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! colspan="8" style="background-color: #bbbbbb;" |Rifles | ! colspan="8" style="background-color: #bbbbbb;" |Rifles | ||
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Latest revision as of 20:11, 10 August 2025
Some weapons, such as the E-11 blaster rifle used by stormtroopers and the E-5 blaster carbine used by battle droids, have a retractable stock. Only rifles and pistols (and rifle- or pistol-like exotic weapons) can have a retractable stock. Extending or folding a retractable stock is a move action.
When the stock is folded, the following rules apply:
- Treat the weapon as a pistol for purposes of proficiency and range.
- You cannot brace the weapon while using it in autofire mode, even if it is an autofire-only weapon.
When the stock is extended, the following rules apply:
- Treat the weapon as a rifle for purposes of proficiency and range.
- You take a −5 penalty on attack rolls with the weapon if you use it in one hand (regardless of its size relative to you).
Rifles deal more damage and have greater range than pistols, but you take a −5 penalty on attack rolls if you wield a rifle with one hand (regardless of the weapon’s size relative to you). Some wepons have a retractable stock which, depending on how the stock is deployed, can effect this penalty. See Retractable Stock sidebar for more details.
Rifles | |||||||
---|---|---|---|---|---|---|---|
Weapon | Cost | Damage | Stun | Rate of Fire | Weight | Type | Availability |
Medium | |||||||
BlasTech 500 “ESPO” Riot Gun1 | 1,200 | 3d8 | Yes | S, A | 2.2kg | Energy | Military |
BlasTech ARC-99651 | 1,400 | 3d8 | Yes | S, A | 5kg | Energy | Military |
Blaster Carbine1 | 900 | 3d8 | Yes | S, A | 2.2kg | Energy | Restricted |
Blaster Carbine, Double-Barreled1,3 | 1,200 | 3d8 | Yes | S | 1.9kg | Energy | Restricted |
Blaster Carbine, Hunting1 | 1,000 | 3d8 | Yes | S | 2.1kg | Energy | Restricted |
Blaster Carbine, Sporting1 | 1,000 | 3d8 | Yes | S | 2.6kg | Energy | Restricted |
Blaster Rifle | 1,000 | 3d8 | Yes | S, A | 4.5kg | Energy | Restricted |
Blaster Rifle, Sporting2 | 800 | 3d6 | Yes | S | 4kg | Energy | Licensed |
Blaster Rifle, Targeting2 | 1,000 | 3d6 | Yes | S | 4kg | Energy | Restricted |
Blaster Rifle, Variable | 1,300 | 3d4* | Yes | S, A | 5kg | Energy | Military |
Bryar Rifle1 | 1,350 | 3d8 | — | S | 3kg | Energy | Licensed |
Czerka Adventurer2 | 360 | 2d10 | Yes | S | 4kg | Piercing | Restricted |
DC-17m Interchangeable Weapon System* | |||||||
Rifle Configuration | 4,500 | 3d8 | Yes | S, A | 5kg | Energy | Military |
Sniper Configuration2 | — | 3d10 | — | S | — | Energy | — |
Anti-Armor Configuration | — | Special | — | S | — | Slashing | — |
Anti-Armor Ammunition | — | 4d6 | — | S | — | Slashing | — |
DXR-6 Disruptor Rifle | 3,500 | 3d8 | — | S | 6kg | Energy | Illegal |
Incinerator Rifle | 3,500 | 3d8 ion | — | S | 5kg | Energy | Military |
Ion Carbine1 | 800 | 3d8 ion | — | S, A | 3kg | Energy (ion) | Restricted |
Ion Rifle | 800 | 3d8 ion | — | S | 3.1kg | Energy (ion) | Restricted |
Micro Grenade Launcher1 | 2,500 | Special | Special | S | 3kg | Varies | Illegal |
Pulse-wave Rifle1 | 550 | 2d8 | — | S, A | 4kg | Energy | Restricted |
Scatter Gun1 | 275 | 3d8/2d8 | — | S | 4kg | Piercing | Licensed |
SG-4 Blaster Rifle | 400 | 3d8 | Yes | S, A | 5kg | Energy | Military |
or (underwater) | — | 2d8 | — | S | 2d8 | Piercing | — |
Slugthrower Rifle | 300 | 2d8 | — | S | 4kg | Piercing | Restricted |
Snare Rifle | 1,200 | 1d6 | — | S | 5kg | Bludgeoning | Licensed |
Sonic Rifle | 900 | 2d8 | — | S, A | 5kg | Energy (sonic) | Restricted |
SoroSuub Firelance | 1,200 | 3d8 | Yes (4d8) | S | 2.5kg | Energy | Restricted |
Stokhli Spray Stick1 | 14,000 | — | 3d8 | S | 4kg | Energy | Restricted |
Xerrol Nightstinger | 1,500 | 3d6 | — | S | 4.5kg | Energy | Illegal |
Large | |||||||
BlasTech DLT-20A “Longbarrel”2 | 1,300 | 3d10 | Yes | S, A | 6.7kg | Energy | Military |
Blaster Carbine, Repeating1,3 | 2,000 | 3d10 | Yes | A | 6kg | Energy | Military |
Blaster Rifle, Assault2 | 1,7500 | 3d8 | Yes | S, A | 5kg | Energy | Military |
Blaster Rifle, Heavy1 | 2,000 | 3d10 | Yes | S, A | 6kg | Energy | Military |
Blaster Rifle, Heavy Assault1 | 3,000 | 3d10 | — | A | 7kg | Energy | Military |
Blaster Rifle, Heavy Variable1 | 2,250 | 3d6* | Yes | S | 6.5kg | Energy | Military |
Blaster Rifle, Light Repeating | 1,200 | 3d8 | — | A | 6kg | Energy | Military |
Blaster Rifle, Sniper | 2,000 | 3d10 | — | S | 8kg | Energy | Military |
Concussion Rifle | 1,800 | 2d10 | — | S | 2.1kg | Energy (sonic) | Restricted, Rare |
Flechette Launcher1,3 | 1,100 | 3d8 | — | S | 5kg | Piercing | Military |
* See weapon description. 1 Inaccurate weapon: This weapon cannot fire at targets at long range. 2 Accurate weapon: This weapon takes no penalty when firing at targets at short range. 3 Area attack weapon. |