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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Core_Rules_Introduction|Introduction]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Core_Rules_Introduction|Introduction]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Core_Rules_Introduction|This Is…]], [[Core_Rules_Introduction# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Core_Rules_Introduction|This Is…]], [[Core_Rules_Introduction#characters|Characters]], [[Core_Rules_Introduction#items|Necessary Items]], [[Core_Rules_Introduction#dice|Dice]], [[Core_Rules_Introduction#eras|The Three Eras of Play]], [[Core_Rules_Introduction#basics|The Basics]], [[Core_Rules_Introduction#gameplay|Game Play]], [[Core_Rules_Introduction#whatsnext|What’s Next?]] | ||
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! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]] | ! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]] | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Character Creation]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Character Creation]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Character_Creation# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Character_Creation#abilities2|Generate Ability Scores]], [[Character_Creation#species|Select Your Species]], [[Character_Creation#class|Choose Your Class]], [[Character_Creation#abilities1|Assign Ability Scores]], [[Character_Creation#combatstats|Determine Combat Statistics]], [[Character_Creation#skills|Select Skills]], [[Character_Creation#feats|Select Feats]], [[Character_Creation#talent|Select a Talent]], [[Character_Creation#credits|Credits & Gear]], [[Character_Creation#finish|Finish Your Character]] | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Abilities]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Abilities]] | ||
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! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Heroic Classes]] | ! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Heroic Classes]] | ||
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi (heroic class)|Jedi]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi (heroic class)|Jedi]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Jedi Consular (talent tree)|Jedi Consular]]:''' [[Jedi_Consular_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Jedi Consular (talent tree)|Jedi Consular]]:''' [[Jedi_Consular_(talent_tree)#adept|Adept Negotiator]], [[Jedi_Consular_(talent_tree)#persuasion|Force Persuasion]], [[Jedi_Consular_(talent_tree)#master|Master Negotiator]], [[Jedi_Consular_(talent_tree)#skilled|Skilled Advisor]]}} | ||
{{hanging|text='''[[Jedi Guardian (talent tree)|Jedi Guardian]]:''' [[Jedi_Guardian_(talent_tree)#recovery|Acrobatic Recovery]], [[Jedi_Guardian_(talent_tree)#meditation|Battle Meditation]], [[Jedi_Guardian_(talent_tree)#elusive|Elusive Target]], [[Jedi_Guardian_(talent_tree)#intuition|Force Intuition]], [[Jedi_Guardian_(talent_tree)#resilience|Resilience]]}} | {{hanging|text='''[[Jedi Guardian (talent tree)|Jedi Guardian]]:''' [[Jedi_Guardian_(talent_tree)#recovery|Acrobatic Recovery]], [[Jedi_Guardian_(talent_tree)#meditation|Battle Meditation]], [[Jedi_Guardian_(talent_tree)#elusive|Elusive Target]], [[Jedi_Guardian_(talent_tree)#intuition|Force Intuition]], [[Jedi_Guardian_(talent_tree)#resilience|Resilience]]}} | ||
{{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]:''' [[Jedi_Sentinel_(talent_tree)# | {{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]:''' [[Jedi_Sentinel_(talent_tree)#clear|Clear Mind]], [[Jedi_Sentinel_(talent_tree)#scourge|Dark Side Scourge]], [[Jedi_Sentinel_(talent_tree)#sense|Dark Side Sense]], [[Jedi_Sentinel_(talent_tree)#haze|Force Haze]], [[Jedi_Sentinel_(talent_tree)#resist|Resist the Dark Side]]}} | ||
{{hanging|text='''[[Lightsaber Combat (talent tree)|Lightsaber Combat]]:''' [[Lightsaber_Combat_(talent_tree)#block|Block]], [[Lightsaber_Combat_(talent_tree)#deflect|Deflect]], [[Lightsaber_Combat_(talent_tree)#defense|Lightsaber Defense]], [[Lightsaber_Combat_(talent_tree)#throw|Lightsaber Throw]], [[Lightsaber_Combat_(talent_tree)#redirect|Redirect]], [[Lightsaber_Combat_(talent_tree)# | {{hanging|text='''[[Lightsaber Combat (talent tree)|Lightsaber Combat]]:''' [[Lightsaber_Combat_(talent_tree)#block|Block]], [[Lightsaber_Combat_(talent_tree)#deflect|Deflect]], [[Lightsaber_Combat_(talent_tree)#defense|Lightsaber Defense]], [[Lightsaber_Combat_(talent_tree)#throw|Lightsaber Throw]], [[Lightsaber_Combat_(talent_tree)#redirect|Redirect]], [[Lightsaber_Combat_(talent_tree)#spec|Weapon Specialization (lightsabers)]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Noble (heroic class)|Noble]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Noble (heroic class)|Noble]] | ||
