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Saga Edition RPG Omnibus

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<div><p class="single">{{indent}}Quick Jump to: ''[[#list|Species List]]''</p><!--
<p class="single nomargin">A species trait is a trait that is specific to one or a few particular species due to that species evolutionary path. Some species have [[Species_Trait&colon;_Natural_Weapons|claws]] where others may have [[Species_Trait&colon;_Darkvision|darkvision]] but these traits are not limited to strictly physical characteristics.</p><!--


--><p class="single nomargin">{{referencetag|book=Saga Edition Core Rulebook|page=20}}The ''Star Wars'' galaxy contains a bewildering variety of species, each with its own unique outlook and civilization. Although [[Human (species)|Human]]s dominate the known galaxy, there are many intelligent alien species that can be encountered wherever you travel.</p><!--
--><p class="single nomargin">{{indent}}This table contains all the species traits outlined throughout the entirety of the ''Star Ward'' Saga Edition role-playing game. Some traits, such as [[Species_Trait&colon;_Force_Resistance|Force&nbsp;resistance]] may may affect species differently. Those differences are listed in the species trait listing.</p></div>


--><p class="single nomargin">{{indent}}Humans live among the Core Worlds, throughout the Mid Rim, and even on the worlds of the Outer Rim territories. Most of the alien species have their own homeworlds and colonies, but individuals can be found anywhere, thanks to the prevalence of hyperspace travel. The promise of profit and power often lure members of all species to the same areas, including spaceports and metropolitan cities.</p><!--
{| class="wikitable tweek" style="font-size: 90%; width: 100%; line-height: 100%; "
 
! width="20%" style="text-align: left"|Trait Name
--><p class="single nomargin">{{indent}}Sometimes it&rsquo;s easy to believe that all [[Rodian (species)|Rodian]]s are outlaws or all [[Wookiee (species)|Wookiee]]s are short-tempered, but the truth is that every member of every species is unique. Depending on the era in which your campaign is set, nonhuman species have different advantages or disadvantages, as explained in the ''Era Notes: Species'' sidebar below.</p><!--
! class="unsortable" style="text=align: left"|Short Description
 
|- valign="top"
--><p class="single topmargin">{{referencetag|book=Knights of the Old Republic Campaign Guide|page=8}}In the days of the Old Republic, as in all ''Star Wars'' eras, a variety of species thrive throughout the galaxy, Even thouh Humans dominate the galactic governments and corporations, many other species hold prominent positions of power. The colonization of the galaxy expands during this era, however the number of inhabited worlds is comparatively fewer than in the classic era. Less common species live on Republic worlds, but they are likely to be fewer in number, and reside in their own enclaves.</p><!--
|{{speciestrait|name=Ambush}}
 
|{{#lst:Species_Trait&colon;_Ambush|short}}
--><p class="single nomargin">{{indent}}Relations between species are more varied than during the classic era. Some worlds have few conflicts, with each species considering others more or less their equal. On other planets, species in the minority might be restricted to certain areas or have fewer rights than dominant species. This might be true even on planets that consider themselves to be among the most civilized in the galaxy. Non-Human species on the planet [[Taris (location)|Taris]], for instance, are not welcome un the Upper City during certain periods of this era. Characters might find their efforts and adventures hampered by such attitudes, but player might find such conflicts useful points for their character backgrounds.</p><!--
|- valign="top"
 
|{{speciestrait|name=Ancient Knowledge}}
--><p class="single nomargin">{{indent}}Any of the common species available during the Rise of the Empire era are suitable for a Knights of the Old Republic campaign. However, primitive species such as Gungans and Ewoks leave their homeworlds only in rare and unusual circumstances. The remaining species presented in the Saga Edidion core rulebook, along with the species presented in this chapter, are all appropriate ofr a Knights of the Old Republic campaing.1</p></div><!--
|{{#lst:Species_Trait&colon;_Ancient_Knowledge|short}}
 
|- valign="top"
--><div id="choose"><!--
|{{speciestrait|name=Animal Handler}}
 
|{{#lst:Species_Trait&colon;_Animal_Handler|short}}
--><h2 class="headline">'''Choosing a Species'''</h2><!--
|- valign="top"
 
|{{speciestrait|name=Arboreal Grip}}
-->{{Sidebar
|{{#lst:Species_Trait&colon;_Arboreal_Grip|short}}
|color=#ffdddd
|- valign="top"
|headline ='''Era Notes: Species'''
|{{speciestrait|name=Armor Plating}}
|text1=<p class="single nomargin sidebar">Nonhuman characters have some restrictions placed upon them, depending on the era in which your campaign is set. These restrictions are described below.</p>
|{{#lst:Species_Trait&colon;_Armor_Plating|short}}
|text2=<p class="single nomargin sidebar">'''The Rise of the Empire (50 to 10 BBY)'''<br />During the time that saw the erosion of the Old Republic and the rise of the Empire, including the period around Episodes I-III, all species participated in a more or less cosmopolitan galaxy. The only restrictions on your choice of alien species in this time frame refer to species that had not yet "Been discovered" by the galaxy at large. Ewoks, therefor, are not available if your campaign is set in this era.</p>
|- valign="top"
|text3=<p class="single nomargin sidebar">'''The Rebellion (10 BBY to 5 ABY)'''<br />The Empire was particularly entrenched with anti-alien sentiments. During this period of galactic history, most alien species were either enslaved or subjugated by the Empire. In the Outer Rim, nonhuman species continued to carry on their lives as normally as they were able, but in the more civilized regions, nonhumans were relegated to the status of second-class citizens&mdash;or worse. Many aliens joined the Rebellion, fighting alongside Humans in an effort to throw off the shackles of oppression and tyranny. Ewoks show up late in this era, during the Battle of Endor, and free Wookiees rarely appear due to their statues as slaves of the Empire. Late in this era, with the decline of the Empire and the birth of the New Republic, nonhumans once again take a prominent role in the affairs of the galaxy.</p>
|{{speciestrait|name=Banshee's Wail|label=Banshee&rsquo;s Wail}}
|text4=<p class="single nomargin sidebar">'''The New Jedi Order (25 BBY and on)'''<br />All alien species are available without restriction in this time frame. The era is marked by the New Republic&rsquo;s battle against the Yuuzhan Vong invaders and tainted by growing distrust of the Jedi Knights.</p>}}<!--
|{{#lst:Species_Trait&colon;_Banshee's_Wail|short}}
 
