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Saga Edition RPG Omnibus

Saga Edition Core Rulebook: Difference between revisions

(Created page with "{{Book |author = Christopher Perkins<br/> Owen K.C. Stephens<br/> Rodney Thompson |publisher = Wizards of the Coast |published = June 5, 2007 |image1 = File:Swse_core_cover.jpg|title1 = Saga Edition Core Rules}} {{bookquote |color = #dddddd |quote = A long time ago in a galaxy far, far away… |text = Experience the excitement and epic scope of the greatest space fantasy of all time! Defend the Republic against the sinister plots of the Sith, join the Rebellion...")
 
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|publisher = Wizards of the Coast
|publisher = Wizards of the Coast
|published = June 5, 2007
|published = June 5, 2007
|image1 = [[File:Swse_core_cover.jpg]]|title1 = Saga Edition Core Rules}}
|image1 = [[File:Swse_bookcover_core.jpg]]|title1 = Saga Edition Core Rules}}
{{bookquote
{{bookquote
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Revision as of 04:09, 31 December 2023

“A long time ago in a galaxy far, far away…”

Experience the excitement and epic scope of the greatest space fantasy of all time! Defend the Republic against the sinister plots of the Sith, join the Rebellion against the oppressive might of the Empire, or save the New Republic from the tyranny of the Yuuzhan Vong. The only limit to the adventure is your imagination.

This book is the primary book that is required to play Star Wars RPG Saga Edition. It provides rules on gameplay such as character creation, conflict resolution and role-playing, and also provides information on the lore of the three primary eras of play: the Rise of the Empire, Rebellion era, and the Legacy era.

Below you will find a table of contents of rules, mechanics, and game concepts found within this particular book. It deviates slightly from the actual book structure to better utilize the Wiki format, or in some cases it was thematically more appropriate. For example, the Dramatis Personæ category is its own entity even though its contents would ostensibly be listed under Eras of Play.

