(Created page with "{{weaponmenu}} <div style="padding-top: 1.5em;">Repeating Blaster Weapons are weapons that only fire in autofire mode. The styles range from personal defense to tripod and vehicle mounted weapons.</div> {{weaponitem|name=Blaster Carbine, Repeating|id=Carbine|group=Rifle|book=Knights of the Old Republic|page=67|cost=2,000|size=Large|weight=6kg|availability=Military|damage=3d10|stun=Yes|type=Energy|modes=Autofire|text=The repeating...") |
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--><p class="single nomargin">Repeating Blaster Weapons are weapons that only fire in [[autofire]] mode. The styles range from personal defense to tripod and vehicle mounted weapons.</p><!-- | |||
--></div><!-- | |||
{{weaponitem|name= | -->{{weaponitem|name=Blaster Carbine, Repeating|id=carbine|group=Rifle|book=Knights of the Old Republic|page=67|cost=2,000|size=Large|weight=6kg|availability=Military|damage=3d10|stun=Yes|type=Energy|modes=Autofire|text=<p class="single nomargin">The repeating blaster carbine is an autofire weapon that functions best at short range. The repeating blater carbine has difficulty hitting targets at longer ranges, and it ineffective against distant targets.</p><!-- | ||
--><p class="single nomargin">{{indent}}A double-barreled blaster carbine requires a [[power pack]] to operate. After 30 shots, the power pack must be replaced.</p><!-- | |||
{{ | --><p class="single nomargin">{{indent}}See also: [[Blaster Carbine]]s.</p>}}<!-- | ||
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-->{{weaponitem|name=Blaster Pistol, Subrepeating|id=subrepeating|group=Pistol|book=Scum and Villainy|page=49|cost=750|size=Medium|weight=2kg|availability=Military|damage=3d6|stun=—|type=Energy|modes=Autofire|text=<p class="single nomargin">This pistol-sized repeating blaster, intended for use indoors and in close-quarters combat, is preferred by pirates and bounty hunter who want to carry a lot of firepower in a small package. A subrepeating blaster is an autofire-only weapon and includes a retractable stock. Unless the stock is extended, you cannot brace before making an autofire.</p><!-- | |||
--><p class="single nomargin">{{indent}}A subrepeating blaster pistol requires a power pack to operate. After 50 shots, the power pack must be replaced.</p><!-- | |||
--><p class="single nomargin">{{indent}}See also: [[Blaster Pistol]]s.</p>}}<!-- | |||
-->{{weaponitem|name=Blaster Rifle, Heavy Assault|heavyassault|group=Rifle|book=Legacy Era Campaign Guide|page=65|cost=3,000|size=Large|weight=7kg|availability=Military|damage=3d10|stun=—|type=Energy|modes=Autofire|text=<p class="single nomargin">A large rifle designed to give a single person enough firepower to take out a whole squad of enemies, the heavy assault blaster rifle is restricted to military use under Imperial law. When a heavy assault blaster rifle scores a critical hit, its damage dice change from d10s to d12s.</p><!-- | |||
--><p class="single nomargin">{{indent}}A heavy assault blaster rifle requires a power pack to operate. After 50 shots, the power pack must be replaced.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Inaccurate Weapon:''' This weapon cannot fire at targets at long range.</p><!-- | |||
--><p class="single nomargin">{{indent}}See also: [[Blaster Rifle]]s.</p>}}<!-- | |||
-->{{weaponitem|name=Blaster Rifle, Light Repeating|id=light|group=Rifle |book=Saga Edition Core Rulebook|page=128|cost=1,200|size=Large|weight=6kg|availability=Military|damage=3d8|type=Energy|modes=Autofire|text=<p class="single nomargin">The light repeating blaster is the largest rifle-style weapon carried by military personnel. It is an [[Combat:_Special_Rules#Autofire|autofire-only]] weapon.</p><!-- | |||
--><p class="single nomargin">{{indent}}A heavy blaster rifle requires a power pack to operate. After 30 shots, the power pack must be replaced. This weapon can also be attached to a power generator for longer use.</p><!-- | |||
--><p class="single nomargin">{{indent}}See also: [[Blaster Rifle]]s.</p>}}<!-- | |||
-->{{weaponitem|name=E-Web Repeating Blaster|id=eweb|group=Pistol|book=Saga Edition Core Rulebook|page=124|cost=8,000|size=Huge|weight=38kg|availability=Military|damage=3d12|stun=—|type=Energy|modes=Autofire|text=<p class="single nomargin">The E-Web repeating blaster can normally only be fired when mounted on a tripd. When mounted on a tripod, it is treated as one size smaller for purposes of being wielded (allowing a Medium character to operate it with two hands).</p><!-- | |||