|- valign="top"
--><p class="single nomargin">After you roll your [[Abilities|ability]] scores and before you write them on your character sheet, choose your character&rsquo;s species. At the same time, you&rsquo;ll want to select your character&rsquo;s [[Heroic Classes|class]], since species affects how well the character can do in each class. Once you&rsquo;ve decided your character&rsquo;s species and class, assign ability scores to particular abilities. Alter the scores according to the species ability modifiers (see specific species) and continue detailing your character.</p><!--
|{{speciestrait|name=Bellow}}
 
|{{#lst:Species_Trait&colon;_Bellow|short}}
--><p class="single nomargin">{{indent}}You can play a character of any species the GM allows, but certain species do better pursuing certain classes.</p><!--
|- valign="top"
 
|{{speciestrait|name=Bonus Equipment}}
--><p class="single nomargin">{{indent}}Your character&rsquo;s species provides plenty of clues as to the sort of person they are, how they feel about characters of other species, and what motivates them. Remember, however, that the species descriptions only apply to the majority of people. In each species, some individuals diverge from the norm, and your character can be one of these. Don&rsquo;t let a description hinder you from detailing your character as you like.</p></div><!--
|{{#lst:Species_Trait&colon;_Bonus_Equipment|short}}
 
|- valign="top"
-->{{clear}}<div id="characteristics"><!--
|{{speciestrait|name=Bonus Feat}}
 
|{{#lst:Species_Trait&colon;_Bonus_Feat|short}}
--><h2 class="headline">'''Species Characteristics'''</h2><!--
|- valign="top"
 
|{{speciestrait|name=Bonus Trained Skill}}
--><p class="single nomargin">Your character&rsquo;s species determines some of their qualities.</p><!--
|{{#lst:Species_Trait&colon;_Bonus_Trained_Skill|short}}
 
|- valign="top"
--><h3 class="headline">Ability Adjustments</h3><!--
|{{speciestrait|name=Breathe Underwater}}
 
|{{#lst:Species_Trait&colon;_Breathe_Underwater|short}}
--><p class="single nomargin">Find your character&rsquo;s species adjustments on [[#list|Species&nbsp;List]] and apply the adjustments that you see there to your character&rsquo;s ability scores. If the changes raise it above 18 or lower it below 3, that&rsquo;s okay.</p><!--
|- valign="top"
 
|{{speciestrait|name=Brutal}}
--><p class="single nomargin">{{indent}}For example, a Rodian gets a &#43;2 species bonus on their [[Dexterity]] score and a &#8722;2 penalty on their [[Wisdom]] and [[Charisma]] scores. Knowing this, the player puts their best score rolled (15) in Dexterity and sees it increase to 17. They don&rsquo;t want a Wisdom or Charisma penalty for their character, so they put above-average scores (13 and 12) in Wisdom and Charisma. These drop to 11 and 10, for neither a bonus nor a penalty.</p></div><!--
|{{#lst:Species_Trait&colon;_Brutal|short}}
 
|- valign="top"
--><div id="languages"><!--
|{{speciestrait|name=Camouflage}}
 
|{{#lst:Species_Trait&colon;_Camouflage|short}}
--><h3 class="headline">Known Languages</h3><!--
|- valign="top"
 
|{{speciestrait|name=Cathar Instincts}}
-->
|{{#lst:Species_Trait&colon;_Cathar_Instincts|short}}
{| cellspacing="0" style="float: right; border-radius: 30px; background: #dddddd; padding: 1em; width: 50%; margin-left: .5em; line-height: 105%; font-size: smaller;"
|- valign="top"
| colspan="3" |The ''Star Wars'' galaxy is home to millions of languages but picking languages for your character doesn&rsquo;t need to be daunting. A few of the most common languages are listed below. Among these, Basic is the most widely spoken. Other prevalent languages include Huttese (particularly common in the Outer Rim), Binary (used by droids and programmers), and Bocce (a trade language that can be spoken by almost any species).
|{{speciestrait|name=Constrict}}
|-
|{{#lst:Species_Trait&colon;_Constrict|short}}
| width="50%" |{{indent}}Basic
|- valign="top"
| width="50%" |Ithorese
|{{speciestrait|name=Conditional Bonus Feat}}
|-
|{{#lst:Species_Trait&colon;_Conditional_Bonus_Feat|short}}
|{{indent}}Arkanian
|- valign="top"
|Jawa Trade Language&#42;
|{{speciestrait|name=Cooperative}}
|-
|{{#lst:Species_Trait&colon;_Cooperative|short}}
|{{indent}}[[Droids#binary|Binary]]
|- valign="top"
|Kel Dor
|{{speciestrait|name=Cooperative Spirit}}
|-
|{{#lst:Species_Trait&colon;_Cooperative_Spirit|short}}
|{{indent}}Bocce
|- valign="top"
|Mando&rsquo;a
|{{speciestrait|name=Darkvision}}
|-
|{{#lst:Species_Trait&colon;_Darkvision|short}}
|{{indent}}Bothese
|- valign="top"
|Mon Calamarian
|{{speciestrait|name=Dependable Worker}}
|-
|{{#lst:Species_Trait&colon;_Dependable_Worker|short}}
|{{indent}}Cerean
|- valign="top"
|Quarrenese
|{{speciestrait|name=Determination}}
|-
|{{#lst:Species_Trait&colon;_Determination|short}}
|{{indent}}Dosh
|- valign="top"
|Rodese
|{{speciestrait|name=Devour}}
|-
|{{#lst:Species_Trait&colon;_Devour|short}}
|{{indent}}Durese
|- valign="top"
|Ryl
|{{speciestrait|name=Droid Traits}}
|-
|{{#lst:Species_Trait&colon;_Droid_Traits|short}}
|{{indent}}Ewokese&#42;
|- valign="top"
|Shyriiwook
|{{speciestrait|name=Duty Bound}}
|-
|{{#lst:Species_Trait&colon;_Duty_Bound|short}}
|{{indent}}Gamorrean
|- valign="top"
|Snivvian
|{{speciestrait|name=Evolved Intellect}}
|-
|{{#lst:Species_Trait&colon;_Evolved_Intellect|short}}
|{{indent}}Gunganese&#42;
|- valign="top"
|Sullustese
|{{speciestrait|name=Excellent Climber}}
|-
|{{#lst:Species_Trait&colon;_Excellent_Climber|short}}
|{{indent}}High Galactic
|- valign="top"
|Zabrak
|{{speciestrait|name=Expert Climber}}
|-
|{{#lst:Species_Trait&colon;_Expert_Climber|short}}
|{{indent}}Huttese
|- valign="top"
|&nbsp;
|{{speciestrait|name=Expert Pilot}}
|-
|{{#lst:Species_Trait&colon;_Expert_Pilot|short}}
| colspan="2" |&#42; Local language not widely spoken on its planet of origin.
|- valign="top"
|}<!--
|{{speciestrait|name=Expert Swimmer}}
 
