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Saga Edition RPG Omnibus

Aurial Blaster: Difference between revisions

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-->{{weaponitem|name=Aurial Blaster|group=Exotic Weapon|book=Knights of the Old Republic|page=67|cost=2,500|size=Medium|weight=1kg|availability=Restricted|damage=3d8|stun=&mdash;|type=Energy (sonic)|modes=Single|text=<p class="single nomargin">Designed by a weapons manufacturer called Systech, this weapon is awkward and difficult to wiled without special training. Shaped like a pistol with auxiliary sonic emitters attached to either side of the barrel, the aurial blaster can deafen a target with a successful hit. When a target is struck by an aurial blaster, if the attack roll beats the target&rsquo;s [[Fortitude&nbsp;Defense]] the target takes a&#8722;5 penalty on all [[Perception]] checks made until the end of the attacker&rsquo;s next turn. An aurial blaster is treated as a pistol for the puropse of determining range.</p><!--
-->{{weaponitem|name=Aurial Blaster|group=Exotic Weapon|book=Knights of the Old Republic|page=67|cost=2,500|size=Medium|weight=1kg|availability=Restricted|damage=3d8|stun=&mdash;|type=Energy (sonic)|modes=Single|text=<p class="single nomargin">Designed by a weapons manufacturer called Systech, this weapon is awkward and difficult to wiled without special training. Shaped like a pistol with auxiliary sonic emitters attached to either side of the barrel, the aurial blaster can deafen a target with a successful hit. When a target is struck by an aurial blaster, if the attack roll beats the target&rsquo;s [[Fortitude&nbsp;Defense]] the target takes a&#8722;5 penalty on all [[Perception]] checks made until the end of the attacker&rsquo;s next turn. An aurial blaster is treated as a pistol for the puropse of determining range.</p><!--

Latest revision as of 21:07, 28 September 2025

Aurial Blaster

Exotic Weapon

     Knights of the Old Republic, page 67.

     Cost: 2,500   Weight: 1kg   Availability: Restricted

     Damage: 3d8   Stun: —   Type: Energy (sonic)  Mode(s) Single

Designed by a weapons manufacturer called Systech, this weapon is awkward and difficult to wiled without special training. Shaped like a pistol with auxiliary sonic emitters attached to either side of the barrel, the aurial blaster can deafen a target with a successful hit. When a target is struck by an aurial blaster, if the attack roll beats the target’s Fortitude Defense the target takes a−5 penalty on all Perception checks made until the end of the attacker’s next turn. An aurial blaster is treated as a pistol for the puropse of determining range.

     An aurial blaster requires a power pack. After 50 shots, the power pack must be replaced.