Beginning Concepts
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Introduction
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This Is…, Characters, Necessary Items, Dice, The Basics, Game Play, What’s Next?
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Character Creation and Improvement
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Character Creation
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Generate Ability Scores, Select Your Species, Choose Your Class, Assign Ability Scores, Determine Combat Statistics, Select Skills, Select Feats, Select a Talent, Credits & Gear, Finish Your Character
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Abilities
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Charisma, Constitution, Dexterity, Strength, Intelligence, Wisdom
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Species
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Aqualish, Bothan, Cerean, Duros, Ewok, Gamorrean, Gungan, Human, Hutt, Ithorian, Kel Dor, Mon Calamari, Neimoidian, Quarren, Rodian, Sullustan, Trandoshan, Twi’lek, Wookiee, Yuuzhan Vong, Zabrak
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Heroic Classes
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Jedi
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Jedi Consular: Adept Negotiator, Force Persuasion, Master Negotiator, Skilled Advisor
Jedi Guardian: Acrobatic Recovery, Battle Meditation, Elusive Target, Force Intuition, Resilience
Jedi Sentinel: Clear Mind, Dark Side Scourge, Dark Side Sense, Force Haze, Resist the Dark Side
Lightsaber Combat: Block, Deflect, Lightsaber Defense, Lightsaber Throw, Redirect, Weapon Specialization (lightsabers)
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Noble
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Influence: Demand Surrender, Improved Weaken Resolve, Presence, Weaken Resolve
Inspiration: Bolster Ally, Ignite Fervor, Inspire Confidence, Inspire Haste, Inspire Zeal
Leadership: Born Leader, Coordinate, Distant Command, Fearless Leader, Rally, Trust
Lineage:
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Scoundrel
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Fortune: Fool’s Luck, Fortune’s Favor, Gambler, Knack, Lucky Shot
Misfortune:
Slicer:
Spacer:
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Scout
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Awareness: Acute Senses, Expert Tracker, Improved Initiative, Keen Shot, Uncanny Dodge I, Uncanny Dodge II
Camouflage: Hidden Movement, Improved Stealth, Total Concealment
Fringer: Barter, Fring Savant, Jury‑Rigger, Long Stride
Survivor:
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Soldier
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Armor Specialist: Amrmor Mastery, Armored Defense, Improved Armored Defense, Juggernaut, Second Skin|
Brawler: Expert Grappler, Gun Club, Melee Smash, Stunning Strike, Unbalance Opponent
Commando: Battle Analysis, Cover Fire, Demolitionist, Draw Fire, Harm’s Way, Indomitable, Tough as Nails
Wepon Specialist:
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Prestige Classes
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Ace Pilot
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Expert Pilot: Elusive Dogfighter, Full Throttle, Juke, Keep It Together, Relentless Pursuit, Vehicular Evasion
Gunner: Dogfight Gunner, Expert Gunner, Quick Trigger, System Hit
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Bounty Hunter
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Bounty Hunter: Hunter’s Mark, Hunter’s Target, Notorious, Nowhere to Hide, Relentless|, Ruthless Negotiator
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Crime Lord
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Infamy: Inspire Fear I, Inspire Fear II, Inspire Fear III, Notorious, Shared Notoriety
Mastermind:
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Elite Trooper
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Weapon Master:
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Force Adept
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Dark Side Devotee: Channel Aggression, Channel Anger, Xrippling Strike, Embrace the Dark Side
Force Adept: Force Power Adept, Force Treatment, Fortified Body
Force Item: Attune Weapon, Empower Weapon, Force Talisman, Greater Force Talisman
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Force Disciple
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See Force Adept, and Force Talents.
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Gunslinger
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Gunslinger: Debilitating Shot, Deceptive Shot, Improved Quick Draw, Knockdown Shot, Multiattack Proficiency (pistols), Ranged Disarm, Trigger Work
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Jedi Knight
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Duelist: Fortification, Greater Weapon Focus (lightsabers), Greater Weapon Specialization (lightsabers), Multiattack Proficiency (lightsabers), Severing Strike
Lightsaber Forms: Ataru, Djem So, Jar’kai, Juyo, Makashi, Niman, Shien, Shii‑Cho, Sokan, Soresu, Trakata, Vaapad
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Jedi Master
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See Jedi, Jedi Knight, and Force Talents.
