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Saga Edition RPG Omnibus

Saga Edition Core Rulebook: Difference between revisions

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! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Beginning Concepts|Beginning Concepts]]
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Beginning Concepts|Beginning Concepts]]
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Introduction_(Core_Rulebook)|Introduction]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Introduction_(Core_Rulebook)|Introduction]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Introduction_(Core_Rulebook)|This Is…]], [[Introduction_(Core_Rulebook)#characters|Characters]], [[Introduction_(Core_Rulebook)#items|Necessary Items]], [[Introduction_(Core_Rulebook)#dice|Dice]], [[Introduction_(Core_Rulebook)#eras|The Three Eras of Play]], [[Introduction_(Core_Rulebook)#basics|The Basics]], [[Introduction_(Core_Rulebook)#gameplay|Game Play]], [[Introduction_(Core_Rulebook)#whatsnext|What’s Next?]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Introduction_(Core_Rulebook)|This Is…]], [[Introduction_(Core_Rulebook)#characters|Characters]], [[Introduction_(Core_Rulebook)#items|Necessary Items]], [[Introduction_(Core_Rulebook)#dice|Dice]], [[Introduction_(Core_Rulebook)#eras|The Three Eras of Play]], [[Introduction_(Core_Rulebook)#basics|The Basics]], [[Introduction_(Core_Rulebook)#gameplay|Game Play]], [[Introduction_(Core_Rulebook)#whatsnext|What’s Next?]]
|-
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! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]]
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]]
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|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Character Creation]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Character Creation]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Character_Creation#abilities2|Generate Ability Scores]], [[Character_Creation#species|Select Your Species]], [[Character_Creation#class|Choose Your Class]], [[Character_Creation#abilities1|Assign Ability Scores]], [[Character_Creation#combatstats|Determine Combat Statistics]], [[Character_Creation#skills|Select Skills]], [[Character_Creation#feats|Select Feats]], [[Character_Creation#talent|Select a Talent]], [[Character_Creation#credits|Credits & Gear]], [[Character_Creation#finish|Finish Your Character]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Character_Creation#abilities2|Generate Ability Scores]], [[Character_Creation#species|Select Your Species]], [[Character_Creation#class|Choose Your Class]], [[Character_Creation#abilities1|Assign Ability Scores]], [[Character_Creation#combatstats|Determine Combat Statistics]], [[Character_Creation#skills|Select Skills]], [[Character_Creation#feats|Select Feats]], [[Character_Creation#talent|Select a Talent]], [[Character_Creation#credits|Credits & Gear]], [[Character_Creation#finish|Finish Your Character]]
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Abilities]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Abilities]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Charisma]], [[Constitution]], [[Dexterity]], [[Strength]], [[Intelligence]], [[Wisdom]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Charisma]], [[Constitution]], [[Dexterity]], [[Strength]], [[Intelligence]], [[Wisdom]]
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Species]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Species]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Aqualish (species)|Aqualish]], [[Bothan (species)|Bothan]], [[Cerean (species)|Cerean]], [[Duros (species)|Duros]], [[Ewok (species)|Ewok]], [[Gamorrean (species)|Gamorrean]], [[Gungan (species)|Gungan]], [[Human (species)|Human]], [[Hutt (species)|Hutt]], [[Ithorian (species)|Ithorian]], [[Kel Dor (species)|Kel Dor]], [[Mon Calamari (species)|Mon Calamari]], [[Neimoidian (species)|Neimoidian]], [[Quarren (species)|Quarren]], [[Rodian (species)|Rodian]], [[Sullustan (species)|Sullustan]], [[Trandoshan (species)|Trandoshan]], [[Twi'lek_(species)|Twi’lek]], [[Wookiee (species)|Wookiee]], [[Yuuzhan Vong (species)|Yuuzhan Vong]], [[Zabrak (species)|Zabrak]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Aqualish (species)|Aqualish]], [[Bothan (species)|Bothan]], [[Cerean (species)|Cerean]], [[Duros (species)|Duros]], [[Ewok (species)|Ewok]], [[Gamorrean (species)|Gamorrean]], [[Gungan (species)|Gungan]], [[Human (species)|Human]], [[Hutt (species)|Hutt]], [[Ithorian (species)|Ithorian]], [[Kel Dor (species)|Kel Dor]], [[Mon Calamari (species)|Mon Calamari]], [[Neimoidian (species)|Neimoidian]], [[Quarren (species)|Quarren]], [[Rodian (species)|Rodian]], [[Sullustan (species)|Sullustan]], [[Trandoshan (species)|Trandoshan]], [[Twi'lek_(species)|Twi’lek]], [[Wookiee (species)|Wookiee]], [[Yuuzhan Vong (species)|Yuuzhan Vong]], [[Zabrak (species)|Zabrak]]
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! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Heroic Classes]]
! rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |[[Heroic Classes]]
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi (heroic class)|Jedi]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Jedi (heroic class)|Jedi]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Jedi Consular (talent tree)|Jedi Consular]]:''' [[Jedi_Consular_(talent_tree)#adept|Adept Negotiator]], [[Jedi_Consular_(talent_tree)#persuasion|Force Persuasion]], [[Jedi_Consular_(talent_tree)#master|Master Negotiator]], [[Jedi_Consular_(talent_tree)#skilled|Skilled Advisor]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Jedi Consular (talent tree)|Jedi Consular]]:''' [[Jedi_Consular_(talent_tree)#adept|Adept Negotiator]], [[Jedi_Consular_(talent_tree)#persuasion|Force Persuasion]], [[Jedi_Consular_(talent_tree)#master|Master Negotiator]], [[Jedi_Consular_(talent_tree)#skilled|Skilled Advisor]]}}
{{hanging|text='''[[Jedi Guardian (talent tree)|Jedi Guardian]]:''' [[Jedi_Guardian_(talent_tree)#recovery|Acrobatic Recovery]], [[Jedi_Guardian_(talent_tree)#meditation|Battle Meditation]], [[Jedi_Guardian_(talent_tree)#elusive|Elusive Target]], [[Jedi_Guardian_(talent_tree)#intuition|Force Intuition]], [[Jedi_Guardian_(talent_tree)#resilience|Resilience]]}}
{{hanging|text='''[[Jedi Guardian (talent tree)|Jedi Guardian]]:''' [[Jedi_Guardian_(talent_tree)#recovery|Acrobatic Recovery]], [[Jedi_Guardian_(talent_tree)#meditation|Battle Meditation]], [[Jedi_Guardian_(talent_tree)#elusive|Elusive Target]], [[Jedi_Guardian_(talent_tree)#intuition|Force Intuition]], [[Jedi_Guardian_(talent_tree)#resilience|Resilience]]}}
{{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]:''' [[Jedi_Sentinel_(talent_tree)#clear|Clear Mind]], [[Jedi_Sentinel_(talent_tree)#scourge|Dark Side Scourge]], [[Jedi_Sentinel_(talent_tree)#sense|Dark Side Sense]], [[Jedi_Sentinel_(talent_tree)#haze|Force Haze]], [[Jedi_Sentinel_(talent_tree)#resist|Resist the Dark Side]]}}
{{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]:''' [[Jedi_Sentinel_(talent_tree)#clear|Clear Mind]], [[Jedi_Sentinel_(talent_tree)#scourge|Dark Side Scourge]], [[Jedi_Sentinel_(talent_tree)#sense|Dark Side Sense]], [[Jedi_Sentinel_(talent_tree)#haze|Force Haze]], [[Jedi_Sentinel_(talent_tree)#resist|Resist the Dark Side]]}}
{{hanging|text='''[[Lightsaber Combat (talent tree)|Lightsaber Combat]]:'''  [[Lightsaber_Combat_(talent_tree)#block|Block]], [[Lightsaber_Combat_(talent_tree)#deflect|Deflect]], [[Lightsaber_Combat_(talent_tree)#defense|Lightsaber Defense]], [[Lightsaber_Combat_(talent_tree)#throw|Lightsaber Throw]], [[Lightsaber_Combat_(talent_tree)#redirect|Redirect]], [[Lightsaber_Combat_(talent_tree)#spec|Weapon Specialization (lightsabers)]]}}
{{hanging|text='''[[Lightsaber Combat (talent tree)|Lightsaber Combat]]:'''  [[Lightsaber_Combat_(talent_tree)#block|Block]], [[Lightsaber_Combat_(talent_tree)#deflect|Deflect]], [[Lightsaber_Combat_(talent_tree)#defense|Lightsaber Defense]], [[Lightsaber_Combat_(talent_tree)#throw|Lightsaber Throw]], [[Lightsaber_Combat_(talent_tree)#redirect|Redirect]], [[Lightsaber_Combat_(talent_tree)#spec|Weapon Specialization (lightsabers)]]}}
|-
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Noble (heroic class)|Noble]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Noble (heroic class)|Noble]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Influence (talent tree)|Influence]]:''' [[Influence_(talent_tree)#surrender|Demand Surrender]], [[Influence_(talent_tree)#impweaken|Improved Weaken Resolve]], [[Influence_(talent_tree)#presence|Presence]], [[Influence_(talent_tree)#weaken|Weaken Resolve]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Influence (talent tree)|Influence]]:''' [[Influence_(talent_tree)#surrender|Demand Surrender]], [[Influence_(talent_tree)#impweaken|Improved Weaken Resolve]], [[Influence_(talent_tree)#presence|Presence]], [[Influence_(talent_tree)#weaken|Weaken Resolve]]}}
{{hanging|text='''[[Inspiration (talent tree)|Inspiration]]:''' [[Inspiration_(talent_tree)#bolster|Bolster Ally]], [[Inspiration_(talent_tree)#fervor|Ignite Fervor]], [[Inspiration_(talent_tree)#confidence|Inspire Confidence]], [[Inspiration_(talent_tree)#haste|Inspire Haste]], [[Inspiration_(talent_tree)#zeal|Inspire Zeal]]}}
{{hanging|text='''[[Inspiration (talent tree)|Inspiration]]:''' [[Inspiration_(talent_tree)#bolster|Bolster Ally]], [[Inspiration_(talent_tree)#fervor|Ignite Fervor]], [[Inspiration_(talent_tree)#confidence|Inspire Confidence]], [[Inspiration_(talent_tree)#haste|Inspire Haste]], [[Inspiration_(talent_tree)#zeal|Inspire Zeal]]}}
{{hanging|text='''[[Leadership (talent tree)|Leadership]]:''' [[Leadership_(talent_tree)#born|Born Leader]], [[Leadership_(talent_tree)#coordinate|Coordinate]], [[Leadership_(talent_tree)#distant|Distant Command]], [[Leadership_(talent_tree)#fearless|Fearless Leader]], [[Leadership_(talent_tree)#rally|Rally]], [[Leadership_(talent_tree)#trust|Trust]]}}
{{hanging|text='''[[Leadership (talent tree)|Leadership]]:''' [[Leadership_(talent_tree)#born|Born Leader]], [[Leadership_(talent_tree)#coordinate|Coordinate]], [[Leadership_(talent_tree)#distant|Distant Command]], [[Leadership_(talent_tree)#fearless|Fearless Leader]], [[Leadership_(talent_tree)#rally|Rally]], [[Leadership_(talent_tree)#trust|Trust]]}}
{{hanging|text='''[[Lineage (talent tree)|Lineage]]:''' [[Lineage_(talent_tree)#connect|Connections]], [[Lineage_(talent_tree)#educated|Educated]], [[Lineage_(talent_tree)#skill|Spontaenous Skill]], [[Lineage_(talent_tree)#wealth|Wealth]]}}
{{hanging|text='''[[Lineage (talent tree)|Lineage]]:''' [[Lineage_(talent_tree)#connect|Connections]], [[Lineage_(talent_tree)#educated|Educated]], [[Lineage_(talent_tree)#skill|Spontaenous Skill]], [[Lineage_(talent_tree)#wealth|Wealth]]}}
|-
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scoundrel (heroic class)|Scoundrel]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Scoundrel (heroic class)|Scoundrel]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Fortune (talent tree)|Fortune]]:''' [[Fortune_(talent_tree)#foolsluck|Fool’s Luck]], [[Fortune_(talent_tree)#favor|Fortune’s Favor]], [[Fortune_(talent_tree)#gambler|Gambler]], [[Fortune_(talent_tree)#knack|Knack]], [[Fortune_(talent_tree)#luckyshot|Lucky Shot]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Fortune (talent tree)|Fortune]]:''' [[Fortune_(talent_tree)#foolsluck|Fool’s Luck]], [[Fortune_(talent_tree)#favor|Fortune’s Favor]], [[Fortune_(talent_tree)#gambler|Gambler]], [[Fortune_(talent_tree)#knack|Knack]], [[Fortune_(talent_tree)#luckyshot|Lucky Shot]]}}
{{hanging|text='''[[Misfortune (talent tree)|Misfortune]]:''' [[Misfortune_(talent_tree)#dastardly|Dastardly Strike]], [[Misfortune_(talent_tree)#disruptive|Disruptive]], [[Misfortune_(talent_tree)#skirmisher|Skirmisher]], [[Misfortune_(talent_tree)#sneak|Sneack Attack]], [[Misfortune_(talent_tree)#walk|Walk the Line]]}}
{{hanging|text='''[[Misfortune (talent tree)|Misfortune]]:''' [[Misfortune_(talent_tree)#dastardly|Dastardly Strike]], [[Misfortune_(talent_tree)#disruptive|Disruptive]], [[Misfortune_(talent_tree)#skirmisher|Skirmisher]], [[Misfortune_(talent_tree)#sneak|Sneack Attack]], [[Misfortune_(talent_tree)#walk|Walk the Line]]}}
{{hanging|text='''[[Slicer (talent tree)|Slicer]]:''' [[Slicer_(talent_tree)#gimmick|Gimmick]], [[Slicer_(talent_tree)#master|Master Slicer]], [[Slicer_(talent_tree)#trace|Trace]]}}
{{hanging|text='''[[Slicer (talent tree)|Slicer]]:''' [[Slicer_(talent_tree)#gimmick|Gimmick]], [[Slicer_(talent_tree)#master|Master Slicer]], [[Slicer_(talent_tree)#trace|Trace]]}}
{{hanging|text='''[[Spacer (talent tree)|Spacer]]:''' [[Spacer_(talent_tree)#hyperdriven|Hyperdriven]], [[Spacer_(talent_tree)#spacehound|Spacehound]], [[Spacer_(talent_tree)#shipraider|Starship Raider]], [[Spacer_(talent_tree)#stellar|Stellar Warrior]]}}