|{{#lst:Species_Trait&colon;_Expert_Swimmer|short}}
--><p class="single nomargin">{{referencetag|book=Saga Edition Core Rulebook|page=22}}The primary language used throughout known space is called Basic. Most characters can speak Basic, and all characters understand it even if they can&rsquo;t speak it. Nonhuman characters can also speak, read, and write the language associated with their species; for example, [[Bothan (species)|Bothan]]s speak, read, and write Bothese as well as Basic.</p><!--
|- valign="top"
 
|{{speciestrait|name=Extraordinary Recuperation}}
--><p class="single nomargin">{{indent}}Characters with an [[Intelligence]] bonus know how to speak, read, and write other languages as well. For each point of Intelligence bonus, a character can speak, read, and write one additional language of their choice.</p><!--
|{{#lst:Species_Trait&colon;_Extraordinary_Recuperation|short}}
 
|- valign="top"
--><p class="single nomargin">{{indent}}Some species ([[Gamorrean (species)|Gamorrean]]s and [[Wookiee (species)|Wookiee]]s, for example) are incapable of speaking any other language other than their native tongue, but they can learn to read and write other languages just fine.</p><!--
|{{speciestrait|name=Fast Healing}}
 
|{{#lst:Species_Trait&colon;_Fast_Healing|short}}
--><p class="single topmargin">{{referencetag|book=Knights of the Old Republic Campaign Guide|page=8}}In addition to the languages described in the ''Saga Edition'' core rulebook, Arkanian and Snivvian are considered common languages in the galaxy. Other languages might be more common in specific regions of the galaxy. For instance, the Mandalorians bring Mando&rsquo;a to the worlds they conquer. Except for the earliest period of the original Sith Empire, the Sith of this era rely on Basic and their own native languages rather than any common Sith tongue.</p></div><!--
|- valign="top"
 
|{{speciestrait|name=Flash of Genius}}
-->{{clear}}<div id="list"><!--
|{{#lst:Species_Trait&colon;_Flash_of_Genius|short}}
 
|- valign="top"
--><h2 class="headline">'''Species List'''</h2><!--
|{{speciestrait|name=Ferocious}}
 
