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Saga Edition RPG Omnibus

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| width="25"%" |[[Droid Shield Mastery (feat)|Droid Shield Mastery]]
| width="25"%" |[[Droid Shield Mastery (feat)|Droid Shield Mastery]]
| width="25"%" |[[Ion Shielding (feat)|Ion Shielding]]
| width="25"%" |[[Ion Shielding (feat)|Ion Shielding]]
| width="25"%" |[[Running Attack (feat)|Running Attack]]
| width="25"%" |[[Risk Taker (feat)|Risk Taker]]
|-
|-
|[[Accelerated Strike (feat)|Accelerated Strike]]
|[[Accelerated Strike (feat)|Accelerated Strike]]
|[[Droidcraft (feat)|Droidcraft]]
|[[Droidcraft (feat)|Droidcraft]]
|[[Jedi Familiarity]]
|[[Jedi Familiarity]]
|[[Sadistic Strike (feat)|Sadistic Strike]]
|[[Running Attack (feat)|Running Attack]]
|-
|-
|[[Acrobatic Ally (feat)|Acrobatic Ally]]
|[[Acrobatic Ally (feat)|Acrobatic Ally]]
|[[Dual_Weapon_Mastery_(feat)|Dual Weapon Mastery (I, II, and III)]]
|[[Dual_Weapon_Mastery_(feat)|Dual Weapon Mastery (I, II, and III)]]
|[[Knife Trick (feat)|Knife Trick]]
|[[Knife Trick (feat)|Knife Trick]]
|[[Savage Attack (feat)|Savage Attack]]
|[[Sadistic Strike (feat)|Sadistic Strike]]
|-
|-
|[[Acrobatic Dodge (feat)|Acrobatic Dodge]]
|[[Acrobatic Dodge (feat)|Acrobatic Dodge]]
|[[Duck and Cover (feat)|Duck and Cover]]
|[[Duck and Cover (feat)|Duck and Cover]]
|[[Knock Heads (feat)|Knock Heads]]
|[[Knock Heads (feat)|Knock Heads]]
|[[Scavenger (feat)|Scavenger]]
|[[Savage Attack (feat)|Savage Attack]]
|-
|-
|[[Acrobatic Strike (feat)|Acrobatic Strike]]
|[[Acrobatic Strike (feat)|Acrobatic Strike]]
|[[Echani Training (feat)|Echani Training]]
|[[Echani Training (feat)|Echani Training]]
|[[Leader of Droids (feat)|Leader of Droids]]
|[[Leader of Droids (feat)|Leader of Droids]]
|[[Sensor Link (feat)|Sensor Link]]
|[[Scavenger (feat)|Scavenger]]
|-
|-
|[[Adaptable Talent (feat)|Adaptable Talent]]
|[[Adaptable Talent (feat)|Adaptable Talent]]
|[[Elder's_Knowledge_(feat)|Elder’s Knowledge]]
|[[Elder's_Knowledge_(feat)|Elder’s Knowledge]]
|[[Lightning Draw (feat)|Lightning Draw]]
|[[Lightning Draw (feat)|Lightning Draw]]
|[[Separatist Military Training (feat)|Separatist Military Training]]
|[[Sensor Link (feat)|Sensor Link]]
|-
|-
|[[Advantageous Attack (feat)|Advantageous Attack]]
|[[Advantageous Attack (feat)|Advantageous Attack]]
|[[Erratic Target (feat)|Erratic Target]]
|[[Erratic Target (feat)|Erratic Target]]
|[[Linguist (feat)|Linguist]]
|[[Linguist (feat)|Linguist]]
|[[Shake It Off (feat)|Shake It Off]]
|[[Separatist Military Training (feat)|Separatist Military Training]]
|-
|-
|[[Advantageous Cover (feat)|Advantageous Cover]]
|[[Advantageous Cover (feat)|Advantageous Cover]]
|[[Expert Briber (feat)|Expert Briber]]
|[[Expert Briber (feat)|Expert Briber]]
|[[Logic_Upgrade:_Self-Defense_(feat)|Logic Upgrade: Self‑Defense]]
|[[Logic_Upgrade:_Self-Defense_(feat)|Logic Upgrade: Self‑Defense]]
|[[Shield Surge (feat)|Shield Surge]]
|[[Shake It Off (feat)|Shake It Off]]
|-
|-
|[[Aiming Accuracy (feat)|Aiming Accuracy]]
|[[Aiming Accuracy (feat)|Aiming Accuracy]]
|[[Exotic Weapon Proficiency (feat)|Exotic Weapon Proficiency]]
|[[Exotic Weapon Proficiency (feat)|Exotic Weapon Proficiency]]
|[[Logic Upgrade: Skill Swap (feat)|Logic Upgrade: Skill Swap]]
|[[Logic Upgrade: Skill Swap (feat)|Logic Upgrade: Skill Swap]]
|[[Signature Device (feat)|Signature Device]]
|[[Shield Surge (feat)|Shield Surge]]
|-
|-
|[[Angled Throw (feat)|Angled Throw]]
|[[Angled Throw (feat)|Angled Throw]]
|[[Extra Rage (feat)|Extra Rage]]
|[[Extra Rage (feat)|Extra Rage]]
|[[Logic Upgrade: Tactician (feat)|Logic Upgrade: Tactician]]
|[[Logic Upgrade: Tactician (feat)|Logic Upgrade: Tactician]]
|[[Silver Tounge (feat)|Silver Tounge]]
|[[Signature Device (feat)|Signature Device]]
|-
|-
|[[Annointed Hunter (feat)|Annointed Hunter]]
|[[Annointed Hunter (feat)|Annointed Hunter]]
|[[Extra Second Wind (feat)|Extra Second Wind]]
|[[Extra Second Wind (feat)|Extra Second Wind]]
|[[Long Haft Strike (feat)|Long Haft Strike]]
