[[Burst Fire (feat)|Burst Fire]] | ||
|[[ | |[[Friends in Low Places (feat)|Friends in Low Places]] | ||
|[[Opportunistic Retreat (feat)|Opportunistic Retreat]] | |[[Opportunistic Retreat (feat)|Opportunistic Retreat]] | ||
|[[ | |[[Strafe (feat)|Strafe]] | ||
|- | |- | ||
|[[Burst of Speed (feat)|Burst of Speed]] | |[[Burst of Speed (feat)|Burst of Speed]] | ||
|[[ | |[[Frightening Cleave (feat)|Frightening Cleave]] | ||
|[[Opportunistic Shooter (feat)|Opportunistic Shooter]] | |[[Opportunistic Shooter (feat)|Opportunistic Shooter]] | ||
|[[ | |[[Strong in the Force (feat)|Strong in the Force]] | ||
|- | |- | ||
|[[Careful Shot (feat)|Careful Shot]] | |[[Careful Shot (feat)|Careful Shot]] | ||
|[[ | |[[Galactic Alliance Military Traning (feat)|Galactic Alliance Military Traning]] | ||
|[[Opportunistic Trickery (feat)|Opportunistic Trickery]] | |[[Opportunistic Trickery (feat)|Opportunistic Trickery]] | ||
|[[ | |[[Superior Tech (feat)|Superior Tech]] | ||
|- | |- | ||
|[[Charging Fire (feat)|Charging Fire]] | |[[Charging Fire (feat)|Charging Fire]] | ||
|[[ | |[[Gearhead (feat)|Gearhead]] | ||
|[[Overwhelming Attack (feat)|Overwhelming Attack]] | |[[Overwhelming Attack (feat)|Overwhelming Attack]] | ||
|[[ | |[[Suppression Fire (feat)|Suppression Fire]] | ||
|- | |- | ||
|[[Channel Rage (feat)|Channel Rage]] | |[[Channel Rage (feat)|Channel Rage]] | ||
|[[ | |[[Grab Back (feat)|Grab Back]] | ||
|[[Pall of the Dark Side (feat)|Pall of the Dark Side]] | |[[Pall of the Dark Side (feat)|Pall of the Dark Side]] | ||
|[[Surgical Expertise (feat)|Surgical Expertise]] | |[[Surgical Expertise (feat)|Surgical Expertise]] | ||
|- | |- | ||
|[[Cleave (feat)|Cleave]] | |[[Cleave (feat)|Cleave]] | ||
|[[ | |[[Grand Army of the Republic Training (feat)|Grand Army of the Republic Training]] | ||
|[[Pin (feat)|Pin]] | |[[Pin (feat)|Pin]] | ||
|[[Swarm (feat)|Swarm]] | |[[Swarm (feat)|Swarm]] | ||
|- | |- | ||
|[[Close Combat Escape (feat)|Close Combat Escape]] | |[[Close Combat Escape (feat)|Close Combat Escape]] | ||
|[[ | |[[Grapple Resistance (feat)|Grapple Resistance]] | ||
|[[Pincer (feat)|Pincer]] | |[[Pincer (feat)|Pincer]] | ||
|[[Tactical Advantage (feat)|Tactical Advantage]] | |[[Tactical Advantage (feat)|Tactical Advantage]] | ||
|- | |- | ||
|[[Collateral Damage (feat)|Collateral Damage]] | |[[Collateral Damage (feat)|Collateral Damage]] | ||
|[[ | |[[Grazing Shot (feat)|Grazing Shot]] | ||
|[[Pinpoint Accuracy (feat)|Pinpoint Accuracy]] | |[[Pinpoint Accuracy (feat)|Pinpoint Accuracy]] | ||
|[[Tactical Genius (feat)|Tactical Genius]] | |[[Tactical Genius (feat)|Tactical Genius]] | ||
|- | |- | ||
|[[Combat Reflexes (feat)|Combat Reflexes]] | |[[Combat Reflexes (feat)|Combat Reflexes]] | ||
|[[ | |[[Great Cleave (feat)|Great Cleave]] | ||
|[[Pistoleer (feat)|Pistoleer]] | |[[Pistoleer (feat)|Pistoleer]] | ||
|[[Targeted Area (feat)|Targeted Area]] | |[[Targeted Area (feat)|Targeted Area]] | ||
|- | |- | ||
|[[Combat Trickery (feat)|Combat Trickery]] | |[[Combat Trickery (feat)|Combat Trickery]] | ||