|{{#lst:Species_Trait&colon;_Ferocious|short}}
-->
|- valign="top"
{| class="wikitable tweek" style="font-size: small; line-height: 100%; width: 100%;"
|{{speciestrait|name=Fly Through Space}}
! rowspan="2"|Species
|{{#lst:Species_Trait&colon;_Fly_Through_Space|short}}
! colspan="6"|Age Groups (in years)
|- valign="top"
! rowspan="2"|Average<br/>Weight
|{{speciestrait|name=Force Blind}}
! rowspan="2"|Average<br/>Height
|{{#lst:Species_Trait&colon;_Force_Blind|short}}
! rowspan="2"|Ability<br/>Adjustments
|- valign="top"
|-
|{{speciestrait|name=Force Immunity}}
!Child
|{{#lst:Species_Trait&colon;_Force_Immunity|short}}
!Young<br/>Adult
|- valign="top"
!Adult
|{{speciestrait|name=Force Perception}}
!Middle<br/>Age
|{{#lst:Species_Trait&colon;_Force_Perception|short}}
!Old
|- valign="top"
!Venerable
|{{speciestrait|name=Force Resistance}}
|-
|{{#lst:Species_Trait&colon;_Force_Resistance|short}}
|[[Advozse (species)|Advozse]]
|- valign="top"
|&nbsp;
|{{speciestrait|name=Force Sensitivity}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Force_Sensitivity|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Force Sight}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Force_Sight|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Great Fortitude}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Great_Fortitude|short}}
|&nbsp;
|- valign="top"
|-
|{{speciestrait|name=Heightened Awareness}}
|[[Aleena (species)|Aleena]]
|{{#lst:Species_Trait&colon;_Heightened_Awareness|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Hold Breath}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Hold_Breath|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Hullepi}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Hullepi|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Inborn Resilience}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Inborn_Resilience|short}}
|-
|- valign="top"
|[[Altiri (species)|Altiri]]
|{{speciestrait|name=Inspired}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Inspired|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Intellectual Reputation}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Intellectual_Reputation|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Intuitive Initiative}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Intuitive_Initiative|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Iron Will}}
|-
|{{#lst:Species_Trait&colon;_Iron_Will|short}}
|[[Anarrian (species)|Anarrian]]
|- valign="top"
|&nbsp;
|{{speciestrait|name=Keen Force Sense}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Keen_Force_Sense|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Leap Attack}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Leap_Attack|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Lightning Reflexes}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Lightning_Reflexes|short}}
|&nbsp;
|- valign="top"
|-
|{{speciestrait|name=Limb Regeneration}}
|[[Anzati (species)|Anzati]]
|{{#lst:Species_Trait&colon;_Limb_Regeneration|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Low-light Vision}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Low-light_Vision|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Maternal Rage}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Maternal_Rage|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Meditative Trance}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Meditative_Trance|short}}
|-
|- valign="top"
|[[Aqualish (species)|Aqualish]]
|{{speciestrait|name=Natural Armor}}
|1&#8209;11
|{{#lst:Species_Trait&colon;_Natural_Armor|short}}
|12&#8209;16
|- valign="top"
|17&#8209;50
|{{speciestrait|name=Natural Telepath}}
|51&#8209;69
|{{#lst:Species_Trait&colon;_Natural_Telepath|short}}
|70&#8209;79
|- valign="top"
|80&#43;
|{{speciestrait|name=Natural Weapons}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Natural_Weapons|short}}
|&nbsp;
|- valign="top"
|&#43;2&nbsp;Con, &#8722;2&nbsp;Wis, &#8722;2&nbsp;Cha
|{{speciestrait|name=Nullify Force}}
|-
|{{#lst:Species_Trait&colon;_Nullify_Force|short}}
|[[Arkanian (species)|Arkanian]]
|- valign="top"
|1&#8209;12
|{{speciestrait|name=Overwhelm}}
|13&#8209;18
|{{#lst:Species_Trait&colon;_Overwhelm|short}}
|19&#8209;44
|- valign="top"
|45&#8209;76
|{{speciestrait|name=Pack Traits}}
|77&#8209;99
|{{#lst:Species_Trait&colon;_Pack_Traits|short}}
|100&#43;
|- valign="top"
|1.8&nbsp;m
|{{speciestrait|name=Persistent}}
|75&nbsp;kg
|{{#lst:Species_Trait&colon;_Persistent|short}}
|&#43;2&nbsp;Int, &#8722;2&nbsp;Cha
|- valign="top"
|-
|{{speciestrait|name=Poison}}
|[[Arkanian&nbsp;Offshoot (species)|Arkanian&nbsp;Offshoot]]
|{{#lst:Species_Trait&colon;_Poison|short}}
|1&#8209;8
|- valign="top"
|9&#8209;13
|{{speciestrait|name=Poor Vision}}
|14&#8209;30
|{{#lst:Species_Trait&colon;_Poor_Vision|short}}
|31&#8209;45
|- valign="top"
|46&#8209;55
|{{speciestrait|name=Primitive}}
|56&#43;
|{{#lst:Species_Trait&colon;_Primitive|short}}
|1.8&nbsp;m
|- valign="top"
|75&nbsp;kg