|[[Long Haft Strike (feat)|Long Haft Strike]]
|[[Sith Military Training (feat)|Sith Military Training]]
|[[Silver Tounge (feat)|Silver Tounge]]
|-
|-
|[[Armor Proficiency (feat)|Armor Proficiency]]
|[[Armor Proficiency (feat)|Armor Proficiency]]
|[[Far Shot (feat)|Far Shot]]
|[[Far Shot (feat)|Far Shot]]
|[[Mandalorian Training (feat)|Mandalorian Training]]
|[[Mandalorian Training (feat)|Mandalorian Training]]
|[[Skill Challenge: Catastrophic Avoidance (feat)|Skill Challenge: Catastrophic Avoidance]]
|[[Sith Military Training (feat)|Sith Military Training]]
|-
|-
|[[Artillery Shot (feat)|Artillery Shot]]
|[[Artillery Shot (feat)|Artillery Shot]]
|[[Fast Surge (feat)|Fast Surge]]
|[[Fast Surge (feat)|Fast Surge]]
|[[Manical Charge (feat)|Manical Charge]]
|[[Manical Charge (feat)|Manical Charge]]
|[[Skill Challenge: Last Resort (feat)|Skill Challenge: Last Resort]]
|[[Skill Challenge: Catastrophic Avoidance (feat)|Skill Challenge: Catastrophic Avoidance]]
|-
|-
|[[Assured Attack (feat)|Assured Attack]]
|[[Assured Attack (feat)|Assured Attack]]
|[[Fatal Hit (feat)|Fatal Hit]]
|[[Fatal Hit (feat)|Fatal Hit]]
|[[Martial_Arts_(feat)|Martial Arts (I, II, and III)]]
|[[Martial_Arts_(feat)|Martial Arts (I, II, and III)]]
|[[Skill Challenge: Recovery (feat)|Skill Challenge: Recovery]]
|[[Skill Challenge: Last Resort (feat)|Skill Challenge: Last Resort]]
|-
|-
|[[Attack Combo (Fire and Strike) (feat)|Attack Combo (Fire and Strike)]]
|[[Attack Combo (Fire and Strike) (feat)|Attack Combo (Fire and Strike)]]
|[[Feat of Strength (feat)|Feat of Strength]]
|[[Feat of Strength (feat)|Feat of Strength]]
|[[Master of Disguise (feat)|Master of Disguise]]
|[[Master of Disguise (feat)|Master of Disguise]]
|[[Skill Focus (feat)|Skill Focus]]
|[[Skill Challenge: Recovery (feat)|Skill Challenge: Recovery]]
|-
|-
|[[Attack Combo (Melee) (feat)|Attack Combo (Melee)]]
|[[Attack Combo (Melee) (feat)|Attack Combo (Melee)]]
|[[Flèche (feat)|Flèche]]
|[[Flèche (feat)|Flèche]]
|[[Meat Shield (feat)|Meat Shield]]
|[[Meat Shield (feat)|Meat Shield]]
|[[Skill Training (feat)|Skill Training]]
|[[Skill Focus (feat)|Skill Focus]]
|-
|-
|[[Attack Combo (Ranged) (feat)|Attack Combo (Ranged)]]
|[[Attack Combo (Ranged) (feat)|Attack Combo (Ranged)]]
|[[Fight Through Pain (feat)|Fight Through Pain]]
|[[Fight Through Pain (feat)|Fight Through Pain]]
|[[Mechanical Martial Arts (feat)|Mechanical Martial Arts]]
|[[Mechanical Martial Arts (feat)|Mechanical Martial Arts]]
|[[Slammer (feat)|Slammer]]
|[[Skill Training (feat)|Skill Training]]
|-
|-
|[[Autofire Assault (feat)|Autofire Assault]]
|[[Autofire Assault (feat)|Autofire Assault]]
|[[Flurry (feat)|Flurry]]
|[[Flurry (feat)|Flurry]]
|[[Melee Defense (feat)|Melee Defense]]
|[[Melee Defense (feat)|Melee Defense]]
|[[Slippery Maneuver (feat)|Slippery Maneuver]]
|[[Slammer (feat)|Slammer]]
|-
|-
|[[Autofire Sweep (feat)|Autofire Sweep]]
|[[Autofire Sweep (feat)|Autofire Sweep]]
|[[Fleet-Footed_(feat)|Fleet‑Footed]]
|[[Fleet-Footed_(feat)|Fleet‑Footed]]
|[[Metamorph (feat)|Metamorph]]
|[[Metamorph (feat)|Metamorph]]
|[[Sniper (feat)|Sniper]]
|[[Slippery Maneuver (feat)|Slippery Maneuver]]
|-
|-
|[[Bad Feeling (feat)|Bad Feeling]]
|[[Bad Feeling (feat)|Bad Feeling]]
|[[Focused Rage (feat)|Focused Rage]]
|[[Focused Rage (feat)|Focused Rage]]
|[[Mighty Swing (feat)|Mighty Swing]]
|[[Mighty Swing (feat)|Mighty Swing]]
|[[Sniper Shot (feat)|Sniper Shot]]
|[[Sniper (feat)|Sniper]]
|-
|-
|[[Bantha Herder (feat)|Bantha Herder]]
|[[Bantha Herder (feat)|Bantha Herder]]
|[[Follow Through (feat)|Follow Through]]
|[[Follow Through (feat)|Follow Through]]
|[[Mighty Throw (feat)|Mighty Throw]]
|[[Mighty Throw (feat)|Mighty Throw]]
|[[Spray Shot (feat)|Spray Shot]]
|[[Sniper Shot (feat)|Sniper Shot]]
|-
|-
|[[Bantha Rush (feat)|Bantha Rush]]
|[[Bantha Rush (feat)|Bantha Rush]]
|[[Force Boon (feat)|Force Boon]]
|[[Force Boon (feat)|Force Boon]]
|[[Mobility (feat)|Mobility]]
|[[Mobility (feat)|Mobility]]
|[[Sport Hunter (feat)|Sport Hunter]]