Beginning Concepts
Introduction This Is…, Characters, Necessary Items, Dice, The Basics, Game Play, What’s Next?
Character Creation and Improvement
Character Creation Generate Ability Scores, Select Your Species, Choose Your Class, Assign Ability Scores, Determine Combat Statistics, Select Skills, Select Feats, Select a Talent, Credits & Gear, Finish Your Character
Abilities Charisma, Constitution, Dexterity, Strength, Intelligence, Wisdom
Species Aqualish, Bothan, Cerean, Duros, Ewok, Gamorrean, Gungan, Human, Hutt, Ithorian, Kel Dor, Mon Calamari, Neimoidian, Quarren, Rodian, Sullustan, Trandoshan, Twi’lek, Wookiee, Yuuzhan Vong, Zabrak
Heroic Classes Jedi, Noble, Scoundrel, Scout, Soldier
Prestige Classes Ace Pilot, Bounty Hunter, Crime Lord, Elite Trooper, Force Adept, Force Disciple, Gunslinger, Jedi Knight, Jedi Master, Officer, Sith Apprentice, Sith Lord
Skills Acrobatics, Climb, Deception, Endurance, Gather Information, Initiative, Jump, Knowledge, Mechanics, Perception, Persuasion, Pilot, Ride, Stealth, Survival, Swim, Treat Injury, Use Computer, Use the Force
Feats Acrobatic Strike, Armor Proficiency (lightmediumheavy), Bantha Rush, Burst Fire, Careful Shot, Charging Fire, Cleave, Combat Reflexes, Coordinated Attack, Crush, Cybernetic Surgery, Deadeye, Dodge, Double Attack, Dreadful Rage, Dual Weapon Mastery (IIIIII), Exotic Weapon Proficiency, Extra Rage, Extra Second Wind, Far Shot, Force Boon, Force Sensitivity, Force Training, Great Cleave, Improved Charge, Improved Damage Threshold, Improved Defenses, Improved Disarm, Linguist, Martial Arts (IIIIII), Melee Defense, Mighty Swing, Mobility, Pin, Point Blank Shot, Power Attack, Powerful Charge, Precise Shot, Quick Draw, Rapid Shot, Rapid Strike, Running Attack, Shake It Off, Skill Focus, Skill Training, Sniper, Strong in the Force, Surgical Expertise, Throw, Toughness, Trip, Triple Attack, Triple Crit, Vehicular Combat, Weapon Finesse, Weapon Focus, Weapon Proficiency, Whirlwind Attack
Talent Trees Class Talents: Armor Specialist, Awareness, Bounty Hunter, Brawler, Camouflage, Commando, Dark Side Devotee, Duelist, Expert Pilot, Force Adept, Force Item, Fortune, Fringer, Gunner, Gunslinger, Infamy, Influence, Inspiration, Jedi Consular, Jedi Guardian, Jedi Sentinel, Leadership, Lightsaber Combat, Lightsaber Forms, Lineage, Mastermind, Military Tactics, Misfortune, Sith, Slicer, Spacer, Survivor, Weapon Master, Weapon Specialist
Force Talents: Alter, Control, Dark Side, Dathomiri Witch, Jensaarai Defender, Sense
The Force The Force Trhough the Ages; Using the Force; Force Talents (see above)
Force Points: Gaining Force Points, Using Force Points
The Dark Side: Dark Side Score, Dark Side Transgressions
Force Powers: Battle Strike, Dark Rage, Farseeing, Force Disarm, Force Grip, Force Lightning, Force Slam, Force Stun, Force Thrust, Mind Trick, Move Object, Negate Energy, Rebuke, Sever Force, Surge, Vital Transfer
Force Techniques: Force Point Recovery, Force Power Mastery, Improved Force Trance, Improved Move Light Object, Improved Sense Force, Improved Sense Surroundings, Improved Telepathy
Force Secrets: Devastating Power, Distant Power, Multitarget Power, Quicken Power, Shaped Power
Force-using Traditions: Jedi Order, The Jensaarai, Sith Order, Witches of Dathomir
Heroic Traits Details: Name, Age, Appearance, Height and Weight, Personality, Background, Goals
Destiny: Choosing a Destiny, Destiny Points, Death and Destiny
Destinies: Corruption, Destruction, Discovery, Education, Redemption, Rescue
Game Rules
Combat Combat Sequence: The Combat Round, Actions in Combat
Combat Statistics: Attack Roll, Damage, Defenses, Speed, Hit Points, Conditions
Initiative: Initiative Checks, Joining a Battle, Flat‑Footed
Surprise: Awareness and Surprise
Types of Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions
Special Combat Rules: Area Attacks, Attacks of Opportunity, Autofire, Concealment, Cover, Damage Reduction, Diagonal Movement, Difficult Terrain, Encumberance and Speed, Fighting Space, Flanking, Helpless Opponents, Ion Damage, Line of Sight, Moving Through Occupied Squares, Prone Targets, Reach, Shield Rating, Shooting or Thowing into a Melee, Special Initiative Actions, Squeezing, Stunning, Unarmed Attacks
Gamemastering The Role of the Gamemaster: Creating Adventures, Teaching the Game, Providing the Backdrop, Determining the Style of Play, Adjucating the Rules, Keeping the Game Balance
Running a Game Session: Knowing the Players, Table Rules, Working with the Players, Recapping, Setting the Pace, Referencing Rules, Cheating (and Player Perceptions), When Bad Things Happen to Good Heroes, Ending Things
World Building: Building an Encounter, Awarding Experience Points, Other Rewards, Building an Adventure, Building a Campaign
Environmental Conditions: Gravity, Visibility, Hazards (deprecated)—see Hazards
Gear and Transportation
Equipment Money: Carrying Credits, Wealth Beyond Credits, Selling Items
Restricted Items: Getting a License, The Black Market
Weapons: Weapon Groups, Weapon Sizes, Weapon Qualities
Melee Weapons: Advanced Melee Weapons, Exotic Weapons, Lightsabers, Simple Weapons
Ranged Weapons: Exotic Weapons, Heavy Weapons, Pistols, Rifles, Thrown Weapons
Explosives: Explosive Charge, Detonite
Armor: Armor Qualities, Armor Check Penalty
General Equipment: Communications, Computers & Storage, Detection & Surveillance, Life Support, Medical, Survival, Tools, Weapon/Armor Accessories
Services and Expenses
Encumbrance: Encumbrance by Armor, Encumbrance by Weight, Carrying Capacity
Vehicles Scale, Vehicle Types, Starting the Battle
Vehicle Combat Statistics: Vehicle Size, Attacks, Damage, Defenses, Hit Points, Crew Cover, Speed
Characters in Vehicles: Pilot, Copilot, Gunner, Commander, System Operator, Engineer, Other Crew, Passenger
Vehicle Combat Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions, Reactions
Special Vehicle Combat Rules: Area Attacks, Autofire, Collisions, Missiles and Torpedoes, Tractor Beams
Vehicle Codex Ground Vehicles: 74‑Z Speeder Bike, AAT‑1 Armored Assault Tank, AT‑AT, AT‑ST, X‑34 Landspeeder
Airspeeders: LAAT/i Gunship, Modified T‑47 Airspeeder
Starfighters: Eta‑2 Actis Interceptor, ARC-170 Starfighter, TIE Fighter, TIE Interceptor, X‑wing Starfighter, Y‑wing Starfighter
Space Transports: Corellian YT‑1300  Transport
Capital Ships: Corellian Corvette, Imperial I‑class Star Destroyer
Droids A Droid’s Life, Creating a Droid Hero, Droid Traits, Droid Systems, Modifying Droids
Sample Droids 1st‑Degree: 2‑1B Medical Droid
2nd‑Degree: R2 Series Astromech
3rd‑Degree: 3P0 Series Protocol Droid
4th‑Degree: B1 Series Battle Droid, B2 Series Super Battle Droid, Crab Droid Scout, Droid Tri‑Fighter, Droideka Series Destroyer Droid, Dwarf Spider Droid, IG‑100 Series Bodyguard Droid, Viper Series Probe Droid, Vulture‑class Droid Starfighter
5th‑Degree: ASP Labor Droid
Encyclopedia Galactica
Galactic Gazetteer Life in the Galaxy, Planets in the Galaxy, Travel in the Galaxy
Planets Bespin, Bothawui, Cerea, Coruscant, Dorin, Duro, Endor, Gamorr, Iridonia, Ithor, Kashyyyk, Mon Calamari, Naboo, Nar Shaddaa, Rodia, Ryloth, Sullust, Tatooine, Trandosha
Eras of Play Rise of the Empire Era, Rebellion Era, New Jedi Order Era
Dramatis Personæ Anakin Skywalker (Darth Vader), Boba Fett, C‑3PO, Chewbacca, General Grievous, Han Solo, Lando Calrissian, Leia Organa, Luke Skywalker, Obi‑Wan Kenobi, Padmé Amidala, Emperor Palpatine (Darth Sidious) R2‑D2, Yoda
Allies and Opponents Beasts: Acklay, Dewback, Nexu, Rancor, Reek, Tauntaun, Wampa
Nonheroic Characters: ARC Trooper, Assassin, Bounty Hunter, Clone Trooper, Clone Trooper Commander, Crime Lord, Dark Side Marauder, Elite Rebel Trooper, Heavy Stormtrooper, Imperial Officer, Rebel Trooper, Scout Trooper, Stormtrooper, Thug