{{hanging|text='''[[Spacer (talent tree)|Spacer]]:''' [[Spacer_(talent_tree)#hyperdriven|Hyperdriven]], [[Spacer_(talent_tree)#spacehound|Spacehound]], [[Spacer_(talent_tree)#shipraider|Starship Raider]], [[Spacer_(talent_tree)#stellar|Stellar Warrior]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scout (heroic class)|Scout]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Scout (heroic class)|Scout]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Awareness (talent tree)|Awareness]]:''' [[Awareness_(talent_tree)#acute|Acute Senses]], [[Awareness_(talent_tree)#tracker|Expert Tracker]], [[Awareness_(talent_tree)#initiative|Improved Initiative]], [[Awareness_(talent_tree)#keenshot|Keen Shot]], [[Awareness_(talent_tree)#dodge1|Uncanny Dodge I]], [[Awareness_(talent_tree)#dodge2|Uncanny Dodge II]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Awareness (talent tree)|Awareness]]:''' [[Awareness_(talent_tree)#acute|Acute Senses]], [[Awareness_(talent_tree)#tracker|Expert Tracker]], [[Awareness_(talent_tree)#initiative|Improved Initiative]], [[Awareness_(talent_tree)#keenshot|Keen Shot]], [[Awareness_(talent_tree)#dodge1|Uncanny Dodge I]], [[Awareness_(talent_tree)#dodge2|Uncanny Dodge II]]}}
{{hanging|text='''[[Camouflage (talent tree)|Camouflage]]:''' [[Camouflage_(talent_tree)#hidden|Hidden Movement]], [[Camouflage_(talent_tree)#impstealth|Improved Stealth]], [[Camouflage_(talent_tree)#total|Total Concealment]]}}
{{hanging|text='''[[Camouflage (talent tree)|Camouflage]]:''' [[Camouflage_(talent_tree)#hidden|Hidden Movement]], [[Camouflage_(talent_tree)#impstealth|Improved Stealth]], [[Camouflage_(talent_tree)#total|Total Concealment]]}}
{{hanging|text='''[[Fringer (talent tree)|Fringer]]:''' [[Fringer_(talent_tree)#barter|Barter]], [[Fringer_(talent_tree)#savant|Fring Savant]], [[Fringer_(talent_tree)#juryrig|Jury‑Rigger]], [[Fringer_(talent_tree)#longstride|Long Stride]]}}
{{hanging|text='''[[Fringer (talent tree)|Fringer]]:''' [[Fringer_(talent_tree)#barter|Barter]], [[Fringer_(talent_tree)#savant|Fring Savant]], [[Fringer_(talent_tree)#juryrig|Jury‑Rigger]], [[Fringer_(talent_tree)#longstride|Long Stride]]}}
{{hanging|text='''[[Survivor (talent tree)|Survivor]]:''' [[Survivor_(talent_tree)#evasion|Evasion]], [[Survivor_(talent_tree)#effort|Extreme Effort]], [[Survivor_(talent_tree)#sprint|Sprint]], [[Survivor_(talent_tree)#surefooted|Surefooted]]}}
{{hanging|text='''[[Survivor (talent tree)|Survivor]]:''' [[Survivor_(talent_tree)#evasion|Evasion]], [[Survivor_(talent_tree)#effort|Extreme Effort]], [[Survivor_(talent_tree)#sprint|Sprint]], [[Survivor_(talent_tree)#surefooted|Surefooted]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Soldier (heroic class)|Soldier]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Soldier (heroic class)|Soldier]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Armor Specialist (talent tree)|Armor Specialist]]:''' [[Armor Specialist_(talent_tree)#mastery|Amrmor Mastery]], [[Armor Specialist_(talent_tree)#defense|Armored Defense]], [[Armor Specialist_(talent_tree)#impdefense|Improved Armored Defense]], [[Armor Specialist_(talent_tree)#juggernaut|Juggernaut]], [[Armor Specialist_(talent_tree)#skin|Second Skin|]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Armor Specialist (talent tree)|Armor Specialist]]:''' [[Armor Specialist_(talent_tree)#mastery|Amrmor Mastery]], [[Armor Specialist_(talent_tree)#defense|Armored Defense]], [[Armor Specialist_(talent_tree)#impdefense|Improved Armored Defense]], [[Armor Specialist_(talent_tree)#juggernaut|Juggernaut]], [[Armor Specialist_(talent_tree)#skin|Second Skin|]]}}
{{hanging|text='''[[Brawler (talent tree)|Brawler]]:''' [[Brawler_(talent_tree)#grappler|Expert Grappler]], [[Brawler_(talent_tree)#gunclub|Gun Club]], [[Brawler_(talent_tree)#smash|Melee Smash]], [[Brawler_(talent_tree)#stunning|Stunning Strike]], [[Brawler_(talent_tree)#unbalance|Unbalance Opponent]]}}
{{hanging|text='''[[Brawler (talent tree)|Brawler]]:''' [[Brawler_(talent_tree)#grappler|Expert Grappler]], [[Brawler_(talent_tree)#gunclub|Gun Club]], [[Brawler_(talent_tree)#smash|Melee Smash]], [[Brawler_(talent_tree)#stunning|Stunning Strike]], [[Brawler_(talent_tree)#unbalance|Unbalance Opponent]]}}
{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#analysis|Battle Analysis]], [[Commando_(talent_tree)#cover|Cover Fire]], [[Commando_(talent_tree)#demolish|Demolitionist]], [[Commando_(talent_tree)#draw|Draw Fire]], [[Commando_(talent_tree)#harm|Harm’s Way]], [[Commando_(talent_tree)#indomitable|Indomitable]], [[Commando_(talent_tree)#tough|Tough as Nails]]}}
{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#analysis|Battle Analysis]], [[Commando_(talent_tree)#cover|Cover Fire]], [[Commando_(talent_tree)#demolish|Demolitionist]], [[Commando_(talent_tree)#draw|Draw Fire]], [[Commando_(talent_tree)#harm|Harm’s Way]], [[Commando_(talent_tree)#indomitable|Indomitable]], [[Commando_(talent_tree)#tough|Tough as Nails]]}}
{{hanging|text='''[[Wepon Specialist (talent tree)|Wepon Specialist]]:''' [[Wepon_Specialist_(talent_tree)#devastating|Devastating Attack]], [[Wepon_Specialist_(talent_tree)#penetrating|Penetrating Attack]], [[Wepon_Specialist_(talent_tree)#spec|Weapon Specialization]]}}
{{hanging|text='''[[Wepon Specialist (talent tree)|Wepon Specialist]]:''' [[Wepon_Specialist_(talent_tree)#devastating|Devastating Attack]], [[Wepon_Specialist_(talent_tree)#penetrating|Penetrating Attack]], [[Wepon_Specialist_(talent_tree)#spec|Weapon Specialization]]}}
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! rowspan="12" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Prestige Classes]]
! rowspan="12" style="vertical-align: top; text-align: right; padding: .5em;" |[[Prestige Classes]]
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Ace Pilot (prestige class)|Ace Pilot]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Ace Pilot (prestige class)|Ace Pilot]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Expert Pilot (talent tree)|Expert Pilot]]:''' [[Expert_Pilot_(talent_tree)#dogfighter|Elusive Dogfighter]], [[Expert_Pilot_(talent_tree)#throttle|Full Throttle]], [[Expert_Pilot_(talent_tree)#juke|Juke]], [[Expert_Pilot_(talent_tree)#together|Keep It Together]], [[Expert_Pilot_(talent_tree)#relentless|Relentless Pursuit]], [[Expert_Pilot_(talent_tree)#evasion|Vehicular Evasion]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Expert Pilot (talent tree)|Expert Pilot]]:''' [[Expert_Pilot_(talent_tree)#dogfighter|Elusive Dogfighter]], [[Expert_Pilot_(talent_tree)#throttle|Full Throttle]], [[Expert_Pilot_(talent_tree)#juke|Juke]], [[Expert_Pilot_(talent_tree)#together|Keep It Together]], [[Expert_Pilot_(talent_tree)#relentless|Relentless Pursuit]], [[Expert_Pilot_(talent_tree)#evasion|Vehicular Evasion]]}}
{{hanging|text='''[[Gunner (talent tree)|Gunner]]:''' [[Gunner_(talent_tree)#dogfight|Dogfight Gunner]], [[Gunner_(talent_tree)#expert|Expert Gunner]], [[Gunner_(talent_tree)#trigger|Quick Trigger]], [[Gunner_(talent_tree)#systemhit|System Hit]]}}
{{hanging|text='''[[Gunner (talent tree)|Gunner]]:''' [[Gunner_(talent_tree)#dogfight|Dogfight Gunner]], [[Gunner_(talent_tree)#expert|Expert Gunner]], [[Gunner_(talent_tree)#trigger|Quick Trigger]], [[Gunner_(talent_tree)#systemhit|System Hit]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Bounty Hunter (prestige class)|Bounty Hunter]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Bounty Hunter (prestige class)|Bounty Hunter]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Bounty Hunter (talent tree)|Bounty Hunter]]:''' [[Bounty_Hunter_(talent_tree)#mark|Hunter’s Mark]], [[Bounty_Hunter_(talent_tree)#target|Hunter’s Target]], [[Bounty_Hunter_(talent_tree)#notorious|Notorious]], [[Bounty_Hunter_(talent_tree)#nohide|Nowhere to Hide]], [[Bounty_Hunter_(talent_tree)#relentless|Relentless|]], [[Bounty_Hunter_(talent_tree)#ruthless|Ruthless Negotiator]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bounty Hunter (talent tree)|Bounty Hunter]]:''' [[Bounty_Hunter_(talent_tree)#mark|Hunter’s Mark]], [[Bounty_Hunter_(talent_tree)#target|Hunter’s Target]], [[Bounty_Hunter_(talent_tree)#notorious|Notorious]], [[Bounty_Hunter_(talent_tree)#nohide|Nowhere to Hide]], [[Bounty_Hunter_(talent_tree)#relentless|Relentless|]], [[Bounty_Hunter_(talent_tree)#ruthless|Ruthless Negotiator]]}}
|-
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Crime Lord (prestige class)|Crime Lord]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Crime Lord (prestige class)|Crime Lord]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Infamy (talent tree)|Infamy]]:''' [[Infamy_(talent_tree)#fear1|Inspire Fear I]], [[Infamy_(talent_tree)#fear2|Inspire Fear II]], [[Infamy_(talent_tree)#fear3|Inspire Fear III]], [[Infamy_(talent_tree)#notorious|Notorious]], [[Infamy_(talent_tree)#shared|Shared Notoriety]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Infamy (talent tree)|Infamy]]:''' [[Infamy_(talent_tree)#fear1|Inspire Fear I]], [[Infamy_(talent_tree)#fear2|Inspire Fear II]], [[Infamy_(talent_tree)#fear3|Inspire Fear III]], [[Infamy_(talent_tree)#notorious|Notorious]], [[Infamy_(talent_tree)#shared|Shared Notoriety]]}}
{{hanging|text='''[[Mastermind (talent tree)|Mastermind]]:''' [[Mastermind_(talent_tree)#minon|Attract Minion]], [[Mastermind_(talent_tree)#impel1|Impel Ally I]], [[Mastermind_(talent_tree)#impel2|Impel Ally II]]}}
{{hanging|text='''[[Mastermind (talent tree)|Mastermind]]:''' [[Mastermind_(talent_tree)#minon|Attract Minion]], [[Mastermind_(talent_tree)#impel1|Impel Ally I]], [[Mastermind_(talent_tree)#impel2|Impel Ally II]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#burst|Controlled Burst]], [[Weapon_Master_(talent_tree)#exotic|Exotic Weapon Mastery]], [[Weapon_Master_(talent_tree)#impdevastating|Greater Devastating Attack]], [[Weapon_Master_(talent_tree)#imppenetrating|Greater Penetrating Attack]], [[Weapon_Master_(talent_tree)#focus|Greater Weapon Focus]], [[Weapon_Master_(talent_tree)#spec|Greater Weapon Specialization]], [[Weapon_Master_(talent_tree)#multiheavy|Multiattack Proficiency (heavy weapons)]], [[Weapon_Master_(talent_tree)#multirifles|Multiattack Proficiency (rifles)]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#burst|Controlled Burst]], [[Weapon_Master_(talent_tree)#exotic|Exotic Weapon Mastery]], [[Weapon_Master_(talent_tree)#impdevastating|Greater Devastating Attack]], [[Weapon_Master_(talent_tree)#imppenetrating|Greater Penetrating Attack]], [[Weapon_Master_(talent_tree)#focus|Greater Weapon Focus]], [[Weapon_Master_(talent_tree)#spec|Greater Weapon Specialization]], [[Weapon_Master_(talent_tree)#multiheavy|Multiattack Proficiency (heavy weapons)]], [[Weapon_Master_(talent_tree)#multirifles|Multiattack Proficiency (rifles)]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Force Adept (prestige class)|Force Adept]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Force Adept (prestige class)|Force Adept]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Dark Side Devotee (talent tree)|Dark Side Devotee]]:''' [[Dark_Side_Devotee_(talent_tree)#aggression|Channel Aggression]], [[Dark_Side_Devotee_(talent_tree)#anger|Channel Anger]], [[Dark_Side_Devotee_(talent_tree)#crippling|Crippling Strike]], [[Dark_Side_Devotee_(talent_tree)#embrace|Embrace the Dark Side]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Dark Side Devotee (talent tree)|Dark Side Devotee]]:''' [[Dark_Side_Devotee_(talent_tree)#aggression|Channel Aggression]], [[Dark_Side_Devotee_(talent_tree)#anger|Channel Anger]], [[Dark_Side_Devotee_(talent_tree)#crippling|Crippling Strike]], [[Dark_Side_Devotee_(talent_tree)#embrace|Embrace the Dark Side]]}}
{{hanging|text='''[[Force Adept (talent tree)|Force Adept]]:''' [[Force_Adept_(talent_tree)#adept|Force Power Adept]], [[Force_Adept_(talent_tree)#treatment|Force Treatment]], [[Force_Adept_(talent_tree)#fortified|Fortified Body]]}}
{{hanging|text='''[[Force Adept (talent tree)|Force Adept]]:''' [[Force_Adept_(talent_tree)#adept|Force Power Adept]], [[Force_Adept_(talent_tree)#treatment|Force Treatment]], [[Force_Adept_(talent_tree)#fortified|Fortified Body]]}}
{{hanging|text='''[[Force Item (talent tree)|Force Item]]:''' [[Force_Item_(talent_tree)#attune|Attune Weapon]], [[Force_Item_(talent_tree)#empower|Empower Weapon]], [[Force_Item_(talent_tree)#talisman|Force Talisman]], [[Force_Item_(talent_tree)#imptalisman|Greater Force Talisman]]}}
{{hanging|text='''[[Force Item (talent tree)|Force Item]]:''' [[Force_Item_(talent_tree)#attune|Attune Weapon]], [[Force_Item_(talent_tree)#empower|Empower Weapon]], [[Force_Item_(talent_tree)#talisman|Force Talisman]], [[Force_Item_(talent_tree)#imptalisman|Greater Force Talisman]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Force Disciple (prestige class)|Force Disciple]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Force Disciple (prestige class)|Force Disciple]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |See [[Force Adept (prestige class)|Force Adept]], and [[Force Talents]].
| style="vertical-align: top; text-align: left; padding: .5em;" |See [[Force Adept (prestige class)|Force Adept]], and [[Force Talents]].
