(Created page with "{{weaponmenu}} {{weaponitem|name=Flamethrower|id=flamethrower|group=Exotic Weapon|book=Saga Edition Core Rulebook|page=128|cost=1,000|size=Medium|weight=7kg|availability=Military|damage=3d6|stun=—|type=Fire|modes=Single|text=The flamethrower is a ranged weapon that shoots a cone of burning chemicals 6 squares long and 6 squares wide ath the terminus. Make a single attack roll and compare it to the Reflex Defense of every target with...") |
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{{weaponitem|name=Flamethrower|id=flamethrower|group=Exotic Weapon|book=Saga Edition Core Rulebook|page=128|cost=1,000|size=Medium|weight=7kg|availability=Military|damage=3d6|stun=—|type=[[Hazard: Fire|Fire]]|modes=Single|text=The flamethrower is a ranged weapon that shoots a cone of burning chemicals 6 squares long and 6 squares wide ath the terminus. Make a single attack roll and compare it to the [[Reflex Defense]] of every target within this area. A successful attack deals 3d6 points of fire damage to the target; if the attack misses, the target takes half damage instead. A target with the [[Survivor_(talent_tree)#evasion|Evasion]] [[talent]] takes half damage from a successful attack and no damage if the attack misses.{{newline}}Reloading the flamethrower is a [[full-round action]]. The weapon can be used five times before its chemical supply is depleted. Replacement chemical cartridges for the flamethrower cost 200 credits and weigh 4kg each.{{newline}}'''[[Area attack|Area attack weapon]]'''.}} | {{weaponitem|name=Flamethrower|id=flamethrower|group=Exotic Weapon|book=Saga Edition Core Rulebook|page=128|cost=1,000|size=Medium|weight=7kg|availability=Military|damage=3d6|stun=—|type=[[Hazard: Fire|Fire]]|modes=Single|text=The flamethrower is a ranged weapon that shoots a cone of burning chemicals 6 squares long and 6 squares wide ath the terminus. Make a single attack roll and compare it to the [[Reflex Defense]] of every target within this area. A successful attack deals 3d6 points of fire damage to the target; if the attack misses, the target takes half damage instead. A target with the [[Survivor_(talent_tree)#evasion|Evasion]] [[Class_Talent_Trees|talent]] takes half damage from a successful attack and no damage if the attack misses.{{newline}}Reloading the flamethrower is a [[full-round action]]. The weapon can be used five times before its chemical supply is depleted. Replacement chemical cartridges for the flamethrower cost 200 credits and weigh 4kg each.{{newline}}'''[[Area attack|Area attack weapon]]'''.}} | ||
{{weaponmenu}} | {{weaponmenu}} |
Revision as of 01:31, 5 September 2024
Flamethrower
Exotic Weapon
Saga Edition Core Rulebook, page 128.
Cost: 1,000 Weight: 7kg Availability: Military
Damage: 3d6 Stun: — Type: Fire Mode(s) Single
The flamethrower is a ranged weapon that shoots a cone of burning chemicals 6 squares long and 6 squares wide ath the terminus. Make a single attack roll and compare it to the Reflex Defense of every target within this area. A successful attack deals 3d6 points of fire damage to the target; if the attack misses, the target takes half damage instead. A target with the Evasion talent takes half damage from a successful attack and no damage if the attack misses.Reloading the flamethrower is a full-round action. The weapon can be used five times before its chemical supply is depleted. Replacement chemical cartridges for the flamethrower cost 200 credits and weigh 4kg each.
Area attack weapon.