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Saga Edition RPG Omnibus

Squib Battering Ram: Difference between revisions

(Created page with "{{weaponmenu}} {{weaponitem|name=Squib Battering Ram|group=Simple Weapons|book=Scum and Villainy|page=52|cost=3,500|size=Large|weight=10kg|availability=Military|damage=5d10|stun=—|type=Energy|modes=Single|text=Designed to help Squib (species) salvagers penetrate the inner parts of derelict starships, the Squib battering ram allows the wielders to punch through doors with greater efficiency. A Squib battering ram requires two characters to operate (one to stab...")
 
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{{weaponitem|name=Squib Battering Ram|group=Simple Weapons|book=Scum and Villainy|page=52|cost=3,500|size=Large|weight=10kg|availability=Military|damage=5d10|stun=&mdash;|type=Energy|modes=Single|text=Designed to help [[Squib (species)|Squib]] salvagers penetrate the inner parts of derelict starships, the Squib battering ram allows the wielders to punch through doors with greater efficiency. A Squib battering ram requires two characters to operate (one to stabalize the battering ram, and one to trigger its activation). The weapon is too unwieldly to be used against a living, moving target, but it deals normal damage to stationary, unattended objects (such as walls or doors).{{newline}}A squib battering ram requires four power packs to operate.}}
-->{{weaponitem|name=Squib Battering Ram|group=Simple Weapons|book=Scum and Villainy|page=52|cost=3,500|size=Large|weight=10kg|availability=Military|damage=5d10|stun=&mdash;|type=Energy|modes=Single|text=<p class="single nomargin">Designed to help [[Squib (species)|Squib]] salvagers penetrate the inner parts of derelict starships, the Squib battering ram allows the wielders to punch through doors with greater efficiency. A Squib battering ram requires two characters to operate (one to stabalize the battering ram, and one to trigger its activation). The weapon is too unwieldly to be used against a living, moving target, but it deals normal damage to stationary, unattended objects (such as walls or doors).</p><!--


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--><p class="single nomargin">{{indent}}A squib battering ram requires four power packs to operate.</p>}}<!--


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Latest revision as of 20:47, 7 September 2025

Squib Battering Ram

Simple Weapons

     Scum and Villainy, page 52.

     Cost: 3,500   Weight: 10kg   Availability: Military

     Damage: 5d10   Stun: —   Type: Energy  Mode(s) Single

Designed to help Squib salvagers penetrate the inner parts of derelict starships, the Squib battering ram allows the wielders to punch through doors with greater efficiency. A Squib battering ram requires two characters to operate (one to stabalize the battering ram, and one to trigger its activation). The weapon is too unwieldly to be used against a living, moving target, but it deals normal damage to stationary, unattended objects (such as walls or doors).

     A squib battering ram requires four power packs to operate.