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| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Actions|Types of Actions]]:''' [[Combat:_Actions#standard|Standard Actions]], [[Combat:_Actions#move|Move Actions]], [[Combat:_Actions#swift|Swift Actions]], [[Combat:_Actions#full|Full‑Round Actions]]}} | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Actions|Types of Actions]]:''' [[Combat:_Actions#standard|Standard Actions]], [[Combat:_Actions#move|Move Actions]], [[Combat:_Actions#swift|Swift Actions]], [[Combat:_Actions#full|Full‑Round Actions]]}} | ||
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| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Special_Rules|Special Combat Rules]]:''' [[Combat:_Special_Rules#areaattacks|Area Attacks]], [[Combat:_Special_Rules#opportuneattacks|Attacks of Opportunity]], [[Combat:_Special_Rules#autofire|Autofire]], [[Combat:_Special_Rules#concealment|Concealment]], [[Combat:_Special_Rules#cover|Cover]], [[Combat:_Special_Rules#damagereduction|Damage Reduction]], [[Combat:_Special_Rules#diagonal|Diagonal Movement]], [[Combat:_Special_Rules#terrain|Difficult Terrain]], [[Combat:_Special_Rules#encumberance|Encumberance and Speed]], [[Combat:_Special_Rules#fightspace|Fighting Space]], [[Combat:_Special_Rules#flanking|Flanking]], [[Combat:_Special_Rules#helpless|Helpless Opponents]], [[Combat:_Special_Rules#ion|Ion | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Combat:_Special_Rules|Special Combat Rules]]:''' [[Combat:_Special_Rules#areaattacks|Area Attacks]], [[Combat:_Special_Rules#opportuneattacks|Attacks of Opportunity]], [[Combat:_Special_Rules#autofire|Autofire]], [[Combat:_Special_Rules#concealment|Concealment]], [[Combat:_Special_Rules#cover|Cover]], [[Combat:_Special_Rules#damagereduction|Damage Reduction]], [[Combat:_Special_Rules#diagonal|Diagonal Movement]], [[Combat:_Special_Rules#terrain|Difficult Terrain]], [[Combat:_Special_Rules#encumberance|Encumberance and Speed]], [[Combat:_Special_Rules#fightspace|Fighting Space]], [[Combat:_Special_Rules#flanking|Flanking]], [[Combat:_Special_Rules#helpless|Helpless Opponents]], [[Combat:_Special_Rules#ion|Ion Damage]], [[Combat:_Special_Rules#los|Line of Sight]], [[Combat:_Special_Rules#occsquares|Moving Through Occupied Squares]], [[Combat:_Special_Rules#prone|Prone Targets]], [[Combat:_Special_Rules#reach|Reach]], [[Combat:_Special_Rules#shield|Shield Rating]], [[Combat:_Special_Rules#shootmelee|Shooting or Thowing into a Melee]], [[Combat:_Special_Rules#special|Special Initiative Actions]], [[Combat:_Special_Rules#squeezing|Squeezing]], [[Combat:_Special_Rules#atunning|Stunning]], [[Combat:_Special_Rules#unarmed|Unarmed Attacks]]}} | ||
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! rowspan="8" style="vertical-align: top; text-align: right; padding: .5em;" |[[Gamemastering]] | ! rowspan="8" style="vertical-align: top; text-align: right; padding: .5em;" |[[Gamemastering]] |
Revision as of 20:40, 10 April 2024
“A long time ago in a galaxy far, far away…”
Experience the excitement and epic scope of the greatest space fantasy of all time! Defend the Republic against the sinister plots of the Sith, join the Rebellion against the oppressive might of the Empire, or save the New Republic from the tyranny of the Yuuzhan Vong. The only limit to the adventure is your imagination.
This book is the primary book that is required to play Star Wars RPG Saga Edition. It provides rules on gameplay such as character creation, conflict resolution and role-playing, and also provides information on the lore of the three primary eras of play: the Rise of the Empire, Rebellion era, and the Legacy era.
Below you will find a table of contents of rules, mechanics, and game concepts found within this particular book. It deviates slightly from the actual book structure to better utilize the Wiki format, or in some cases it was thematically more appropriate. For example, the Dramatis Personæ category is its own entity even though its contents would ostensibly be listed under Eras of Play.