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Gunslinger (prestige class)|Gunslinger]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Gunslinger (prestige class)|Gunslinger]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#debilitating|Debilitating Shot]], [[Gunslinger_(talent_tree)#deceptive|Deceptive Shot]], [[Gunslinger_(talent_tree)#impquick|Improved Quick Draw]], [[Gunslinger_(talent_tree)#knockdown|Knockdown Shot]], [[Gunslinger_(talent_tree)#multi|Multiattack Proficiency (pistols)]], [[Gunslinger_(talent_tree)#disarm|Ranged Disarm]], [[Gunslinger_(talent_tree)#trigger|Trigger Work]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#debilitating|Debilitating Shot]], [[Gunslinger_(talent_tree)#deceptive|Deceptive Shot]], [[Gunslinger_(talent_tree)#impquick|Improved Quick Draw]], [[Gunslinger_(talent_tree)#knockdown|Knockdown Shot]], [[Gunslinger_(talent_tree)#multi|Multiattack Proficiency (pistols)]], [[Gunslinger_(talent_tree)#disarm|Ranged Disarm]], [[Gunslinger_(talent_tree)#trigger|Trigger Work]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi Knight (prestige class)|Jedi Knight]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Jedi Knight (prestige class)|Jedi Knight]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Duelist (talent tree)|Duelist]]:''' [[Duelist_(talent_tree)#fortify|Fortification]], [[Duelist_(talent_tree)#impfocus|Greater Weapon Focus (lightsabers)]], [[Duelist_(talent_tree)#impspec|Greater Weapon Specialization (lightsabers)]], [[Duelist_(talent_tree)#multi|Multiattack Proficiency (lightsabers)]], [[Duelist_(talent_tree)#severing|Severing Strike]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Duelist (talent tree)|Duelist]]:''' [[Duelist_(talent_tree)#fortify|Fortification]], [[Duelist_(talent_tree)#impfocus|Greater Weapon Focus (lightsabers)]], [[Duelist_(talent_tree)#impspec|Greater Weapon Specialization (lightsabers)]], [[Duelist_(talent_tree)#multi|Multiattack Proficiency (lightsabers)]], [[Duelist_(talent_tree)#severing|Severing Strike]]}}
{{hanging|text='''[[Lightsaber Forms (talent tree)|Lightsaber Forms]]:''' [[Lightsaber_Forms_(talent_tree)#ataru|Ataru]], [[Lightsaber_Forms_(talent_tree)#djemso|Djem So]], [[Lightsaber_Forms_(talent_tree)#jarkai|Jar’kai]], [[Lightsaber_Forms_(talent_tree)#juyo|Juyo]], [[Lightsaber_Forms_(talent_tree)#makashi|Makashi]], [[Lightsaber_Forms_(talent_tree)#niman|Niman]], [[Lightsaber_Forms_(talent_tree)#shien|Shien]], [[Lightsaber_Forms_(talent_tree)#shiicho|Shii‑Cho]], [[Lightsaber_Forms_(talent_tree)#sokan|Sokan]], [[Lightsaber_Forms_(talent_tree)#soresu|Soresu]], [[Lightsaber_Forms_(talent_tree)#trakata|Trakata]], [[Lightsaber_Forms_(talent_tree)#vaapad|Vaapad]]}}
{{hanging|text='''[[Lightsaber Forms (talent tree)|Lightsaber Forms]]:''' [[Lightsaber_Forms_(talent_tree)#ataru|Ataru]], [[Lightsaber_Forms_(talent_tree)#djemso|Djem So]], [[Lightsaber_Forms_(talent_tree)#jarkai|Jar’kai]], [[Lightsaber_Forms_(talent_tree)#juyo|Juyo]], [[Lightsaber_Forms_(talent_tree)#makashi|Makashi]], [[Lightsaber_Forms_(talent_tree)#niman|Niman]], [[Lightsaber_Forms_(talent_tree)#shien|Shien]], [[Lightsaber_Forms_(talent_tree)#shiicho|Shii‑Cho]], [[Lightsaber_Forms_(talent_tree)#sokan|Sokan]], [[Lightsaber_Forms_(talent_tree)#soresu|Soresu]], [[Lightsaber_Forms_(talent_tree)#trakata|Trakata]], [[Lightsaber_Forms_(talent_tree)#vaapad|Vaapad]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi Master (prestige class)|Jedi Master]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Jedi Master (prestige class)|Jedi Master]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |See [[Jedi (heroic class)|Jedi]], [[Jedi Knight (prestige class)|Jedi Knight]], and [[Force Talents]].
| style="vertical-align: top; text-align: left; padding: .5em;" |See [[Jedi (heroic class)|Jedi]], [[Jedi Knight (prestige class)|Jedi Knight]], and [[Force Talents]].
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Officer (prestige class)|Officer]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Officer (prestige class)|Officer]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Military Tactics (talent tree)|Military Tactics]]:''' [[Military_Tactics_(talent_tree)#assault|Assault Tactics]], [[Military_Tactics_(talent_tree)#deployment|Deployment Tactics|]], [[Military_Tactics_(talent_tree)#field|Field Tactics]], [[Military_Tactics_(talent_tree)#team|One for the Team]], [[Military_Tactics_(talent_tree)#outmaneuver|Outmaneuver]], [[Military_Tactics_(talent_tree)#shift1|Shift Defense I]], [[Military_Tactics_(talent_tree)#shift2|Shift Defense II]], [[Military_Tactics_(talent_tree)#shift3|Shift Defense IIII]], [[Military_Tactics_(talent_tree)#edge|Tactical Edge]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Military Tactics (talent tree)|Military Tactics]]:''' [[Military_Tactics_(talent_tree)#assault|Assault Tactics]], [[Military_Tactics_(talent_tree)#deployment|Deployment Tactics|]], [[Military_Tactics_(talent_tree)#field|Field Tactics]], [[Military_Tactics_(talent_tree)#team|One for the Team]], [[Military_Tactics_(talent_tree)#outmaneuver|Outmaneuver]], [[Military_Tactics_(talent_tree)#shift1|Shift Defense I]], [[Military_Tactics_(talent_tree)#shift2|Shift Defense II]], [[Military_Tactics_(talent_tree)#shift3|Shift Defense IIII]], [[Military_Tactics_(talent_tree)#edge|Tactical Edge]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Sith Apprentice (prestige class)|Sith Apprentice]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Sith Apprentice (prestige class)|Sith Apprentice]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Sith (talent tree)|Sith]]:''' [[Sith_(talent_tree)#healing|Dark Healing]], [[Sith_(talent_tree)#scourge|Dark Scourge]], [[Sith_(talent_tree)#adept|Dark Side Adept]], [[Sith_(talent_tree)#master|Dark Side Master]], [[Sith_(talent_tree)#deception|Force Deception]], [[Sith_(talent_tree)#imphealing|Improved Dark Healing]], [[Sith_(talent_tree)#wicked|Wicked Strike]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Sith (talent tree)|Sith]]:''' [[Sith_(talent_tree)#healing|Dark Healing]], [[Sith_(talent_tree)#scourge|Dark Scourge]], [[Sith_(talent_tree)#adept|Dark Side Adept]], [[Sith_(talent_tree)#master|Dark Side Master]], [[Sith_(talent_tree)#deception|Force Deception]], [[Sith_(talent_tree)#imphealing|Improved Dark Healing]], [[Sith_(talent_tree)#wicked|Wicked Strike]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Sith Lord (prestige class)|Sith Lord]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Sith Lord (prestige class)|Sith Lord]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |See [[Sith Apprentice (prestige class)|Sith Apprentice]], and [[Force Talents]].
| style="vertical-align: top; text-align: left; padding: .5em;" |See [[Sith Apprentice (prestige class)|Sith Apprentice]], and [[Force Talents]].
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Skills]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Skills]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Acrobatics]]:''' [[Acrobatics#balance|Balance]], [[Acrobatics#terrain|Cross Difficult Terrain]], [[Acrobatics#bonds|Escape Bonds]], [[Acrobatics#prone|Fall Prone]], [[Acrobatics#falldamage|Reduce Fall Damage]], [[Acrobatics#tumble|Tumble]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Acrobatics]]:''' [[Acrobatics#balance|Balance]], [[Acrobatics#terrain|Cross Difficult Terrain]], [[Acrobatics#bonds|Escape Bonds]], [[Acrobatics#prone|Fall Prone]], [[Acrobatics#falldamage|Reduce Fall Damage]], [[Acrobatics#tumble|Tumble]]}}
{{hanging|text='''[[Climb]]:''' [[Climb#faster|Accelerated Climbing]], [[Climb#catchself|Cathing Yourself When Falling]], [[Climb#surface|Climb Surface]], [[Climb#makeholds|Making Handholds and Footholds]]}}
{{hanging|text='''[[Climb]]:''' [[Climb#faster|Accelerated Climbing]], [[Climb#catchself|Cathing Yourself When Falling]], [[Climb#surface|Climb Surface]], [[Climb#makeholds|Making Handholds and Footholds]]}}
{{hanging|text='''[[Deception]]:''' [[Deception#hide|Creating a Diversion to Hide]], [[Deception#deceive|Deceive]], [[Deception#feint|Feint]]}}
{{hanging|text='''[[Deception]]:''' [[Deception#hide|Creating a Diversion to Hide]], [[Deception#deceive|Deceive]], [[Deception#feint|Feint]]}}
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{{hanging|text='''[[Use the Force]]:''' [[Use_the_Force#trance|Force Trance]], [[Use_the_Force#move|Move Light Object]], [[Use_the_Force#feelings|Search Your Feelings]], [[Use_the_Force#senseforce|Sense Force]], [[Use_the_Force#surroundings|Sense Surroundings]], [[Use_the_Force#telepathy|Telepathy]]}}
{{hanging|text='''[[Use the Force]]:''' [[Use_the_Force#trance|Force Trance]], [[Use_the_Force#move|Move Light Object]], [[Use_the_Force#feelings|Search Your Feelings]], [[Use_the_Force#senseforce|Sense Force]], [[Use_the_Force#surroundings|Sense Surroundings]], [[Use_the_Force#telepathy|Telepathy]]}}
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! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Feats]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Feats]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Acrobatic Strike (feat)|Acrobatic Strike]], [[Armor Proficiency (feat)|Armor Proficiency]] ([[Armor_Proficiency_(feat)#Light|light]], [[Armor_Proficiency_(feat)#Medium|medium]], [[Armor_Proficiency_(feat)#Heavy|heavy]]), [[Bantha Rush (feat)|Bantha Rush]], [[Burst Fire (feat)|Burst Fire]], [[Careful Shot (feat)|Careful Shot]], [[Charging Fire (feat)|Charging Fire]], [[Cleave (feat)|Cleave]], [[Combat Reflexes (feat)|Combat Reflexes]], [[Coordinated Attack (feat)|Coordinated Attack]], [[Crush (feat)|Crush]], [[Cybernetic Surgery (feat)|Cybernetic Surgery]], [[Deadeye (feat)|Deadeye]], [[Dodge (feat)|Dodge]], [[Double Attack (feat)|Double Attack]], [[Dreadful Rage (feat)|Dreadful Rage]], [[Dual Weapon Mastery (feat)|Dual Weapon Mastery]] ([[Dual_Weapon_Mastery_(feat)#I|I]], [[Dual_Weapon_Mastery_(feat)#II|II]], [[Dual_Weapon_Mastery_(feat)#III|III]]), [[Exotic Weapon Proficiency (feat)|Exotic Weapon Proficiency]], [[Extra Rage (feat)|Extra Rage]], [[Extra Second Wind (feat)|Extra Second Wind]], [[Far Shot (feat)|Far Shot]], [[Force Boon (feat)|Force Boon]], [[Force Sensitivity (feat)|Force Sensitivity]], [[Force Training (feat)|Force Training]], [[Great Cleave (feat)|Great Cleave]], [[Improved Charge (feat)|Improved Charge]], [[Improved Damage Threshold (feat)|Improved Damage Threshold]], [[Improved Defenses (feat)|Improved Defenses]], [[Improved Disarm (feat)|Improved Disarm]], [[Linguist (feat)|Linguist]], [[Martial Arts (feat)|Martial Arts]] ([[Martial_Arts_(feat)#I|I]], [[Martial_Arts_(feat)#II|II]], [[Martial_Arts_(feat)#III|III]]), [[Melee Defense (feat)|Melee Defense]], [[Mighty Swing (feat)|Mighty Swing]], [[Mobility (feat)|Mobility]], [[Pin (feat)|Pin]], [[Point Blank Shot (feat)|Point Blank Shot]], [[Power Attack (feat)|Power Attack]], [[Powerful Charge (feat)|Powerful Charge]], [[Precise Shot (feat)|Precise Shot]], [[Quick Draw (feat)|Quick Draw]], [[Rapid Shot (feat)|Rapid Shot]], [[Rapid Strike (feat)|Rapid Strike]], [[Running Attack (feat)|Running Attack]], [[Shake It Off (feat)|Shake It Off]], [[Skill Focus (feat)|Skill Focus]], [[Skill Training (feat)|Skill Training]], [[Sniper (feat)|Sniper]], [[Strong in the Force (feat)|Strong in the Force]], [[Surgical Expertise (feat)|Surgical Expertise]], [[Throw (feat)|Throw]], [[Toughness (feat)|Toughness]], [[Trip (feat)|Trip]], [[Triple Attack (feat)|Triple Attack]], [[Triple Crit (feat)|Triple Crit]], [[Vehicular Combat (feat)|Vehicular Combat]], [[Weapon Finesse (feat)|Weapon Finesse]], [[Weapon Focus (feat)|Weapon Focus]], [[Weapon Proficiency (feat)|Weapon Proficiency]], [[Whirlwind Attack (feat)|Whirlwind Attack]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Acrobatic Strike (feat)|Acrobatic Strike]], [[Armor Proficiency (feat)|Armor Proficiency]] ([[Armor_Proficiency_(feat)#Light|light]], [[Armor_Proficiency_(feat)#Medium|medium]], [[Armor_Proficiency_(feat)#Heavy|heavy]]), [[Bantha Rush (feat)|Bantha Rush]], [[Burst Fire (feat)|Burst Fire]], [[Careful Shot (feat)|Careful Shot]], [[Charging Fire (feat)|Charging Fire]], [[Cleave (feat)|Cleave]], [[Combat Reflexes (feat)|Combat Reflexes]], [[Coordinated Attack (feat)|Coordinated Attack]], [[Crush (feat)|Crush]], [[Cybernetic Surgery (feat)|Cybernetic Surgery]], [[Deadeye (feat)|Deadeye]], [[Dodge (feat)|Dodge]], [[Double Attack (feat)|Double Attack]], [[Dreadful Rage (feat)|Dreadful Rage]], [[Dual Weapon Mastery (feat)|Dual Weapon Mastery]] ([[Dual_Weapon_Mastery_(feat)#I|I]], [[Dual_Weapon_Mastery_(feat)#II|II]], [[Dual_Weapon_Mastery_(feat)#III|III]]), [[Exotic Weapon Proficiency (feat)|Exotic Weapon Proficiency]], [[Extra Rage (feat)|Extra Rage]], [[Extra Second Wind (feat)|Extra Second Wind]], [[Far Shot (feat)|Far Shot]], [[Force Boon (feat)|Force Boon]], [[Force Sensitivity (feat)|Force Sensitivity]], [[Force Training (feat)|Force Training]], [[Great Cleave (feat)|Great Cleave]], [[Improved Charge (feat)|Improved Charge]], [[Improved Damage Threshold (feat)|Improved Damage Threshold]], [[Improved Defenses (feat)|Improved Defenses]], [[Improved Disarm (feat)|Improved Disarm]], [[Linguist (feat)|Linguist]], [[Martial Arts (feat)|Martial Arts]] ([[Martial_Arts_(feat)#I|I]], [[Martial_Arts_(feat)#II|II]], [[Martial_Arts_(feat)#III|III]]), [[Melee Defense (feat)|Melee Defense]], [[Mighty Swing (feat)|Mighty Swing]], [[Mobility (feat)|Mobility]], [[Pin (feat)|Pin]], [[Point Blank Shot (feat)|Point Blank Shot]], [[Power Attack (feat)|Power Attack]], [[Powerful Charge (feat)|Powerful Charge]], [[Precise Shot (feat)|Precise Shot]], [[Quick Draw (feat)|Quick Draw]], [[Rapid Shot (feat)|Rapid Shot]], [[Rapid Strike (feat)|Rapid Strike]], [[Running Attack (feat)|Running Attack]], [[Shake It Off (feat)|Shake It Off]], [[Skill Focus (feat)|Skill Focus]], [[Skill Training (feat)|Skill Training]], [[Sniper (feat)|Sniper]], [[Strong in the Force (feat)|Strong in the Force]], [[Surgical Expertise (feat)|Surgical Expertise]], [[Throw (feat)|Throw]], [[Toughness (feat)|Toughness]], [[Trip (feat)|Trip]], [[Triple Attack (feat)|Triple Attack]], [[Triple Crit (feat)|Triple Crit]], [[Vehicular Combat (feat)|Vehicular Combat]], [[Weapon Finesse (feat)|Weapon Finesse]], [[Weapon Focus (feat)|Weapon Focus]], [[Weapon Proficiency (feat)|Weapon Proficiency]], [[Whirlwind Attack (feat)|Whirlwind Attack]]
