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<div | <div class="topdiv">{{sidebar|color=#ffdddd|headline=Retractable Stocks|text1=Some weapons, such as the E-11 blaster rifle used by stormtroopers and the E-5 blaster carbine used by battle droids, have a retractable stock. Only rifles and pistols (and rifle- or pistol-like exotic weapons) can have a retractable stock. Extending or folding a retractable stock is a move action.|text2=When the stock is folded, the following rules apply:<ul><li>Treat the weapon as a pistol for purposes of proficiency and range.</li><li> You cannot brace the weapon while using it in [[Combat:_Special_Rules#Autofire|autofire]] mode, even if it is an autofire-only weapon.</li></ul> | ||
|text3=When the stock is extended, the following rules apply:<ul><li>Treat the weapon as a rifle for purposes of proficiency and range.</li><li>You take a −5 penalty on attack rolls with the weapon if you use it in one hand (regardless of its size relative to you).</li></ul> | |text3=When the stock is extended, the following rules apply:<ul><li>Treat the weapon as a rifle for purposes of proficiency and range.</li><li>You take a −5 penalty on attack rolls with the weapon if you use it in one hand (regardless of its size relative to you).</li></ul> | ||
}}Rifles deal more damage and have greater range than pistols, but you take a −5 penalty on attack rolls if you wield a rifle with one hand (regardless of the weapon’s size relative to you). Some wepons have a retractable stock which, depending on how the stock is deployed, can effect this penalty. See ''Retractable Stock'' sidebar for more details. | }}Rifles deal more damage and have greater range than pistols, but you take a −5 penalty on attack rolls if you wield a rifle with one hand (regardless of the weapon’s size relative to you). Some wepons have a retractable stock which, depending on how the stock is deployed, can effect this penalty. See ''Retractable Stock'' sidebar for more details. | ||
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|Licensed | |Licensed | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[ | | style="background-color: #dddddd;" |{{shortindent}}[[Blaster_Rifle#commando|Commando Special Rifle]] | ||
| style="background-color: #dddddd; text-align: right;" |1,250 | |||
| style="background-color: #dddddd; text-align: center;" |3d10 | |||
| style="background-color: #dddddd; text-align: center;" |— | |||
| style="background-color: #dddddd; text-align: right;" | | |||
| style="background-color: #dddddd; text-align: center;" | | |||
| style="background-color: #dddddd; text-align: center;" | | |||
| style="background-color: #dddddd; text-align: center;" |S, A | | style="background-color: #dddddd; text-align: center;" |S, A | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |3.3kg | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Enegy | ||
| style="background-color: #dddddd;" |Military | | style="background-color: #dddddd;" |Military | ||
|- | |- | ||
|{{shortindent}} | |{{shortindent}}[[Projectile_Weapons#adventurer|Czerka Adventurer]]<sup>2</sup> | ||
| style="text-align: right;" | | | style="text-align: right;" |360 | ||
| style="text-align: center;" | | | style="text-align: center;" |2d10 | ||
| style="text-align: center;" | | | style="text-align: center;" |Yes | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" |& | | style="text-align: center;" |4kg | ||
|Piercing | |||
|Restricted | |||
|- | |||
| colspan="8" style="background-color: #dddddd;" |{{shortindent}}[[DC-17m Interchangeable Weapon System]]* | |||
|- | |||
|{{shortindent}}{{shortindent}}Rifle Configuration | |||
| style="text-align: right;" |4,500 | |||
| style="text-align: center;" |3d8 | |||
| style="text-align: center;" |Yes | |||
| style="text-align: center;" |S, A | |||
| style="text-align: center;" |5kg | |||
|Energy | |Energy | ||
| | |Military | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}{{shortindent}} | | style="background-color: #dddddd;" |{{shortindent}}{{shortindent}}Sniper Configuration<sup>2</sup> | ||
| style="background-color: #dddddd; text-align: right;" |— | | style="background-color: #dddddd; text-align: right;" |— | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |3d10 | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Energy | ||
| style="background-color: #dddddd;" |— | | style="background-color: #dddddd;" |— | ||
|- | |- | ||
|{{shortindent}}{{shortindent}}Anti-Armor | |{{shortindent}}{{shortindent}}Anti-Armor Configuration | ||
| style="text-align: right;" |— | | style="text-align: right;" |— | ||
| style="text-align: center;" | | | style="text-align: center;" |Special | ||