|{{speciestrait|name=Rage}}
|&#43;2&nbsp;Dex OR &#43;2&nbsp;Str, &#8722;2&nbsp;Con
|{{#lst:Species_Trait&colon;_Rage|short}}
|-
|- valign="top"
|[[Balosar (species)|Balosar]]
|{{speciestrait|name=Reactive Claw}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Reactive_Claw|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Rend}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Rend|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Scent}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Scent|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Skills}}
|-
|{{#lst:Species_Trait&colon;_Skills|short}}
|[[Barabel (species)|Barabel]]
|- valign="top"
|&nbsp;
|{{speciestrait|name=Sneaky}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Sneaky|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Special Equipment}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Special_Equipment|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Stronger by Age}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Stronger_by_Age|short}}
|&nbsp;
|- valign="top"
|-
|{{speciestrait|name=Superior Defenses}}
|[[Bith (species)|Bith]]
|{{#lst:Species_Trait&colon;_Superior_Defenses|short}}
|1&#8209;11
|- valign="top"
|12&#8209;15
|{{speciestrait|name=Supreme Stability}}
|16&#8209;50
|{{#lst:Species_Trait&colon;_Supreme_Stability|short}}
|51&#8209;70
|- valign="top"
|71&#8209;84
|{{speciestrait|name=Survival Instinct}}
|85&#43;
|{{#lst:Species_Trait&colon;_Survival_Instinct|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Survive in Vacuum}}
|&#43;2&nbsp;Cha, &#8722;2&nbsp;Con, &#8722;2&nbsp;Wis
|{{#lst:Species_Trait&colon;_Survive_in_Vacuum|short}}
|-
|- valign="top"
|[[Blood&nbsp;Carver (species)|Blood&nbsp;Carver]]
|{{speciestrait|name=Survivor}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Survivor|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Technophobic}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Technophobic|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Tentacle Grab}}
|&nbsp;
|{{#lst:Species_Trait&colon;_Tentacle_Grab|short}}
|&nbsp;
|- valign="top"
|&nbsp;
|{{speciestrait|name=Tremorsense}}
|-
|{{#lst:Species_Trait&colon;_Tremorsense|short}}
|[[Bothan (species)|Bothan]]
|- valign="top"
|1&#8209;11
|{{speciestrait|name=Trip}}
|12&#8209;16
|{{#lst:Species_Trait&colon;_Trip|short}}
|17&#8209;45
|- valign="top"
|46&#8209;65
|{{speciestrait|name=Warrior's Awareness|label=Warrior&rsquo;s&nbsp;Awareness}}
|66&#8209;84
|{{#lst:Species_Trait&colon;_Warrior's_Awareness|short}}
|85&#43;
|- valign="top"
|1.6&nbsp;m
|{{speciestrait|name=Weapon Familiarity}}
|55&nbsp;kg
|{{#lst:Species_Trait&colon;_Weapon_Familiarity|short}}
|&#43;2&nbsp;Dex, &#8722;2&nbsp;Con
|}
|-
{{endbar}}
|[[Caamasi (species)|Caamasi]]
__NOTOC__
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Cathar (species)|Cathar]]
|1&#8209;10
|11&#8209;15
|16&#8209;40
|41&#8209;62
|63&#8209;79
|80&#43;
|1.7&nbsp;m
|85&nbsp;kg
|&#43;2&nbsp;Dex, &#8722;2&nbsp;Int
|-
|[[Celegian (species)|Celegian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Cerean (species)|Cerean]]
|1&#8209;10
|11&#8209;15
|16&#8209;35
|36&#8209;53
|54&#8209;64
|65&#43;
|1.8&#8209;2.0&nbsp;m
|58&#8209;78&nbsp;kg
|&#43;2&nbsp;Int, &#43;2&nbsp;Wis, &#8722;2&nbsp;Dex
|-
|[[Chadra-Fan_(species)|Chadra&#8209;Fan]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Chagrian (species)|Chagrian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Chiss (species)|Chiss]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Chistori (species)|Chistori]]
|1&#8209;11
|12&#8209;14
|15&#8209;34
|35&#8209;49
|50&#8209;60
|61&#43;
|&nbsp;
|&nbsp;
|&#43;2&nbsp;Str, &#8722;2&nbsp;Dex
|-
|[[Clawdite (species)|Clawdite]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Codru-Ji|Codru&#8209;Ji]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Dashade (species)|Dashade]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Defel (species)|Defel]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Devaronian (species)|Devaronian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Draethos (species)|Draethos]]
|1&#8209;12
|13&#8209;17
|18&#8209;399
|400&#8209;699
|700&#8209;780
|781&#43;
|1.8&nbsp;m
|70&nbsp;kg
|&#43;2&nbsp;Con, &#8722;2&nbsp;Cha
|-
|[[Dug (species)|Dug]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
||[[Duros (species)|Duros]]
|1&#8209;9
|10&#8209;14
|15&#8209;35
|36&#8209;49
|50&#8209;69
|70&#43;
|1.8&nbsp;m
|70&nbsp;kg
|&#43;2&nbsp;Dex, &#43;2&nbsp;Int, &#8722;2&nbsp;Con
|-
|[[Ebruchi (species)|Ebruchi]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Elomin (species)|Elomin]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Ewok (species)|Ewok]]
|1&#8209;9
|10&#8209;13
|14&#8209;29
|30&#8209;44
|45&#8209;59
|60&#43;
|1.0&nbsp;m
|30&nbsp;kg
|&#43;2&nbsp;Dex, &#8722;2&nbsp;Str
|-
|[[Falleen (species)|Falleen]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Feeorin (species)|Feeorin]]
|1&#8209;11
|12&#8209;16
|17&#8209;194
|195&#8209;324
|325&#8209;399