|[[Spray Shot (feat)|Spray Shot]]
|-
|-
|[[Battering Attack (feat)|Battering Attack]]
|[[Battering Attack (feat)|Battering Attack]]
|[[Force of Personality (feat)|Force of Personality]]
|[[Force of Personality (feat)|Force of Personality]]
|[[Mounted Combat (feat)|Mounted Combat]]
|[[Momentum Strike (feat)|Momentum Strike]]
|[[Staggering Attack (Scum) (feat)|Staggering Attack (Scum)]]
|[[Sport Hunter (feat)|Sport Hunter]]
|-
|-
|[[Biotech Specialist (feat)|Biotech Specialist]]
|[[Biotech Specialist (feat)|Biotech Specialist]]
|[[Force Readiness (feat)|Force Readiness]]
|[[Force Readiness (feat)|Force Readiness]]
|[[Moving Target (feat)|Moving Target]]
|[[Mounted Combat (feat)|Mounted Combat]]
|[[Staggering Attack (War) (feat)|Staggering Attack (War)]]
|[[Staggering Attack (Scum) (feat)|Staggering Attack (Scum)]]
|-
|-
|[[Biotech Surgery (feat)|Biotech Surgery]]
|[[Biotech Surgery (feat)|Biotech Surgery]]
|[[Force Regimen Mastery (feat)|Force Regimen Mastery]]
|[[Force Regimen Mastery (feat)|Force Regimen Mastery]]
|[[Multi-Grab_(feat)|Multi‑Grab]]
|[[Mounted Defense (feat)|Mounted Defense]]
|[[Stand Tall (feat)|Stand Tall]]
|[[Staggering Attack (War) (feat)|Staggering Attack (War)]]
|-
|-
|[[Blaster Barage (feat)|Blaster Barage]]
|[[Blaster Barage (feat)|Blaster Barage]]
|[[Force Sensitivity (feat)|Force Sensitivity]]
|[[Force Sensitivity (feat)|Force Sensitivity]]
|[[Multi-Targeting (feat)|Multi‑Targeting]]
|[[Moving Target (feat)|Moving Target]]
|[[Starship Designer (feat)|Starship Designer]]
|[[Stand Tall (feat)|Stand Tall]]
|-
|-
|[[Bone Crusher (feat)|Bone Crusher]]
|[[Bone Crusher (feat)|Bone Crusher]]
|[[Force Training (feat)|Force Training]]
|[[Force Training (feat)|Force Training]]
|[[Never Surrender (feat)|Never Surrender]]
|[[Multi-Grab_(feat)|Multi‑Grab]]
|[[Starship Tactics (feat)|Starship Tactics]]
|[[Starship Designer (feat)|Starship Designer]]
|-
|-
|[[Brilliant Defense (feat)|Brilliant Defense]]
|[[Brilliant Defense (feat)|Brilliant Defense]]
|[[Forceful Blast (feat)|Forceful Blast]]
|[[Forceful Blast (feat)|Forceful Blast]]
|[[Officer Candidacy Training (feat)|Officer Candidacy Training]]
|[[Multi-Targeting (feat)|Multi‑Targeting]]
|[[Stay Up (feat)|Stay Up]]
|[[Starship Tactics (feat)|Starship Tactics]]
|-
|-
|[[Brink of Death (feat)|Brink of Death]]
|[[Brink of Death (feat)|Brink of Death]]
|[[Forceful Recovery (feat)|Forceful Recovery]]
|[[Forceful Recovery (feat)|Forceful Recovery]]
|[[Opportunistic Retreat (feat)|Opportunistic Retreat]]
|[[Never Surrender (feat)|Never Surrender]]
|[[Steadying Position (feat)|Steadying Position]]
|[[Stay Up (feat)|Stay Up]]
|-
|-
|[[Burst Fire (feat)|Burst Fire]]
|[[Burst Fire (feat)|Burst Fire]]
|[[Fortifying recovery (feat)|Fortifying recovery]]
|[[Fortifying recovery (feat)|Fortifying recovery]]
|[[Opportunistic Shooter (feat)|Opportunistic Shooter]]
|[[Officer Candidacy Training (feat)|Officer Candidacy Training]]
|[[Strafe (feat)|Strafe]]
|[[Steadying Position (feat)|Steadying Position]]
|-
|-
|[[Burst of Speed (feat)|Burst of Speed]]
|[[Burst of Speed (feat)|Burst of Speed]]
|[[Friends in Low Places (feat)|Friends in Low Places]]
|[[Friends in Low Places (feat)|Friends in Low Places]]
|[[Opportunistic Trickery (feat)|Opportunistic Trickery]]
|[[Opportunistic Retreat (feat)|Opportunistic Retreat]]
|[[Strong in the Force (feat)|Strong in the Force]]
|[[Strafe (feat)|Strafe]]
|-
|-
|[[Careful Shot (feat)|Careful Shot]]
|[[Careful Shot (feat)|Careful Shot]]
|[[Frightening Cleave (feat)|Frightening Cleave]]
|[[Frightening Cleave (feat)|Frightening Cleave]]
|[[Overwhelming Attack (feat)|Overwhelming Attack]]
|[[Opportunistic Shooter (feat)|Opportunistic Shooter]]
|[[Superior Tech (feat)|Superior Tech]]
|[[Strong in the Force (feat)|Strong in the Force]]
|-
|-
|[[Charging Fire (feat)|Charging Fire]]
|[[Charging Fire (feat)|Charging Fire]]
|[[Galactic Alliance Military Traning (feat)|Galactic Alliance Military Traning]]
|[[Galactic Alliance Military Traning (feat)|Galactic Alliance Military Traning]]