|-
|-
! rowspan="2" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Talent Trees]]
! rowspan="2" style="vertical-align: top; text-align: right; padding: .5em;" |[[Talent Trees]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Class_Talent_Trees|Class Talent Trees]]''' See Heroic and Prestige Classes above.
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[Class_Talent_Trees|Class Talent Trees]]''' See Heroic and Prestige Classes above.
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |Force Talent Trees (see below)
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |Force Talent Trees (see below)
|-
|-
! rowspan="8" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[The Force]]
! rowspan="8" style="vertical-align: top; text-align: right; padding: .5em;" |[[The Force]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[The Force#ages|The Force Trhough the Ages]]'''; '''[[The_Force#using|Using the Force]]'''
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[The Force#ages|The Force Trhough the Ages]]'''; '''[[The_Force#using|Using the Force]]'''
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Point]]s:''' [[The_Force#gainingfp|Gaining Force Points]], [[The_Force#usingfp|Using Force Points]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Force Point]]s:''' [[The_Force#gainingfp|Gaining Force Points]], [[The_Force#usingfp|Using Force Points]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[The Force#darkside|The Dark Side]]:''' [[The Force#darksidescore|Dark Side Score]], [[The_Force#transgressions|Dark Side Transgressions]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[The Force#darkside|The Dark Side]]:''' [[The Force#darksidescore|Dark Side Score]], [[The_Force#transgressions|Dark Side Transgressions]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Powers]]:''' [[Battle Strike (force power)|Battle Strike]], [[Dark Rage (force power)|Dark Rage]], [[Farseeing (force power)|Farseeing]], [[Force Disarm (force power)|Force Disarm]], [[Force Grip (force power)|Force Grip]], [[Force Lightning (force power)|Force Lightning]], [[Force Slam (force power)|Force Slam]], [[Force Stun (force power)|Force Stun]], [[Force Thrust (force power)|Force Thrust]], [[Mind Trick (force power)|Mind Trick]], [[Move Object (force power)|Move Object]], [[Negate Energy (force power)|Negate Energy]], [[Rebuke (force power)|Rebuke]], [[Sever Force (force power)|Sever Force]], [[Surge]], [[Vital Transfer (force power)|Vital Transfer]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Force Powers]]:''' [[Battle Strike (force power)|Battle Strike]], [[Dark Rage (force power)|Dark Rage]], [[Farseeing (force power)|Farseeing]], [[Force Disarm (force power)|Force Disarm]], [[Force Grip (force power)|Force Grip]], [[Force Lightning (force power)|Force Lightning]], [[Force Slam (force power)|Force Slam]], [[Force Stun (force power)|Force Stun]], [[Force Thrust (force power)|Force Thrust]], [[Mind Trick (force power)|Mind Trick]], [[Move Object (force power)|Move Object]], [[Negate Energy (force power)|Negate Energy]], [[Rebuke (force power)|Rebuke]], [[Sever Force (force power)|Sever Force]], [[Surge]], [[Vital Transfer (force power)|Vital Transfer]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Force Talent Trees]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Force Talent Trees]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Alter (talent tree)|Alter]]:''' [[Alter_(talent_tree)#disciplined|Disciplined Strike]], [[Alter_(talent_tree)#telepower|Telekinetic Power]], [[Alter_(talent_tree)#telesavant|Telekinetic Savant]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Alter (talent tree)|Alter]]:''' [[Alter_(talent_tree)#disciplined|Disciplined Strike]], [[Alter_(talent_tree)#telepower|Telekinetic Power]], [[Alter_(talent_tree)#telesavant|Telekinetic Savant]]}}
{{hanging|text='''[[Control (talent tree)|Control]]:''' [[Control_(talent_tree)#dr10|Damage Reduction 10]], [[Control_(talent_tree)#equilibrium|Equilibrium]], [[Control_(talent_tree)#focus|Force Focus]], [[Control_(talent_tree)#recovery|Force Recovery]]}}
{{hanging|text='''[[Control (talent tree)|Control]]:''' [[Control_(talent_tree)#dr10|Damage Reduction 10]], [[Control_(talent_tree)#equilibrium|Equilibrium]], [[Control_(talent_tree)#focus|Force Focus]], [[Control_(talent_tree)#recovery|Force Recovery]]}}
{{hanging|text='''[[Dark Side (talent tree)|Dark Side]]:''' [[Dark_Side_(talent_tree)#presence|Dark Presence]], [[Dark_Side_(talent_tree)#power|Power of the Dark Side]], [[Dark_Side_(talent_tree)#revenge|Revenge]], [[Dark_Side_(talent_tree)#swift|Swift Power]]}}
{{hanging|text='''[[Dark Side (talent tree)|Dark Side]]:''' [[Dark_Side_(talent_tree)#presence|Dark Presence]], [[Dark_Side_(talent_tree)#power|Power of the Dark Side]], [[Dark_Side_(talent_tree)#revenge|Revenge]], [[Dark_Side_(talent_tree)#swift|Swift Power]]}}
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{{hanging|text='''[[Sense (talent tree)|Sense]]:''' [[Sense_(talent_tree)#perception|Force Perception]], [[Sense_(talent_tree)#pilot|Force Pilot]], [[Sense_(talent_tree)#foresight|Foresight]], [[Sense_(talent_tree)#guage|Guage Force Potential]], [[Sense_(talent_tree)#visions|Visions]]}}
{{hanging|text='''[[Sense (talent tree)|Sense]]:''' [[Sense_(talent_tree)#perception|Force Perception]], [[Sense_(talent_tree)#pilot|Force Pilot]], [[Sense_(talent_tree)#foresight|Foresight]], [[Sense_(talent_tree)#guage|Guage Force Potential]], [[Sense_(talent_tree)#visions|Visions]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Techniques]]:''' [[Force_Techniques#recovery|Force Point Recovery]], [[Force_Techniques#mastery|Force Power Mastery]], [[Force_Techniques#imptrance|Improved Force Trance]], [[Force_Techniques#impmovelight|Improved Move Light Object]], [[Force_Techniques#impsenseforce|Improved Sense Force]], [[Force_Techniques#impsensesurround|Improved Sense Surroundings]], [[Force_Techniques#imptelepathy|Improved Telepathy]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Force Techniques]]:''' [[Force_Techniques#recovery|Force Point Recovery]], [[Force_Techniques#mastery|Force Power Mastery]], [[Force_Techniques#imptrance|Improved Force Trance]], [[Force_Techniques#impmovelight|Improved Move Light Object]], [[Force_Techniques#impsenseforce|Improved Sense Force]], [[Force_Techniques#impsensesurround|Improved Sense Surroundings]], [[Force_Techniques#imptelepathy|Improved Telepathy]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force Secrets]]:''' [[Force_Secrets#devastating|Devastating Power]], [[Force_Secrets#distant|Distant Power]], [[Force_Secrets#multitarget|Multitarget Power]], [[Force Secrets#quicken|Quicken Power]], [[Force Secrets#shaped|Shaped Power]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Force Secrets]]:''' [[Force_Secrets#devastating|Devastating Power]], [[Force_Secrets#distant|Distant Power]], [[Force_Secrets#multitarget|Multitarget Power]], [[Force Secrets#quicken|Quicken Power]], [[Force Secrets#shaped|Shaped Power]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Force-using Traditions]]:''' [[Jedi_(force tradition)|Jedi Order]], [[Jensaarai_(force tradition)|The Jensaarai]], [[Sith_(force tradition)|Sith Order]], [[Witches of Dathomir (force tradition)|Witches of Dathomir]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Force-using Traditions]]:''' [[Jedi_(force tradition)|Jedi Order]], [[Jensaarai_(force tradition)|The Jensaarai]], [[Sith_(force tradition)|Sith Order]], [[Witches of Dathomir (force tradition)|Witches of Dathomir]]}}
|-
|-
! rowspan="3" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Heroic Traits]]
! rowspan="3" style="vertical-align: top; text-align: right; padding: .5em;" |[[Heroic Traits]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Heroic_Traits#details|Details]]:''' [[Heroic_Traits#Name|name]], [[Heroic_Traits#age|Age]], [[Heroic_Traits#appearance|Appearance]], [[Heroic_Traits#heightweight|Height and Weight]], [[Heroic_Traits#personality|Personality]], [[Heroic_Traits#background|Background]], [[Heroic_Traits#goals|Goals]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Heroic_Traits#details|Details]]:''' [[Heroic_Traits#Name|name]], [[Heroic_Traits#age|Age]], [[Heroic_Traits#appearance|Appearance]], [[Heroic_Traits#heightweight|Height and Weight]], [[Heroic_Traits#personality|Personality]], [[Heroic_Traits#background|Background]], [[Heroic_Traits#goals|Goals]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Heroic_Traits#destiny|Destiny]]:''' [[Heroic_Traits#choosing|Choosing a Destiny]], [[Heroic_Traits#dp|Destiny Points]], [[Heroic_Traits#death|Death and Destiny]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Heroic_Traits#destiny|Destiny]]:''' [[Heroic_Traits#choosing|Choosing a Destiny]], [[Heroic_Traits#dp|Destiny Points]], [[Heroic_Traits#death|Death and Destiny]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Destinies]]:''' [[Destinies#corruption|Corruption]], [[Destinies#destruction|Destruction]], [[Destinies#discovery|Discovery]], [[Destinies#education|Education]], [[Destinies#redemption|Redemption]], [[Destinies#rescue|Rescue]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Destinies]]:''' [[Destinies#corruption|Corruption]], [[Destinies#destruction|Destruction]], [[Destinies#discovery|Discovery]], [[Destinies#education|Education]], [[Destinies#redemption|Redemption]], [[Destinies#rescue|Rescue]]}}
|-
|-
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Game Rules|Game Rules]]
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Game Rules|Game Rules]]
|-
|-
! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Combat:_Basics|Combat]]
! rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |[[Combat:_Basics|Combat]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics#sequence|Combat Sequence]]:''' [[Combat:_Basics#round|The Combat Round]], [[Combat:_Basics#actions|Actions in Combat]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Basics#sequence|Combat Sequence]]:''' [[Combat:_Basics#round|The Combat Round]], [[Combat:_Basics#actions|Actions in Combat]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics#combatstats|Combat Statistics]]:''' [[Combat:_Basics#attackroll|Attack Roll]], [[Combat:_Basics#Damage|Damage]], [[Combat:_Basics#defenses|Defenses]], [[Combat#speed|Speed]], [[Combat:_Basics#hitpoints|Hit Points]], [[Combat:_Basics#conditions|Conditions]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Basics#combatstats|Combat Statistics]]:''' [[Combat:_Basics#attackroll|Attack Roll]], [[Combat:_Basics#Damage|Damage]], [[Combat:_Basics#defenses|Defenses]], [[Combat#speed|Speed]], [[Combat:_Basics#hitpoints|Hit Points]], [[Combat:_Basics#conditions|Conditions]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Basics#initiative|Initiative]]:''' [[Combat:_Basics#initichecks|Initiative Checks]], [[Combat:_Basics#joinbattle|Joining a Battle]], [[Combat:_Basics#flatfooted|Flat‑Footed]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Basics#initiative|Initiative]]:''' [[Combat:_Basics#initichecks|Initiative Checks]], [[Combat:_Basics#joinbattle|Joining a Battle]], [[Combat:_Basics#flatfooted|Flat‑Footed]]