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{{hanging|text='''[[Inspiration (talent tree)|Inspiration]]:''' [[Inspiration_(talent_tree)#bolster|Bolster Ally]], [[Inspiration_(talent_tree)#fervor|Ignite Fervor]], [[Inspiration_(talent_tree)#confidence|Inspire Confidence]], [[Inspiration_(talent_tree)#haste|Inspire Haste]], [[Inspiration_(talent_tree)#zeal|Inspire Zeal]]}} | {{hanging|text='''[[Inspiration (talent tree)|Inspiration]]:''' [[Inspiration_(talent_tree)#bolster|Bolster Ally]], [[Inspiration_(talent_tree)#fervor|Ignite Fervor]], [[Inspiration_(talent_tree)#confidence|Inspire Confidence]], [[Inspiration_(talent_tree)#haste|Inspire Haste]], [[Inspiration_(talent_tree)#zeal|Inspire Zeal]]}} | ||
{{hanging|text='''[[Leadership (talent tree)|Leadership]]:''' [[Leadership_(talent_tree)#born|Born Leader]], [[Leadership_(talent_tree)#coordinate|Coordinate]], [[Leadership_(talent_tree)#distant|Distant Command]], [[Leadership_(talent_tree)#fearless|Fearless Leader]], [[Leadership_(talent_tree)#rally|Rally]], [[Leadership_(talent_tree)#trust|Trust]]}} | {{hanging|text='''[[Leadership (talent tree)|Leadership]]:''' [[Leadership_(talent_tree)#born|Born Leader]], [[Leadership_(talent_tree)#coordinate|Coordinate]], [[Leadership_(talent_tree)#distant|Distant Command]], [[Leadership_(talent_tree)#fearless|Fearless Leader]], [[Leadership_(talent_tree)#rally|Rally]], [[Leadership_(talent_tree)#trust|Trust]]}} | ||
{{hanging|text='''[[Lineage (talent tree)|Lineage]]:''' [[Lineage_(talent_tree)# | {{hanging|text='''[[Lineage (talent tree)|Lineage]]:''' [[Lineage_(talent_tree)#connect|Connections]], [[Lineage_(talent_tree)#educated|Educated]], [[Lineage_(talent_tree)#skill|Spontaenous Skill]], [[Lineage_(talent_tree)#wealth|Wealth]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scoundrel (heroic class)|Scoundrel]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scoundrel (heroic class)|Scoundrel]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Fortune (talent tree)|Fortune]]:''' [[Fortune_(talent_tree)#foolsluck|Fool’s Luck]], [[Fortune_(talent_tree)#favor|Fortune’s Favor]], [[Fortune_(talent_tree)#gambler|Gambler]], [[Fortune_(talent_tree)#knack|Knack]], [[Fortune_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Fortune (talent tree)|Fortune]]:''' [[Fortune_(talent_tree)#foolsluck|Fool’s Luck]], [[Fortune_(talent_tree)#favor|Fortune’s Favor]], [[Fortune_(talent_tree)#gambler|Gambler]], [[Fortune_(talent_tree)#knack|Knack]], [[Fortune_(talent_tree)#luckyshot|Lucky Shot]]}} | ||
{{hanging|text='''[[Misfortune (talent tree)|Misfortune]]:''' [[Misfortune_(talent_tree)#dastardly|Dastardly Strike]], [[Misfortune_(talent_tree)#disruptive|Disruptive]], [[Misfortune_(talent_tree)#skirmisher|Skirmisher]], [[Misfortune_(talent_tree)# | {{hanging|text='''[[Misfortune (talent tree)|Misfortune]]:''' [[Misfortune_(talent_tree)#dastardly|Dastardly Strike]], [[Misfortune_(talent_tree)#disruptive|Disruptive]], [[Misfortune_(talent_tree)#skirmisher|Skirmisher]], [[Misfortune_(talent_tree)#sneak|Sneack Attack]], [[Misfortune_(talent_tree)#walk|Walk the Line]]}} | ||
{{hanging|text='''[[Slicer (talent tree)|Slicer]]:''' [[Slicer_(talent_tree)#gimmick|Gimmick]], [[Slicer_(talent_tree)#master|Master Slicer]], [[Slicer_(talent_tree)#trace|Trace]]}} | {{hanging|text='''[[Slicer (talent tree)|Slicer]]:''' [[Slicer_(talent_tree)#gimmick|Gimmick]], [[Slicer_(talent_tree)#master|Master Slicer]], [[Slicer_(talent_tree)#trace|Trace]]}} | ||
{{hanging|text='''[[Spacer (talent tree)|Spacer]]:''' [[Spacer_(talent_tree)#hyperdriven|Hyperdriven]], [[Spacer_(talent_tree)#spacehound|Spacehound]], [[Spacer_(talent_tree)# | {{hanging|text='''[[Spacer (talent tree)|Spacer]]:''' [[Spacer_(talent_tree)#hyperdriven|Hyperdriven]], [[Spacer_(talent_tree)#spacehound|Spacehound]], [[Spacer_(talent_tree)#shipraider|Starship Raider]], [[Spacer_(talent_tree)#stellar|Stellar Warrior]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scout (heroic class)|Scout]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scout (heroic class)|Scout]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Awareness (talent tree)|Awareness]]:''' [[Awareness_(talent_tree)#acute|Acute Senses]], [[Awareness_(talent_tree)#tracker|Expert Tracker]], [[Awareness_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Awareness (talent tree)|Awareness]]:''' [[Awareness_(talent_tree)#acute|Acute Senses]], [[Awareness_(talent_tree)#tracker|Expert Tracker]], [[Awareness_(talent_tree)#initiative|Improved Initiative]], [[Awareness_(talent_tree)#keenshot|Keen Shot]], [[Awareness_(talent_tree)#dodge1|Uncanny Dodge I]], [[Awareness_(talent_tree)#dodge2|Uncanny Dodge II]]}} | ||
{{hanging|text='''[[Camouflage (talent tree)|Camouflage]]:''' [[Camouflage_(talent_tree)#hidden|Hidden Movement]], [[Camouflage_(talent_tree)#impstealth|Improved Stealth]], [[Camouflage_(talent_tree)# | {{hanging|text='''[[Camouflage (talent tree)|Camouflage]]:''' [[Camouflage_(talent_tree)#hidden|Hidden Movement]], [[Camouflage_(talent_tree)#impstealth|Improved Stealth]], [[Camouflage_(talent_tree)#total|Total Concealment]]}} | ||
{{hanging|text='''[[Fringer (talent tree)|Fringer]]:''' [[Fringer_(talent_tree)#barter|Barter]], [[Fringer_(talent_tree)#savant|Fring Savant]], [[Fringer_(talent_tree)# | {{hanging|text='''[[Fringer (talent tree)|Fringer]]:''' [[Fringer_(talent_tree)#barter|Barter]], [[Fringer_(talent_tree)#savant|Fring Savant]], [[Fringer_(talent_tree)#juryrig|Jury‑Rigger]], [[Fringer_(talent_tree)#long|Long Stride]]}} | ||
