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Saga Edition RPG Omnibus
Revision as of 21:06, 26 September 2024 by Tenor1411 (talk | contribs)

Pulse-wave Pistol

Pistol

     Knights of the Old Republic, page 69.

     Cost: 200   Weight: 1kg   Availability: Licensed

     Damage: 2d6   Stun: —   Type: Energy  Mode(s) Single

The technological predecessor to the blaster pistol, the pulse-wave pistol is an energy weapon that was largely abandoned when blaster technology became common. Pulse-wave blasters are particularly devastating at point blank range (granting a +4 equipment bonus to the weapon’s damage) even though the energy bolt is ineffective at long ranges.
     A pulse-wave blaster pistol requires a power pack to operate. After 100 shots, the power pack must be replaced.
     Inaccurate Weapon: This weapon cannot fire at targets at long range.

Pulse-wave Rifle

Rifle

     Knights of the Old Republic, page 69.

     Cost: 550   Weight: 4kg   Availability: Restricted

     Damage: 2d8   Stun: —   Type: Energy  Mode(s) Single, Autofire

A large version of the pulse-wave pistol, the pulse-wave rifle operates on the same principles as its smaller cousin. Pulse-wave rifles grant a +5 equipment bonus to damage rolls at point blank range.
     A pulse-wave blaster rifle requires a power pack to operate. After 50 shots, the power pack must be replaced.
     Inaccurate Weapon: This weapon cannot fire at targets at long range.