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Combat:_Basics#surprise|Surprise]]:''' [[Combat:_Basics#awaresurprise|Awareness and Surprise]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[Combat:_Basics#surprise|Surprise]]:''' [[Combat:_Basics#awaresurprise|Awareness and Surprise]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Actions|Types of Actions]]:''' [[Combat:_Actions#standard|Standard Actions]], [[Combat:_Actions#move|Move Actions]], [[Combat:_Actions#swift|Swift Actions]], [[Combat:_Actions#full|Full‑Round Actions]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Actions|Types of Actions]]:''' [[Combat:_Actions#standard|Standard Actions]], [[Combat:_Actions#move|Move Actions]], [[Combat:_Actions#swift|Swift Actions]], [[Combat:_Actions#full|Full‑Round Actions]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Combat:_Special_Rules|Special Combat Rules]]:''' [[Combat:_Special_Rules#areaattacks|Area Attacks]], [[Combat:_Special_Rules#opportuneattacks|Attacks of Opportunity]], [[Combat:_Special_Rules#autofire|Autofire]], [[Combat:_Special_Rules#concealment|Concealment]], [[Combat:_Special_Rules#cover|Cover]], [[Combat:_Special_Rules#damagereduction|Damage Reduction]], [[Combat:_Special_Rules#diagonal|Diagonal Movement]], [[Combat:_Special_Rules#terrain|Difficult Terrain]], [[Combat:_Special_Rules#encumberance|Encumberance and Speed]], [[Combat:_Special_Rules#fightspace|Fighting Space]], [[Combat:_Special_Rules#flanking|Flanking]], [[Combat:_Special_Rules#helpless|Helpless Opponents]], [[Combat:_Special_Rules#ion|Ion Damage]], [[Combat:_Special_Rules#los|Line of Sight]], [[Combat:_Special_Rules#occsquares|Moving Through Occupied Squares]], [[Combat:_Special_Rules#prone|Prone Targets]], [[Combat:_Special_Rules#reach|Reach]], [[Combat:_Special_Rules#shield|Shield Rating]], [[Combat:_Special_Rules#shootmelee|Shooting or Thowing into a Melee]], [[Combat:_Special_Rules#special|Special Initiative Actions]], [[Combat:_Special_Rules#squeezing|Squeezing]], [[Combat:_Special_Rules#atunning|Stunning]], [[Combat:_Special_Rules#unarmed|Unarmed Attacks]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Special_Rules|Special Combat Rules]]:''' [[Combat:_Special_Rules#areaattacks|Area Attacks]], [[Combat:_Special_Rules#opportuneattacks|Attacks of Opportunity]], [[Combat:_Special_Rules#autofire|Autofire]], [[Combat:_Special_Rules#concealment|Concealment]], [[Combat:_Special_Rules#cover|Cover]], [[Combat:_Special_Rules#damagereduction|Damage Reduction]], [[Combat:_Special_Rules#diagonal|Diagonal Movement]], [[Combat:_Special_Rules#terrain|Difficult Terrain]], [[Combat:_Special_Rules#encumberance|Encumberance and Speed]], [[Combat:_Special_Rules#fightspace|Fighting Space]], [[Combat:_Special_Rules#flanking|Flanking]], [[Combat:_Special_Rules#helpless|Helpless Opponents]], [[Combat:_Special_Rules#ion|Ion Damage]], [[Combat:_Special_Rules#los|Line of Sight]], [[Combat:_Special_Rules#occsquares|Moving Through Occupied Squares]], [[Combat:_Special_Rules#prone|Prone Targets]], [[Combat:_Special_Rules#reach|Reach]], [[Combat:_Special_Rules#shield|Shield Rating]], [[Combat:_Special_Rules#shootmelee|Shooting or Thowing into a Melee]], [[Combat:_Special_Rules#special|Special Initiative Actions]], [[Combat:_Special_Rules#squeezing|Squeezing]], [[Combat:_Special_Rules#atunning|Stunning]], [[Combat:_Special_Rules#unarmed|Unarmed Attacks]]}}
|-
|-
! rowspan="8" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Gamemastering]]
! rowspan="8" style="vertical-align: top; text-align: right; padding: .5em;" |[[Gamemastering]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#gmrole|The Role of the Gamemaster]]:''' [[Gamemastering#create|Creating Adventures]], [[Gamemastering#teach|Teaching the Game]], [[Gamemastering#backdrop|Providing the Backdrop]], [[Gamemastering#playstyle|Determining the Style of Play]], [[Gamemastering#adjucate|Adjucating the Rules]], [[Gamemastering#balance|Keeping the Game Balance]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gamemastering#gmrole|The Role of the Gamemaster]]:''' [[Gamemastering#create|Creating Adventures]], [[Gamemastering#teach|Teaching the Game]], [[Gamemastering#backdrop|Providing the Backdrop]], [[Gamemastering#playstyle|Determining the Style of Play]], [[Gamemastering#adjucate|Adjucating the Rules]], [[Gamemastering#balance|Keeping the Game Balance]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#running|Running a Game Session]]:''' [[Gamemastering#players|Knowing the Players]], [[Gamemastering#tablerules|Table Rules]], [[Gamemastering#work|Working with the Players]], [[Gamemastering#recap|Recapping]], [[Gamemastering#pace|Setting the Pace]], [[Gamemastering#reference|Referencing Rules]], [[Gamemastering#cheating|Cheating (and Player Perceptions)]], [[Gamemastering#badthings|When Bad Things Happen to Good Heroes]], [[Gamemastering#ending|Ending Things]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gamemastering#running|Running a Game Session]]:''' [[Gamemastering#players|Knowing the Players]], [[Gamemastering#tablerules|Table Rules]], [[Gamemastering#work|Working with the Players]], [[Gamemastering#recap|Recapping]], [[Gamemastering#pace|Setting the Pace]], [[Gamemastering#reference|Referencing Rules]], [[Gamemastering#cheating|Cheating (and Player Perceptions)]], [[Gamemastering#badthings|When Bad Things Happen to Good Heroes]], [[Gamemastering#ending|Ending Things]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#buildencounter|Building an Encounter]]:''' [[Gamemastering#challenge|Challenge Levels]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gamemastering#buildencounter|Building an Encounter]]:''' [[Gamemastering#challenge|Challenge Levels]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#experience|Awarding Experience Points]]'''}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gamemastering#experience|Awarding Experience Points]]'''}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#nonxprewards|Other Rewards]]:''' [[Gamemastering#credits|Credits]], [[Gamemastering#equipment|Equipment]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gamemastering#nonxprewards|Other Rewards]]:''' [[Gamemastering#credits|Credits]], [[Gamemastering#equipment|Equipment]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#builddventure|Building an Adventure]]:''' [[Gamemastering#exciting|What Makes an Adventure Exciting?]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gamemastering#builddventure|Building an Adventure]]:''' [[Gamemastering#exciting|What Makes an Adventure Exciting?]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gamemastering#buildcampaign|Building a Campaign]]:''' [[Gamemastering#createcontext|Creating a Context]], [[Gamemastering#incorporate|Incoporate Interesting GM Characters]], [[Gamemastering#campaignevents|Building on Campaign Events]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gamemastering#buildcampaign|Building a Campaign]]:''' [[Gamemastering#createcontext|Creating a Context]], [[Gamemastering#incorporate|Incoporate Interesting GM Characters]], [[Gamemastering#campaignevents|Building on Campaign Events]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''Environmental Conditions:''' [[Gamemastering#gravity|Gravity]], [[Gamemastering#visibility|Visibility]], [[Gamemastering#hazards|Hazards (deprecated)]]—see [[Hazards]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''Environmental Conditions:''' [[Gamemastering#gravity|Gravity]], [[Gamemastering#visibility|Visibility]], [[Gamemastering#hazards|Hazards (deprecated)]]—see [[Hazards]]}}
|-
|-
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]]
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]]
|-
|-
! rowspan="10" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Equipment]]
! rowspan="10" style="vertical-align: top; text-align: right; padding: .5em;" |[[Equipment]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#money|Money]]:''' [[Equipment#credits|Carrying Credits]], [[Equipment#wealth|Wealth Beyond Credits]], [[Equipment#selling|Selling Items]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Equipment#money|Money]]:''' [[Equipment#credits|Carrying Credits]], [[Equipment#wealth|Wealth Beyond Credits]], [[Equipment#selling|Selling Items]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#restricted|Restricted Items]]:''' [[Equipment#licensing|Getting a License]], [[Equipment#blackmarket|The Black Market]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Equipment#restricted|Restricted Items]]:''' [[Equipment#licensing|Getting a License]], [[Equipment#blackmarket|The Black Market]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#weapons|Weapons]]:''' [[Equipment#groups|Weapon Groups]], [[Equipment#sizes|Weapon Sizes]], [[Equipment#qualities|Weapon Qualities]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Equipment#weapons|Weapons]]:''' [[Equipment#groups|Weapon Groups]], [[Equipment#sizes|Weapon Sizes]], [[Equipment#qualities|Weapon Qualities]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Melee Weapons (weapon group)|Melee Weapons]]:''' [[Advanced Melee Weapons (weapon group)|Advanced Melee Weapons]], [[Exotic_Weapons_(weapon group)#melee|Exotic Weapons]], [[Lightsabers (weapon group)|Lightsabers]], [[Simple Weapons (weapon group)|Simple Weapons]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Melee Weapons (weapon group)|Melee Weapons]]:''' [[Advanced Melee Weapons (weapon group)|Advanced Melee Weapons]], [[Exotic_Weapons_(weapon group)#melee|Exotic Weapons]], [[Lightsabers (weapon group)|Lightsabers]], [[Simple Weapons (weapon group)|Simple Weapons]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Ranged Weapons (weapon group)|Ranged Weapons]]:''' [[Exotic Weapons (weapon group)#ranged|Exotic Weapons]], [[Heavy Weapons (weapon group)|Heavy Weapons]], [[Pistols (weapon group)|Pistols]], [[Rifles (weapon group)|Rifles]], [[Simple Weapons (weapon group)#thrown|Thrown Weapons]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Ranged Weapons (weapon group)|Ranged Weapons]]:''' [[Exotic Weapons (weapon group)#ranged|Exotic Weapons]], [[Heavy Weapons (weapon group)|Heavy Weapons]], [[Pistols (weapon group)|Pistols]], [[Rifles (weapon group)|Rifles]], [[Simple Weapons (weapon group)#thrown|Thrown Weapons]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Explosives]]:''' [[Explosives#charge|Explosive Charge]], [[Explosives#detonite|Detonite]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Explosives]]:''' [[Explosives#charge|Explosive Charge]], [[Explosives#detonite|Detonite]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Armor]]:''' [[Armor#qualitites|Armor Qualities]], [[Armor#checkpenalty|Armor Check Penalty]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Armor]]:''' [[Armor#qualitites|Armor Qualities]], [[Armor#checkpenalty|Armor Check Penalty]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[General Equipment]]:''' [[Communications_Devices_(gear)|Communications]], [[Computers_&_Storage_Devices_(gear)|Computers & Storage]], [[Detection_&_Surveillance_Devices_(gear)|Detection & Surveillance]], [[Life Support (gear)|Life Support]], [[Medical (gear)|Medical]], [[Survival (gear)|Survival]], [[Tools (gear)|Tools]], [[Weapon_&_Armor_Accessories_(gear)|Weapon/Armor Accessories]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[General Equipment]]:''' [[Communications_Devices_(gear)|Communications]], [[Computers_&_Storage_Devices_(gear)|Computers & Storage]], [[Detection_&_Surveillance_Devices_(gear)|Detection & Surveillance]], [[Life Support (gear)|Life Support]], [[Medical (gear)|Medical]], [[Survival (gear)|Survival]], [[Tools (gear)|Tools]], [[Weapon_&_Armor_Accessories_(gear)|Weapon/Armor Accessories]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Equipment#services|Services and Expenses]]'''
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[Equipment#services|Services and Expenses]]'''
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Equipment#encumbrance|Encumbrance]]:''' [[Equipment#armor|Encumbrance by Armor]], [[Equipment#weight|Encumbrance by Weight]], [[Equipment#capacity|Carrying Capacity]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Equipment#encumbrance|Encumbrance]]:''' [[Equipment#armor|Encumbrance by Armor]], [[Equipment#weight|Encumbrance by Weight]], [[Equipment#capacity|Carrying Capacity]]}}
|-
|-
! rowspan="12" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Vehicles]]
! rowspan="12" style="vertical-align: top; text-align: right; padding: .5em;" |[[Vehicles]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#scale|Scale]]:''' [[Vehicles#characterscale|Character Scale]], [[Vehicles#starhipscale|Starship Scale]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Vehicles#scale|Scale]]:''' [[Vehicles#characterscale|Character Scale]], [[Vehicles#starhipscale|Starship Scale]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#types|Vehicle Types]]:''' [[Vehicles#planetary|Planetary Vehicles]], [[Vehicles#starship|Starships]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Vehicles#types|Vehicle Types]]:''' [[Vehicles#planetary|Planetary Vehicles]], [[Vehicles#starship|Starships]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#statistics|Vehicle Combat Statistics]]:''' [[Vehicles#vehicsize|Vehicle Size]], [[Vehicles#attacks|Attacks]], [[Vehicles#damage|Damage]], [[Vehicles#defenses|Defenses]], [[Vehicles#hitpoints|Hit Points]], [[Vehicles#cover|Crew Cover]], [[Vehicles#speed|Speed]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Vehicles#statistics|Vehicle Combat Statistics]]:''' [[Vehicles#vehicsize|Vehicle Size]], [[Vehicles#attacks|Attacks]], [[Vehicles#damage|Damage]], [[Vehicles#defenses|Defenses]], [[Vehicles#hitpoints|Hit Points]], [[Vehicles#cover|Crew Cover]], [[Vehicles#speed|Speed]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#characters|Characters in Vehicles]]:''' [[Vehicles#pilot|Pilot]], [[Vehicles#Copilot|copilot]], [[Vehicles#gunner|Gunner]], [[Vehicles#commander|Commander]], [[Vehicles#sysop|System Operator]], [[Vehicles#engineer|Engineer]], [[Vehicles#other|Other Crew]], [[Vehicles#passenger|Passenger]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Vehicles#characters|Characters in Vehicles]]:''' [[Vehicles#pilot|Pilot]], [[Vehicles#Copilot|copilot]], [[Vehicles#gunner|Gunner]], [[Vehicles#commander|Commander]], [[Vehicles#sysop|System Operator]], [[Vehicles#engineer|Engineer]], [[Vehicles#other|Other Crew]], [[Vehicles#passenger|Passenger]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#startbattle|Starting the Battle]]:''' [[Vehicles#initiative|Initiative]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Vehicles#startbattle|Starting the Battle]]:''' [[Vehicles#initiative|Initiative]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#actions|Vehicle Combat Actions]]:''' [[Vehicles#standardactions|Standard Actions]], [[Vehicles#moveactions|Move Actions]], [[Vehicles#swiftactions|Swift Actions]], [[Vehicles#full|Full‑Round Actions]], [[Vehicles#reactions|Reactions]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Vehicles#actions|Vehicle Combat Actions]]:''' [[Vehicles#standardactions|Standard Actions]], [[Vehicles#moveactions|Move Actions]], [[Vehicles#swiftactions|Swift Actions]], [[Vehicles#full|Full‑Round Actions]], [[Vehicles#reactions|Reactions]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Vehicles#special|Special Vehicle Combat Rules]]:''' [[Vehicles#areaattacks|Area Attacks]], [[Vehicles#autofire|Autofire]], [[Vehicles#collisions|Collisions]], [[Vehicles#missles|Missiles and Torpedoes]], [[Vehicles#tractor|Tractor Beams]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Vehicles#special|Special Vehicle Combat Rules]]:''' [[Vehicles#areaattacks|Area Attacks]], [[Vehicles#autofire|Autofire]], [[Vehicles#collisions|Collisions]], [[Vehicles#missles|Missiles and Torpedoes]], [[Vehicles#tractor|Tractor Beams]]}}