{{hanging|text='''[[Survivor (talent tree)|Survivor]]:''' [[Survivor_(talent_tree)#evasion|Evasion]], [[Survivor_(talent_tree)#effort|Extreme Effort]], [[Survivor_(talent_tree)#sprint|Sprint]], [[Survivor_(talent_tree)#surefooted|Surefooted]]}} | {{hanging|text='''[[Survivor (talent tree)|Survivor]]:''' [[Survivor_(talent_tree)#evasion|Evasion]], [[Survivor_(talent_tree)#effort|Extreme Effort]], [[Survivor_(talent_tree)#sprint|Sprint]], [[Survivor_(talent_tree)#surefooted|Surefooted]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Soldier (heroic class)|Soldier]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Soldier (heroic class)|Soldier]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Armor Specialist (talent tree)|Armor Specialist]]:''' [[Armor Specialist_(talent_tree)#mastery|Amrmor Mastery]], [[Armor Specialist_(talent_tree)#defense|Armored Defense]], [[Armor Specialist_(talent_tree)#impdefense|Improved Armored Defense]], [[Armor Specialist_(talent_tree)#juggernaut|Juggernaut]], [[Armor Specialist_(talent_tree)#secondskin|Second Skin|]]}} | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Armor Specialist (talent tree)|Armor Specialist]]:''' [[Armor Specialist_(talent_tree)#mastery|Amrmor Mastery]], [[Armor Specialist_(talent_tree)#defense|Armored Defense]], [[Armor Specialist_(talent_tree)#impdefense|Improved Armored Defense]], [[Armor Specialist_(talent_tree)#juggernaut|Juggernaut]], [[Armor Specialist_(talent_tree)#secondskin|Second Skin|]]}} | ||
{{hanging|text='''[[Brawler (talent tree)|Brawler]]:''' [[Brawler_(talent_tree)#grappler|Expert Grappler]], [[Brawler_(talent_tree)#gunclub|Gun Club]], [[Brawler_(talent_tree)# | {{hanging|text='''[[Brawler (talent tree)|Brawler]]:''' [[Brawler_(talent_tree)#grappler|Expert Grappler]], [[Brawler_(talent_tree)#gunclub|Gun Club]], [[Brawler_(talent_tree)#smash|Melee Smash]], [[Brawler_(talent_tree)#stunning|Stunning Strike]], [[Brawler_(talent_tree)#unbalance|Unbalance Opponent]]}} | ||
{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#analysis|Battle Analysis]], [[Commando_(talent_tree)# | {{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#analysis|Battle Analysis]], [[Commando_(talent_tree)#cover|Cover Fire]], [[Commando_(talent_tree)#demolish|Demolitionist]], [[Commando_(talent_tree)#draw|Draw Fire]], [[Commando_(talent_tree)#harm|Harm’s Way]], [[Commando_(talent_tree)#indomitable|Indomitable]], [[Commando_(talent_tree)#tough|Tough as Nails]]}} | ||
{{hanging|text='''[[Wepon Specialist (talent tree)|Wepon Specialist]]:''' [[Wepon_Specialist_(talent_tree)#devastating|Devastating Attack]], [[Wepon_Specialist_(talent_tree)#penetrating|Penetrating Attack]], [[Wepon_Specialist_(talent_tree)# | {{hanging|text='''[[Wepon Specialist (talent tree)|Wepon Specialist]]:''' [[Wepon_Specialist_(talent_tree)#devastating|Devastating Attack]], [[Wepon_Specialist_(talent_tree)#penetrating|Penetrating Attack]], [[Wepon_Specialist_(talent_tree)#spec|Weapon Specialization]]}} | ||
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! rowspan="12" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Prestige Classes]] | ! rowspan="12" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Prestige Classes]] | ||
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Ace Pilot (prestige class)|Ace Pilot]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Ace Pilot (prestige class)|Ace Pilot]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Expert Pilot (talent tree)|Expert Pilot]]:''' [[Expert_Pilot_(talent_tree)#dogfighter|Elusive Dogfighter]], [[Expert_Pilot_(talent_tree)#fullthrottle|Full Throttle]], [[Expert_Pilot_(talent_tree)#juke|Juke]], [[Expert_Pilot_(talent_tree)#keepit|Keep It Together]], [[Expert_Pilot_(talent_tree)#relentless|Relentless Pursuit]], [[Expert_Pilot_(talent_tree)#evasion|Vehicular Evasion]]}} | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Expert Pilot (talent tree)|Expert Pilot]]:''' [[Expert_Pilot_(talent_tree)#dogfighter|Elusive Dogfighter]], [[Expert_Pilot_(talent_tree)#fullthrottle|Full Throttle]], [[Expert_Pilot_(talent_tree)#juke|Juke]], [[Expert_Pilot_(talent_tree)#keepit|Keep It Together]], [[Expert_Pilot_(talent_tree)#relentless|Relentless Pursuit]], [[Expert_Pilot_(talent_tree)#evasion|Vehicular Evasion]]}} | ||