| style="text-align: center;" |— | | style="text-align: center;" |— | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
Line 165: | Line 165: | ||
|— | |— | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}} | | style="background-color: #dddddd;" |{{shortindent}}{{shortindent}}Anti-Armor Ammunition | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |— | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |4d6 | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Slashing | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |— | ||
|- | |- | ||
|{{shortindent}}[[Disintegrator_Weapons# | |{{shortindent}}[[Disintegrator_Weapons#dxr6|DXR-6 Disruptor Rifle]] | ||
| style="text-align: right;" |3,500 | | style="text-align: right;" |3,500 | ||
| style="text-align: center;" |3d8 | | style="text-align: center;" |3d8 | ||
| style="text-align: center;" |— | | style="text-align: center;" |— | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" | | | style="text-align: center;" |6kg | ||
|Energy | |Energy | ||
| | |Illegal | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[ | | style="background-color: #dddddd;" |{{shortindent}}[[Disintegrator_Weapons#Incinerator|Incinerator Rifle]] | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |3,500 | ||
| style="background-color: #dddddd; text-align: center;" |3d8 ion | | style="background-color: #dddddd; text-align: center;" |3d8 ion | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |5kg | ||
| style="background-color: #dddddd;" |Energy | | style="background-color: #dddddd;" |Energy | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Military | ||
|- | |- | ||
|{{shortindent}}[[Ion_Weapons# | |{{shortindent}}[[Ion_Weapons#carbine|Ion Carbine]]<sup>1</sup> | ||
| style="text-align: right;" |800 | | style="text-align: right;" |800 | ||
| style="text-align: center;" |3d8 ion | | style="text-align: center;" |3d8 ion | ||
| style="text-align: center;" |— | | style="text-align: center;" |— | ||
| style="text-align: center;" |S | | style="text-align: center;" |S, A | ||
| style="text-align: center;" | | | style="text-align: center;" |3kg | ||
|Energy (ion) | |Energy (ion) | ||
|Restricted | |Restricted | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[ | | style="background-color: #dddddd;" |{{shortindent}}[[Ion_Weapons#rifle|Ion Rifle]] | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |800 | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |3d8 ion | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |3.1kg | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Energy (ion) | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Restricted | ||
|- | |- | ||
|{{shortindent}}[[ | |{{shortindent}}[[Grenades#micro|Micro Grenade Launcher]]<sup>1</sup> | ||
| style="text-align: right;" | | | style="text-align: right;" |2,500 | ||
| style="text-align: center;" | | | style="text-align: center;" |Special | ||
| style="text-align: center;" | | | style="text-align: center;" |Special | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" | | | style="text-align: center;" |3kg | ||
| | |Varies | ||
| | |Illegal | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[ | | style="background-color: #dddddd;" |{{shortindent}}[[Pulse-wave_Weapons#rifle|Pulse-wave Rifle]]<sup>1</sup> | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |550 | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |2d8 | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S, A | ||
| style="background-color: #dddddd; text-align: center;" |4kg | | style="background-color: #dddddd; text-align: center;" |4kg | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Energy | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Restricted | ||
|- | |- | ||
|{{shortindent}}[[ | |{{shortindent}}[[Projectile_Weapons#scatter|Scatter Gun]]<sup>1</sup> | ||
| style="text-align: right;" | | | style="text-align: right;" |275 | ||
| style="text-align: center;" |3d8 | | style="text-align: center;" |3d8/2d8 | ||
| style="text-align: center;" | | | style="text-align: center;" |— | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" | | | style="text-align: center;" |4kg | ||
| | |Piercing | ||
| | |Licensed | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{ | | style="background-color: #dddddd;" |{{shortindent}}[[Blaster_Rifle#sg4|SG-4 Blaster Rifle]] | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |400 | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |3d8 | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |Yes | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S, A | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |5kg | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Energy | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Military | ||