|[[ | |[[Gunnery Specialist (feat)|Gunnery Specialist]] | ||
|[[Point Blank Shot (feat)|Point Blank Shot]] | |[[Point Blank Shot (feat)|Point Blank Shot]] | ||
|[[Tech Specialist (feat)|Tech Specialist]] | |[[Tech Specialist (feat)|Tech Specialist]] | ||
|- | |- | ||
|[[Conditioning (feat)|Conditioning]] | |[[Conditioning (feat)|Conditioning]] | ||
|[[ | |[[Halt (feat)|Halt]] | ||
|[[Poison Resistance (feat)|Poison Resistance]] | |[[Poison Resistance (feat)|Poison Resistance]] | ||
|[[Throw (feat)|Throw]] | |[[Throw (feat)|Throw]] | ||
|- | |- | ||
|[[Controlled Rage (feat)|Controlled Rage]] | |[[Controlled Rage (feat)|Controlled Rage]] | ||
|[[ | |[[Hasty Modification (feat)|Hasty Modification]] | ||
|[[Power Attack]] | |[[Power Attack (feat)|Power Attack]] | ||
|[[Toughness (feat)|Toughness]] | |[[Toughness (feat)|Toughness]] | ||
|- | |- | ||
|[[Coordinated Attack (feat)|Coordinated Attack]] | |[[Coordinated Attack (feat)|Coordinated Attack]] | ||
|[[ | |[[Heavy Hitter (feat)|Heavy Hitter]] | ||
|[[Power Blast (feat)|Power Blast]] | |[[Power Blast (feat)|Power Blast]] | ||
|[[Tool Frenzy (feat)|Tool Frenzy]] | |[[Tool Frenzy (feat)|Tool Frenzy]] | ||
|- | |- | ||
|[[Coordinated Barrage (feat)|Coordinated Barrage]] | |[[Coordinated Barrage (feat)|Coordinated Barrage]] | ||
|[[ | |[[Hideous Visage (feat)|Hideous Visage]] | ||
|[[Powerful Charge (feat)|Powerful Charge]] | |[[Powerful Charge (feat)|Powerful Charge]] | ||
|[[Trench Warrior (feat)|Trench Warrior]] | |[[Trench Warrior (feat)|Trench Warrior]] | ||
|- | |- | ||
|[[Cornered (feat)|Cornered]] | |[[Cornered (feat)|Cornered]] | ||
|[[ | |[[Hobbling Strike (feat)|Hobbling Strike]] | ||
|[[Powerful Rage (feat)|Powerful Rage]] | |[[Powerful Rage (feat)|Powerful Rage]] | ||
|[[Trip (feat)|Trip]] | |[[Trip (feat)|Trip]] | ||
|- | |- | ||
|[[Critical Strike (feat)|Critical Strike]] | |[[Critical Strike (feat)|Critical Strike]] | ||
|[[ | |[[Hold Together (feat)|Hold Together]] | ||
|[[Precise Shot (feat)|Precise Shot]] | |[[Precise Shot (feat)|Precise Shot]] | ||
|[[Triple Attack (feat)|Triple Attack]] | |[[Triple Attack (feat)|Triple Attack]] | ||
|- | |- | ||
|[[Crossfire (feat)|Crossfire]] | |[[Crossfire (feat)|Crossfire]] | ||
|[[ | |[[Hyperblazer (feat)|Hyperblazer]] | ||
|[[Predictive Defense (feat)|Predictive Defense]] | |[[Predictive Defense (feat)|Predictive Defense]] | ||
|[[Triple Crit (feat)|Triple Crit]] | |[[Triple Crit (feat)|Triple Crit]] | ||
|- | |- | ||
|[[Crush (feat)|Crush]] | |[[Crush (feat)|Crush]] | ||
|[[ | |[[Imperial Military Training (feat)|Imperial Military Training]] | ||
|[[Prime Shot (feat)|Prime Shot]] | |[[Prime Shot (feat)|Prime Shot]] | ||
|[[Tumble Defense (feat)|Tumble Defense]] | |[[Tumble Defense (feat)|Tumble Defense]] | ||
|- | |- | ||
|[[Cunning Attack (feat)|Cunning Attack]] | |[[Cunning Attack (feat)|Cunning Attack]] | ||
|[[ | |[[Impersonate (feat)|Impersonate]] | ||
|[[Quick Draw (feat)|Quick Draw]] | |[[Quick Draw (feat)|Quick Draw]] | ||
|[[Turn and Burn (feat)|Turn and Burn]] | |[[Turn and Burn (feat)|Turn and Burn]] | ||
|- | |- | ||