--><p class="single nomargin">{{indent}}The E-Web repeating blaster only operates in autofire mode and requires a [[power generator]] to operate.</p><!-- | |||
--><p class="single nomargin">{{indent}}Normally, the E-Web repeating blaster requires a second crewman to regulate the weapon’s power generator; this second crewman must spend a standard action while adjacent to the weapon to regulate its power. After you regulate the E-Web repeating blaster’s power, it will function normally until the beginning of your next turn. If the weapon’s power is not regulated (that is, if a second crewman has not done so since the same initiative count on the previous round), apply a −2 penalty on all attack rolls made with the weapon.</p>}}<!-- | |||
-->{{weaponitem|name=Heavy Repeating Blaster|id=heavy|group=Heavy Weapon|book=Galaxy at War|page=39|cost=4,000|size=Large|weight=12kg|availability=Military|damage=3d10|stun=—|type=Energy|modes=Autofire|text=<p class="single nomargin">The heavy repeating blaster is a fearsome weapon typically operated from a bunker emplacement or mounted on a combat vehicle. The heavy repeating blaster operatess only in autofire mode. If you use a heavy repeating blaster without a tripd or other mount, you cannot brace the weapon before making an autofire attack.</p><!-- | |||
--><p class="single nomargin">{{indent}}A heavy repeating blaster requires a power pack to operate. After 20 shots, the power pack must be replaced. This weapon can also be attached to a power generator for longer use.</p>}}<!-- | |||
-->{{weaponitem|name=Rotary Blaster Cannon|id=rotary|group=Heavy Weapon|book=Galaxy at War|page=39|cost=5,500|size=Large|weight=16kg|availability=Military|damage=3d10|stun=—|type=Energy|modes=Autofire|text=<p class="single nomargin">A rotary blaster cannon is a heavy weapon that fires a massive spray of blaster bolts at a target. Coming to prominence at the dawn of the Clone Wars, Merr-Sonn’s Z-6 rotary blaster cannon is similar to a heavy repeating blaster in many ways. It is carried by a single heavy-weapons specialist, but unlike most heavy repeating blasters, the Z-6 rotary blaster cannon does not require a tripod. The weapon is popular among the clone troops of the Galactic Republic because it can be fired from the hip, allowing the wielder to cover a greater fire arc with a single burst. However, the weapon is inaccurate when the wielder does not take time to brace it.</p><!-- | |||
--><p class="single nomargin">{{indent}}If you brace a rotary blaster cannon before firing it, you can choose to target a 2×4 square area (instead of the normal 2×2 square area) with your autofire attack. However, if you do not brace the rotary blaster cannon, you take a −5 penalty to your attack roll in addition to the normal penalties associated with firing a weapon in autofire mode.</p><!-- | |||
--><p class="single nomargin">{{indent}}The rotary blaster cannon requires a power pack to operate. After 20 shots, the power pack must be replaced. This weapon can also be attached to a power generator for longer use.</p><!-- | |||
--><p class="single nomargin">{{indent}}See also: [[Cannon Weapons]].</p>}}<!-- | |||
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Latest revision as of 23:00, 10 August 2025
Repeating Blaster Weapons are weapons that only fire in autofire mode. The styles range from personal defense to tripod and vehicle mounted weapons.
Blaster Carbine, Repeating
Rifle
Knights of the Old Republic, page 67.
Cost: 2,000 Weight: 6kg Availability: Military
Damage: 3d10 Stun: Yes Type: Energy Mode(s) Autofire
The repeating blaster carbine is an autofire weapon that functions best at short range. The repeating blater carbine has difficulty hitting targets at longer ranges, and it ineffective against distant targets.
A double-barreled blaster carbine requires a power pack to operate. After 30 shots, the power pack must be replaced.
See also: Blaster Carbines.
Blaster Pistol, Subrepeating
Pistol
Scum and Villainy, page 49.
Cost: 750 Weight: 2kg Availability: Military
Damage: 3d6 Stun: — Type: Energy Mode(s) Autofire
This pistol-sized repeating blaster, intended for use indoors and in close-quarters combat, is preferred by pirates and bounty hunter who want to carry a lot of firepower in a small package. A subrepeating blaster is an autofire-only weapon and includes a retractable stock. Unless the stock is extended, you cannot brace before making an autofire.