|- | |- | ||
|{{ | |{{indent}}or (underwater) | ||
| style="text-align: right;" | | | style="text-align: right;" |— | ||
| style="text-align: center;" |2d8 | | style="text-align: center;" |2d8 | ||
| style="text-align: center;" |— | | style="text-align: center;" |— | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" | | | style="text-align: center;" |2d8 | ||
|Piercing | |Piercing | ||
| | |— | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[Projectile_Weapons# | | style="background-color: #dddddd;" |{{shortindent}}[[Projectile_Weapons#rifle|Slugthrower Rifle]] | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |300 | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |2d8 | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |4kg | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Piercing | ||
| style="background-color: #dddddd;" | | | style="background-color: #dddddd;" |Restricted | ||
|- | |- | ||
|{{shortindent}}[[ | |{{shortindent}}[[Projectile_Weapons#snarerifle|Snare Rifle]] | ||
| style="text-align: right;" | | | style="text-align: right;" |1,200 | ||
| style="text-align: center;" | | | style="text-align: center;" |1d6 | ||
| style="text-align: center;" |— | | style="text-align: center;" |— | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" |5kg | | style="text-align: center;" |5kg | ||
| | |Bludgeoning | ||
| | |Licensed | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[ | | style="background-color: #dddddd;" |{{shortindent}}[[Sonic Weapons#rifle|Sonic Rifle]] | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |900 | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |2d8 | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S, A | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |5kg | ||
| style="background-color: #dddddd;" |Energy | | style="background-color: #dddddd;" |Energy (sonic) | ||
| style="background-color: #dddddd;" |Restricted | | style="background-color: #dddddd;" |Restricted | ||
|- | |- | ||
|{{shortindent}}[[ | |{{shortindent}}[[Blaster_Rifle#firelance|SoroSuub Firelance]] | ||
| style="text-align: right;" | | | style="text-align: right;" |1,200 | ||
| style="text-align: center;" |3d8 | | style="text-align: center;" |3d8 | ||
| style="text-align: center;" |Yes (4d8) | |||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" | | | style="text-align: center;" |2.5kg | ||
|Energy | |Energy | ||
|Restricted | |Restricted | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[ | | style="background-color: #dddddd;" |{{shortindent}}[[Stokhli Spray Stick]]<sup>1</sup> | ||
| style="background-color: #dddddd; text-align: right;" | | | style="background-color: #dddddd; text-align: right;" |14,000 | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
| style="background-color: #dddddd; text-align: center;" |3d8 | |||
| style="background-color: #dddddd; text-align: center;" |S | | style="background-color: #dddddd; text-align: center;" |S | ||
| style="background-color: #dddddd; text-align: center;" | | | style="background-color: #dddddd; text-align: center;" |4kg | ||
| style="background-color: #dddddd;" |Energy | | style="background-color: #dddddd;" |Energy | ||
| style="background-color: #dddddd;" |Illegal | | style="background-color: #dddddd;" |Restricted | ||
|- | |||
|{{shortindent}}[[Xerrol Nightstinger]] | |||
| style="text-align: right;" |1,500 | |||
| style="text-align: center;" |3d6 | |||
| style="text-align: center;" |— | |||
| style="text-align: center;" |S | |||
| style="text-align: center;" |4.5kg | |||
|Energy | |||
|Illegal | |||
|- | |- | ||
! colspan="8" style="background-color: #bbbbbb; text-align: left;" |Large | ! colspan="8" style="background-color: #bbbbbb; text-align: left;" |Large |
Revision as of 07:11, 18 May 2025
Retractable Stocks
Some weapons, such as the E-11 blaster rifle used by stormtroopers and the E-5 blaster carbine used by battle droids, have a retractable stock. Only rifles and pistols (and rifle- or pistol-like exotic weapons) can have a retractable stock. Extending or folding a retractable stock is a move action.
When the stock is folded, the following rules apply:
- Treat the weapon as a pistol for purposes of proficiency and range.
- You cannot brace the weapon while using it in autofire mode, even if it is an autofire-only weapon.
When the stock is extended, the following rules apply:
- Treat the weapon as a rifle for purposes of proficiency and range.
- You take a −5 penalty on attack rolls with the weapon if you use it in one hand (regardless of its size relative to you).