|-
|-
| rowspan="5" style="width: 100px; vertical-align: top; text-align: right; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Vehicle Codex]]'''
| rowspan="5" style="width: 100px; vertical-align: top; text-align: right; padding: .5em;" |'''[[Vehicle Codex]]'''
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Ground Vehicles]]:''' [[74-Z_Speeder_Bike|74‑Z Speeder Bike]], [[AAT-1_Armored_Assault_Tank|AAT‑1 Armored Assault Tank]], [[All-Terrain_Armored_Transport|AT‑AT]], [[All-Terrain_Scout_Transport|AT‑ST]], [[X-34_Landspeeder|X‑34 Landspeeder]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Ground Vehicles]]:''' [[74-Z_Speeder_Bike|74‑Z Speeder Bike]], [[AAT-1_Armored_Assault_Tank|AAT‑1 Armored Assault Tank]], [[All-Terrain_Armored_Transport|AT‑AT]], [[All-Terrain_Scout_Transport|AT‑ST]], [[X-34_Landspeeder|X‑34 Landspeeder]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Airspeeders]]:''' [[Low-Altitude_Assault_Transport#LAAT/i|LAAT/i Gunship]], [[T-47_Airspeeder|Modified T‑47 Airspeeder]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Airspeeders]]:''' [[Low-Altitude_Assault_Transport#LAAT/i|LAAT/i Gunship]], [[T-47_Airspeeder|Modified T‑47 Airspeeder]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Starfighters]]:''' [[Eta-2_Actis_Interceptor|Eta‑2 Actis Interceptor]], [[ARC-170 Starfighter (vehicle)|ARC-170 Starfighter]], [[TIE Fighter (vehicle)|TIE Fighter]], [[TIE Interceptor (vehicle)|TIE Interceptor]], [[X-wing_T-65B_Starfighter|X‑wing Starfighter]], [[Y-wing_BTL-S3_Starfighter|Y‑wing Starfighter]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Starfighters]]:''' [[Eta-2_Actis_Interceptor|Eta‑2 Actis Interceptor]], [[ARC-170 Starfighter (vehicle)|ARC-170 Starfighter]], [[TIE Fighter (vehicle)|TIE Fighter]], [[TIE Interceptor (vehicle)|TIE Interceptor]], [[X-wing_T-65B_Starfighter|X‑wing Starfighter]], [[Y-wing_BTL-S3_Starfighter|Y‑wing Starfighter]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Space Transports]]:''' [[YT-1300_Transport|Corellian YT‑1300  Transport]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Space Transports]]:''' [[YT-1300_Transport|Corellian YT‑1300  Transport]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Capital Ships]]:''' [[Corellian_Corvette#cr90|Corellian Corvette]], [[Imperial-class_Star_Destroyer#imp1|''Imperial I''‑class Star Destroyer]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Capital Ships]]:''' [[Corellian_Corvette#cr90|Corellian Corvette]], [[Imperial-class_Star_Destroyer#imp1|''Imperial I''‑class Star Destroyer]]}}
|-
|-
! rowspan="10" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Droids]]
! rowspan="10" style="vertical-align: top; text-align: right; padding: .5em;" |[[Droids]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Droids#droidslife|A Droid’s Life]]'''
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[Droids#droidslife|A Droid’s Life]]'''
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Droids#droidhero|Creating a Droid Hero]]:''' [[Droids#custiomdroid|Playing a Custom Droid]], [[Droids#standarddroid|Playing a Standard Droid Model]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Droids#droidhero|Creating a Droid Hero]]:''' [[Droids#custiomdroid|Playing a Custom Droid]], [[Droids#standarddroid|Playing a Standard Droid Model]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Droids#traits|Droid Traits]]'''
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[Droids#traits|Droid Traits]]'''
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Droids#systems|Droid Systems]]:''' [[Droids#locomotion"|Locomotion]], [[Droids#appendages|Appendages]], [[Droids#processors|Processors]], [[Droids#accessories|Accessories]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Droids#systems|Droid Systems]]:''' [[Droids#locomotion"|Locomotion]], [[Droids#appendages|Appendages]], [[Droids#processors|Processors]], [[Droids#accessories|Accessories]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Droidsmodifying|Modifying Droids]]'''
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[Droidsmodifying|Modifying Droids]]'''
|-
|-
| rowspan="5" style="vertical-align: top; text-align: right; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |'''[[Droid_Codex|Sample Droids]]'''
| rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |'''[[Droid_Codex|Sample Droids]]'''
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[First-Degree_Droids|1st‑Degree]]:''' [[2-1B_Medical_Droid|2‑1B Medical Droid]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[First-Degree_Droids|1st‑Degree]]:''' [[2-1B_Medical_Droid|2‑1B Medical Droid]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Second-Degree_Droids|2nd‑Degree]]:''' [[R2 Series Astromech|R2 Series Astromech]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Second-Degree_Droids|2nd‑Degree]]:''' [[R2 Series Astromech|R2 Series Astromech]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Third-Degree_Droids|3rd‑Degree]]:''' [[3P0 Series Protocol Droid|3P0 Series Protocol Droid]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Third-Degree_Droids|3rd‑Degree]]:''' [[3P0 Series Protocol Droid|3P0 Series Protocol Droid]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Fourth-Degree_Droids|4th‑Degree]]:''' [[B1 Series Battle Droid|B1 Series Battle Droid]], [[B2 Series Super Battle Droid|B2 Series Super Battle Droid]], [[Crab Droid Scout|Crab Droid Scout]], [[Droid_Tri-Fighter|Droid Tri‑Fighter]], [[Droideka Series Destroyer Droid|Droideka Series Destroyer Droid]], [[Dwarf Spider Droid|Dwarf Spider Droid]], [[IG-100_Series_Bodyguard_Droid|IG‑100 Series Bodyguard Droid]], [[Viper Series Probe Droid|Viper Series Probe Droid]], [[Vulture-class_Droid_Starfighter|''Vulture''‑class Droid Starfighter]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Fourth-Degree_Droids|4th‑Degree]]:''' [[B1 Series Battle Droid|B1 Series Battle Droid]], [[B2 Series Super Battle Droid|B2 Series Super Battle Droid]], [[Crab Droid Scout|Crab Droid Scout]], [[Droid_Tri-Fighter|Droid Tri‑Fighter]], [[Droideka Series Destroyer Droid|Droideka Series Destroyer Droid]], [[Dwarf Spider Droid|Dwarf Spider Droid]], [[IG-100_Series_Bodyguard_Droid|IG‑100 Series Bodyguard Droid]], [[Viper Series Probe Droid|Viper Series Probe Droid]], [[Vulture-class_Droid_Starfighter|''Vulture''‑class Droid Starfighter]]}}
|-
|-
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Fifth-Degree_Droids|5th‑Degree]]:''' [[ASP Labor Droid|ASP Labor Droid]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Fifth-Degree_Droids|5th‑Degree]]:''' [[ASP Labor Droid|ASP Labor Droid]]
|-
|-
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Encyclopedia Galactica|Encyclopedia Galactica]]}}
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Encyclopedia Galactica|Encyclopedia Galactica]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Galactic Gazetteer]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Galactic Gazetteer]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Galactic_Gazetteer#Life|Life in the Galaxy]], [[Galactic_Gazetteer#Planets|Planets in the Galaxy]], [[Galactic_Gazetteer#Travel|Travel in the Galaxy]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Galactic_Gazetteer#Life|Life in the Galaxy]], [[Galactic_Gazetteer#Planets|Planets in the Galaxy]], [[Galactic_Gazetteer#Travel|Travel in the Galaxy]]
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Galactic_Gazetteer#Planets|Planets]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Galactic_Gazetteer#Planets|Planets]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Bespin (location)|Bespin]], [[Bothawui (location)|Bothawui]], [[Cerea (location)|Cerea]], [[Coruscant (location)|Coruscant]], [[Dorin (location)|Dorin]], [[Duro (location)|Duro]], [[Endor (location)|Endor]], [[Gamorr (location)|Gamorr]], [[Iridonia (location)|Iridonia]], [[Ithor (location)|Ithor]], [[Kashyyyk (location)|Kashyyyk]], [[Mon Calamari (location)|Mon Calamari]], [[Naboo (location)|Naboo]], [[Nar Shaddaa (location)|Nar Shaddaa]], [[Rodia (location)|Rodia]], [[Ryloth (location)|Ryloth]], [[Sullust (location)|Sullust]], [[Tatooine (location)|Tatooine]], [[Trandosha (location)|Trandosha]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Bespin (location)|Bespin]], [[Bothawui (location)|Bothawui]], [[Cerea (location)|Cerea]], [[Coruscant (location)|Coruscant]], [[Dorin (location)|Dorin]], [[Duro (location)|Duro]], [[Endor (location)|Endor]], [[Gamorr (location)|Gamorr]], [[Iridonia (location)|Iridonia]], [[Ithor (location)|Ithor]], [[Kashyyyk (location)|Kashyyyk]], [[Mon Calamari (location)|Mon Calamari]], [[Naboo (location)|Naboo]], [[Nar Shaddaa (location)|Nar Shaddaa]], [[Rodia (location)|Rodia]], [[Ryloth (location)|Ryloth]], [[Sullust (location)|Sullust]], [[Tatooine (location)|Tatooine]], [[Trandosha (location)|Trandosha]]
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Eras of Play]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Eras of Play]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Eras of Play#darktimes|Rise of the Empire Era]], [[Eras of Play#rebelera|Rebellion Era]], [[Eras of Play#njoera|New Jedi Order Era]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Eras of Play#darktimes|Rise of the Empire Era]], [[Eras of Play#rebelera|Rebellion Era]], [[Eras of Play#njoera|New Jedi Order Era]]
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Dramatis_Personae|Dramatis Personæ]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Dramatis_Personae|Dramatis Personæ]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Anakin Skywalker#Darth Vader|Anakin Skywalker (Darth Vader)]], [[Boba Fett]], [[C-3PO|C‑3PO]], [[Chewbacca]], [[General Grievous]], [[Han Solo]], [[Lando Calrissian]], [[Leia Organa]], [[Luke Skywalker]], [[Obi-Wan Kenobi|Obi‑Wan Kenobi]], [[Padmé Amidala]], [[Palpatine|Emperor Palpatine (Darth Sidious)]] [[R2-D2|R2‑D2]], [[Yoda]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Anakin Skywalker#Darth Vader|Anakin Skywalker (Darth Vader)]], [[Boba Fett]], [[C-3PO|C‑3PO]], [[Chewbacca]], [[General Grievous]], [[Han Solo]], [[Lando Calrissian]], [[Leia Organa]], [[Luke Skywalker]], [[Obi-Wan Kenobi|Obi‑Wan Kenobi]], [[Padmé Amidala]], [[Palpatine|Emperor Palpatine (Darth Sidious)]] [[R2-D2|R2‑D2]], [[Yoda]]
|-
|-
! rowspan="2" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Allies and Opponents]]
! rowspan="2" style="vertical-align: top; text-align: right; padding: .5em;" |[[Allies and Opponents]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Allies_and_Opponents#beasts|Beasts]]:''' [[Acklay (beast)|Acklay]], [[Dewback (beast)|Dewback]], [[Nexu (beast)|Nexu]], [[Rancor (beast)|Rancor]], [[Reek (beast)|Reek]], [[Tauntaun (beast)|Tauntaun]], [[Wampa (beast)|Wampa]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Allies_and_Opponents#beasts|Beasts]]:''' [[Acklay (beast)|Acklay]], [[Dewback (beast)|Dewback]], [[Nexu (beast)|Nexu]], [[Rancor (beast)|Rancor]], [[Reek (beast)|Reek]], [[Tauntaun (beast)|Tauntaun]], [[Wampa (beast)|Wampa]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Allies_and_Opponents#npc|Nonheroic Characters]]:''' [[Clone Trooper_(npc)#arc|ARC Trooper]], [[Assassin (npc)|Assassin]], [[Bounty Hunter (npc)|Bounty Hunter]], [[Clone Trooper (npc)|Clone Trooper]], [[Clone Trooper Commander (npc)|Clone Trooper Commander]], [[Crime Lord (npc)|Crime Lord]], [[Dark Side Marauder (npc)|Dark Side Marauder]], [[Elite Rebel Trooper (npc)|Elite Rebel Trooper]], [[Heavy Stormtrooper (npc)|Heavy Stormtrooper]], [[Imperial Officer (npc)|Imperial Officer]], [[Rebel Trooper (npc)|Rebel Trooper]], [[Scout Trooper (npc)|Scout Trooper]], [[Stormtrooper (npc)|Stormtrooper]], [[Thug (npc)|Thug]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Allies_and_Opponents#npc|Nonheroic Characters]]:''' [[Clone Trooper_(npc)#arc|ARC Trooper]], [[Assassin (npc)|Assassin]], [[Bounty Hunter (npc)|Bounty Hunter]], [[Clone Trooper (npc)|Clone Trooper]], [[Clone Trooper Commander (npc)|Clone Trooper Commander]], [[Crime Lord (npc)|Crime Lord]], [[Dark Side Marauder (npc)|Dark Side Marauder]], [[Elite Rebel Trooper (npc)|Elite Rebel Trooper]], [[Heavy Stormtrooper (npc)|Heavy Stormtrooper]], [[Imperial Officer (npc)|Imperial Officer]], [[Rebel Trooper (npc)|Rebel Trooper]], [[Scout Trooper (npc)|Scout Trooper]], [[Stormtrooper (npc)|Stormtrooper]], [[Thug (npc)|Thug]]}}
|}
|}
[[Category:Saga Edition Books]]
[[Category:Saga Edition Books]]