{{hanging|text='''[[Gunner (talent tree)|Gunner]]:''' [[Gunner_(talent_tree)#dogfight|Dogfight Gunner]], [[Gunner_(talent_tree)#expert|Expert Gunner]], [[Gunner_(talent_tree)# | {{hanging|text='''[[Gunner (talent tree)|Gunner]]:''' [[Gunner_(talent_tree)#dogfight|Dogfight Gunner]], [[Gunner_(talent_tree)#expert|Expert Gunner]], [[Gunner_(talent_tree)#trigger|Quick Trigger]], [[Gunner_(talent_tree)#systemhit|System Hit]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Bounty Hunter (prestige class)|Bounty Hunter]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Bounty Hunter (prestige class)|Bounty Hunter]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Bounty Hunter (talent tree)|Bounty Hunter]]:''' [[Bounty_Hunter_(talent_tree)#mark|Hunter’s Mark]], [[Bounty_Hunter_(talent_tree)#target|Hunter’s Target]], [[Bounty_Hunter_(talent_tree)#notorious|Notorious]], [[Bounty_Hunter_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Bounty Hunter (talent tree)|Bounty Hunter]]:''' [[Bounty_Hunter_(talent_tree)#mark|Hunter’s Mark]], [[Bounty_Hunter_(talent_tree)#target|Hunter’s Target]], [[Bounty_Hunter_(talent_tree)#notorious|Notorious]], [[Bounty_Hunter_(talent_tree)#nohide|Nowhere to Hide]], [[Bounty_Hunter_(talent_tree)#relentless|Relentless|]], [[Bounty_Hunter_(talent_tree)#ruthless|Ruthless Negotiator]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Crime Lord (prestige class)|Crime Lord]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Crime Lord (prestige class)|Crime Lord]] | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#burst|Controlled Burst]], [[Weapon_Master_(talent_tree)#exotic|Exotic Weapon Mastery]], [[Weapon_Master_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#burst|Controlled Burst]], [[Weapon_Master_(talent_tree)#exotic|Exotic Weapon Mastery]], [[Weapon_Master_(talent_tree)#impdevastating|Greater Devastating Attack]], [[Weapon_Master_(talent_tree)#imppenetrating|Greater Penetrating Attack]], [[Weapon_Master_(talent_tree)#focus|Greater Weapon Focus]], [[Weapon_Master_(talent_tree)#spec|Greater Weapon Specialization]], [[Weapon_Master_(talent_tree)#multiheavy|Multiattack Proficiency (heavy weapons)]], [[Weapon_Master_(talent_tree)#multirifles|Multiattack Proficiency (rifles)]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Force Adept (prestige class)|Force Adept]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Force Adept (prestige class)|Force Adept]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Dark Side Devotee (talent tree)|Dark Side Devotee]]:''' [[Dark_Side_Devotee_(talent_tree)#aggression|Channel Aggression]], [[Dark_Side_Devotee_(talent_tree)#anger|Channel Anger]], [[Dark_Side_Devotee_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Dark Side Devotee (talent tree)|Dark Side Devotee]]:''' [[Dark_Side_Devotee_(talent_tree)#aggression|Channel Aggression]], [[Dark_Side_Devotee_(talent_tree)#anger|Channel Anger]], [[Dark_Side_Devotee_(talent_tree)#crippling|Crippling Strike]], [[Dark_Side_Devotee_(talent_tree)#embrace|Embrace the Dark Side]]}} | ||
{{hanging|text='''[[Force Adept (talent tree)|Force Adept]]:''' [[Force_Adept_(talent_tree)#adept|Force Power Adept]], [[Force_Adept_(talent_tree)#treatment|Force Treatment]], [[Force_Adept_(talent_tree)#fortified|Fortified Body]]}} | {{hanging|text='''[[Force Adept (talent tree)|Force Adept]]:''' [[Force_Adept_(talent_tree)#adept|Force Power Adept]], [[Force_Adept_(talent_tree)#treatment|Force Treatment]], [[Force_Adept_(talent_tree)#fortified|Fortified Body]]}} | ||
{{hanging|text='''[[Force Item (talent tree)|Force Item]]:''' [[Force_Item_(talent_tree)#attune|Attune Weapon]], [[Force_Item_(talent_tree)#empower|Empower Weapon]], [[Force_Item_(talent_tree)#talisman|Force Talisman]], [[Force_Item_(talent_tree)#imptalisman|Greater Force Talisman]]}} | {{hanging|text='''[[Force Item (talent tree)|Force Item]]:''' [[Force_Item_(talent_tree)#attune|Attune Weapon]], [[Force_Item_(talent_tree)#empower|Empower Weapon]], [[Force_Item_(talent_tree)#talisman|Force Talisman]], [[Force_Item_(talent_tree)#imptalisman|Greater Force Talisman]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Gunslinger (prestige class)|Gunslinger]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Gunslinger (prestige class)|Gunslinger]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#debilitating|Debilitating Shot]], [[Gunslinger_(talent_tree)#deceptive|Deceptive Shot]], [[Gunslinger_(talent_tree)#impquick|Improved Quick Draw]], [[Gunslinger_(talent_tree)#knockdown|Knockdown Shot]], [[Gunslinger_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#debilitating|Debilitating Shot]], [[Gunslinger_(talent_tree)#deceptive|Deceptive Shot]], [[Gunslinger_(talent_tree)#impquick|Improved Quick Draw]], [[Gunslinger_(talent_tree)#knockdown|Knockdown Shot]], [[Gunslinger_(talent_tree)#multi|Multiattack Proficiency (pistols)]], [[Gunslinger_(talent_tree)#disarm|Ranged Disarm]], [[Gunslinger_(talent_tree)#trigger|Trigger Work]]}} | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi Knight (prestige class)|Jedi Knight]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi Knight (prestige class)|Jedi Knight]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Duelist (talent tree)|Duelist]]:''' [[Duelist_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Duelist (talent tree)|Duelist]]:''' [[Duelist_(talent_tree)#fortify|Fortification]], [[Duelist_(talent_tree)#impfocus|Greater Weapon Focus (lightsabers)]], [[Duelist_(talent_tree)#impspec|Greater Weapon Specialization (lightsabers)]], [[Duelist_(talent_tree)#multi|Multiattack Proficiency (lightsabers)]], [[Duelist_(talent_tree)#severing|Severing Strike]]}} | ||