|[[Pall of the Dark Side (feat)|Pall of the Dark Side]]
|[[Opportunistic Trickery (feat)|Opportunistic Trickery]]
|[[Surgical Expertise (feat)|Surgical Expertise]]
|[[Superior Tech (feat)|Superior Tech]]
|-
|-
|[[Channel Rage (feat)|Channel Rage]]
|[[Channel Rage (feat)|Channel Rage]]
|[[Gearhead (feat)|Gearhead]]
|[[Gearhead (feat)|Gearhead]]
|[[Pin (feat)|Pin]]
|[[Overwhelming Attack (feat)|Overwhelming Attack]]
|[[Swarm (feat)|Swarm]]
|[[Surgical Expertise (feat)|Surgical Expertise]]
|-
|-
|[[Cleave (feat)|Cleave]]
|[[Cleave (feat)|Cleave]]
|[[Grab Back (feat)|Grab Back]]
|[[Grab Back (feat)|Grab Back]]
|[[Pincer (feat)|Pincer]]
|[[Pall of the Dark Side (feat)|Pall of the Dark Side]]
|[[Tactical Advantage (feat)|Tactical Advantage]]
|[[Swarm (feat)|Swarm]]
|-
|-
|[[Close Combat Escape (feat)|Close Combat Escape]]
|[[Close Combat Escape (feat)|Close Combat Escape]]
|[[Grand Army of the Republic Training (feat)|Grand Army of the Republic Training]]
|[[Grand Army of the Republic Training (feat)|Grand Army of the Republic Training]]
|[[Pinpoint Accuracy (feat)|Pinpoint Accuracy]]
|[[Pin (feat)|Pin]]
|[[Tactical Genius (feat)|Tactical Genius]]
|[[Tactical Advantage (feat)|Tactical Advantage]]
|-
|-
|[[Collateral Damage (feat)|Collateral Damage]]
|[[Collateral Damage (feat)|Collateral Damage]]
|[[Grapple Resistance (feat)|Grapple Resistance]]
|[[Grapple Resistance (feat)|Grapple Resistance]]
|[[Pistoleer (feat)|Pistoleer]]
|[[Pincer (feat)|Pincer]]
|[[Targeted Area (feat)|Targeted Area]]
|[[Tactical Genius (feat)|Tactical Genius]]
|-
|-
|[[Combat Reflexes (feat)|Combat Reflexes]]
|[[Combat Reflexes (feat)|Combat Reflexes]]
|[[Grazing Shot (feat)|Grazing Shot]]
|[[Grazing Shot (feat)|Grazing Shot]]
|[[Point Blank Shot (feat)|Point Blank Shot]]
|[[Pinpoint Accuracy (feat)|Pinpoint Accuracy]]
|[[Tech Specialist (feat)|Tech Specialist]]
|[[Targeted Area (feat)|Targeted Area]]
|-
|-
|[[Combat Trickery (feat)|Combat Trickery]]
|[[Combat Trickery (feat)|Combat Trickery]]
|[[Great Cleave (feat)|Great Cleave]]
|[[Great Cleave (feat)|Great Cleave]]
|[[Poison Resistance (feat)|Poison Resistance]]
|[[Pistoleer (feat)|Pistoleer]]
|[[Throw (feat)|Throw]]
|[[Tech Specialist (feat)|Tech Specialist]]
|-
|-
|[[Conditioning (feat)|Conditioning]]
|[[Conditioning (feat)|Conditioning]]
|[[Gunnery Specialist (feat)|Gunnery Specialist]]
|[[Gunnery Specialist (feat)|Gunnery Specialist]]
|[[Power Attack (feat)|Power Attack]]
|[[Point Blank Shot (feat)|Point Blank Shot]]
|[[Toughness (feat)|Toughness]]
|[[Throw (feat)|Throw]]
|-
|-
|[[Controlled Rage (feat)|Controlled Rage]]
|[[Controlled Rage (feat)|Controlled Rage]]
|[[Halt (feat)|Halt]]
|[[Halt (feat)|Halt]]
|[[Power Blast (feat)|Power Blast]]
|[[Poison Resistance (feat)|Poison Resistance]]
|[[Tool Frenzy (feat)|Tool Frenzy]]
|[[Toughness (feat)|Toughness]]
|-
|-
|[[Coordinated Attack (feat)|Coordinated Attack]]
|[[Coordinated Attack (feat)|Coordinated Attack]]
|[[Hasty Modification (feat)|Hasty Modification]]
|[[Hasty Modification (feat)|Hasty Modification]]
|[[Powerful Charge (feat)|Powerful Charge]]
|[[Power Attack (feat)|Power Attack]]
|[[Trench Warrior (feat)|Trench Warrior]]
|[[Tool Frenzy (feat)|Tool Frenzy]]
|-
|-
|[[Coordinated Barrage (feat)|Coordinated Barrage]]
|[[Coordinated Barrage (feat)|Coordinated Barrage]]
|[[Heavy Hitter (feat)|Heavy Hitter]]
|[[Heavy Hitter (feat)|Heavy Hitter]]
|[[Powerful Rage (feat)|Powerful Rage]]
|[[Power Blast (feat)|Power Blast]]
|[[Trip (feat)|Trip]]
|[[Trench Warrior (feat)|Trench Warrior]]
|-
|-
|[[Cornered (feat)|Cornered]]
|[[Cornered (feat)|Cornered]]
|[[Hideous Visage (feat)|Hideous Visage]]
|[[Hideous Visage (feat)|Hideous Visage]]
|[[Precise Shot (feat)|Precise Shot]]
|[[Powerful Charge (feat)|Powerful Charge]]
|[[Triple Attack (feat)|Triple Attack]]
|[[Trip (feat)|Trip]]
|-
|-
|[[Critical Strike (feat)|Critical Strike]]
|[[Critical Strike (feat)|Critical Strike]]
|[[Hobbling Strike (feat)|Hobbling Strike]]