Rifles | |||||||
---|---|---|---|---|---|---|---|
Weapon | Cost | Damage | Stun | Rate of Fire | Weight | Type | Availability |
Medium | |||||||
BlasTech 500 “ESPO” Riot Gun1 | 1,200 | 3d8 | Yes | S, A | 2.2kg | Energy | Military |
BlasTech ARC-99651 | 1,400 | 3d8 | Yes | S, A | 5kg | Energy | Military |
Blaster Carbine1 | 900 | 3d8 | Yes | S, A | 2.2kg | Energy | Restricted |
Blaster Carbine, Double-Barreled1,3 | 1,200 | 3d8 | Yes | S | 1.9kg | Energy | Restricted |
Blaster Carbine, Hunting1 | 1,000 | 3d8 | Yes | S | 2.1kg | Energy | Restricted |
Blaster Carbine, Sporting1 | 1,000 | 3d8 | Yes | S | 2.6kg | Energy | Restricted |
Blaster Rifle | 1,000 | 3d8 | Yes | S, A | 4.5kg | Energy | Restricted |
Blaster Rifle, Sporting2 | 800 | 3d6 | Yes | S | 4kg | Energy | Licensed |
Blaster Rifle, Targeting2 | 1,000 | 3d6 | Yes | S | 4kg | Energy | Restricted |
Blaster Rifle, Variable | 1,300 | 3d4* | Yes | S, A | 5kg | Energy | Military |
Bryar Rifle1 | 1,350 | 3d8 | — | S | 3kg | Energy | Licensed |
Commando Special Rifle | 1,250 | 3d10 | — | S, A | 3.3kg | Enegy | Military |
Czerka Adventurer2 | 360 | 2d10 | Yes | S | 4kg | Piercing | Restricted |
DC-17m Interchangeable Weapon System* | |||||||
Rifle Configuration | 4,500 | 3d8 | Yes | S, A | 5kg | Energy | Military |
Sniper Configuration2 | — | 3d10 | — | S | — | Energy | — |
Anti-Armor Configuration | — | Special | — | S | — | Slashing | — |
Anti-Armor Ammunition | — | 4d6 | — | S | — | Slashing | — |
DXR-6 Disruptor Rifle | 3,500 | 3d8 | — | S | 6kg | Energy | Illegal |
Incinerator Rifle | 3,500 | 3d8 ion | — | S | 5kg | Energy | Military |
Ion Carbine1 | 800 | 3d8 ion | — | S, A | 3kg | Energy (ion) | Restricted |
Ion Rifle | 800 | 3d8 ion | — | S | 3.1kg | Energy (ion) | Restricted |
Micro Grenade Launcher1 | 2,500 | Special | Special | S | 3kg | Varies | Illegal |
Pulse-wave Rifle1 | 550 | 2d8 | — | S, A | 4kg | Energy | Restricted |
Scatter Gun1 | 275 | 3d8/2d8 | — | S | 4kg | Piercing | Licensed |
SG-4 Blaster Rifle | 400 | 3d8 | Yes | S, A | 5kg | Energy | Military |
or (underwater) | — | 2d8 | — | S | 2d8 | Piercing | — |
Slugthrower Rifle | 300 | 2d8 | — | S | 4kg | Piercing | Restricted |
Snare Rifle | 1,200 | 1d6 | — | S | 5kg | Bludgeoning | Licensed |
Sonic Rifle | 900 | 2d8 | — | S, A | 5kg | Energy (sonic) | Restricted |
SoroSuub Firelance | 1,200 | 3d8 | Yes (4d8) | S | 2.5kg | Energy | Restricted |
Stokhli Spray Stick1 | 14,000 | — | 3d8 | S | 4kg | Energy | Restricted |
Xerrol Nightstinger | 1,500 | 3d6 | — | S | 4.5kg | Energy | Illegal |
Large | |||||||
BlasTech DLT-20A “Longbarrel”2 | 1,300 | 3d10 | Yes | S, A | 6.7kg | Energy | Military |
Blaster Carbine, Repeating1,3 | 2,000 | 3d10 | Yes | A | 6kg | Energy | Military |
Blaster Rifle, Assault2 | 1,7500 | 3d8 | Yes | S, A | 5kg | Energy | Military |
Blaster Rifle, Heavy1 | 2,000 | 3d10 | Yes | S, A | 6kg | Energy | Military |
Blaster Rifle, Heavy Assault1 | 3,000 | 3d10 | — | A | 7kg | Energy | Military |
Blaster Rifle, Heavy Variable1 | 2,250 | 3d6* | Yes | S | 6.5kg | Energy | Military |
Blaster Rifle, Light Repeating | 1,200 | 3d8 | — | A | 6kg | Energy | Military |
Blaster Rifle, Sniper | 2,000 | 3d10 | — | S | 8kg | Energy | Military |
Concussion Rifle | 1,800 | 2d10 | — | S | 2.1kg | Energy (sonic) | Restricted, Rare |
Flechette Launcher1,3 | 1,100 | 3d8 | — | S | 5kg | Piercing | Military |
* See weapon description. 1 Inaccurate weapon: This weapon cannot fire at targets at long range. 2 Accurate weapon: This weapon takes no penalty when firing at targets at short range. 3 Area attack weapon. |