|400&#43;
|2.2&nbsp;m
|125&nbsp;kg
|&#43;2&nbsp;Str, &#43;2&nbsp;Con, &#8722;2&nbsp;Dex, &#8722;2&nbsp;Wis, &#8722;2&nbsp;Cha
|-
|[[Felucian (species)|Felucian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Fosh (species)|Fosh]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Gamorrean (species)|Gamorrean]]
|1&#8209;6
|7&#8209;12
|13&#8209;29
|30&#8209;39
|40&#8209;44
|45&#43;
|1.8&nbsp;m
|140&nbsp;kg
|&#43;2&nbsp;Str, &#8722;2&nbsp;Dex, &#8722;2&nbsp;Int
|-
|[[Gand (species)|Gand]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Gen'dai_(species)|Gen&rsquo;dai]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Geonosian (species)|Geonosian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Givin (species)|Givin]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Gotal (species)|Gotal]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Gran (species)|Gran]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Gungan (species)|Gungan]]
|1&#8209;12
|13&#8209;15
|16&#8209;35
|36&#8209;54
|55&#8209;64
|65&#43;
|1.8&nbsp;m
|70&nbsp;kg
|&#43;2&nbsp;Dex, &#8722;2&nbsp;Int, &#8722;2&nbsp;Cha
|-
|[[Herglic (species)|Herglic]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Houk (species)|Houk]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Human (species)|Human]]
|1&#8209;11
|12&#8209;15
|16&#8209;40
|41&#8209;59
|60&#8209;79
|80&#43;
|1.6&#8209;1.8&nbsp;m
|55&#8209;75&nbsp;kg
|&nbsp;
|-
|[[Hutt (species)|Hutt]]
|1&#8209;70
|71&#8209;90
|91&#8209;650
|651&#8209;844
|845&#8209;925
|926&#43;
|&nbsp;
|&nbsp;
|&#43;2&nbsp;Str, &#43;2&nbsp;Con, &#43;2&nbsp;Int, &#8722;6&nbsp;Dex
|-
|[[Iktotchi (species)|Iktotchi]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Ishi Tib (species)|Ishi Tib]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Ithorian (species)|Ithorian]]
|1&#8209;13
|14&#8209;17
|18&#8209;44
|45&#8209;69
|70&#8209;84
|85&#43;
|2.0&nbsp;m
|90&nbsp;kg
|&#43;2&nbsp;Wis, &#43;2&nbsp;Cha, &#8722;2&nbsp;Dex
|-
|[[Jawa (species)|Jawa]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Kaleesh (species)|Kaleesh]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Kaminoan (species)|Kaminoan]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Kel&nbsp;Dor (species)|Kel&nbsp;Dor]]
|1&#8209;11
|12&#8209;15
|16&#8209;44
|45&#8209;59
|60&#8209;69
|70&#43;
|1.8&nbsp;m
|70&nbsp;kg
|&#43;2&nbsp;Dex, &#43;2&nbsp;Wis, &#8722;2&nbsp;Con
|-
|[[Kerkoiden (species)|Kerkoiden]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Khil (species)|Khil]]
|1&#8209;10
|11&#8209;15
|16&#8209;49
|50&#8209;74
|75&#8209;89
|90&#43;
|1.5&nbsp;m
|60&nbsp;kg
|&#43;2&nbsp;Int, &#43;2&nbsp;Cha, &#8722;2&nbsp;Con
|-
|[[Killik (species)|Killik]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Kissai (species)|Kissai]]
|1&#8209;10
|11&#8209;15
|16&#8209;30
|31&#8209;42
|43&#8209;59
|60&#43;
|1.8&nbsp;m
|90&nbsp;kg
|&#43;2&nbsp;Cha, &#8722;2&nbsp;Wis
|-
|[[Klatoonian (species)|Klatoonian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Krevaaki (species)|Krevaaki]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Lugubraa (species)|Lugubraa]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Lurmen (species)|Lurmen]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Mantellian&nbsp;Savrip (species)|Mantellian&nbsp;Savrip]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Massassi (species)|Massassi]]
|1&#8209;10
|11&#8209;13
|14&#8209;25
|26&#8209;35
|36&#8209;50
|51&#43;
|1.9&nbsp;m
|95&nbsp;kg
|&#43;4&nbsp;Str, &#8722;2&nbsp;Int, &#8722;2&nbsp;Wis, &#8722;2&nbsp;Cha
|-
|[[Miraluka (species)|Miraluka]]
|1&#8209;11
|12&#8209;15
|16&#8209;44
|45&nbsp;69
|70&#8209;84
|85&#43;
|1.8&nbsp;m
|75&nbsp;kg
|&#43;2&nbsp;Int, &#8722;2&nbsp;Dex
|-
|[[Mon&nbsp;Calamari (species)|Mon&nbsp;Calamari]]
|1&#8209;11
|12&#8209;16
|17&#8209;40
|41&#8209;57
|58&#8209;79
|80&#43;
|1.8&nbsp;m
|72&nbsp;kg
|&#43;2&nbsp;Int, &#43;2&nbsp;Wis, &#8722;2&nbsp;Con
|-
|[[Mrlssi (species)|Mrlssi]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Nagai (species)|Nagai]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Nautolan (species)|Nautolan]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Near-human_(species)|Near&#8209;human]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Neimoidian (species)|Neimoidian]]
|1&#8209;11
|12&#8209;16
|17&#8209;40
|41&#8209;57
|58&#8209;79
|80&#43;
|&nbsp;
|&nbsp;
|PCs &#43;2&nbsp;Int, &#43;2&nbsp;Wis, &#8722;2&nbsp;Str<br/>NPCs &#43;2&nbsp;Cha, &#8722;2&nbsp;Str<ref name="conflict">There are conflicting stats from different sources with no official errata. What is listed is an unofficial recommendation for how to resolve the conflict. Always check with your GM before using unofficial stats.</ref>
|-
|[[Nelvaannian (species)|Nelvaannian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Nikto (species)|Nikto]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Noghri (species)|Noghri]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Nosaurian (species)|Nosaurian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Nyriaanan (species)|Nyriaanan]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Pa'lowick_(species)|Pa&rsquo;lowick]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Quarren (species)|Quarren]]