|[[Hobbling Strike (feat)|Hobbling Strike]]
|[[Predictive Defense (feat)|Predictive Defense]]
|[[Powerful Rage (feat)|Powerful Rage]]
|[[Triple Crit (feat)|Triple Crit]]
|[[Triple Attack (feat)|Triple Attack]]
|-
|-
|[[Crossfire (feat)|Crossfire]]
|[[Crossfire (feat)|Crossfire]]
|[[Hold Together (feat)|Hold Together]]
|[[Hold Together (feat)|Hold Together]]
|[[Prime Shot (feat)|Prime Shot]]
|[[Precise Shot (feat)|Precise Shot]]
|[[Tumble Defense (feat)|Tumble Defense]]
|[[Triple Crit (feat)|Triple Crit]]
|-
|-
|[[Crush (feat)|Crush]]
|[[Crush (feat)|Crush]]
|[[Hyperblazer (feat)|Hyperblazer]]
|[[Hyperblazer (feat)|Hyperblazer]]
|[[Quick Draw (feat)|Quick Draw]]
|[[Predictive Defense (feat)|Predictive Defense]]
|[[Turn and Burn (feat)|Turn and Burn]]
|[[Tumble Defense (feat)|Tumble Defense]]
|-
|-
|[[Cunning Attack (feat)|Cunning Attack]]
|[[Cunning Attack (feat)|Cunning Attack]]
|[[Imperial Military Training (feat)|Imperial Military Training]]
|[[Imperial Military Training (feat)|Imperial Military Training]]
|[[Quick Skill (feat)|Quick Skill]]
|[[Prime Shot (feat)|Prime Shot]]
|[[Unleashed (feat)|Unleashed]]
|[[Turn and Burn (feat)|Turn and Burn]]
|-
|-
|[[Cut the Red Tape (feat)|Cut the Red Tape]]
|[[Cut the Red Tape (feat)|Cut the Red Tape]]
|[[Impersonate (feat)|Impersonate]]
|[[Impersonate (feat)|Impersonate]]
|[[Rancor Crush (feat)|Rancor Crush]]
|[[Quick Draw (feat)|Quick Draw]]
|[[Unstoppable Combatant (feat)|Unstoppable Combatant]]
|[[Unleashed (feat)|Unleashed]]
|-
|-
|[[Cybernetic Surgery (feat)|Cybernetic Surgery]]
|[[Cybernetic Surgery (feat)|Cybernetic Surgery]]
|[[Impetuous Move (feat)|Impetuous Move]]
|[[Impetuous Move (feat)|Impetuous Move]]
|[[Rapid Reaction (feat)|Rapid Reaction]]
|[[Quick Skill (feat)|Quick Skill]]
|[[Unstoppable Force (feat)|Unstoppable Force]]
|[[Unstoppable Combatant (feat)|Unstoppable Combatant]]
|-
|-
|[[Damage Conversion (feat)|Damage Conversion]]
|[[Damage Conversion (feat)|Damage Conversion]]
|[[Implant Training (feat)|Implant Training]]
|[[Implant Training (feat)|Implant Training]]
|[[Rapid Shot (feat)|Rapid Shot]]
|[[Rancor Crush (feat)|Rancor Crush]]
|[[Unswerving Resolve (feat)|Unswerving Resolve]]
|[[Unstoppable Force (feat)|Unstoppable Force]]
|-
|-
|[[Deadeye (feat)|Deadeye]]
|[[Deadeye (feat)|Deadeye]]
|[[Improved Bantha Rush (feat)|Improved Bantha Rush]]
|[[Improved Bantha Rush (feat)|Improved Bantha Rush]]
|[[Rapid Strike (feat)|Rapid Strike]]
|[[Rapid Reaction (feat)|Rapid Reaction]]
|[[Unwavering Resolve (feat)|Unwavering Resolve]]
|[[Unswerving Resolve (feat)|Unswerving Resolve]]
|-
|-
|[[Deadly Sniper (feat)|Deadly Sniper]]
|[[Deadly Sniper (feat)|Deadly Sniper]]
|[[Improved Charge (feat)|Improved Charge]]
|[[Improved Charge (feat)|Improved Charge]]
|[[Rapport (feat)|Rapport]]
|[[Rapid Shot (feat)|Rapid Shot]]
|[[Vehicle Systems Expertise (feat)|Vehicle Systems Expertise]]
|[[Unwavering Resolve (feat)|Unwavering Resolve]]
|-
|-
|[[Deceptive Drop (feat)|Deceptive Drop]]
|[[Deceptive Drop (feat)|Deceptive Drop]]
|[[Improved Damage Threshold (feat)|Improved Damage Threshold]]
|[[Improved Damage Threshold (feat)|Improved Damage Threshold]]
|[[Rebel Military Training (feat)|Rebel Military Training]]
|[[Rapid Strike (feat)|Rapid Strike]]
|[[Vehicular Combat (feat)|Vehicular Combat]]
|[[Vehicle Systems Expertise (feat)|Vehicle Systems Expertise]]
|-
|-
|[[Deft Charge (feat)|Deft Charge]]
|[[Deft Charge (feat)|Deft Charge]]
|[[Improved Defenses (feat)|Improved Defenses]]
|[[Improved Defenses (feat)|Improved Defenses]]
|[[Recall (feat)|Recall]]
|[[Rapport (feat)|Rapport]]
|[[Vehicular Surge (feat)|Vehicular Surge]]
|[[Vehicular Combat (feat)|Vehicular Combat]]
|-
|-
|[[Demoralizing Strike (feat)|Demoralizing Strike]]
|[[Demoralizing Strike (feat)|Demoralizing Strike]]
|[[Improved Disarm (feat)|Improved Disarm]]
|[[Improved Disarm (feat)|Improved Disarm]]
|[[Recovering Surge (feat)|Recovering Surge]]
|[[Rebel Military Training (feat)|Rebel Military Training]]
|[[Vitality Surge (feat)|Vitality Surge]]