A subrepeating blaster pistol requires a power pack to operate. After 50 shots, the power pack must be replaced.
See also: Blaster Pistols.
Blaster Rifle, Heavy Assault
Rifle
Legacy Era Campaign Guide, page 65.
Cost: 3,000 Weight: 7kg Availability: Military
Damage: 3d10 Stun: — Type: Energy Mode(s) Autofire
A large rifle designed to give a single person enough firepower to take out a whole squad of enemies, the heavy assault blaster rifle is restricted to military use under Imperial law. When a heavy assault blaster rifle scores a critical hit, its damage dice change from d10s to d12s.
A heavy assault blaster rifle requires a power pack to operate. After 50 shots, the power pack must be replaced.
Inaccurate Weapon: This weapon cannot fire at targets at long range.
See also: Blaster Rifles.
Blaster Rifle, Light Repeating
Rifle
Saga Edition Core Rulebook, page 128.
Cost: 1,200 Weight: 6kg Availability: Military
Damage: 3d8 Stun: — Type: Energy Mode(s) Autofire
The light repeating blaster is the largest rifle-style weapon carried by military personnel. It is an autofire-only weapon.
A heavy blaster rifle requires a power pack to operate. After 30 shots, the power pack must be replaced. This weapon can also be attached to a power generator for longer use.
See also: Blaster Rifles.
E-Web Repeating Blaster
Pistol
Saga Edition Core Rulebook, page 124.
Cost: 8,000 Weight: 38kg Availability: Military
Damage: 3d12 Stun: — Type: Energy Mode(s) Autofire
The E-Web repeating blaster can normally only be fired when mounted on a tripd. When mounted on a tripod, it is treated as one size smaller for purposes of being wielded (allowing a Medium character to operate it with two hands).
The E-Web repeating blaster only operates in autofire mode and requires a power generator to operate.
Normally, the E-Web repeating blaster requires a second crewman to regulate the weapon’s power generator; this second crewman must spend a standard action while adjacent to the weapon to regulate its power. After you regulate the E-Web repeating blaster’s power, it will function normally until the beginning of your next turn. If the weapon’s power is not regulated (that is, if a second crewman has not done so since the same initiative count on the previous round), apply a −2 penalty on all attack rolls made with the weapon.
Heavy Repeating Blaster
Heavy Weapon
Galaxy at War, page 39.
Cost: 4,000 Weight: 12kg Availability: Military
Damage: 3d10 Stun: — Type: Energy Mode(s) Autofire
The heavy repeating blaster is a fearsome weapon typically operated from a bunker emplacement or mounted on a combat vehicle. The heavy repeating blaster operatess only in autofire mode. If you use a heavy repeating blaster without a tripd or other mount, you cannot brace the weapon before making an autofire attack.
A heavy repeating blaster requires a power pack to operate. After 20 shots, the power pack must be replaced. This weapon can also be attached to a power generator for longer use.
Rotary Blaster Cannon
Heavy Weapon
Galaxy at War, page 39.
Cost: 5,500 Weight: 16kg Availability: Military
Damage: 3d10 Stun: — Type: Energy Mode(s) Autofire
A rotary blaster cannon is a heavy weapon that fires a massive spray of blaster bolts at a target. Coming to prominence at the dawn of the Clone Wars, Merr-Sonn’s Z-6 rotary blaster cannon is similar to a heavy repeating blaster in many ways. It is carried by a single heavy-weapons specialist, but unlike most heavy repeating blasters, the Z-6 rotary blaster cannon does not require a tripod. The weapon is popular among the clone troops of the Galactic Republic because it can be fired from the hip, allowing the wielder to cover a greater fire arc with a single burst. However, the weapon is inaccurate when the wielder does not take time to brace it.
If you brace a rotary blaster cannon before firing it, you can choose to target a 2×4 square area (instead of the normal 2×2 square area) with your autofire attack. However, if you do not brace the rotary blaster cannon, you take a −5 penalty to your attack roll in addition to the normal penalties associated with firing a weapon in autofire mode.
The rotary blaster cannon requires a power pack to operate. After 20 shots, the power pack must be replaced. This weapon can also be attached to a power generator for longer use.
See also: Cannon Weapons.