|[[Cut the Red Tape (feat)|Cut the Red Tape]] | |[[Cut the Red Tape (feat)|Cut the Red Tape]] | ||
|[[ | |[[Impetuous Move (feat)|Impetuous Move]] | ||
|[[Quick Skill (feat)|Quick Skill]] | |[[Quick Skill (feat)|Quick Skill]] | ||
|[[Unleashed (feat)|Unleashed]] | |[[Unleashed (feat)|Unleashed]] | ||
|- | |- | ||
|[[Cybernetic Surgery (feat)|Cybernetic Surgery]] | |[[Cybernetic Surgery (feat)|Cybernetic Surgery]] | ||
|[[ | |[[Implant Training (feat)|Implant Training]] | ||
|[[Rancor Crush (feat)|Rancor Crush]] | |[[Rancor Crush (feat)|Rancor Crush]] | ||
|[[Unstoppable Combatant (feat)|Unstoppable Combatant]] | |[[Unstoppable Combatant (feat)|Unstoppable Combatant]] | ||
|- | |- | ||
|[[Damage Conversion (feat)|Damage Conversion]] | |[[Damage Conversion (feat)|Damage Conversion]] | ||
|[[ | |[[Improved Bantha Rush (feat)|Improved Bantha Rush]] | ||
|[[Rapid Reaction (feat)|Rapid Reaction]] | |[[Rapid Reaction (feat)|Rapid Reaction]] | ||
|[[Unstoppable Force (feat)|Unstoppable Force]] | |[[Unstoppable Force (feat)|Unstoppable Force]] | ||
|- | |- | ||
|[[Deadeye (feat)|Deadeye]] | |[[Deadeye (feat)|Deadeye]] | ||
|[[Improved | |[[Improved Charge (feat)|Improved Charge]] | ||
|[[Rapid Shot]] | |[[Rapid Shot (feat)|Rapid Shot]] | ||
|[[Unswerving Resolve (feat)|Unswerving Resolve]] | |[[Unswerving Resolve (feat)|Unswerving Resolve]] | ||
|- | |- | ||
|[[Deadly Sniper (feat)|Deadly Sniper]] | |[[Deadly Sniper (feat)|Deadly Sniper]] | ||
|[[Improved | |[[Improved Damage Threshold (feat)|Improved Damage Threshold]] | ||
|[[Rapid Strike (feat)|Rapid Strike]] | |[[Rapid Strike (feat)|Rapid Strike]] | ||
|[[Unwavering Resolve (feat)|Unwavering Resolve]] | |[[Unwavering Resolve (feat)|Unwavering Resolve]] | ||
|- | |- | ||
|[[Deceptive Drop (feat)|Deceptive Drop]] | |[[Deceptive Drop (feat)|Deceptive Drop]] | ||
|[[Improved | |[[Improved Defenses (feat)|Improved Defenses]] | ||
|[[Rapport (feat)|Rapport]] | |[[Rapport (feat)|Rapport]] | ||
|[[Vehicle Systems Expertise (feat)|Vehicle Systems Expertise]] | |[[Vehicle Systems Expertise (feat)|Vehicle Systems Expertise]] | ||
|- | |- | ||
|[[Deft Charge (feat)|Deft Charge]] | |[[Deft Charge (feat)|Deft Charge]] | ||
|[[Improved | |[[Improved Disarm (feat)|Improved Disarm]] | ||
|[[Rebel Military Training (feat)|Rebel Military Training]] | |[[Rebel Military Training (feat)|Rebel Military Training]] | ||
|[[Vehicular Combat (feat)|Vehicular Combat]] | |[[Vehicular Combat (feat)|Vehicular Combat]] | ||
|- | |- | ||
|[[Demoralizing Strike (feat)|Demoralizing Strike]] | |[[Demoralizing Strike (feat)|Demoralizing Strike]] | ||
|[[Improved | |[[Improved Opportunistic Trickery (feat)|Improved Opportunistic Trickery]] | ||
|[[Recall (feat)|Recall]] | |[[Recall (feat)|Recall]] | ||
|[[Vehicular Surge (feat)|Vehicular Surge]] | |[[Vehicular Surge (feat)|Vehicular Surge]] | ||
|- | |- | ||
|[[Desparate Gambit (feat)|Desparate Gambit]] | |[[Desparate Gambit (feat)|Desparate Gambit]] | ||
|[[Improved | |[[Improved Rapid Strike (feat)|Improved Rapid Strike]] | ||
|[[Recovering Surge (feat)|Recovering Surge]] | |[[Recovering Surge (feat)|Recovering Surge]] | ||