Revision as of 23:55, 10 February 2024

“A long time ago in a galaxy far, far away…”

Experience the excitement and epic scope of the greatest space fantasy of all time! Defend the Republic against the sinister plots of the Sith, join the Rebellion against the oppressive might of the Empire, or save the New Republic from the tyranny of the Yuuzhan Vong. The only limit to the adventure is your imagination.

This book is the primary book that is required to play Star Wars RPG Saga Edition. It provides rules on gameplay such as character creation, conflict resolution and role-playing, and also provides information on the lore of the three primary eras of play: the Rise of the Empire, Rebellion era, and the Legacy era.

Below you will find a table of contents of rules, mechanics, and game concepts found within this particular book. It deviates slightly from the actual book structure to better utilize the Wiki format, or in some cases it was thematically more appropriate. For example, the Dramatis Personæ category is its own entity even though its contents would ostensibly be listed under Eras of Play.

Beginning Concepts
Introduction This Is…, Characters, Necessary Items, Dice, The Three Eras of Play, The Basics, Game Play, What’s Next?
Character Creation and Improvement
Character Creation Generate Ability Scores, Select Your Species, Choose Your Class, Assign Ability Scores, Determine Combat Statistics, Select Skills, Select Feats, Select a Talent, Credits & Gear, Finish Your Character
Abilities Charisma, Constitution, Dexterity, Strength, Intelligence, Wisdom
Species Aqualish, Bothan, Cerean, Duros, Ewok, Gamorrean, Gungan, Human, Hutt, Ithorian, Kel Dor, Mon Calamari, Neimoidian, Quarren, Rodian, Sullustan, Trandoshan, Twi’lek, Wookiee, Yuuzhan Vong, Zabrak
Heroic Classes Jedi

Jedi Consular: Adept Negotiator, Force Persuasion, Master Negotiator, Skilled Advisor

Jedi Guardian: Acrobatic Recovery, Battle Meditation, Elusive Target, Force Intuition, Resilience

Jedi Sentinel: Clear Mind, Dark Side Scourge, Dark Side Sense, Force Haze, Resist the Dark Side

Lightsaber Combat: Block, Deflect, Lightsaber Defense, Lightsaber Throw, Redirect, Weapon Specialization (lightsabers)

Noble

Influence: Demand Surrender, Improved Weaken Resolve, Presence, Weaken Resolve

Inspiration: Bolster Ally, Ignite Fervor, Inspire Confidence, Inspire Haste, Inspire Zeal

Leadership: Born Leader, Coordinate, Distant Command, Fearless Leader, Rally, Trust

Lineage: Connections, Educated, Spontaenous Skill, Wealth

Scoundrel

Fortune: Fool’s Luck, Fortune’s Favor, Gambler, Knack, Lucky Shot

Misfortune: Dastardly Strike, Disruptive, Skirmisher, Sneack Attack, Walk the Line

Slicer: Gimmick, Master Slicer, Trace

Spacer: Hyperdriven, Spacehound, Starship Raider, Stellar Warrior

Scout

Awareness: Acute Senses, Expert Tracker, Improved Initiative, Keen Shot, Uncanny Dodge I, Uncanny Dodge II