{{hanging|text='''[[Lightsaber Forms (talent tree)|Lightsaber Forms]]:''' [[Lightsaber_Forms_(talent_tree)#ataru|Ataru]], [[Lightsaber_Forms_(talent_tree)#djemso|Djem So]], [[Lightsaber_Forms_(talent_tree)#jarkai|Jar’kai]], [[Lightsaber_Forms_(talent_tree)#juyo|Juyo]], [[Lightsaber_Forms_(talent_tree)#makashi|Makashi]], [[Lightsaber_Forms_(talent_tree)#niman|Niman]], [[Lightsaber_Forms_(talent_tree)#shien|Shien]], [[Lightsaber_Forms_(talent_tree)#shiicho|Shii‑Cho]], [[Lightsaber_Forms_(talent_tree)#sokan|Sokan]], [[Lightsaber_Forms_(talent_tree)#soresu|Soresu]], [[Lightsaber_Forms_(talent_tree)#trakata|Trakata]], [[Lightsaber_Forms_(talent_tree)#vaapad|Vaapad]]}} | {{hanging|text='''[[Lightsaber Forms (talent tree)|Lightsaber Forms]]:''' [[Lightsaber_Forms_(talent_tree)#ataru|Ataru]], [[Lightsaber_Forms_(talent_tree)#djemso|Djem So]], [[Lightsaber_Forms_(talent_tree)#jarkai|Jar’kai]], [[Lightsaber_Forms_(talent_tree)#juyo|Juyo]], [[Lightsaber_Forms_(talent_tree)#makashi|Makashi]], [[Lightsaber_Forms_(talent_tree)#niman|Niman]], [[Lightsaber_Forms_(talent_tree)#shien|Shien]], [[Lightsaber_Forms_(talent_tree)#shiicho|Shii‑Cho]], [[Lightsaber_Forms_(talent_tree)#sokan|Sokan]], [[Lightsaber_Forms_(talent_tree)#soresu|Soresu]], [[Lightsaber_Forms_(talent_tree)#trakata|Trakata]], [[Lightsaber_Forms_(talent_tree)#vaapad|Vaapad]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Officer (prestige class)|Officer]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Officer (prestige class)|Officer]] | ||
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Military Tactics (talent tree)|Military Tactics]]:''' [[Military_Tactics_(talent_tree)#assault|Assault Tactics]], [[Military_Tactics_(talent_tree)#deployment|Deployment Tactics|]], [[Military_Tactics_(talent_tree)# | | style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Military Tactics (talent tree)|Military Tactics]]:''' [[Military_Tactics_(talent_tree)#assault|Assault Tactics]], [[Military_Tactics_(talent_tree)#deployment|Deployment Tactics|]], [[Military_Tactics_(talent_tree)#field|Field Tactics]], [[Military_Tactics_(talent_tree)#team|One for the Team]], [[Military_Tactics_(talent_tree)#outmaneuver|Outmaneuver]], [[Military_Tactics_(talent_tree)#shift1|Shift Defense I]], [[Military_Tactics_(talent_tree)#shift2|Shift Defense II]], [[Military_Tactics_(talent_tree)#shift3|Shift Defense IIII]], [[Military_Tactics_(talent_tree)#edge|Tactical Edge]]}} | ||
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Sith Apprentice (prestige class)|Sith Apprentice]] | ! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Sith Apprentice (prestige class)|Sith Apprentice]] | ||
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! rowspan="8" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[The Force]] | ! rowspan="8" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[The Force]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[The Force# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[The Force#ages|The Force Trhough the Ages]]'''; '''[[The_Force#using|Using the Force]]''' | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Point]]s:''' [[The_Force#gainingfp|Gaining Force Points]], [[The_Force#usingfp|Using Force Points]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[The Dark Side]]:''' [[Dark Side Score]], [[ | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[The Force#darkside|The Dark Side]]:''' [[The Force#darksidescore|Dark Side Score]], [[The_Force#transgressions|Dark Side Transgressions]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Powers]]:''' [[Battle Strike (force power)|Battle Strike]], [[Dark Rage (force power)|Dark Rage]], [[Farseeing (force power)|Farseeing]], [[Force Disarm (force power)|Force Disarm]], [[Force Grip (force power)|Force Grip]], [[Force Lightning (force power)|Force Lightning]], [[Force Slam (force power)|Force Slam]], [[Force Stun (force power)|Force Stun]], [[Force Thrust (force power)|Force Thrust]], [[Mind Trick (force power)|Mind Trick]], [[Move Object (force power)|Move Object]], [[Negate Energy (force power)|Negate Energy]], [[Rebuke (force power)|Rebuke]], [[Sever Force (force power)|Sever Force]], [[Surge]], [[Vital Transfer (force power)|Vital Transfer]]}} | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Powers]]:''' [[Battle Strike (force power)|Battle Strike]], [[Dark Rage (force power)|Dark Rage]], [[Farseeing (force power)|Farseeing]], [[Force Disarm (force power)|Force Disarm]], [[Force Grip (force power)|Force Grip]], [[Force Lightning (force power)|Force Lightning]], [[Force Slam (force power)|Force Slam]], [[Force Stun (force power)|Force Stun]], [[Force Thrust (force power)|Force Thrust]], [[Mind Trick (force power)|Mind Trick]], [[Move Object (force power)|Move Object]], [[Negate Energy (force power)|Negate Energy]], [[Rebuke (force power)|Rebuke]], [[Sever Force (force power)|Sever Force]], [[Surge]], [[Vital Transfer (force power)|Vital Transfer]]}} | ||
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{{hanging|text='''[[Dathomiri Witch (talent tree)|Dathomiri Witch]]:''' [[Dathomiri_Witch_(talent_tree)#adept|Adept Spellcaster]], [[Dathomiri_Witch_(talent_tree)#charm|Charm Beast]], [[Dathomiri_Witch_(talent_tree)#command|Command Beast]], [[Dathomiri_Witch_(talent_tree)#flight|Flight]]}} | {{hanging|text='''[[Dathomiri Witch (talent tree)|Dathomiri Witch]]:''' [[Dathomiri_Witch_(talent_tree)#adept|Adept Spellcaster]], [[Dathomiri_Witch_(talent_tree)#charm|Charm Beast]], [[Dathomiri_Witch_(talent_tree)#command|Command Beast]], [[Dathomiri_Witch_(talent_tree)#flight|Flight]]}} | ||