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Officer
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Military Tactics:
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Sith Apprentice
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Sith:
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Sith Lord
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See Sith Apprentice, and Force Talents.
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Skills
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Acrobatics, Climb, Deception, Endurance, Gather Information, Initiative, Jump, Knowledge, Mechanics, Perception, Persuasion, Pilot, Ride, Stealth, Survival, Swim, Treat Injury, Use Computer, Use the Force
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Feats
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Acrobatic Strike, Armor Proficiency (light, medium, heavy), Bantha Rush, Burst Fire, Careful Shot, Charging Fire, Cleave, Combat Reflexes, Coordinated Attack, Crush, Cybernetic Surgery, Deadeye, Dodge, Double Attack, Dreadful Rage, Dual Weapon Mastery (I, II, III), Exotic Weapon Proficiency, Extra Rage, Extra Second Wind, Far Shot, Force Boon, Force Sensitivity, Force Training, Great Cleave, Improved Charge, Improved Damage Threshold, Improved Defenses, Improved Disarm, Linguist, Martial Arts (I, II, III), Melee Defense, Mighty Swing, Mobility, Pin, Point Blank Shot, Power Attack, Powerful Charge, Precise Shot, Quick Draw, Rapid Shot, Rapid Strike, Running Attack, Shake It Off, Skill Focus, Skill Training, Sniper, Strong in the Force, Surgical Expertise, Throw, Toughness, Trip, Triple Attack, Triple Crit, Vehicular Combat, Weapon Finesse, Weapon Focus, Weapon Proficiency, Whirlwind Attack
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Talent Trees
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Class Talent Trees
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Force Talent Trees (see below)
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The Force
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The Force Trhough the Ages; Using the Force
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Force Points: Gaining Force Points, Using Force Points
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The Dark Side: Dark Side Score, Dark Side Transgressions
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Force Powers: Battle Strike, Dark Rage, Farseeing, Force Disarm, Force Grip, Force Lightning, Force Slam, Force Stun, Force Thrust, Mind Trick, Move Object, Negate Energy, Rebuke, Sever Force, Surge, Vital Transfer
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Force Talent Trees
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Alter: Disciplined Strike, Telekinetic Power, Telekinetic Savant
Control: Damage Reduction 10, Equilibrium, Force Focus, Force Recovery
Dark Side: Dark Presence, Power of the Dark Side, Revenge, Swift Power
Dathomiri Witch: Adept Spellcaster, Charm Beast, Command Beast, Flight
Jensaarai Defender: Attune Armor, Force Cloak, Force Cloak Mastery, Linked Defense
Sense
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Force Techniques: Force Point Recovery, Force Power Mastery, Improved Force Trance, Improved Move Light Object, Improved Sense Force, Improved Sense Surroundings, Improved Telepathy
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Force Secrets: Devastating Power, Distant Power, Multitarget Power, Quicken Power, Shaped Power
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Force-using Traditions: Jedi Order, The Jensaarai, Sith Order, Witches of Dathomir
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Heroic Traits
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Details: Name, Age, Appearance, Height and Weight, Personality, Background, Goals
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Destiny: Choosing a Destiny, Destiny Points, Death and Destiny
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Destinies: Corruption, Destruction, Discovery, Education, Redemption, Rescue
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Game Rules
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Combat
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Combat Sequence: The Combat Round, Actions in Combat
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Combat Statistics: Attack Roll, Damage, Defenses, Speed, Hit Points, Conditions
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Initiative: Initiative Checks, Joining a Battle, Flat‑Footed
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Types of Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions
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Special Combat Rules: Area Attacks, Attacks of Opportunity, Autofire, Concealment, Cover, Damage Reduction, Diagonal Movement, Difficult Terrain, Encumberance and Speed, Fighting Space, Flanking, Helpless Opponents, Ion Damage, Line of Sight, Moving Through Occupied Squares, Prone Targets, Reach, Shield Rating, Shooting or Thowing into a Melee, Special Initiative Actions, Squeezing, Stunning, Unarmed Attacks
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Gamemastering
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The Role of the Gamemaster: Creating Adventures, Teaching the Game, Providing the Backdrop, Determining the Style of Play, Adjucating the Rules, Keeping the Game Balance
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Running a Game Session: Knowing the Players, Table Rules, Working with the Players, Recapping, Setting the Pace, Referencing Rules, Cheating (and Player Perceptions), When Bad Things Happen to Good Heroes, Ending Things