|[[Vitality Surge (feat)|Vitality Surge]] | |[[Vitality Surge (feat)|Vitality Surge]] | ||
|- | |- | ||
|[[Destructive Force (feat)|Destructive Force]] | |[[Destructive Force (feat)|Destructive Force]] | ||
|[[Improved | |[[Improved Sleight of Hand (feat)|Improved Sleight of Hand]] | ||
|[[Recurring Success (feat)|Recurring Success]] | |[[Recurring Success (feat)|Recurring Success]] | ||
|[[Wary Defender (feat)|Wary Defender]] | |[[Wary Defender (feat)|Wary Defender]] | ||
|- | |- | ||
|[[Disabler (feat)|Disabler]] | |[[Disabler (feat)|Disabler]] | ||
|[[ | |[[Improvised Weapon Mastery (feat)|Improvised Weapon Mastery]] | ||
|[[Relentless Attack (feat)|Relentless Attack]] | |[[Relentless Attack (feat)|Relentless Attack]] | ||
|[[Weapon Finesse (feat)|Weapon Finesse]] | |[[Weapon Finesse (feat)|Weapon Finesse]] | ||
|- | |- | ||
|[[Distractin Droid (feat)|Distractin Droid]] | |[[Distractin Droid (feat)|Distractin Droid]] | ||
|[[ | |[[Impulsive Flight (feat)|Impulsive Flight]] | ||
|[[Republic Military Training (feat)|Republic Military Training]] | |[[Republic Military Training (feat)|Republic Military Training]] | ||
|[[Weapon Focus (feat)|Weapon Focus]] | |[[Weapon Focus (feat)|Weapon Focus]] | ||
|- | |- | ||
|[[Disturbing Presence (feat)|Disturbing Presence]] | |[[Disturbing Presence (feat)|Disturbing Presence]] | ||
|[[ | |[[Increased Agility (feat)|Increased Agility]] | ||
|[[Resilient Strength (feat)|Resilient Strength]] | |[[Resilient Strength (feat)|Resilient Strength]] | ||
|[[Weapon Proficiency (feat)|Weapon Proficiency]] | |[[Weapon Proficiency (feat)|Weapon Proficiency]] | ||
|- | |- | ||
|[[Dive for Cover (feat)|Dive for Cover]] | |[[Dive for Cover (feat)|Dive for Cover]] | ||
|[[ | |[[Indomitable Personality (feat)|Indomitable Personality]] | ||
|[[Resolute Stance (feat)|Resolute Stance]] | |[[Resolute Stance (feat)|Resolute Stance]] | ||
|[[Whirlwind Attack (feat)|Whirlwind Attack]] | |[[Whirlwind Attack (feat)|Whirlwind Attack]] | ||
|- | |- | ||
|[[Dodge (feat)|Dodge]] | |[[Dodge (feat)|Dodge]] | ||
|[[ | |[[Informer (feat)|Informer]] | ||
|[[Resurgence (feat)|Resurgence]] | |[[Resurgence (feat)|Resurgence]] | ||
|[[Wicked Strike (feat)|Wicked Strike]] | |[[Wicked Strike (feat)|Wicked Strike]] | ||
|- | |- | ||
|[[Double Attack (feat)|Double Attack]] | |[[Double Attack (feat)|Double Attack]] | ||
|[[ | |[[Instinctive Attack (feat)|Instinctive Attack]] | ||
|[[Return Fire (feat)|Return Fire]] | |[[Return Fire (feat)|Return Fire]] | ||
|[[Wilderness First Aid (feat)|Wilderness First Aid]] | |[[Wilderness First Aid (feat)|Wilderness First Aid]] | ||
|- | |- | ||
|[[ | |[[Dreadful Rage (feat)|Dreadful Rage]] | ||
|[[Instinctive | |[[Instinctive Defense (feat)|Instinctive Defense]] | ||
|[[Returning Bug (feat)|Returning Bug]] | |[[Returning Bug (feat)|Returning Bug]] | ||
|[[Withdrawl Strike (feat)|Withdrawl Strike]] | |[[Withdrawl Strike (feat)|Withdrawl Strike]] | ||
|- | |- | ||
|[[Droid | |[[Droid Focus (feat)|Droid Focus]] | ||
|[[ | |[[Intimidator (feat)|Intimidator]] | ||