|[[Vehicular Surge (feat)|Vehicular Surge]]
|-
|-
|[[Desparate Gambit (feat)|Desparate Gambit]]
|[[Desparate Gambit (feat)|Desparate Gambit]]
|[[Improved Opportunistic Trickery (feat)|Improved Opportunistic Trickery]]
|[[Improved Opportunistic Trickery (feat)|Improved Opportunistic Trickery]]
|[[Recurring Success (feat)|Recurring Success]]
|[[Recall (feat)|Recall]]
|[[Wary Defender (feat)|Wary Defender]]
|[[Vitality Surge (feat)|Vitality Surge]]
|-
|-
|[[Destructive Force (feat)|Destructive Force]]
|[[Destructive Force (feat)|Destructive Force]]
|[[Improved Rapid Strike (feat)|Improved Rapid Strike]]
|[[Improved Rapid Strike (feat)|Improved Rapid Strike]]
|[[Relentless Attack (feat)|Relentless Attack]]
|[[Recovering Surge (feat)|Recovering Surge]]
|[[Weapon Finesse (feat)|Weapon Finesse]]
|[[Wary Defender (feat)|Wary Defender]]
|-
|-
|[[Disabler (feat)|Disabler]]
|[[Disabler (feat)|Disabler]]
|[[Improved Sleight of Hand (feat)|Improved Sleight of Hand]]
|[[Improved Sleight of Hand (feat)|Improved Sleight of Hand]]
|[[Republic Military Training (feat)|Republic Military Training]]
|[[Recurring Success (feat)|Recurring Success]]
|[[Weapon Focus (feat)|Weapon Focus]]
|[[Weapon Finesse (feat)|Weapon Finesse]]
|-
|-
|[[Distractin Droid (feat)|Distractin Droid]]
|[[Distractin Droid (feat)|Distractin Droid]]
|[[Improvised Weapon Mastery (feat)|Improvised Weapon Mastery]]
|[[Improvised Weapon Mastery (feat)|Improvised Weapon Mastery]]
|[[Resilient Strength (feat)|Resilient Strength]]
|[[Relentless Attack (feat)|Relentless Attack]]
|[[Weapon Proficiency (feat)|Weapon Proficiency]]
|[[Weapon Focus (feat)|Weapon Focus]]
|-
|-
|[[Disturbing Presence (feat)|Disturbing Presence]]
|[[Disturbing Presence (feat)|Disturbing Presence]]
|[[Impulsive Flight (feat)|Impulsive Flight]]
|[[Impulsive Flight (feat)|Impulsive Flight]]
|[[Resolute Stance (feat)|Resolute Stance]]
|[[Republic Military Training (feat)|Republic Military Training]]
|[[Whirlwind Attack (feat)|Whirlwind Attack]]
|[[Weapon Proficiency (feat)|Weapon Proficiency]]
|-
|-
|[[Dive for Cover (feat)|Dive for Cover]]
|[[Dive for Cover (feat)|Dive for Cover]]
|[[Increased Agility (feat)|Increased Agility]]
|[[Increased Agility (feat)|Increased Agility]]
|[[Resurgence (feat)|Resurgence]]
|[[Resilient Strength (feat)|Resilient Strength]]
|[[Wicked Strike (feat)|Wicked Strike]]
|[[Whirlwind Attack (feat)|Whirlwind Attack]]
|-
|-
|[[Dodge (feat)|Dodge]]
|[[Dodge (feat)|Dodge]]
|[[Indomitable Personality (feat)|Indomitable Personality]]
|[[Indomitable Personality (feat)|Indomitable Personality]]
|[[Return Fire (feat)|Return Fire]]
|[[Resolute Stance (feat)|Resolute Stance]]
|[[Wilderness First Aid (feat)|Wilderness First Aid]]
|[[Wicked Strike (feat)|Wicked Strike]]
|-
|-
|[[Double Attack (feat)|Double Attack]]
|[[Double Attack (feat)|Double Attack]]
|[[Informer (feat)|Informer]]
|[[Informer (feat)|Informer]]
|[[Returning Bug (feat)|Returning Bug]]
|[[Resurgence (feat)|Resurgence]]
|[[Withdrawl Strike (feat)|Withdrawl Strike]]
|[[Wilderness First Aid (feat)|Wilderness First Aid]]
|-
|-
|[[Dreadful Rage (feat)|Dreadful Rage]]
|[[Dreadful Rage (feat)|Dreadful Rage]]
|[[Instinctive Attack (feat)|Instinctive Attack]]
|[[Instinctive Attack (feat)|Instinctive Attack]]
|[[Riflemaster (feat)|Riflemaster]]
|[[Return Fire (feat)|Return Fire]]
|[[Wookie Grip (feat)|Wookie Grip]]
|[[Withdrawl Strike (feat)|Withdrawl Strike]]
|-
|-
|[[Droid Focus (feat)|Droid Focus]]
|[[Droid Focus (feat)|Droid Focus]]
|[[Instinctive Defense (feat)|Instinctive Defense]]
|[[Instinctive Defense (feat)|Instinctive Defense]]
|[[Risk Taker (feat)|Risk Taker]]
|[[Returning Bug (feat)|Returning Bug]]
|[[Zero Range (feat)|Zero Range]]
|[[Wookie Grip (feat)|Wookie Grip]]
|-
|-
|[[Droid Hunter (feat)|Droid Hunter]]
|[[Droid Hunter (feat)|Droid Hunter]]
|[[Intimidator (feat)|Intimidator]]
|[[Intimidator (feat)|Intimidator]]
| colspan="2" | 
|[[Riflemaster (feat)|Riflemaster]]
|[[Zero Range (feat)|Zero Range]]
|}</div>
|}</div>