Camouflage: Hidden Movement, Improved Stealth, Total Concealment

Fringer: Barter, Fring Savant, Jury‑Rigger, Long Stride

Survivor: Evasion, Extreme Effort, Sprint, Surefooted

Soldier

Armor Specialist: Amrmor Mastery, Armored Defense, Improved Armored Defense, Juggernaut, Second Skin|

Brawler: Expert Grappler, Gun Club, Melee Smash, Stunning Strike, Unbalance Opponent

Commando: Battle Analysis, Cover Fire, Demolitionist, Draw Fire, Harm’s Way, Indomitable, Tough as Nails

Wepon Specialist: Devastating Attack, Penetrating Attack, Weapon Specialization

Prestige Classes Ace Pilot

Expert Pilot: Elusive Dogfighter, Full Throttle, Juke, Keep It Together, Relentless Pursuit, Vehicular Evasion

Gunner: Dogfight Gunner, Expert Gunner, Quick Trigger, System Hit

Bounty Hunter

Bounty Hunter: Hunter’s Mark, Hunter’s Target, Notorious, Nowhere to Hide, Relentless|, Ruthless Negotiator

Crime Lord

Infamy: Inspire Fear I, Inspire Fear II, Inspire Fear III, Notorious, Shared Notoriety

Mastermind: Attract Minion, Impel Ally I, Impel Ally II

Elite Trooper

Weapon Master: Controlled Burst, Exotic Weapon Mastery, Greater Devastating Attack, Greater Penetrating Attack, Greater Weapon Focus, Greater Weapon Specialization, Multiattack Proficiency (heavy weapons), Multiattack Proficiency (rifles)

Force Adept

Dark Side Devotee: Channel Aggression, Channel Anger, Crippling Strike, Embrace the Dark Side

Force Adept: Force Power Adept, Force Treatment, Fortified Body

Force Item: Attune Weapon, Empower Weapon, Force Talisman, Greater Force Talisman

Force Disciple See Force Adept, and Force Talents.
Gunslinger

Gunslinger: Debilitating Shot, Deceptive Shot, Improved Quick Draw, Knockdown Shot, Multiattack Proficiency (pistols), Ranged Disarm, Trigger Work

Jedi Knight

Duelist: Fortification, Greater Weapon Focus (lightsabers), Greater Weapon Specialization (lightsabers), Multiattack Proficiency (lightsabers), Severing Strike

Lightsaber Forms: Ataru, Djem So, Jar’kai, Juyo, Makashi, Niman, Shien, Shii‑Cho, Sokan, Soresu, Trakata, Vaapad

Jedi Master See Jedi, Jedi Knight, and Force Talents.
Officer

Military Tactics: Assault Tactics, Deployment Tactics|, Field Tactics, One for the Team, Outmaneuver, Shift Defense I, Shift Defense II, Shift Defense IIII, Tactical Edge

Sith Apprentice

Sith: Dark Healing, Dark Scourge, Dark Side Adept, Dark Side Master, Force Deception, Improved Dark Healing, Wicked Strike

Sith Lord See Sith Apprentice, and Force Talents.
Skills

Acrobatics: Balance, Cross Difficult Terrain, Escape Bonds, Fall Prone, Reduce Fall Damage, Tumble

Climb: Accelerated Climbing, Cathing Yourself When Falling, Climb Surface, Making Handholds and Footholds

Deception: Creating a Diversion to Hide, Deceive, Feint

Endurance: Force March, Hold Breath, Ignore Hunger, Ignore Thirst, Run, Sleep in Armor, Swim/Tread Water

Gather Information: Learn News and Rumors, Learn Secret Information, Locate Individual

Initiative: Avoid Feint, Start Battle

Jump: High Jump, Jump Down, Long Jump

Knowledge: Common& Knowledge, Expert Knowledge

Mechanics: Disable Device, Handle Explosives, Jury Rig, Modify Droid, Recharge Shield, Regulate Power, Repair

Perception: Avoid Surprise, Eavesdrop, Hear Distant and Ambient Noises, Notice Targets, Search, Sense Deception, Sense Influence

Persuasion: Change Attitude, Haggle,Intimidate

Pilot: Avoid Collision, Dogfight, Engage the Enemy, Increase Speed, Ram

Ride: Control Mount in Battle, Fast Mount and Dismount, Guide With Knees, Leap, Soft Fall, Stay in Saddle,Use Mount as Cover

Stealth: Conceal Item, Create a Diversion to Hide, Pick Pocket, Sleight of Hand, Sneak, Snipe

Survival: Basic Survival, Endure Extreme Temperature, Know Direction, Track

Swim: Swim

Treat Injury: First Aid, Long‑Term Care, Perform Surgery, Revivify, Treat Disease, Treat Poison, Treat Radiation

Use Computer: Access Information, Astrogate, Disable or Remove Program, Improve Access, Issue Routine Command, Reprogram Droid

Use the Force: Force Trance, Move Light Object, Search Your Feelings, Sense Force, Sense Surroundings, Telepathy

Feats Acrobatic Strike, Armor Proficiency (lightmediumheavy), Bantha Rush, Burst Fire, Careful Shot, Charging Fire, Cleave, Combat Reflexes, Coordinated Attack, Crush, Cybernetic Surgery, Deadeye, Dodge, Double Attack, Dreadful Rage, Dual Weapon Mastery (IIIIII), Exotic Weapon Proficiency, Extra Rage, Extra Second Wind, Far Shot, Force Boon, Force Sensitivity, Force Training, Great Cleave, Improved Charge, Improved Damage Threshold, Improved Defenses, Improved Disarm, Linguist, Martial Arts (IIIIII), Melee Defense, Mighty Swing, Mobility, Pin, Point Blank Shot, Power Attack, Powerful Charge, Precise Shot, Quick Draw, Rapid Shot, Rapid Strike, Running Attack, Shake It Off, Skill Focus, Skill Training, Sniper, Strong in the Force, Surgical Expertise, Throw, Toughness, Trip, Triple Attack, Triple Crit, Vehicular Combat, Weapon Finesse, Weapon Focus, Weapon Proficiency, Whirlwind Attack
Talent Trees Class Talent Trees See Heroic and Prestige Classes above.
Force Talent Trees (see below)
The Force The Force Trhough the Ages; Using the Force

Force Points: Gaining Force Points, Using Force Points

The Dark Side: Dark Side Score, Dark Side Transgressions

Force Powers: Battle Strike, Dark Rage, Farseeing, Force Disarm, Force Grip, Force Lightning, Force Slam, Force Stun, Force Thrust, Mind Trick, Move Object, Negate Energy, Rebuke, Sever Force, Surge, Vital Transfer

Force Talent Trees

Alter: Disciplined Strike, Telekinetic Power, Telekinetic Savant

Control: Damage Reduction 10, Equilibrium, Force Focus, Force Recovery

Dark Side: Dark Presence, Power of the Dark Side, Revenge, Swift Power

Dathomiri Witch: Adept Spellcaster, Charm Beast, Command Beast, Flight

Jensaarai Defender: Attune Armor, Force Cloak, Force Cloak Mastery, Linked Defense

Sense: Force Perception, Force Pilot, Foresight, Guage Force Potential, Visions

Force Techniques: Force Point Recovery, Force Power Mastery, Improved Force Trance, Improved Move Light Object, Improved Sense Force, Improved Sense Surroundings, Improved Telepathy

Force Secrets: Devastating Power, Distant Power, Multitarget Power, Quicken Power, Shaped Power

Force-using Traditions: Jedi Order, The Jensaarai, Sith Order, Witches of Dathomir

Heroic Traits

Details: name, Age, Appearance, Height and Weight, Personality, Background, Goals

Destiny: Choosing a Destiny, Destiny Points, Death and Destiny

Destinies: Corruption, Destruction, Discovery, Education, Redemption, Rescue

Game Rules
Combat

Combat Sequence: The Combat Round, Actions in Combat

Combat Statistics: Attack Roll, Damage, Defenses, Speed, Hit Points, Conditions

Initiative: Initiative Checks, Joining a Battle, Flat‑Footed

Types of Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions

Special Combat Rules: Area Attacks, Attacks of Opportunity, Autofire, Concealment, Cover, Damage Reduction, Diagonal Movement, Difficult Terrain, Encumberance and Speed, Fighting Space, Flanking, Helpless Opponents, Ion Damage, Line of Sight, Moving Through Occupied Squares, Prone Targets, Reach, Shield Rating, Shooting or Thowing into a Melee, Special Initiative Actions, Squeezing, Stunning, Unarmed Attacks

Gamemastering

The Role of the Gamemaster: Creating Adventures, Teaching the Game, Providing the Backdrop, Determining the Style of Play, Adjucating the Rules, Keeping the Game Balance

Running a Game Session: Knowing the Players, Table Rules, Working with the Players, Recapping, Setting the Pace, Referencing Rules, Cheating (and Player Perceptions), When Bad Things Happen to Good Heroes, Ending Things

Building an Encounter: Challenge Levels

Awarding Experience Points

Other Rewards: Credits, Equipment

Building an Adventure: What Makes an Adventure Exciting?

Building a Campaign: Creating a Context, Incoporate Interesting GM Characters, Building on Campaign Events

Environmental Conditions: Gravity, Visibility, Hazards (deprecated)—see Hazards

Gear and Transportation
Equipment

Money: Carrying Credits, Wealth Beyond Credits, Selling Items

Restricted Items: Getting a License, The Black Market

Weapons: Weapon Groups, Weapon Sizes, Weapon Qualities

Melee Weapons: Advanced Melee Weapons, Exotic Weapons, Lightsabers, Simple Weapons

Ranged Weapons: Exotic Weapons, Heavy Weapons, Pistols, Rifles, Thrown Weapons

Explosives: Explosive Charge, Detonite

Armor: Armor Qualities, Armor Check Penalty

General Equipment: Communications, Computers & Storage, Detection & Surveillance, Life Support, Medical, Survival, Tools, Weapon/Armor Accessories

Services and Expenses

Encumbrance: Encumbrance by Armor, Encumbrance by Weight, Carrying Capacity

Vehicles

Scale: Character Scale, Starship Scale

Vehicle Types: Planetary Vehicles, Starships

Vehicle Combat Statistics: Vehicle Size, Attacks, Damage, Defenses, Hit Points, Crew Cover, Speed

Characters in Vehicles: Pilot, copilot, Gunner, Commander, System Operator, Engineer, Other Crew, Passenger

Starting the Battle: Initiative

Vehicle Combat Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions, Reactions

Special Vehicle Combat Rules: Area Attacks, Autofire, Collisions, Missiles and Torpedoes, Tractor Beams

Vehicle Codex

Ground Vehicles: 74‑Z Speeder Bike, AAT‑1 Armored Assault Tank, AT‑AT, AT‑ST, X‑34 Landspeeder

Airspeeders: LAAT/i Gunship, Modified T‑47 Airspeeder

Starfighters: Eta‑2 Actis Interceptor, ARC-170 Starfighter, TIE Fighter, TIE Interceptor, X‑wing Starfighter, Y‑wing Starfighter

Space Transports: Corellian YT‑1300  Transport

Capital Ships: Corellian Corvette, Imperial I‑class Star Destroyer

Droids A Droid’s Life

Creating a Droid Hero: Playing a Custom Droid, Playing a Standard Droid Model

Droid Traits

Droid Systems: Locomotion, Appendages, Processors, Accessories

Modifying Droids
Sample Droids

1st‑Degree: 2‑1B Medical Droid

2nd‑Degree: R2 Series Astromech

3rd‑Degree: 3P0 Series Protocol Droid

4th‑Degree: B1 Series Battle Droid, B2 Series Super Battle Droid, Crab Droid Scout, Droid Tri‑Fighter, Droideka Series Destroyer Droid, Dwarf Spider Droid, IG‑100 Series Bodyguard Droid, Viper Series Probe Droid, Vulture‑class Droid Starfighter

5th‑Degree: ASP Labor Droid

Galactic Gazetteer Life in the Galaxy, Planets in the Galaxy, Travel in the Galaxy
Planets Bespin, Bothawui, Cerea, Coruscant, Dorin, Duro, Endor, Gamorr, Iridonia, Ithor, Kashyyyk, Mon Calamari, Naboo, Nar Shaddaa, Rodia, Ryloth, Sullust, Tatooine, Trandosha
Eras of Play Rise of the Empire Era, Rebellion Era, New Jedi Order Era
Dramatis Personæ Anakin Skywalker (Darth Vader), Boba Fett, C‑3PO, Chewbacca, General Grievous, Han Solo, Lando Calrissian, Leia Organa, Luke Skywalker, Obi‑Wan Kenobi, Padmé Amidala, Emperor Palpatine (Darth Sidious) R2‑D2, Yoda
Allies and Opponents

Beasts: Acklay, Dewback, Nexu, Rancor, Reek, Tauntaun, Wampa

Nonheroic Characters: ARC Trooper, Assassin, Bounty Hunter, Clone Trooper, Clone Trooper Commander, Crime Lord, Dark Side Marauder, Elite Rebel Trooper, Heavy Stormtrooper, Imperial Officer, Rebel Trooper, Scout Trooper, Stormtrooper, Thug