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Saga Edition RPG Omnibus

Weapon Group: Simple Weapons

Revision as of 20:25, 10 August 2025 by Tenor1411 (talk | contribs)

Simple weapons include most weapons that require no special training to use. Unarmed attacks and natural weapons are considered light simple weapons in which all characters are proficient.

Melee Weapons

Melee Weapons
Weapon Cost Damage Stun Weight Type Availability
Tiny
   Datadagger 500 1d4 0.1kg Piercing Illegal
   Knife1 25 1d4 1kg Slashing / Piercing
Small
   Club/Baton 15 1d6 0.5kg Bludgeoning
   Contact Stunner 700 1d4 Yes (2d8) 1.1kg Bludgeoning / Energy Licensed
   Entrenching Tool 50 1d6 1kg Slashing / Piercing
   Fire Blade 200 2d4 1kg Energy, Slashing
   Short Sword 40 1d6 2kg Slashing / Piercing
   Snap Baton 100 2d4 Yes 1kg Bludgeoning
   Stun Baton 15 1d6 Yes (2d6) 0.5kg Bludgeoning
   Survival Knife2 100 1d6 1.4kg Slashing
Medium
   Axe1 35 1d8 2kg Slashing
   Bayonet 50 1d8 1kg Piercing Licensed
   Mace 50 1d8 2.5kg Bludgeoning
   Sith Sword 3,000 1d8 3kg Slashing / Piercing Illegal, Rare
   Spear3 60 1d8 1.5kg Piercing
   War Sword 50 1d8 2kg Slashing / Piercing
Large
   Dire Sword 100 1d10 4kg Slashing / Piercing
   Double-bladed Sword 120 1d6/1d6 2kg Slashing / Piercing
   Gaderffi 60 2d4/2d4 2kg Bludgeoning / Slashing
   Mythosaur Axe 1,000 1d12 10kg Slashing Restricted, Rare
   Quarterstaff 65 1d6/1d6 1.8kg Bludgeoning
   Wan-shen3 1,000 2d6/2d6 2kg Bludgeoning / Slashing Rare
1 Can be thrown.
2 Can be thrown. Inaccurate weapon: This weapon cannot be thrown at targets at long range.
3 Reach weapon.

Unarmed Weapons

Melee Weapons
Weapon Cost Damage Stun Weight Type Availability
Unarmed, Small Character 1d3 Bludgeoning
   Combat Gloves (Diminutive)* 150 +1 0.4kg Bludgeoning
   Shockboxing Gloves (Diminutive)* 500 +1 +1 0.4kg Bludgeoning, Energy Restricted
   Stunning Gauntlets (Diminutive)* 200 +1 0.4kg Energy Restricted
Unarmed, Medium Character 1d4 Bludgeoning
   Combat Gloves (Tiny)* 250 +1 0.5kg Bludgeoning
   Shockboxing Gloves (Tiny)* 600 +1 +1 0.5kg Bludgeoning, Energy Restricted
   Stunning Gauntlets (Tiny)* 300 +1 0.4kg Energy Restricted
* All gloves are two sizes smaller than their wearer (for example, a pair of gloves designed for a Human are Tiny, whereas for a Jawa the gloves are Diminutive).

Ranged Weapons

Ranged Weapons
Weapon Cost Damage Stun Rate of Fire Weight Type Availability
Tiny
   Targeting Laser 50 Special S 0.1kg Energy Licensed
Small
   Sling 35 1d4 S 0.3kg Bludgeoning
Medium
   Bow 300 1d6 S 1.4kg Piercing
   Crossbow 300 1d8 S 1.8kg Piercing
   Crossbow, Repeating 400 1d8 S 1.2kg Piercing
   Darter 150 1 S 3kg Piercing Licensed
Large
   Squib Battering Ram 3,500 5d10 S 10kg Energy Military

Thrown Weapons

Thrown Weapons
Weapon Cost Damage Stun Rate of Fire Weight Type Availability
Tiny
   Energy Ball 20 2d8 S 0.25kg Energy Licensed, Rare
   Grenade, Adhesive 200 4d6 S 0.5kg Energy Restricted
   Grenade, Concussion 400 8d6 S 0.5kg Bludgeoning Military
   Grenade, CryoBan 500 3d6 S 0.5kg Energy Restricted
   Grenade, Frag 200 4d6 S 0.5kg Energy Licensed, Rare
   Grenade, Gas 250 4d6 S 0.5kg Military
   Grenade, Ion 250 4d6 ion S 0.5kg Energy (ion) Restricted
   Grenade, Radiation 500 3d8 S 0.5kg Energy Illegal
   Grenade, Remote 300 4d6 S 0.5kg Energy Restricted
   Grenade, Smoke 100 S 0.5kg Restricted
   Grenade, Stun 250 4d6 S 0.5kg Energy Restricted
   Thermal Detonator1 2,000 8d6 S 1kg Energy Illegal
Small
   Grenade, EMP 500 3d6 ion S 0.25kg Energy ion Licensed, Rare
   Razor Bug2 800 2d8 S 0.5kg Slashing Illegal, Rare
   Thud Bug 800 2d8 S 0.5kg Bludgeoning Illegal, Rare
Large
   Net1 25 S 4.5kg
1 Inaccurate weapon: This weapon cannot be thrown at targets at long range.
2 Accurate weapon: This weapon takes no penalty when being thrown at targets at short range.