Revision as of 02:31, 25 May 2024

A feat is a special feature that either gives your character a new capability or improves one they already have. Unlike Skills and Talents, your choice of feats is not restricted by your class. Any character can take any feat as long as the prerequisites are met.

Acquiring Feats

Choose the feats you feel best represent your character’s interests and capabilities. Each character gets one feat when the character is created (at 1st level). At 3rd, 6th, 9th, 12th, 15th, and 18th level, characters gain another feat. For multiclass characters, feats are gained according to total character Level, not by individual class Level.

     Additionally, heroic classes get bonus feats chosen from special lists (see individual class descriptions). Humans also get a bonus feat at 1st level, chosen from any feat the character qualifies for.

Prerequisites

Some feats have prerequisites. A character must have the listed ability score, feat, trained skill, or base attack bonus in order to select or use that feat. A character can gain a feat at the same level at which they gain the prerequisite(s).

     A prerequisite that contains a numerical value is a minimum; any value higher than the one given also meets the prerequisite. For instance, the prerequisites for the Cleave feat are “Strength 13, Power Attack.” Any character with a Strength score of 13 or higher and the Power Attack feat meets the prerequisites. You can’t use a feat if you’ve lost a prerequisite. For example, if your Strength drops below 13 for any reason, you can’t use the Cleave feat until your Strength returns to 13 or higher.

Feat Descriptions

Here is the format for feat descriptions.

Feat Name

     Sourcebook link, page #
A description of what the feat does or represents in plain language, with no game mechanics.

     Prerequisite(s): A minimum ability score, another feat or feats, a minimum base attack bonus, a s[ecial skill requirement, and/or a minimum level in a class that a character must have to acquire this feat. This entry is absent if it has no prerequisite.

     Benefit: What the feat enables you (the character) to do.

     Normal: What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.

     Special: Some unique or unusual circumstance that may apply to this feat. If none exists, this entry is absent.

Some feats have multiple aspects (such as Weapon Proficiency) or multiple levels (such as Martial Arts). In these cases, all the aspects or levels are listed on the same page but each one will have its own description section.

List of Feats

A Few Maneuvers Droid Shield Mastery Ion Shielding Risk Taker
Accelerated Strike Droidcraft Jedi Familiarity Running Attack
Acrobatic Ally Dual Weapon Mastery (I, II, and III) Knife Trick Sadistic Strike
Acrobatic Dodge Duck and Cover Knock Heads Savage Attack
Acrobatic Strike Echani Training Leader of Droids Scavenger
Adaptable Talent Elder’s Knowledge Lightning Draw Sensor Link
Advantageous Attack Erratic Target Linguist Separatist Military Training
Advantageous Cover Expert Briber Logic Upgrade: Self‑Defense Shake It Off
Aiming Accuracy Exotic Weapon Proficiency Logic Upgrade: Skill Swap Shield Surge
Angled Throw Extra Rage Logic Upgrade: Tactician Signature Device
Annointed Hunter Extra Second Wind Long Haft Strike Silver Tounge
Armor Proficiency Far Shot Mandalorian Training Sith Military Training
Artillery Shot Fast Surge Manical Charge Skill Challenge: Catastrophic Avoidance
Assured Attack Fatal Hit Martial Arts (I, II, and III) Skill Challenge: Last Resort
Attack Combo (Fire and Strike) Feat of Strength Master of Disguise Skill Challenge: Recovery
Attack Combo (Melee) Flèche Meat Shield Skill Focus
Attack Combo (Ranged) Fight Through Pain Mechanical Martial Arts Skill Training
Autofire Assault Flurry Melee Defense Slammer
Autofire Sweep Fleet‑Footed Metamorph Slippery Maneuver
Bad Feeling Focused Rage Mighty Swing Sniper
Bantha Herder Follow Through Mighty Throw Sniper Shot
Bantha Rush Force Boon Mobility Spray Shot
Battering Attack Force of Personality Momentum Strike Sport Hunter
Biotech Specialist Force Readiness Mounted Combat Staggering Attack (Scum)
Biotech Surgery Force Regimen Mastery Mounted Defense Staggering Attack (War)
Blaster Barage Force Sensitivity Moving Target Stand Tall
Bone Crusher Force Training Multi‑Grab Starship Designer
Brilliant Defense Forceful Blast Multi‑Targeting Starship Tactics
Brink of Death Forceful Recovery Never Surrender Stay Up
Burst Fire Fortifying recovery Officer Candidacy Training Steadying Position
Burst of Speed Friends in Low Places Opportunistic Retreat Strafe
Careful Shot Frightening Cleave Opportunistic Shooter Strong in the Force
Charging Fire Galactic Alliance Military Traning Opportunistic Trickery Superior Tech
Channel Rage Gearhead Overwhelming Attack Surgical Expertise
Cleave Grab Back Pall of the Dark Side Swarm
Close Combat Escape Grand Army of the Republic Training Pin Tactical Advantage
Collateral Damage Grapple Resistance Pincer Tactical Genius
Combat Reflexes Grazing Shot Pinpoint Accuracy Targeted Area
Combat Trickery Great Cleave Pistoleer Tech Specialist
Conditioning Gunnery Specialist Point Blank Shot Throw
Controlled Rage Halt Poison Resistance Toughness
Coordinated Attack Hasty Modification Power Attack Tool Frenzy
Coordinated Barrage Heavy Hitter Power Blast Trench Warrior
Cornered Hideous Visage Powerful Charge Trip
Critical Strike Hobbling Strike Powerful Rage Triple Attack
Crossfire Hold Together Precise Shot Triple Crit
Crush Hyperblazer Predictive Defense Tumble Defense
Cunning Attack Imperial Military Training Prime Shot Turn and Burn
Cut the Red Tape Impersonate Quick Draw Unleashed
Cybernetic Surgery Impetuous Move Quick Skill Unstoppable Combatant
Damage Conversion Implant Training Rancor Crush Unstoppable Force
Deadeye Improved Bantha Rush Rapid Reaction Unswerving Resolve
Deadly Sniper Improved Charge Rapid Shot Unwavering Resolve
Deceptive Drop Improved Damage Threshold Rapid Strike Vehicle Systems Expertise
Deft Charge Improved Defenses Rapport Vehicular Combat
Demoralizing Strike Improved Disarm Rebel Military Training Vehicular Surge
Desparate Gambit Improved Opportunistic Trickery Recall Vitality Surge
Destructive Force Improved Rapid Strike Recovering Surge Wary Defender
Disabler Improved Sleight of Hand Recurring Success Weapon Finesse
Distractin Droid Improvised Weapon Mastery Relentless Attack Weapon Focus
Disturbing Presence Impulsive Flight Republic Military Training Weapon Proficiency
Dive for Cover Increased Agility Resilient Strength Whirlwind Attack
Dodge Indomitable Personality Resolute Stance Wicked Strike
Double Attack Informer Resurgence Wilderness First Aid
Dreadful Rage Instinctive Attack Return Fire Withdrawl Strike
Droid Focus Instinctive Defense Returning Bug Wookie Grip
Droid Hunter Intimidator Riflemaster Zero Range