|[[Riflemaster (feat)|Riflemaster]] | |[[Riflemaster (feat)|Riflemaster]] | ||
|[[Wookie Grip (feat)|Wookie Grip]] | |[[Wookie Grip (feat)|Wookie Grip]] | ||
|- | |- | ||
|[[Droid | |[[Droid Hunter (feat)|Droid Hunter]] | ||
|[[ | |[[Ion Shielding (feat)|Ion Shielding]] | ||
|[[Risk Taker (feat)|Risk Taker]] | |[[Risk Taker (feat)|Risk Taker]] | ||
|[[Zero Range (feat)|Zero Range]] | |[[Zero Range (feat)|Zero Range]] | ||
|- | |- | ||
|[[ | |[[Droid Shield Mastery (feat)|Droid Shield Mastery]] | ||
| colspan="3" | | |||
|}<!-- | |||
--><div id="species" class="spacer"><!-- | |||
--><h3 class="headline">Species Feats</h3><!-- | |||
--><p class="single nomargin">The species described in the [[Saga Edition Core Rulebook]] represent many of the most common (and popular) species in the galaxy during the [[Eras_of_Play#rebelera|Rebellion era]]. To emphasize the iconic nature of these species, this section introduces new feats, called species feats, to the game. In essence, a species feat rewards you for choosing an iconic species by enhancing something that your species already does well. This section provides species feats for each species except Humans. You can take any or all of these feats for your character. No species feats are considered bonus feats for any class.</p><!-- | |||
--> | |||
{| style="width: 100%; line-height: 100%; font-size: small;" | |||
| width="25"%" |[[Ample Foraging (feat)|Ample Foraging]] — [[Ewok (species)|Ewok]] | |||
| width="25"%" |[[Fringe Benefits (feat)|Fringe Benefits]] — [[Rodian (species)|Rodian]] | |||
| width="25"%" |[[Mind of Reason (feat)|Mind of Reason]] — Cerean | |||
| width="25"%" |[[Scion of Dorin (feat)|Scion of Dorin]] — Kel Dor | |||
|- | |||
|[[Binary Mind (feat)|Binary Mind]] — [[Cerean (species)|Cerean]] | |||
|[[Gungan Weapon Master (feat)|Gungan Weapon Master]] — [[Gungan (species)|Gungan]] | |||
|[[Mon Calamari Shipwright (feat)|Mon Calamari Shipwright]] — Mon Calamari | |||
|[[Sharp Senses (feat)|Sharp Senses]] — Mon Calamari | |||
|- | |||
|[[Bothan Will (feat)|Bothan Will]] — [[Bothan (species)]] | |||
|[[Hunter's_Instincts_(feat)|Hunter’s Instincts]] | |||
|[[Nature Specialist (feat)|Nature Specialist]] — Ithorian | |||
|[[Shrewd Bargainer (feat)|Shrewd Bargainer]] — Quarren | |||
|- | |||
|[[Bowcaster Marksman (feat)|Bowcaster Marksman]] — [[Wookiee (species)|Wookiee]] | |||
|[[Imperceptible Liar (feat)|Imperceptible Liar]] — [[Twi'lek (species)|Twi’lek]] | |||
|[[Nikto Survival (feat)|Nikto Survival]] — [[Nikto (species)|Nikto]] | |||
|[[Spacer's_surge_(feat)|Spacer’s Surge]] — Duros | |||
|- | |||
|[[Clawed Subspecies (feat)|Clawed Subspecies]] — [[Quarren (species)|Quarren]] | |||
|[[Inborn Resilience (feat)|Inborn Resilience]] — [[Zabrak (species)|Zabrak]] | |||
|[[Perfect Intiuition (feat)|Perfect Intiuition]] — Cerean | |||
|[[Strong Bellow (feat)|Strong Bellow]] — Ithorian | |||
|- | |||
|[[Confident Success (feat)|Confident Success]] — Bothan | |||
|[[Increased Resistance (feat)|Increased Resistance]] — [[Gamorrean (species)|Gamorrean]] | |||