|1&#8209;11
|12&#8209;16
|17&#8209;40
|41&#8209;57
|58&#8209;79
|80&#43;
|1.8&nbsp;m
|72&nbsp;kg
|&#43;2&nbsp;Con, &#8722;2&nbsp;Wis, &#8722;2&nbsp;Cha
|-
|[[Rakata (species)|Rakata]]
|1&#8209;11
|12&#8209;16
|17&#8209;50
|51&#8209;69
|70&#8209;79
|80&#43;
|2.0&nbsp;m
|85&nbsp;kg
|&#43;2&nbsp;Int, &#8722;2&nbsp;Wis
|-
|[[Replica Droid (species)|Replica Droid]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Republic&nbsp;Clone (species)|Republic&nbsp;Clone]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
||[[Rodian (species)|Rodian]]
|1&#8209;12
|13&#8209;15
|16&#8209;35
|36&#8209;49
|50&#8209;59
|60&#43;
|1.6&nbsp;m
|60&nbsp;kg
|&#43;2&nbsp;Dex, &#8722;2&nbsp;Wis, &#8722;2&nbsp;Cha
|-
|[[Ryn (species)|Ryn]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Sakiyan (species)|Sakiyan]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Selkath (species)|Selkath]]
|1&#8209;10
|11&#8209;15
|16&#8209;54
|55&#8209;84
|85&#8209;99
|100&#43;
|1.5&nbsp;m
|60&nbsp;kg
|&#43;2&nbsp;Cha
|-
|[[Shards (species)|Shards]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Shistavanen (species)|Shistavanen]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Sluissi (species)|Sluissi]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Snivvian (species)|Snivvian]]
|1&#8209;11
|12&#8209;+17
|18&#8209;49
|50&#8209;79
|80&#8209;105
|106&#43;
|1.4&nbsp;m
|55&nbsp;kg
|&#43;2&nbsp;Wis
|-
|[[Sorcerer&nbsp;of&nbsp;Rhand (species)|Sorcerer&nbsp;of&nbsp;Rhand]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Squib (species)|Squib]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Ssi-Ruuk_(species)|Ssi&#8209;Ruuk]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Sullustan (species)|Sullustan]]
|1&#8209;9
|10&#8209;14
|15&#8209;39
|40&#8209;55
|56&#8209;69
|70&#43;
|1.5&nbsp;m
|55&nbsp;kg
|&#43;2&nbsp;Dex, &#8722;2&nbsp;Con
|-
|[[Talz (species)|Talz]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Taung (species)|Taung]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Thakwaash (species)|Thakwaash]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Tof (species)|Tof]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Togorian (species)|Togorian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Togruta (species)|Togruta]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Toydarian (species)|Toydarian]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Trandoshan (species)|Trandoshan]]
|1&#8209;11
|12&#8209;14
|15&#8209;34
|35&#8209;49
|50&#8209;59
|60&#43;
|2.0&nbsp;m
|80&nbsp;kg
|&#43;2&nbsp;Str, &#8722;2&nbsp;Dex
|-
|[[Trianii (species)|Trianii]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Twi'lek_(species)|Twi&rsquo;lek]]
|1&#8209;12
|13&#8209;15
|16&#8209;44
|45&#8209;59
|60&#8209;79
|80&#43;
|1.6&#8209;1.8&nbsp;m
|55&nbsp;kg
|&#43;2&nbsp;Cha, &#8722;2&nbsp;Wis
|-
|[[Ubese (species)|Ubese]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Umbaran (species)|Umbaran]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Utai (species)|Utai]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&#43;2&nbsp;Con, &#8722;2&nbsp;Cha
|-
|[[Vagaari (species)|Vagaari]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Vahla (species)|Vahla]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Verpine (species)|Verpine]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|-
|[[Vultan (species)|Vultan]]
|&nbsp;
|&nbsp;
|&nbsp;
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|[[Vurk (species)|Vurk]]
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|[[Weequay (species)|Weequay]]
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|[[Whipid (species)|Whipid]]
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|[[Wookiee (species)|Wookiee]]
|1&#8209;12
|13&#8209;17
|18&#8209;300
|301&#8209;250
|351&#8209;399
|400&#43;
|2&#8209;2.2&nbsp;m
|100&#8209;125&nbsp;kg
|&#43;4&nbsp;Str, &#43;2&nbsp;Con, &#8722;2&nbsp;Dex, &#8722;2&nbsp;Wis, &#8722;2&nbsp;Cha
|-
|[[Wroonian (species)|Wroonian]]
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|[[Yarkora (species)|Yarkora]]
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|[[Yevetha (species)|Yevetha]]
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|[[Yuuzhan&nbsp;Vong (species)|Yuuzhan&nbsp;Vong]]
|1&#8209;11
|12&#8209;17
|18&#8209;40
|41&#8209;60
|61&#8209;75
|76&#43;
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|&#43;2&nbsp;Str, &#8722;2&nbsp;Wis
|-
|[[Yuzzem (species)|Yuzzem]]
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|[[Zabrak (species)|Zabrak]]
|1&#8209;8
|9&#8209;14
|15&#8209;44
|45&#8209;55
|56&#8209;69
|70&#43;
|1.8&nbsp;m
|75&nbsp;kg
|&nbsp;
|-
|[[Zeltron (species)|Zeltron]]
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|[[Zygerrian (species)|Zygerrian]]
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|}</div><!--
 
