Because of its compact design, all makes and models of a blaster carbine can always be used to make an attack of opportunity even if its stock is not folded.
Inaccurate Weapon: Because of its more compact design, all makes and models of a blaster carbine are considered inaccurate weapons and as such cannot fire at targets at long range.
Generic Carbines
Blaster Carbine, Standard
Rifle (see text)
Saga Edition Core Rulebook, page 125.
Cost: 900 (850) Weight: 2.2kg Availability: Restricted
Damage: 3d8 Stun: Yes Type: Energy Mode(s) Single, Autofire
This small blaster rifle has a short barrel and compact two-handed grip, making it look more like a long pistol than a rifle. Some blaster carbines, such as the E-5 used by B1 battle droids, have a retractable stock. A blaster carbine without a retractable stock costs 850 credits (instead of 900 credits).A blaster carbine requires a power pack to operate. After 50 shots, the power pack must be replaced.
Blaster Carbine, Double-Barreled
Rifle
Legacy Era Campaign Guide, page 63.
Cost: 1,200 Weight: 1.9kg Availability: Restricted
Damage: 3d8 Stun: Yes Type: Energy Mode(s) Single
A favorite weapon among those who live on the fringe of society, the double-barreled blaster carbine packs a powerful punch yet is small enough to conceal under loose clothing. Unlike a normal blaster carbine, the double-barreled carbine is incapable of making autofire attacks. However, the weapon can be switched to a “double shot” setting as a swift action. While in double shot mode, the weapon acts as an area effect weapon, targetting everything in a 2-square-by-2-square area. A target hit by the weapon takes full damage (half damage if it has the Evasion talent), or half damage if the attack misses (no damage if the target has the Evasion talent). Each double setting attack consumes 2 shots. The wielder cannot use any feat, talent, or other effect that consumes more than one shot in a round (including Double Attack and Rapid Shot) while using this weapon in double shot mode.A double-barreled blaster carbine requires a power pack to operate. After 50 shots, the power pack must be replaced.
Lore Note: Cade Skywalker carries a custom double-barreled blater carbine, modified for him by Bantha Rawk.
Blaster Carbine, Hunting
Rifle
Legacy Era Campaign Guide, page 63.
Cost: 1,000 Weight: 2.1kg Availability: Restricted
Damage: 3d8 Stun: Yes Type: Energy Mode(s) Single
The hunting blaster carbine combines the reduced weight and portability of a carbine with the ability to take down a target quickly. A hunting blaster carbine is incapable of making autofire attacks, but on a critical hit, a hunting blaster’s damage dice change from d8s to d10s.A double-barreled blaster carbine requires a power pack to operate. After 50 shots, the power pack must be replaced.
Lore Note: The Wookiee bounty hunter Chak carries a hunting blaster carbine.
Blaster Carbine, Repeating
Rifle
Knights of the Old Republic, page 67.
Cost: 2,000 Weight: 6kg Availability: Military
Damage: 3d10 Stun: Yes Type: Energy Mode(s) Autofire
The repeating blaster carbine is an autofire weapon that functions best at short range. The repeating blater carbine has difficulty hitting targets at longer ranges, and it ineffective against distant targets.A double-barreled blaster carbine requires a power pack to operate. After 30 shots, the power pack must be replaced.
See also: Repeating Blaster Weapons.
Blaster Carbine, Sporting
Rifle
Legacy Era Campaign Guide, page 63.
Cost: 1,000 Weight: 2.6kg Availability: Restricted
Damage: 3d8 Stun: Yes Type: Energy Mode(s) Single
The sporting blaster carbine is designed to take the compact design of the blaster carbine and increase its accuracy, making it more competitive at long ranges. A sporting blaster carbine is not treated as an inaccurate weapon when wielded in two hands.A double-barreled blaster carbine requires a power pack to operate. After 100 shots, the power pack must be replaced.
Lore Note: The bounty hunter Jariah Syn usees a sporting blaster carbine on occasion.
Name Brand Carbines
BlasTech 500 “ESPO” Riot Gun
Rifle
Rebellion Era Campaign Guide, page 50.
Cost: 1,200 Weight: 2.2kg Availability: Military
Damage: 3d8 Stun: Yes Type: Energy Mode(s) Single, Autofire
Apart from the brown color of their armor, Espos are known for their riot guns, manufactured by BlasTech Industries. The BlasTech 500 Riot gun is a compact blaster with a short barrel and an open-frame stock and is standard issue for all Espos. It functions, in most ways, as a blaster carbine; however, the riot gun is known for its indiscriminate accuracy. When in single-shot mode, the riot gun imposes a −1 penalty to ranged attack rolls; however the weapon grants a +2 eqipment to autofire attacks made by the weapon (meaning that, for most wielders, the weapon can be fired in autofire mode with only a −3 penalty, instead of the normal −5).A double-barreled blaster carbine requires a power pack to operate. After 50 shots, the power pack must be replaced.
Continuity Note: This weapon is also listed in the Clone Wars Campaign Guide but with stats that diverge from the blaster carbine base model and are inconsistent with all other blaster carbine variants. The administrator of this Fandom Wiki has chosen not to list those stats on the basis that the Rebellion Era Campaign Guide was published after the Clone Wars book and therefore the Rebellion Era entry is considered to be implied errata.