|[[Perfect Swimmer (feat)|Perfect Swimmer]] — Gungan | |||
|[[Sure Climber (feat)|Sure Climber]] — Sullustan | |||
|- | |||
|[[Darkness Dweller (feat)|Darkness Dweller]] — [[Sullustan (species)|Sullustan]] | |||
|[[Instinctive Perception (feat)|Instinctive Perception]] — Zabrak | |||
|[[Pitiless Warrior (feat)|Pitiless Warrior]] — [[Trandoshan (species)|Trandoshan]] | |||
|[[Survivor of Ryloth (feat)|Survivor of Ryloth]] — Twi’lek | |||
|- | |||
|[[Deep Sight (feat)|Deep Sight]] — Quarren | |||
|[[Jedi Heritage (feat)|Jedi Heritage]] — Twi’lek | |||
|[[Primitive Warrior (feat)|Primitive Warrior]] — Gamorrean | |||
|[[Thick Skin (feat)|Thick Skin]] — Trandoshan | |||
|- | |||
|[[Devastating Bellow (feat)|Devastating Bellow]] — [[Ithorian (species)|Ithorian]] | |||
|[[Justice Seeker (feat)|Justice Seeker]] — [[Kel Dor (species)|Kel Dor]] | |||
|[[Quick Comeback (feat)|Quick Comeback]] — Gamorrean | |||
|[[Unwavering Focus (feat)|Unwavering Focus]] — Zabrak | |||
|- | |||
|[[Disarming Charm (feat)|Disarming Charm]] — Sullustan | |||
|[[Keen Scent (feat)|Keen Scent]] — Ewok | |||
|[[Read the Winds (feat)|Read the Winds]] — Kel Dor | |||
|[[Veteran Spacer (feat)|Veteran Spacer]] — Duros | |||
|- | |||
|[[Fast Swimmer (feat)|Fast Swimmer]] — [[Mon Calamari (species)|Mon Calamari]] | |||
|[[Lasting Influence (feat)|Lasting Influence]] — Bothan | |||
|[[Regenerative Healing (feat)|Regenerative Healing]] — Trandoshan | |||
|[[Warrior Heritage (feat)|Warrior Heritage]] — Gungan | |||
|- | |||
|[[Flawless Piliot (feat)|Flawless Piliot]] — [[Duros (species)]] | |||
|[[Mastger Tracker (feat)|Mastger Tracker]] — Rodian | |||
|[[Resurgent Vitality (feat)|Resurgent Vitality]] — Wookiee | |||
|[[Wroshyr Rage (feat)|Wroshyr Rage]] — Wookiee | |||
|- | |||
|[[Forest Stalker (feat)|Forest Stalker]] — Ewok | |||
| colspan="3" | | | colspan="3" | | ||
|}<!-- | |||
--></div><!-- | |||
--><div id="team" class="spacer" style="margin-bottom: 1em; width: 49%; float: left;"><!-- | |||
--><h3 class="headline">Team Feats</h3><!-- | |||
--><p class="single nomargin">The following feats, collectively referred to as team feats, allow multiple heroes in a party to take the same feat to gain cumulative benefits. These team feats represent the concept that you and your allies have trained together and are part of the same military unit. When a mission calls for specialized skills, your group is chosen because you work well together and can get the job done.</p><!-- | |||
--><p class="single nomargin">{{indent}}Each team feat provides a competence bonus to a particular skill check, the same type of bonus that is provided by the Skill Focus feat. If you are considering taking either a team feat or the Skill Focus feat, consider whether other heroes in your group are willing to take the same team feat. If at least two other allies take the same team feat, you will gain a greater benefit by taking the team feat rather than the Skill Focus feat. However, if fewer than two other allies take the team feat, you will gain a greater benefit by taking the Skill Focus feat instead.</p><!-- | |||