-->{{endbar}}
{{referencesection}}
__NOEDITSECTION__
__NOEDITSECTION__
__HIDDENCAT__
[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Lore]]
[[Category:Character]]
[[Category:Character]]
[[Category:Saga Edition Core Rulebook]]
[[Category:Saga Edition Core Rulebook]]
[[Category:Threats of the Galaxy]]
[[Category:Threats of the Galaxy]]
[[Category:Knights of the Old Republic]]
[[Category:Force Unleashed Campaign Guide]]
[[Category:Scum and Villainy]]
[[Category:Clone Wars Campaign Guide]]
[[Category:Legacy Era Campaign Guide]]
[[Category:Jedi Academy Training Manual]]
[[Category:Galaxy at War]]
[[Category:Galaxy of Intrigue]]
[[Category:Unknown Regions]]
[[Category:Unknown Regions]]

Revision as of 23:44, 3 September 2024

A species trait is a trait that is specific to one or a few particular species due to that species evolutionary path. Some species have claws where others may have darkvision but these traits are not limited to strictly physical characteristics.

     This table contains all the species traits outlined throughout the entirety of the Star Ward Saga Edition role-playing game. Some traits, such as Force resistance may may affect species differently. Those differences are listed in the species trait listing.

Trait Name Short Description
Ambush A beast with this trait deals an extra 2d6 points of damage with its natural weapons against a flat-footed opponent.
Ancient Knowledge Rakata reduce penalties from lack of proficieny in weapons and armor and can make one untrained skill check on certain skills.
Animal Handler An Utai may reroll any Ride check, but must accept the result even if it is worse.
Arboreal Grip Ysalamiri have a bonus to checks made to resist being removed from their tree .
Armor Plating Your character has thick scales that provide damage reduction 2.
Banshee’s Wail As a standard action, a Corellian banshee bird can emit a loud wail that disorients opponents.
Bellow As a standard action, an Ithorian can open all four of its throats and emit a terrible subsonic bellow.
Bonus Equipment Your droid character comes with extra equipment options.
Bonus Feat You gain one bonus feat at 1st level.
Bonus Trained Skill Your character chooses one additional trained skill at 1st level.
Breathe Underwater As an amphibious creature, you can’t drown in water.
Brutal A Feeorin may treat its opponents damage threshold as though it were 5 points lower when determining the result of the attack.
Camouflage A beast with this trait ignores their size modifier when they make Stealth checks.
Cathar Instincts Climb and Stealth are class skills for Cathar.
Constrict A gundark that succeeds in grappling an opponent can use the Crush and Pin feats as normal.
Conditional Bonus Feat Your character gains a bonus feat provided they meet specific requirements.
Cooperative An Utai automatically succeeds when attempting to aid another on a skill check.
Cooperative Spirit A Khil can aid or be aided by adjacent allies on skill checks as a swift action.
Darkvision You ignore concealment (including total concealment) from darkness. However, you cannot perceive colors in total darkness.
Dependable Worker A Khil can treat one skill check with certain skills as though they had taken 10, even after the roll has been made.
Determination Arkanian Offshoots can reroll one failed skill check with a trained skill.
Devour If a krayt dragon hits with its bite attack, it can automatically make a grapple check with its bite attack at its full bonus.
Droid Traits Droids have a series of standard traits they share regardless of class.
Duty Bound Whenever a Massassi receives a morale bonus from any source, the Massassi gains bonus hit points.
Evolved Intellect Whenever you spend a Force point, you gain a temporary Force point for an Intelligence-based skill check.
Excellent Climber A varactyl can choose to reroll any Climb check keeping the second result.
Expert Climber Your character may choose to take 10 on Climb checks even when distracted or threatened.
Expert Pilot You may reroll any Pilot check, but must accept the result even if it is worse.
Expert Swimmer You may reroll any Swim check, but must accept result even if it is worse.
Extraordinary Recuperation Your character regains hit points at double the normal rate.
Fast Healing A beast automatically regains hit points every round at the end of its turn, up to its normal maximum, until it is killed.
Flash of Genius An Arkanian can add a +5 circumstance bonus to the result of one Knowledge, Mechanics, or Use Computer skill check.
Ferocious A Mantellian Savrip can choose to reroll any failed attack roll with one of its natural weapons.
Fly Through Space Mynocks can fly in the vacuum of space, and can maneuver without any hindrance or penalty in vacuum.
Force Blind Rakata cannot use the Force but can still be affected by it and can still lower their Dark Side Score.
Force Immunity Yuuzhan Vong are immune to the Force.
Force Perception A vornskr ability that works like the Sense talent of the same name.
Force Resistance Your character’s species has a resistance to the Force.
Force Sensitivity Vornskrs have Force Sensitivity as a bonus feat.
Force Sight You act normally without taking any penalties for blindness when in the presence of life of any kind.
Great Fortitude You gain a +2 species bonus to your Fortitude Defense.
Heightened Awareness You may reroll any Perception check but must accept the result even if it is worse.
Hold Breath Your character can hold their breath longer before they need to make Endurance checks.
Hullepi Khil do not suffer the effect of starvation, except in sterile environments.
Inborn Resilience A Feeorin can use Second Wind even when unconscious.
Inspired Whenever a Kissai receives a morale or insight bonus from any source, the bonus increases by 1.
Intellectual Reputation An Arkanian can use their Intelligence mod instead of Charisma on Persuasion checks.
Intuitive Initiative You may choose to reroll any Initiative check but must accept the result even if it is worse.
Iron Will Your character gains a +2 species bonus to their Will Defense.
Keen Force Sense You may reroll certain Use the Force checks and keep the better result.
Leap Attack A nashta’s leap attack allows it to make six separate claw attacks against a single opponent.
Lightning Reflexes Your character gains a +2 species bonus to their Reflex Defense.
Limb Regeneration Your character regrows a lost limb in 1d10 days.
Low-light Vision You ignore concealment (but not total concealment) from darkness.
Maternal Rage If her pups are threatened, a female katarn enters a maternal rage.
Meditative Trance You can enter into a trance for four hours to gain the benefits of having rested for eight consecutive hours.
Natural Armor Your character gains a natural armor bonus to their Reflex Defense.
Natural Telepath Draethos gains a +5 species bonus and can make untrained Use the Force checks for Telepathy.
Natural Weapons Your character has natural weapons such as claws or teeth.
Nullify Force Ysalamiri create a Force-nullifying bubble that prevents usage and applications of the Force.
Overwhelm Womp rats gain a +2 bonus to melee attack rolls for each adjacent allied womp rat.
Pack Traits Packs and swarms have additional rules regarding area attacks.
Persistent You may reroll any Endurance check but must accept the result even if it is worse.
Poison Natural weapons also poison a target when they deal damage.
Poor Vision Species that have very poor vision and take a −5 penalty to Perception checks involving sight.
Primitive Your character does not gain Weapon Proficiency (heavy weapons, pistols, or rifles) as starting feats at 1st level.
Rage Once per day, you can fly into a rage as a swift action.
Reactive Claw When a Cathar damages an opponent, they can make an additional melee attack with their natural weapons.
Rend If a wampa hits with both of its claw attacks, it rends its opponent for an additional 2d6 points of damage.
Scent Your character ignores concealment and cover for purposes of Perception checks.
Skills Your character’s species has an affinity with a particular skill.
Sneaky You may reroll any Stealth check but must accept the result even if it is worse.
Special Equipment Your character needs special equipment to survive and function normally.
Stronger by Age As they age, a Feeorin adds a bonus to Strength and Constitution checks. Age modifiers to Feeorin attributes do not apply.
Superior Defenses Zabrak gain a +1 species bonus to all of their defenses.
Supreme Stability Your character can’t be tripped or knocked prone.
Survival Instinct Your character may reroll any Survival check, but must accept the result even if it is worse.
Survive in Vacuum Mynocks survive vacuum but sufficate in atmoshpere.
Survivor A Mantellian Savrip can choose to reroll any Perception, Stealth, or Survival check, keeping the second result.
Technophobic Yuuzhan Vong shun any sort of technology that is inorganic.
Tentacle Grab If a Sarlacc hits with one of its tentacles, it can automatically make a grapple check with its tentacle attack at its full bonus.
Tremorsense A beast with tremorsense automatically senses the location of anything that is in contact with the ground and within 100 squares.
Trip A varactyl that hits with a tail lash attack can attempt to trip an opponent (as if using the Trip feat).
Warrior’s Awareness A Kissai or Massassi can gain the benefit of the Uncanny Dodge I and Uncanny Dodge II talents.
Weapon Familiarity Your species can use certain exotic weapons as normal weapons.