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World Building: Building an Encounter, Awarding Experience Points, Other Rewards, Building an Adventure, Building a Campaign
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Environmental Conditions: Gravity, Visibility, Hazards (deprecated)—see Hazards
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Gear and Transportation
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Equipment
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Money: Carrying Credits, Wealth Beyond Credits, Selling Items
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Restricted Items: Getting a License, The Black Market
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Weapons: Weapon Groups, Weapon Sizes, Weapon Qualities
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Melee Weapons: Advanced Melee Weapons, #Melee|Exotic Weapons, Lightsabers, Simple Weapons
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Ranged Weapons: Exotic Weapons, Heavy Weapons, Pistols, Rifles, Thrown Weapons
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Explosives: Explosive Charge, Detonite
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Armor: Armor Qualities, Armor Check Penalty
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General Equipment: Communications, Computers & Storage, Detection & Surveillance, Life Support, Medical, Survival, Tools, Weapon/Armor Accessories
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Services and Expenses
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Encumbrance: Encumbrance by Armor, Encumbrance by Weight, Carrying Capacity
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Vehicles
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Scale, Vehicle Types, Starting the Battle
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Vehicle Combat Statistics: Vehicle Size, Attacks, Damage, Defenses, Hit Points, Crew Cover, Speed
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Characters in Vehicles: Pilot, Copilot, Gunner, Commander, System Operator, Engineer, Other Crew, Passenger
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Vehicle Combat Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions, Reactions
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Special Vehicle Combat Rules: Area Attacks, Autofire, Collisions, Missiles and Torpedoes, Tractor Beams
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Vehicle Codex
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Ground Vehicles: 74‑Z Speeder Bike, AAT‑1 Armored Assault Tank, AT‑AT, AT‑ST, X‑34 Landspeeder
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Airspeeders: LAAT/i Gunship, Modified T‑47 Airspeeder
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Starfighters: Eta‑2 Actis Interceptor, ARC-170 Starfighter, TIE Fighter, TIE Interceptor, X‑wing Starfighter, Y‑wing Starfighter
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Space Transports: Corellian YT‑1300 Transport
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Capital Ships: Corellian Corvette, Imperial I‑class Star Destroyer
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Droids
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A Droid’s Life, Creating a Droid Hero, Droid Traits, Droid Systems, Modifying Droids
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Sample Droids
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1st‑Degree: 2‑1B Medical Droid
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2nd‑Degree: R2 Series Astromech
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3rd‑Degree: 3P0 Series Protocol Droid
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4th‑Degree: B1 Series Battle Droid, B2 Series Super Battle Droid, Crab Droid Scout, Droid Tri‑Fighter, Droideka Series Destroyer Droid, Dwarf Spider Droid, IG‑100 Series Bodyguard Droid, Viper Series Probe Droid, Vulture‑class Droid Starfighter
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5th‑Degree: ASP Labor Droid
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Galactic Gazetteer
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Life in the Galaxy, Planets in the Galaxy, Travel in the Galaxy
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Planets
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Bespin, Bothawui, Cerea, Coruscant, Dorin, Duro, Endor, Gamorr, Iridonia, Ithor, Kashyyyk, Mon Calamari, Naboo, Nar Shaddaa, Rodia, Ryloth, Sullust, Tatooine, Trandosha
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Eras of Play
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Rise of the Empire Era, Rebellion Era, New Jedi Order Era
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Dramatis Personæ
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Anakin Skywalker (Darth Vader), Boba Fett, C‑3PO, Chewbacca, General Grievous, Han Solo, Lando Calrissian, Leia Organa, Luke Skywalker, Obi‑Wan Kenobi, Padmé Amidala, Emperor Palpatine (Darth Sidious) R2‑D2, Yoda
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Allies and Opponents
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Beasts: Acklay, Dewback, Nexu, Rancor, Reek, Tauntaun, Wampa
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Nonheroic Characters: ARC Trooper, Assassin, Bounty Hunter, Clone Trooper, Clone Trooper Commander, Crime Lord, Dark Side Marauder, Elite Rebel Trooper, Heavy Stormtrooper, Imperial Officer, Rebel Trooper, Scout Trooper, Stormtrooper, Thug
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