--> | |||
{| style="width: 100%; line-height: 100%; font-size: small;" | |||
| width="33%" |[[Aquatic Specialists (feat)|Aquatic Specialists]] | |||
| width="34%" |[[Nimble Team (feat)|Nimble Team]] | |||
| width="34%" |[[Unhindered Approach (feat)|Unhindered Approach]] | |||
|- | |||
|[[Ascension Specialists (feat)|Ascension Specialists]] | |||
|[[Slicer Team (feat)|Slicer Team]] | |||
|[[Unified Squadron (feat)|Unified Squadron]] | |||
|- | |||
|[[Covert Operatives (feat)|Covert Operatives]] | |||
|[[Technical Experts (feat)|Technical Experts]] | |||
|[[Wary Sentries (feat)|Wary Sentries]] | |||
|- | |||
|[[Medical Team (feat)|Medical Team]] | |||
|[[Tireless Squad (feat)|Tireless Squad]] | |||
|[[Wilderness Specialists (feat)|Wilderness Specialists]] | |||
|- | |||
|[[Mounted Regiment]] | |||
| | |||
| | |||
|}<!-- | |||
--></div><!-- | |||
--><div id="martialarts" class="spacer" style="margin-bottom: 1em; width: 49%; float: right;"><!-- | |||
--><h3 class="headline">Martial Arts Feats</h3><!-- | |||
--><p class="single nomargin">The following feats represent basic training in a variety of martial arts styles. Additionally, many of them have special effects when used in conjunction with style-specific talents available to the [[Martial_Arts_Master_(prestige_class)|martial arts master]] [[Prestige_Classes|prestige class]].</p><!-- | |||
--> | |||
{| style="width: 100%; line-height: 100%; font-size: small;" | |||
| width="33%" |[[Echani Training (feat)|Echani Training]] | |||
| width="34%" |[[K'thri_Training_(feat)|K’thri Training]] | |||
| width="33%" |[[Teras_Kasi_Training_(feat)|Teräs Käsi Training]] | |||
|- | |||
|[[Hijkata Training (feat)|Hijkata Training]] | |||
|[[Stave Training (feat)|Stave Training]] | |||
|[[Wrruushi Training (feat)|Wrruushi Training]] | |||
|- | |||
|[[K'tara_Training_(feat)|K’tara Training]] | |||
|[[Tae-Jitsu_Training_(feat)|Tae‑Jitsu Training]] | |||
| | |||
|}<!-- | |||
--></div><!-- | |||
--></div><!-- | |||
-->{{endbar}} | |||
__NOTOC__ | __NOTOC__ | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
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[[Category:Saga Edition Core Rulebook]] | [[Category:Saga Edition Core Rulebook]] | ||
[[Category:Starships of the Galaxy]] | [[Category:Starships of the Galaxy]] | ||
[[Category:Knights of the Old Republic]] | |||
[[Category:Force Unleashed Campaign Guide]] | |||
[[Category:Scum and Villainy]] | |||
[[Category:Clone Wars Campaign Guide]] | |||
[[Category:Legacy Era Campaign Guide]] | |||
[[Category:Jedi Academy Training Manual]] | |||
[[Category:Rebellion Era Campaign Guide]] | |||
[[Category:Galaxy at War]] | |||
[[Category:Scavenger's Guide to Droids]] | |||
[[Category:Galaxy of Intrigue]] | |||
[[Category:Unknown Regions]] |
Latest revision as of 19:53, 18 July 2025
A feat is a special feature that either gives your character a new capability or improves one they already have. Unlike Skills and Talents, your choice of feats is not restricted by your class. Any character can take any feat as long as the prerequisites are met.