Species Feats

The species described in the Saga Edition Core Rulebook represent many of the most common (and popular) species in the galaxy during the Rebellion era. To emphasize the iconic nature of these species, this section introduces new feats, called species feats, to the game. In essence, a species feat rewards you for choosing an iconic species by enhancing something that your species already does well. This section provides species feats for each species except Humans. You can take any or all of these feats for your character. No species feats are considered bonus feats for any class.

Ample Foraging Ewok Fringe Benefits Rodian Mind of Reason Cerean Scion of Dorin Kel Dor
Binary Mind Cerean (species) Gungan Weapon Master Gungan Mon Calamari Shipwright Mon Calamari Sharp Senses Mon Calamari
Bothan Will Bothan (species) Hunter’s Instincts Nature Specialist Ithorian Shrewd Bargainer Quarren
Bowcaster Marksman Wookiee Imperceptible Liar Twi’lek Nikto Survival Nikto Spacer’s Surge Duros
Clawed Subspecies Quarren Inborn Resilience Zabrak Perfect Intiuition Cerean Strong Bellow Ithorian
Confident Success Bothan Increased Resistance Gamorrean Perfect Swimmer Gungan Sure Climber Sullustan
Darkness Dweller Sullustan Instinctive Perception Zabrak Pitiless Warrior Trandoshan Survivor of Ryloth Twi’lek
Deep Sight Quarren Jedi Heritage Twi’lek Primitive Warrior Gamorrean Thick Skin Trandoshan
Devastating Bellow Ithorian Justice Seeker Kel Dor Quick Comeback Gamorrean Unwavering Focus Zabrak
Disarming Charm Sullustan Keen Scent Ewok Read the Winds Kel Dor Veteran Spacer Duros
Fast Swimmer Mon Calamari Lasting Influence Bothan Regenerative Healing Trandoshan Warrior Heritage Gungan
Flawless Piliot Duros (species) Mastger Tracker Rodian Resurgent Vitality Wookiee Wroshyr Rage Wookiee
Forest Stalker Ewok  

Team Feats

The following feats, collectively referred to as team feats, allow multiple heroes in a party to take the same feat to gain cumulative benefits. These team feats represent the concept that you and your allies have trained together and are part of the same military unit. When a mission calls for specialized skills, your group is chosen because you work well together and can get the job done.

     Each team feat provides a competence bonus to a particular skill check, the same type of bonus that is provided by the Skill Focus feat. If you are considering taking either a team feat or the Skill Focus feat, consider whether other heroes in your group are willing to take the same team feat. If at least two other allies take the same team feat, you will gain a greater benefit by taking the team feat rather than the Skill Focus feat. However, if fewer than two other allies take the team feat, you will gain a greater benefit by taking the Skill Focus feat instead.

Aquatic Specialists Nimble Team Unhindered Approach
Ascension Specialists Slicer Team Unified Squadron
Covert Operatives Technical Experts Wary Sentries
Medical Team Tireless Squad Wilderness Specialists
Mounted Regiment    

Martial Arts Feats

The following feats represent basic training in a variety of martial arts styles. Additionally, many of them have special effects when used in conjunction with style-specific talents available to the martial arts master prestige class.

Echani Training K’thri Training Teräs Käsi Training
Hijkata Training Stave Training Wrruushi Training
K’tara Training Tae‑Jitsu Training