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Saga Edition RPG Omnibus

Weapon Group: Exotic Weapons

Revision as of 00:57, 13 March 2024 by Tenor1411 (talk | contribs) (Tenor1411 moved page Exotic Weapons (weapon group) to Weapon Group: Exotic Weapons without leaving a redirect)
Exotic weapons are rare or distinct enough to require specialized training; much more than the more common blasters or rifles. Some are unique to specific cultures.
     Rather than take an entire weapon group as a |proficiency (such as pistols or rifles) you instead take the Exotic Weapon Proficiency feat and choose a specific weapon to be proficient in. If you want to be proficient in an additional exotic weapon, you will need to take the Exotic Weapon Proficieny feat a second time.

Melee Weapons

Exotic Melee Weapons
Weapon Cost Damage Stun Weight Type Availability
Tiny
   Shyarn 40 3d4 1kg Slashing / Piercing Rare
   Tehk’la Blade 8,500 2d6 0.5kg Slashing, Piercing Rare
Small
   Darkstick1 1,000 1d6 1.5kg Slashing Rare
   Felucian Skullblade1 1,500 2d6 0.5kg Slashing Rare
   Garrote* 50 1d6* 0.5kg Slashing
Medium
   Atlatl2 50 2d4 1.5kg Bludgeoning Rare
   Blastsword 600 3d6 2.1kg Energy Rare
   Fira 100 1d8 2kg Slashing / Piercing Rare
   Mythosaur Axe 1,000 1d12 10kg Slashing Restricted, Rare
   Neuronic Whip 500 2d8 0.5kg Bludgeoning, Energy Restricted
   Ryyk Blade 500 2d10 1.5kg Slashing Rare
Large
   Amphistaff1,3 Special 2kg See description Rare
   Arg’garok 150 2d12 2kg Slashing Rare
   Cesta2,3 100 2d4 1.8kg Bludgeoning Rare
   Vibro-Saw 400 2d10 10kg Slashing Licensed
   Zhaboka 165 2d6/2d6 2kg Slashing Rare
* See weapon description.
1 Can be thrown.
2 Can be used to throw Energy Balls.
3 Reach weapon.

Ranged Weapons

Exotic Ranged Weapons
Weapon Cost Damage Stun Rate of Fire Weight Type Availability
Small
   Concealed Dart Launcher 1,900 3d8 S 0.5kg Piercing Illegal
   Wrist Rocket Launcher 2,500 Varies S 1kg Varies Restricted
Medium
   Aurial Blaster 2,500 3d8 S 1kg Energy (sonic) Restricted
   Flamethrower1 1,000 3d6 S 7kg Fire Military
   Lanvarok, Sith2 4,000 3d4 S 5.8kg Bludgeoning Rare
   Magna Caster3 2,000 3d8 S 4kg Piercing Restricted
   Neural Inhibitor2 4,200 1d6 S 1kg Piercing Illegal
   Pulse Rifle1 5,000 2d8 S 2.5kg Energy Illegal
   Siang Lance3 2,000 3d8 Yes S 4kg Energy Illegal, Rare
   Squib Tensor Rifle 10,000 3d8 S 7.2kg Energy Restricted, Rare
   Verpine Shatter Gun3 15,000 3d10 S 1kg Energy Illegal, Rare
Large
   Bowcaster3 1,500 3d10 S 8kg Energy, Piercing Licensed, Rare
   Deck Sweeper1 5,000 3d6 S 4.5kg Energy Restricted
   Lanvarok, Massassi2 250 3d4 or 1d8 S 9.8kg Bludgeoning Rare
1 Area attack weapon
2 Inaccurate weapon: This weapon cannot fire at targets at long range.
3 Accurate weapon: This weapon takes no penalty when firing at targets at short range.