Acquiring Feats
Choose the feats you feel best represent your character’s interests and capabilities. Each character gets one feat when the character is created (at 1st level). At 3rd, 6th, 9th, 12th, 15th, and 18th level, characters gain another feat. For multiclass characters, feats are gained according to total character Level, not by individual class Level.
Additionally, heroic classes get bonus feats chosen from special lists (see individual class descriptions). Humans also get a bonus feat at 1st level, chosen from any feat the character qualifies for.
Prerequisites
Some feats have prerequisites. A character must have the listed ability score, feat, trained skill, or base attack bonus in order to select or use that feat. A character can gain a feat at the same level at which they gain the prerequisite(s).
A prerequisite that contains a numerical value is a minimum; any value higher than the one given also meets the prerequisite. For instance, the prerequisites for the Cleave feat are “Strength 13, Power Attack.” Any character with a Strength score of 13 or higher and the Power Attack feat meets the prerequisites. You can’t use a feat if you’ve lost a prerequisite. For example, if your Strength drops below 13 for any reason, you can’t use the Cleave feat until your Strength returns to 13 or higher.
Feat Descriptions
Here is the format for feat descriptions.
Feat Name
Sourcebook link, page #
A description of what the feat does or represents in plain language, with no game mechanics.
Prerequisite(s): A minimum ability score, another feat or feats, a minimum base attack bonus, a s[ecial skill requirement, and/or a minimum level in a class that a character must have to acquire this feat. This entry is absent if it has no prerequisite.
Benefit: What the feat enables you (the character) to do.
Normal: What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.
Special: Some unique or unusual circumstance that may apply to this feat. If none exists, this entry is absent.
Some feats have multiple aspects (such as Weapon Proficiency) or multiple levels (such as Martial Arts). In these cases, all the aspects or levels are listed on the same page but each one will have its own description section.
List of Feats
Species Feats
The species described in the Saga Edition Core Rulebook represent many of the most common (and popular) species in the galaxy during the Rebellion era. To emphasize the iconic nature of these species, this section introduces new feats, called species feats, to the game. In essence, a species feat rewards you for choosing an iconic species by enhancing something that your species already does well. This section provides species feats for each species except Humans. You can take any or all of these feats for your character. No species feats are considered bonus feats for any class.
Team Feats
The following feats, collectively referred to as team feats, allow multiple heroes in a party to take the same feat to gain cumulative benefits. These team feats represent the concept that you and your allies have trained together and are part of the same military unit. When a mission calls for specialized skills, your group is chosen because you work well together and can get the job done.
Each team feat provides a competence bonus to a particular skill check, the same type of bonus that is provided by the Skill Focus feat. If you are considering taking either a team feat or the Skill Focus feat, consider whether other heroes in your group are willing to take the same team feat. If at least two other allies take the same team feat, you will gain a greater benefit by taking the team feat rather than the Skill Focus feat. However, if fewer than two other allies take the team feat, you will gain a greater benefit by taking the Skill Focus feat instead.
Martial Arts Feats
The following feats represent basic training in a variety of martial arts styles. Additionally, many of them have special effects when used in conjunction with style-specific talents available to the martial arts master prestige class.
Echani Training | K’thri Training | Teräs Käsi Training |
Hijkata Training | Stave Training | Wrruushi Training |
K’tara Training | Tae‑Jitsu Training |
- Gameplay
- Character
- Saga Edition Core Rulebook
- Starships of the Galaxy
- Knights of the Old Republic
- Force Unleashed Campaign Guide
- Scum and Villainy
- Clone Wars Campaign Guide
- Legacy Era Campaign Guide
- Jedi Academy Training Manual
- Rebellion Era Campaign Guide
- Galaxy at War
- Scavenger's Guide to Droids
- Galaxy of Intrigue
- Unknown Regions