{{hanging|text='''[[Jensaarai Defender (talent tree)|Jensaarai Defender]]:''' [[Jensaarai_Defender_(talent_tree)#attune|Attune Armor]], [[Jensaarai_Defender_(talent_tree)#cloak|Force Cloak]], [[Jensaarai_Defender_(talent_tree)#impcloak|Force Cloak Mastery]], [[Jensaarai_Defender_(talent_tree)#defense|Linked Defense]]}} | {{hanging|text='''[[Jensaarai Defender (talent tree)|Jensaarai Defender]]:''' [[Jensaarai_Defender_(talent_tree)#attune|Attune Armor]], [[Jensaarai_Defender_(talent_tree)#cloak|Force Cloak]], [[Jensaarai_Defender_(talent_tree)#impcloak|Force Cloak Mastery]], [[Jensaarai_Defender_(talent_tree)#defense|Linked Defense]]}} | ||
{{hanging|text='''[[Sense (talent tree)|Sense]]:''' [[Sense_(talent_tree)#perception|Force Perception]], [[Sense_(talent_tree)#pilot|Force Pilot]], [[Sense_(talent_tree)#foresight|Foresight]], [[Sense_(talent_tree)# | {{hanging|text='''[[Sense (talent tree)|Sense]]:''' [[Sense_(talent_tree)#perception|Force Perception]], [[Sense_(talent_tree)#pilot|Force Pilot]], [[Sense_(talent_tree)#foresight|Foresight]], [[Sense_(talent_tree)#guage|Guage Force Potential]], [[Sense_(talent_tree)#visions|Visions]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Techniques]]:''' [[Force_Techniques#recovery|Force Point Recovery]], [[Force_Techniques#mastery|Force Power Mastery]], [[Force_Techniques#imptrance|Improved Force Trance]], [[Force_Techniques#impmovelight|Improved Move Light Object]], [[Force_Techniques#impsenseforce|Improved Sense Force]], [[Force_Techniques#impsensesurround|Improved Sense Surroundings]], [[Force_Techniques#imptelepathy|Improved Telepathy]]}} | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Techniques]]:''' [[Force_Techniques#recovery|Force Point Recovery]], [[Force_Techniques#mastery|Force Power Mastery]], [[Force_Techniques#imptrance|Improved Force Trance]], [[Force_Techniques#impmovelight|Improved Move Light Object]], [[Force_Techniques#impsenseforce|Improved Sense Force]], [[Force_Techniques#impsensesurround|Improved Sense Surroundings]], [[Force_Techniques#imptelepathy|Improved Telepathy]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Secrets]]:''' [[Force_Secrets#devastating|Devastating Power]], [[Force_Secrets#distant|Distant Power]], [[Force_Secrets#multitarget|Multitarget Power]], [[Force Secrets#quicken|Quicken Power]], [[Force Secrets#shaped|Shaped Power]]}} | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Secrets]]:''' [[Force_Secrets#devastating|Devastating Power]], [[Force_Secrets#distant|Distant Power]], [[Force_Secrets#multitarget|Multitarget Power]], [[Force Secrets#quicken|Quicken Power]], [[Force Secrets#shaped|Shaped Power]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force-using Traditions]]:''' [[Jedi_(force tradition)|Jedi Order]], [[ | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force-using Traditions]]:''' [[Jedi_(force tradition)|Jedi Order]], [[Jensaarai_(force tradition)|The Jensaarai]], [[Sith_(force tradition)|Sith Order]], [[Witches of Dathomir (force tradition)|Witches of Dathomir]]}} | ||
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! rowspan="3" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Heroic Traits]] | ! rowspan="3" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Heroic Traits]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[ | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Heroic_Traits#details|Details]]:''' [[Heroic_Traits#Name|name]], [[Heroic_Traits#age|Age]], [[Heroic_Traits#appearance|Appearance]], [[Heroic_Traits#heightweight|Height and Weight]], [[Heroic_Traits#personality|Personality]], [[Heroic_Traits#background|Background]], [[Heroic_Traits#goals|Goals]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[ | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Heroic_Traits#destiny|Destiny]]:''' [[Heroic_Traits#choosing|Choosing a Destiny]], [[Heroic_Traits#dp|Destiny Points]], [[Heroic_Traits#death|Death and Destiny]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Destinies]]:''' [[Destinies# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Destinies]]:''' [[Destinies#corruption|Corruption]], [[Destinies#destruction|Destruction]], [[Destinies#discovery|Discovery]], [[Destinies#education|Education]], [[Destinies#redemption|Redemption]], [[Destinies#rescue|Rescue]]}} | ||
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! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Game Rules|Game Rules]] | ! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Game Rules|Game Rules]] | ||
