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{{weaponmenu}}<!-- | {{DISPLAYTITLE:Garrote}}<!-- | ||
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-->{{weaponitem|name=Garrote|group=Exotic Weapon|book=Clone Wars Campaign Guide|page=97|cost=50|size=Small|weight=1.5kg|availability=Rare|damage=1d6*|stun=—|type=Slashing|text=<p class="single nomargin">Typically fashioned from a strand of spun durasteel, a garrote is designed to crush the target’s throat and prevent breathing. A garrote requires two hands to use, and any attack made with the garrote is treated as a [[grab]] attack. Bonuses granted by [[talent]]s and [[feats]] apply to the grab attack as though it was a garrote attack; for example, a character with the [[Weapon_Focus_(feat)|Weapon Focus (garrote)]] feat gains a +1 bonus on grab attacks made with the garrote.</p><!-- | -->{{weaponitem|name=Garrote|group=Exotic Weapon|book=Clone Wars Campaign Guide|page=97|cost=50|size=Small|weight=1.5kg|availability=Rare|damage=1d6*|stun=—|type=Slashing|text=<p class="single nomargin">Typically fashioned from a strand of spun durasteel, a garrote is designed to crush the target’s throat and prevent breathing. A garrote requires two hands to use, and any attack made with the garrote is treated as a [[grab]] attack. Bonuses granted by [[talent]]s and [[feats]] apply to the grab attack as though it was a garrote attack; for example, a character with the [[Weapon_Focus_(feat)|Weapon Focus (garrote)]] feat gains a +1 bonus on grab attacks made with the garrote.</p><!-- | ||
Latest revision as of 21:19, 28 September 2025
Garrote
Exotic Weapon
Clone Wars Campaign Guide, page 97.
Cost: 50 Weight: 1.5kg Availability: Rare
Damage: 1d6* Stun: — Type: Slashing
Typically fashioned from a strand of spun durasteel, a garrote is designed to crush the target’s throat and prevent breathing. A garrote requires two hands to use, and any attack made with the garrote is treated as a grab attack. Bonuses granted by talents and feats apply to the grab attack as though it was a garrote attack; for example, a character with the Weapon Focus (garrote) feat gains a +1 bonus on grab attacks made with the garrote.
The effects of a garrote are felt on the target’s turn. At the beginning of the grabbed target’s turn, before it can take any actions, the target takes damage from the garrote and moves −1 step along the condition track. The target also suffers the normal effects of a grab. The target may attempt to break the grab, as normal.