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! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Combat | ! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Combat:_Basics|Combat]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics#sequence|Combat Sequence]]:''' [[Combat:_Basics#round|The Combat Round]], [[Combat:_Basics#actions|Actions in Combat]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics#combatstats|Combat Statistics]]:''' [[Combat:_Basics#attackroll|Attack Roll]], [[Combat:_Basics#Damage|Damage]], [[Combat:_Basics#defenses|Defenses]], [[Combat#speed|Speed]], [[Combat:_Basics#hitpoints|Hit Points]], [[Combat:_Basics#conditions|Conditions]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics#initiative|Initiative]]:''' [[Combat:_Basics#initichecks|Initiative Checks]], [[Combat:_Basics#joinbattle|Joining a Battle]], [[Combat:_Basics#flatfooted|Flat‑Footed]] | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Combat:_Basics# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Combat:_Basics#surprise|Surprise]]:''' [[Combat:_Basics#awaresurprise|Awareness and Surprise]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Actions|Types of Actions]]:''' [[Combat:_Actions#standard|Standard Actions]], [[Combat:_Actions#move|Move Actions]], [[Combat:_Actions#swift|Swift Actions]], [[Combat:_Actions#full|Full‑Round Actions]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Special_Rules|Special Combat Rules]]:''' [[Combat:_Special_Rules# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Special_Rules|Special Combat Rules]]:''' [[Combat:_Special_Rules#areaattacks|Area Attacks]], [[Combat:_Special_Rules#opportuneattacks|Attacks of Opportunity]], [[Combat:_Special_Rules#autofire|Autofire]], [[Combat:_Special_Rules#concealment|Concealment]], [[Combat:_Special_Rules#cover|Cover]], [[Combat:_Special_Rules#damagereduction|Damage Reduction]], [[Combat:_Special_Rules#diagonal|Diagonal Movement]], [[Combat:_Special_Rules#terrain|Difficult Terrain]], [[Combat:_Special_Rules#encumberance|Encumberance and Speed]], [[Combat:_Special_Rules#fightspace|Fighting Space]], [[Combat:_Special_Rules#flanking|Flanking]], [[Combat:_Special_Rules#helpless|Helpless Opponents]], [[Combat:_Special_Rules#ion|Ion Damage]], [[Combat:_Special_Rules#los|Line of Sight]], [[Combat:_Special_Rules#occsquares|Moving Through Occupied Squares]], [[Combat:_Special_Rules#prone|Prone Targets]], [[Combat:_Special_Rules#reach|Reach]], [[Combat:_Special_Rules#shield|Shield Rating]], [[Combat:_Special_Rules#shootmelee|Shooting or Thowing into a Melee]], [[Combat:_Special_Rules#special|Special Initiative Actions]], [[Combat:_Special_Rules#aqueezing|Squeezing]], [[Combat:_Special_Rules#atunning|Stunning]], [[Combat:_Special_Rules#unarmed|Unarmed Attacks]]}} | ||
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! rowspan=" | ! rowspan="8" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Gamemastering]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#gmrole|The Role of the Gamemaster]]:''' [[Gamemastering#create|Creating Adventures]], [[Gamemastering#teach|Teaching the Game]], [[Gamemastering#backdrop|Providing the Backdrop]], [[Gamemastering#playstyle|Determining the Style of Play]], [[Gamemastering#adjucate|Adjucating the Rules]], [[Gamemastering#balance|Keeping the Game Balance]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#running|Running a Game Session]]:''' [[Gamemastering#players|Knowing the Players]], [[Gamemastering#tablerules|Table Rules]], [[Gamemastering#work|Working with the Players]], [[Gamemastering#recap|Recapping]], [[Gamemastering#pace|Setting the Pace]], [[Gamemastering#reference|Referencing Rules]], [[Gamemastering#cheating|Cheating (and Player Perceptions)]], [[Gamemastering#badthings|When Bad Things Happen to Good Heroes]], [[Gamemastering#ending|Ending Things]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#buildencounter|Building an Encounter]]:''' [[Gamemastering#challenge|Challenge Levels]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#experience|Awarding Experience Points]]'''}} | ||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#nonxprewards|Other Rewards]]:''' [[Gamemastering#credits|Credits]], [[Gamemastering#equipment|Equipment]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#builddventure|Building an Adventure]]:''' [[Gamemastering#exciting|What Makes an Adventure Exciting?]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#buildcampaign|Building a Campaign]]:''' [[Gamemastering#createcontext|Creating a Context]], [[Gamemastering#incorporate|Incoporate Interesting GM Characters]], [[Gamemastering#campaignevents|Building on Campaign Events]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''Environmental Conditions:''' [[Gamemastering#gravity|Gravity]], [[Gamemastering#visibility|Visibility]], [[Gamemastering#hazards|Hazards (deprecated)]]—see [[Hazards]]}} | |||
|- | |- | ||
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]] | ! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]] | ||
|- | |- | ||
! rowspan="10" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Equipment]] | ! rowspan="10" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Equipment]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#money|Money]]:''' [[Equipment#credits|Carrying Credits]], [[Equipment#wealth|Wealth Beyond Credits]], [[Equipment#selling|Selling Items]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#restricted|Restricted Items]]:''' [[Equipment#licensing|Getting a License]], [[Equipment#blackmarket|The Black Market]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#weapons|Weapons]]:''' [[Equipment#groups|Weapon Groups]], [[Equipment#sizes|Weapon Sizes]], [[Equipment#qualities|Weapon Qualities]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Melee Weapons (weapon group)|Melee Weapons]]:''' [[Advanced Melee Weapons (weapon group)|Advanced Melee Weapons]], [[Exotic_Weapons_(weapon group)# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Melee Weapons (weapon group)|Melee Weapons]]:''' [[Advanced Melee Weapons (weapon group)|Advanced Melee Weapons]], [[Exotic_Weapons_(weapon group)#melee|Exotic Weapons]], [[Lightsabers (weapon group)|Lightsabers]], [[Simple Weapons (weapon group)|Simple Weapons]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Ranged Weapons (weapon group)|Ranged Weapons]]:''' [[Exotic Weapons (weapon group)# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Ranged Weapons (weapon group)|Ranged Weapons]]:''' [[Exotic Weapons (weapon group)#ranged|Exotic Weapons]], [[Heavy Weapons (weapon group)|Heavy Weapons]], [[Pistols (weapon group)|Pistols]], [[Rifles (weapon group)|Rifles]], [[Simple Weapons (weapon group)#thrown|Thrown Weapons]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Explosives]]:''' [[Explosives# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Explosives]]:''' [[Explosives#charge|Explosive Charge]], [[Explosives#detonite|Detonite]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Armor]]:''' [[Armor# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Armor]]:''' [[Armor#qualitites|Armor Qualities]], [[Armor#checkpenalty|Armor Check Penalty]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[General Equipment]]:''' [[Communications_Devices_(gear)|Communications]], [[Computers_&_Storage_Devices_(gear)|Computers & Storage]], [[Detection_&_Surveillance_Devices_(gear)|Detection & Surveillance]], [[Life Support (gear)|Life Support]], [[Medical (gear)|Medical]], [[Survival (gear)|Survival]], [[Tools (gear)|Tools]], [[Weapon_&_Armor_Accessories_(gear)|Weapon/Armor Accessories]]}} | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[General Equipment]]:''' [[Communications_Devices_(gear)|Communications]], [[Computers_&_Storage_Devices_(gear)|Computers & Storage]], [[Detection_&_Surveillance_Devices_(gear)|Detection & Surveillance]], [[Life Support (gear)|Life Support]], [[Medical (gear)|Medical]], [[Survival (gear)|Survival]], [[Tools (gear)|Tools]], [[Weapon_&_Armor_Accessories_(gear)|Weapon/Armor Accessories]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Equipment# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Equipment#services|Services and Expenses]]''' | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#encumbrance|Encumbrance]]:''' [[Equipment#armor|Encumbrance by Armor]], [[Equipment#weight|Encumbrance by Weight]], [[Equipment#capacity|Carrying Capacity]]}} | ||
|- | |- | ||
! rowspan="10" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Vehicles]] | ! rowspan="10" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Vehicles]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Vehicles# | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Vehicles#scale|Scale]], [[Vehicles#types|Vehicle Types]], [[Vehicles#startbattle|Starting the Battle]] | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#Statistics|Vehicle Combat Statistics]]:''' [[Vehicles#Vehicle_Size|Vehicle Size]], [[Vehicles#Attacks|Attacks]], [[Vehicles#Damage|Damage]], [[Vehicles#Defenses|Defenses]], [[Vehicles#Hit_Points|Hit Points]], [[Vehicles#Crew_Cover|Crew Cover]], [[Vehicles#Speed|Speed]]}} | | colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#Statistics|Vehicle Combat Statistics]]:''' [[Vehicles#Vehicle_Size|Vehicle Size]], [[Vehicles#Attacks|Attacks]], [[Vehicles#Damage|Damage]], [[Vehicles#Defenses|Defenses]], [[Vehicles#Hit_Points|Hit Points]], [[Vehicles#Crew_Cover|Crew Cover]], [[Vehicles#Speed|Speed]]}} |
Revision as of 12:02, 9 January 2024
“A long time ago in a galaxy far, far away…”
Experience the excitement and epic scope of the greatest space fantasy of all time! Defend the Republic against the sinister plots of the Sith, join the Rebellion against the oppressive might of the Empire, or save the New Republic from the tyranny of the Yuuzhan Vong. The only limit to the adventure is your imagination.
This book is the primary book that is required to play Star Wars RPG Saga Edition. It provides rules on gameplay such as character creation, conflict resolution and role-playing, and also provides information on the lore of the three primary eras of play: the Rise of the Empire, Rebellion era, and the Legacy era.
Below you will find a table of contents of rules, mechanics, and game concepts found within this particular book. It deviates slightly from the actual book structure to better utilize the Wiki format, or in some cases it was thematically more appropriate. For example, the Dramatis Personæ category is its own entity even though its contents would ostensibly be listed under Eras of Play.